This was said about origin too. Stop using it, stop buy titles for it. What happend? right, nothing.
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Thats like bad... I mean I just like getting some stuffs much cheaper I dont see why in first place there should be price diffrences in some regions. Yes I know not everyone makes same amount of money but still if devs are in plus it should be same everywhere. I guess I will be only buying bundles then :P
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So you suggest that prices everywhere are as low a Russia? If so, games are undervalued. If everywhere games cost 60$, half the world ain't buying, because it's too expensive.
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I think they'll only enforce it on triple A titles and that sort of games; this is most likely a move to please big software houses in order to get their titles on Steam. Of course it's nothing close to fair for the consumer, but I don't believe it will be abused as you think. Or anyway I hope so.
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If this gets set on Russian region restricted gifts, then it is a helpful thing - no one will be able to trade region restricted game to an unsuspecting n00b trader. Not sure why you could be able to trade for a game you can't activate in the first place.
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This tag does not discriminate against regions. Meaning that europeans won't be able to trade with americans as well.
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The problem is that one won't be able to obtain unrestricted version of a game anymore.
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Cross region trading and gifting. It's a region lock for trading and gifting.
You should be able to buy such a game as a gift and give it to someone in your region, but someone presumably wouldn't be able to buy a dirt-cheap Russian version and then trade or gift it to someone on an American account.
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God, we will have no choice but to buy games during sales. How we are gonna survive?
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If this becomes the default, SteamGifts will adapt. Adding a profile setting for region (probably settable through the Steam API anyway) and only showing gifts for your region, while suboptimal, is not impossible. If Steam changes in a way that makes the current SteamGifts rules unmaintainable, no sane person will try to maintain them. Websites like SG will change with the times.
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Apart from the fact that this is just speculation since for now we have no clue about how that parameter works - in SG it could be just removed from the list, problem solved.
Also i don't think that this is going to be a standard, Kojima has always been an asshole toward the PC community.
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The game is region locked in South America. This is most likely to prevent people in that country from trading it to people who can't activate it outside of said countries, or to bypass censorship restrictions.
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Not only South america, here in costa rica is region locked too and we are in central america and we have the same price as USA
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Correction: Central / South American countries.
Still, the issue is not about pricing. I'm guessing one of the countries in this store region had an issue with the game's content, and they blocked trading of the game, to prevent people from bypassing those region locks.
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I think it is about pricing because in brazil is cheaper, still brazil is just one country in south america, that's what I don't understand
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Brazil doesnt have that much of a discount, it's standard pricing for a $30 game.
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The problem with that game is that I'm only able to play it on the region locked contries, what if I move to another country?
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"Trading and Gifting"
You'd still have access to your current library.
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Notice: Purchases made in Costa Rica are only playable in Argentina, Bolivia, Brazil, Bahamas, Belize, Chile, Colombia, Costa Rica, Ecuador, Guatemala, Guyana, Honduras, Nicaragua, Panama, Peru, Paraguay, Suriname, El Salvador, Uruguay and Venezuela.
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The law is how it is. But there are options like the AVS for the retail market in germany.
Its on steam to implement them.
There was an interview with Gabe Newell in 2011 about the age verification system,
that was planned for the German and Australian market.
But until now, there was no further news.
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Doesn't affect me, I don't do trades. If I want a game, I buy it for myself.
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Give games away?
I don't really expect to win a lot of game here. But I like the idea and the community.
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What if you win a game from someone outside your region, you won't be able to receive anything.
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We don't have region locks in Southeast Asia. If it's available in the US store and does not use a NA server, I can play it.
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I don't consider SG trading. Trading for me is giving something away and receiving an item of equal value. I've only ever won a single gift and have given away 6. Granted 4 of those were from HB, but the other 2 combined was a lot more expensive than what I won.
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Valve: Always furthering the attacks on private property.
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I like how you think Valve decided this. They didn't. At the moment it's probably up to the publishers.
edit: meant to say publishers instead of developers
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The feature was decided on by Valve.
They're not cleared of all blame just because the publisher has to click a box to use it.
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Sorry but if you're a platform holder you're expected to do minor things like this for the companies you work with and I would expect them to. As far as I know this option isn't bad enough to warrant any bitching at Valve. Save it for the stuff that really screws consumers over.
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Honestly I believe you're overreacting. Japanese publishers were always "heavy" on region locks, so they just use new toy. I don't see why any publisher not enforcing region locks until now would enforce trade locks just because it's possible.
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Still, if this system would change region-locking-system used (and rumors say developers/publishers received tools to change AllowCrossRegionTradingAndGifting to NO in already bought gifts too) that means no new 2k games on SteamGifts (only in region-oriented private groups, which means you can't make forum puzzles using those games), no Deep Silver games, no Bethesda games. Ubisoft also started to RU lock games. Warner (Batmans) has RU-tagged games. Square Enix has RU tags too. And that's all I remember.
