3 Comments - Last post 5 minutes ago by Sh4dowKill
1,039 Comments - Last post 15 minutes ago by sensualshakti
0 Comments - Created 18 minutes ago by sensualshakti
16,404 Comments - Last post 19 minutes ago by KASS
172 Comments - Last post 20 minutes ago by PARKWONJIN
36 Comments - Last post 25 minutes ago by GarlicToast
3 Comments - Last post 25 minutes ago by RowdyOne
232 Comments - Last post 1 minute ago by Zarddin
8 Comments - Last post 4 minutes ago by Damark
2,574 Comments - Last post 5 minutes ago by amcat
6 Comments - Last post 6 minutes ago by Ignition365
28,466 Comments - Last post 10 minutes ago by MarshallBanana0815
391 Comments - Last post 11 minutes ago by bajok
77 Comments - Last post 18 minutes ago by cyan3675
Greetings community,
Due to the enormous amount of bundles lately, I want to revisit this very old policy. A lot of people try to gift bundle keys, and it's not as if they have bad intentions, they simply have no use for leftover Steam keys. Considering the amount of bundle related giveaways I remove a week, and how many people are truly upset when they're removed, I want to open the floor for suggestions on how to better handle these giveaways.
We have some ideas ourselves, as we've mentioned a couple of times, but what do you think would be fair? For each previous suggestion, we have follow up questions. If games that go Bundle no longer count towards feedback (which would be an incredible amount), what if the game goes on sale and people have giftable copies? How about a "separate section" for giveaways that is bundle key only that doesn't affect points or feedback, just as a way for people to generously gift their leftover keys.
Many people try the forum route, but that only lasts for a couple of seconds and too many can clog up the pipes. Even if we had a subforum for "gifting bundle keys", it could be messy. We're open to any suggestions and feedback.
-best regards
Comment has been collapsed.