it doesnt work :(, it says i have non activated ga :( beacause Steam API has problems identifying some owned DLCs, so the following ones are probably activated! and Games no longer in steamAPI to check and i have wins in all those categories
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For reference, your comment in the original giveaway thread - http://www.steamgifts.com/go/comment/R4gAbqD
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It wasnt private when i was checking. I just keep it on private as not to get friend requests and invites.
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If this is caching problem, how long does the cache last? i tried it again and my profile is now public but it still shows that i have non activated games :(
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Where can i get support when somethging is wrong with my sgtool-state ?
There is always shown that i have non activatet wins or my profile is private? I have no unactivated wins and my profile is not privat ??
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It was 10h before - Maybe there is a bug with the sgtool at the moment. Can a won game (i dont have got the key yet) also make such troubles? Without the kay i cant activate it on my account - but i think sgtool should check this. But i had the same troubles before i won my last game.
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At the moment i cant enter any gift with sgtool check !?
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I've encountered a giveaway in the dashboard under finished which is still running. Upon closer examination the end date is shown as just one minute after creation time, while in reality it's 3 days+
Don't want to disclose the link here, as it was hidden in a thread. Could point it out via Steam itself or after it's over late tonight.
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Hi knsys. Thank you for making the very useful SteamGifts Tools.
Today I seem to be having a perplexing false positive problem which might be a bug. If I press the "Check Requirements" button on a giveaway I get the message
Your account is flagged as having some unactivated Wins or your profile is Private.
My account is usually private, but is public at the moment. If I go to check my own profile for nonactivated games it has no problem reading my profile and reports that I have no wins unactivated.
It does have win listed as Games that are well-known false positives and have been whitelisted in the tool, which is, in fact, activated
20 wins listed under DLCs Wins that appears as not activated (probably activated) which are all activated
and 1 win listed under Games no longer in steamAPI to check (Warlock - Master of the Arcane: Master of Artifacts), also activated
Could the Games no longer in steamAPI to check be what is suddenly causing my account to be treated as having an unactivated win? If it's not too much trouble would you be able to look into this when you get the chance?
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The problem is that when you renewed the cache, your profile was set to private or friends only. This cache only affects giveaway section, that's why you see normal results in "not activated" section.
There has been a thread about this some days ago, you may want to read a little but of it.
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I wonder what caused the cache to be renewed. Maybe somebody else tried to check my profile. Odd that it affects the /giveaways/[...]/check service but not the /nonactivated/[...] page. Oh well - any ETA on when the cache expires? (Sorry if this has already been answered, but I can't find any thread related to this)
I'll wait a few more hours and try again. Thanks for taking the time to respond :)
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Thanks, knsys. Good to know. And it looks like the cache has expired now and it's letting me through again, so I'm happy :)
Sorry for the trouble, and thanks again for making the awesome SGTools :)
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Ah, I believe I found the post you mentioned. Is it this one?
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Check this game pls.
https://steamdb.info/app/6100/info/
https://steamdb.info/app/214550/
I have 'Eets Munchies' , not 'Eets'. they're same game. -above 2 links-
In Activated wins checker, I got " Not Activated " - " Eets ".
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ok, I see. I'll send message - change or replace the game -.
Add) Already message was written from moderator.
http://www.steamgifts.com/giveaway/ZIFe2/eets#0893tPM
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Please mark the giveaway as "not received" until the game is changed. This will help you avoid a suspension over that giveaway.
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Hi, i got a problem.@@
The 'Minimum ratio using number of gifts Sent/Won on Steamgifts' is mean Sent number / Won number, right?
I just check a giveaway ask Minimum ratio need 1, and my Minimum ratio is 0.94.
But my sent is 144 and won is 139. Should be 1 isn't it?
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I'm getting false positive for not activation and can't pass any giveaway that request it. Please, could you look into this? Thanks in advance
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One thing that was catching me out was that I would try to enter a giveaway while my profile was non-public and it would fail due to the recent anti-cheat change to sgtools (which itself is fine, as it was unable to determine that I could meet the requirements), then I'd go and open my profile and try again, only for the cacheing to trip me up. Later (presumably after the cache had expired, though I didn't know how long that had to be), I'd try again, once more neglecting to open my profile briefly beforehand, and so on.