That's quite a big list. Actually, doesn't it cover all not-indie games?
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No it does not cover all not-indie games.
Plus I don't know about all companioes you've mentioned, but at least latest releases from DS (SR IV), Bethesda (Skyrim) and Ubisoft (AC 3,4) were being locked before this system anyway. Not to mention companies like Capcom who had everything lockced for a long long time.
For a publisher the whole difference is wether they tick region lock option ot trade lock option. The ones that didn't bother at all - I don't see why they should suddenly start bothering now.
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Yes, that's what I say. They region-locked games before this system. Now they get much easier-to-use locking system (changing one YES to NO must be much easier then asking Valve to make 2 different packages etc), you think they won't use it?
BTW: which not-indie publisher/developer I missed? Outside of EA, which doesn't really release games on Steam... And Activision, which I just recalled, but they region-lock games anyway. Unless you were talking about Capcom? Damn, if only steam would put publisher-packs on main page (or they skipped it altogether this year?).
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What you missed? IDK - a lot - 1C for example but many more ;p And having a steam friend who works for company that released something already I can tell you - there is nearly no difference between both systems. You din't contact and talk with Valve about multiple releases - for region locks you simply tick locking system and choose regions to lock. And it's done. It's hardly any more work than current system, where you have to choose trade locked regions as well. So if someone bothered locking before - they will simply lock even more so ppl cannot trade for and activate games via VPN, if someone did not bother with region locks - they in most cases won't bother this time as well.
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Truly, I doubt all devs and publishers would get on board with something like this. Keys allow for them to sell in more channels than just on Steam which means more of a chance to get their products out there. Being able to sell in multiple channels also means competitive pricing which consumers like. Allowing trading and gifting also is a way to increase sales.
I still don't get why any dev or publisher thinks region locking is a good idea outside of doing it if they cannot legally sell a game in a particular region
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They probably think that if someone doesn't have an option to get the game cheaper (like from a trader or a friend in different region) he will get the game for full price in their region. While that may be true for some people, I bet at least the same number of people will either find some workaround or buy less games / look for sales outside steam / pirate more.
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At the same time, region locking also displeases the players because it messes things up for players who are legitimately trying to buy the game. With a service like Steam region is determined usually by IP. You'll get people whose IPs don't properly show what country they are in or people who are traveling abroad or stationed in another country. Quite simply, it's just like DRM and should be discouraged because it's not going to stop the pirates, but it will block legitimate sales.
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This obviously doesn't apply to keys. You can't gift and trade those through Steam. It seems like a more elaborate version of the previous region-lock.
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Keys still can be region locked though. All this does in the end is make it more difficult to give and trade games since Steam is definitely not very good at reporting region restrictions.
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In my opinion, this was blown way out of proportions. I believe AllowCrossRegionTradingAndGifting No is still better than This game is not giftable in your territory.
Now Onlyallowrunincountries - that's the real enemy we should be fighting against (unless, of course, the new tag includes some hidden lock on running).
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In china the game, Metal Gear, is not available, so how would I get the game if I cannot trade and is not available in my region? Yes, keys is always an option, but right now only amazon has keys for this game (and I cannot buy in amazon)
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It just means steamgifts has to adapt... my only curiosity is how steam intends on handling deployed personnel (military) if the region locks apply. We technically change region - or can change region - frequently. This is a question that steam itself will need to deal with as I have gone to KU, Honduras and Africa... all are different regions...
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Technically you don't change region because regionsis determened by your payment method and billing address.
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That's because you didn't use ?cc= which you should do when travelling outside your home region.
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In that case I can only suggest that Steam didn't know what region to assign to you. Or that there was pink magic involved.
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What makes you think that? There is only one entry for Metal Gear Rising in SteamDB and it has that flag.
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It can easily be applied to keys as well. Like there is always a different SubID for a retail version(s), but Metal Gear Rising has only one entry in SteamDB.
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"billingtype Unknown BillingType (10)"
means it's combined entry for keys & steam store (named "Steam Store And Retail Key")
Likely keys can be region coded too, but it remains to be seen.
This is fairly new, but used by some games.
These both changes means that just one package per game.
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Name Steam Sub 36077
Name (Store) METAL GEAR RISING: REVENGEANCE
…
AllowCrossRegionTradingAndGifting No
http://steamdb.info/sub/36077/
Thx neogaf
Was fun while it lasted. If you had lots of keys, you probably should start thinking about monetizing them, as they will lose their value when this gets popular.
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