It doesn't have to be a pornography game. It could be a classic Kill Bill styled revenge game where the pornstar has to hunt down the man that cut off his schlong. Make it a fighter like God of War, and hire Bruce Campbell to spout cheesy, porn-related one liners. I would buy it.
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make a nice RPG like fallout or skyrim, then combine that with a nice Space sim, like freelancer.
you can fly around and do space things just like freelancer, and then land on planets or space stations and do stuff like in a big RPG. each and every planet being unique. and a huge universe to explore.
idk, that would probably be a huge game..
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an adam sandler's movie, where he plays both the porn star and his genitals
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Ideas are a dime a dozen. Actually, no, they're not even worth that.
Here's my suggestion though: do what I do... when you have an idea for a game, jot down a quick note about it if you're not at a computer. If you are at a computer, open up Google Docs, create a new doc, and start writing. Add it to your "Game Ideas" folder.
After a few years, you'll have a shitload of such docs to choose from.
The added bonus of doing this is that when I actually get the ideas down into a doc, it usually ends up generating even more ideas about the idea -- fleshing out the core design, cutting things that won't really work, adding more features and backstories and generally making a better game (in theory). And then later, on review of your multitude of ideas, it's a lot easier to figure out which ones are feasible now with the resources you have and what others are outdated or not yet possible.
I do this with stories and other things too (they all have their own folder), but the game ideas folder is easily the largest.
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+1 I've wanted this game since the first time I saw this post
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Make a video game about two male teenagers. One is gay, the other is straight. The goal of the game is for the gay teenager to seduce the straight one. If you are serious and actually wish to make money, make them two female teenagers instead.
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Some Ocean's 11 style game with co op/multiplayer. You have to rob a bank, casino, museum etc, plan it how you want, do it how you want, and the other team needs to stop you, preferably by discovering your plan and hatching a plan of their own to trap you.
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Take a shit, put it in an envelope, and post it to the President of the US. That should be a fun game.
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Old school arcade-style game. You start on the left side of the screen and try to reach the right side. Coming from the right side are relatively slow-moving bullets that you must dodge. The difficulty comes from that the closer you are to the right side, the less time you have to react. You can make different levels by putting in unpassable obstacles and walls and such. Maybe a zig-zaggy level for one and another level where there are a couple narrow passages that you must go through and time it so no bullets are coming
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Make something like Digimon World 1. It's basically a digimon trainer simulator adventure in a large digital island world made of different terrains. There's no game similar to Digimon World 1 up to this day.
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Just do the starting menu, and when the player chooses "campaign" or "start" a pop-up will appear to let the user pre-order the DLC called "Full game" (that will be released..."soon"?).
Then send the demo to EA headquarters to get aboard in the company with your new job XD
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You should make a game about the cheese from Wacky Delly. He is the best character on the show and is better than both the salami and bologna combined.
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what about a classic zombie game... but this time you are the zombie, and have to run from the madness of the survivors, with the classic Stereotype, as the survivors... the mad bastard that goes melee, the guy with the big weapongs, the annoying girl, the scary guy, etc...
you are a prefectly peacefull zombie, trying to get your lunch, from some generic humans out there, when suddenly, those crazy bastards comes and start to hunt you like an animal...
your only mission... survive from the survivors.
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there's a nice B-movie from the zombie perspective... can't remember what it's called (it was a free Hulu thing a year or so back, I think). kinda funny though. from the zombie point of view (thinking they were normal), everyone else was infected with something that made them all talk super-fast and run around like they were on speed, crazily trying to kill anyone who wasn't infected yet (the zombies)
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I'll be honest, finding an idea that you like, that you want to realize and that you're able to realize, that's hard.
One hint though : when you are advanced in your project, (when your code becomes a mess), don't give up. Even if you could restart from the beginning and do it WAY better. You will not learn that much from unfinished projects.
Good luck !
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