What I didn't realise until recently was that I didn't need to keep my profile public until the cache expired, so long as I remembered to re-open it before I tried again after the expiry. That, I can deal with quite happily now that I'm aware of it (even if there was a flash giveaway shorter than the duration of the cache expiry, that's just tough on me for forgetting).
That may all have been obvious to those familiar with how sgtools worked, but if someone had actually pointed that out to me while I was asking about it, I would have posted a simple informational tip to help others avoid falling for the same trap, rather than my rather more bleak WARNING thread...
I plan to go back and edit my original posting to make this clear, for those who happen upon that thread in the future.
Would it be possible to add a little bit of informative text for giveaway entrants to make sure that their profile is public (for a short duration only) before pressing "Check requirements" (or whatever the button actually says, I can't remember)? That may help others avoid this issue.
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Oh I thought that the fact that the cache was renewing when a user tried to enter a giveaway was obvious, maybe I have to word it somewhere just to be clear.
I hope that soon enough support will solve a ticket I have opened to let you sync whenever you want (with a decent cheat detection mechanism).
And indeed, you can wait for your cache to expire and renew the cache with a public profile. Once it's renewed you can go back to private.
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Hi!
there is a problem with http://store.steampowered.com/sub/80341/ giveaways
I know , that there were possible choice for giveaway maker of 2 packages (one for 50 points (without gat out of hell and second for 55 points (with gat out) ) but now its only this one which is in steamstore.
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I have a question about "Minimum Ratio for number of Sent/Won Giveaways". So far I wasn't using this filter, because I was under the impression that it blocks out Level 0 users, which isn't something I want to do. Just to make sure - if I set the value 0.1 it means that users can enter if they won up to 10 times more than they gave? Now what if they didn't give anything (yet)? I still want them to be able to enter the giveaway.
If the above is true, how about defining the same limit as for Level 1 users (in this case, it would mean Level 0 users can enter if they won up to 10 games). I don't see a drawback here, because giveaway creators can always block Level 0 users by defining the giveaway as Level 1+.
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So it's indeed as I expected.
Any thoughts about the enhancement I suggest? I think that other than the implementation effort, it would only be beneficial, allowing ratio to be used without completely blocking out Level 0 users (which I believe include many kids who simply cannot give (yet) even if they want to).
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The problem of ratios are that they are unfair by nature. In my opinion ratios are rules that should be used with caution since they tend to produce all kind of inconsistent situations.
There should be a better approximation to that problem without really using ratios.
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Other than using ratios, how would you suggest to give everyone access (including Level 0 users) except those who won far more than they gave?
The only thing that comes to mind is to create two SGTools filters - one for Level 0 users only without ratio restriction, and another for Level 1+ with it. The obvious disadvantage (other than the extra effort required to create 2 filters) is that the Invalid Entries report of each becomes cluttered with all the entries from the other filter.
Here's my attempt at achieving this with two SGTools filters. Let's see how it turns out :-)
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It doesn't seem to have a simple solution without using a custom rule.
Your approach seems to be the closest thing to what you are trying to archive.
EDIT: I'm looking into giving the giveaway creator full power to create ANY complex rule that he wants, stay tuned :)
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WOW. This is absolutely fantastic!!! Thank you so much for implementing this! <3
Update: Here's my first attempt to use this option:
http://www.steamgifts.com/go/comment/ktQa64F
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You are fast :D
With this you'll have all the power you need :)
Now it'll only be a matter of adding variables with data so you all can do the requirements as complex as you want.
Btw looking at your custom rule, you can use the "old rules" too in addition to the new ones, so the marked as received can be done with old style and the other more complex and fine grained rules with the new one.
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is there anyway to expand the last 50 games bundled. I would find it useful to have a full list of bundled games. I could then cut and paste to compare2steam and see games I have missed. Then I would know what to look for in the Trade forum.
If not, thats cool too.
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If you want the full list, you should check steamgifts bundle-list
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It might be cool to have the full list, and a user submitted reason why it was bundled.
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Might be a bug, but with dev giveaways (at least with my 1000 key one) it only marks it as 3 copies, so it's not adding full value to the real cv.
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I've got a question: wanted to check a winner for a GA for non-activated wins (won't say the user, as i don't want to call out for now), it showed Company of Heroes (https://steamdb.info/app/4560/) as one of them. Checked his owned games to make sure, but he had a copy of Company of Heroes (New Steam Version) (https://steamdb.info/app/228200/) in it.
So i wanted to know if it is a false positive and need to be added to the whitelist or if it really a non-activation?
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Bump!
Front Mission Evolved, part of adam1224 Giveaways for low level users ONLY thread.
Corto Maltese - Secrets of Venice
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mmm... how works this ¿? .. in can enter witout problem... example http://www.sgtools.info/giveaways/b4d98ad6-bb89-11e5-bc93-0663045ed9e8
http://es.tinypic.com/r/11se4wi/9 --- and ask a 0.75
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I have a problem with SGTools, and the option "Your account must have activated all the won gifts"...
I have activated ALL the won gifts, but this one:
http://www.steamgifts.com/giveaway/09fZr/dr-robotniks-mean-bean-machine
It was added to SEGA Genesis & Megadrive Classics on my steam library:
You can search this pack on my profile.
Since I won this gift, I can't access to a lot of privatte GA's with this requeriment, because this game IS NOT on my Steam Library Profile...
Any idea about how can solve this??
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Buah! that was a privatte GA, and we have troubles with the game key, finally he gave me other game and I market this as received...
What can I do now to solve this? I have to mark it as unreceived? Or if I buy the game I'll solve this?
Thanks
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it's only me or race injection got out from the exceptions?XD
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nope :/ , I'm a collector XD.
checking the 6 items seems I miss: GT Power Expansion, Retro Pack
strange LOL
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I made a custom rule, tested and received the link, then decided to change the syntax to make it more legible to others. Unfortunately it seems I may have broken something. Is there any way to re-check the rule syntax if I already received the link?
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Many people set rules for unactivated wins for verifying and entering GAs and this system is flawed. SG has a flaw in detecting accurately DLCs in different packs. In one cd key or gift pack full of base games and DLCs at times SG thinks the account 'probably' has activated DLCs and this irrational doubt prevents really activated accounts from taking part in GAs.
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If the tool caches my public account, can I set it back to private?
I'd rather not have beggars send me invites, or have my account stolen.
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Because I'd rather not tempt fate.
I have 100 games. That's still more than 1.
To me 100 is already a sizable collection, and I invested a bit of time into it.
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I'd still rather be cautious. Murphy's law and all that.
How often is the caching anyway.
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Probably
New Infraction system.
Infractions replaces bans on "entered sgtools protected giveaway without a valid entry" cases. This new system will use a strikes based calculations to ensure that a user is really aware of those infractions before being permanently denied of getting thought sgtools giveaways.
Strike system details:
1. First Strike -> 1 month
2. Second Strike -> 3 months
3. Third Strike -> 6 months
4. Forth+ Strike -> 3000 years (aka perma infraction).
Users currently serving an infraction will see a red bar on the top of every giveaway-related page informing of the time it'll expire. They can do every operation on sgtools apart from qualifying for giveaways and getting the url.
There is still permabans in place (currently only 5), for the following cases:
* Users that misuse giveaway feedback to bypass giveaway rules
* Giveaway url leakers
* Trying to exploit in any other way the system
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Hmm, I tried to enter the train posted in: http://www.steamgifts.com/discussion/lyncd/lazy-too-stronk-n-train-inside-come-choo-choo-with-me, but for some reason I'm being locked out by the tool :( Can anyone verify, why does that happen? I've checked my broken rules checker, but both activation and multiple wins said I'm clean. There's only a Prey game that could not be found in Steam anymore, but it's hidden by default anyway.
I'd rather not repost the train link, as the owner of it might be upset with that.
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I tried again, but to no avail. I also tried to enter on an incognito window, in case it was something cached on my end after first erroneous check, but it still didn't help. Maybe the result is cached server-side, don't know. If the algorithm is the same in this check and in the separate rules breaking checks, then I should be able to enter. However, if there are differences, maybe the fact that I have two wins of the same game (albeit one not activated as requested by the support) is the reason this is happening.
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Your connection shouldn't have had an effect. It is knsys' server that needs to connect to Valve (though your post was just a couple minutes after Valve's regular Tuesday afternoon maintenance shutdown.) If that was the case, the error message that popped up should have mentioned that your profile was unavailable or private.
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SteamGifts Tools is a tool in a form of a website that lets you do some interesting checks to steamgifts mechanics:
Link www.sgtools.info
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