So, do you like it?
I think most people who see the benifts of this new system don't have or need specific game (s) to win in mind. I have a couple of games on my wishlist (around 70 paid games or less) and now only entering giveaways for 3 of them and I simply don't have enough points to enter them. Less enteries so more chance? Idk but for me it seems to be a higher chance to enter 2 giveaways for a game with 300 enteries rather than entering one with 150 entery and not winning. I liked the way the site worked before it gave more points when more giveaways are created now it doesn't make sense to sit on 500 points one day and in the other If I need more points I don't have them.
Matter fact when that change took place i wasn't sitting on 500 points (maybe I had 10 points) so its really hard to enter wishlisted games..
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Well it keeps me from entering more giveaways so naturally I'm going to say no. I'm in like10 or 15 groups so now I'm not able to enter like half the giveaways I normally was able to enter because I run out of points fast and the regen is so slow.
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I welcome the idea of fixed points per day , i think people wont use bots anymore (at least i believe they wont) and you will enter GA you want to win, It may affect someone if a game he/she really want come out in a bundle and there are 40 GAs of the game and each cost high so he cant enter all by reloading the page every 20 min but thats fine cause we can agree he will be able to enter a nice ammount of them plus i always have the logic of if you really really want a game just buy it especially if it just came out in a reduced price in a bundle
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I barely have enough points to enter for all my wishlist games(and my is pretty wishlist is small and half of it is DLC that is never given away anyways) most of the time, but honestly I am fine with it.
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Well, I like it so far. With the whole change I no longer check the GAs constantly and I enter only what I really want.
And even if I can't enter every GA in my wishlist, no big deal. If I don't win here, there are always deals and sales a few times a year. Winning isn't everything!
Have a nice day!
;)
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I rarely used my 300 points and I'm still able to easily enter all of the giveaways I want, the only difference is that giveaways generally have less entries now - so mathematically it's a win for me. It'll be interesting if a popular bundle is released with a game I want in it. In theory I might have the same chance of winning even if I enter less giveaways due to everybody else being able to less giveaways also, but that might not be how things work in practice.
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I'm not a fan so far - there's a game or two I want from current bundles and I am missing out on a bunch of giveaways thanks to a lack of points. This was supposed to be compensated by less people joining the giveaways but unfortunately this isn't the case - the odds are pretty much the same as they were, I just get fewer chances to win now.
The reason for this is of course that people get choosier with what they put their points on, which means popular games have the same amount of entries as always but less popular games get an increased win-chance. This is great, no doubt, for trading card farmers and +1 hunters, but kinda sucks for people who actually like playing their wins.
I also visit the site less because it's just less fun - but we'll see how it plays out over the next few weeks/months. If visit time and frequency does reduce then so will the advertising income, so I'm sure this will be tweaked if needed.
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If you check here you can see all the giveaways you've entered. I use ESGST so it writes out the odds of each entry in the list, and if I compare the odds of ended giveaways after the change and before the change for the same game the number are in the same range.
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Are you talking about giveaways that were started after the update or ones that started before but finished after the update (and so were part of the transition stage)? I'd be skeptical that no change can be observed on giveaways entirely contained within the new framework and those entirely within the old.
I recall it used to be possible to browse finished giveaways, but if I'm not mistaken that ability was removed at some stage, right?
EDIT...
Actually I found it, https://www.steamgifts.com/archive/closed
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I'm talking about comparing ones that started and finished before the update, to ones that started and finished after the update. The link I gave goes to every single giveaway you have entered, so you can easily check for yourself if your odds have improved significantly or not by comparing giveaways you have actually entered.
This will differ from person to person and game to game, since as I mentioned popular games doesn't seem to have changed (at least the ones I enter giveaways for), while unpopular games does seem to get less entries.
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As I said though, I'm very skeptical (read: doubtful in this case) of the proposition that no change can be observed. I already gave an example in another reply to you of comparable GAs before and after the update halving the number of entries.
For me personally, I'm seeing a huge increase in the odds of winning the GAs I'm entered in. Can you give a specific example where you have noticed basically no change or even a decrease in the odds of winning? It would be necessary to try and control as many factors as possible like duration and level restriction.
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What do you mean by "in the same range" though? Are the odds better after the change but not as good as you'd like them to be?
You're basically telling us that the odds will be better in your initial post by stating that you can't enter as many giveaways as you'd like
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I mean they're within the same range - some have been slightly better odds than before (by half a percent or so - far from enough to compensate for the vast reduction in daily points), some have been slightly worse even. In other words the overall odds are roughly the same - if there's a change in either direction it's too small to notice in my case.
If you follow that link and check your own games you can see if it has made a meaningful difference to you.
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The thing to be careful with if comparing percentages. Let's say you're comparing a 0.6% and 1.2% chance to win. That's a 100% increase in the chance of winning, not 0.6%. i.e. doubling the chance of winning. It would be easier to compare odds of winning by looking at the entries (more complicated if multi-copy GAs though).
I had a quick look through the archive for a comparison of a 1hr flash GA for the same game before and after the update.
How's this?
Before update
Gal Civ III GA. Level 0. 1145 entries - https://www.steamgifts.com/giveaway/FKuBk/galactic-civilizations-iii
After update
Gal Civ III GA. Level 0. 602 entries - https://www.steamgifts.com/giveaway/jczEm/galactic-civilizations-iii
Approximately a doubling of the odds of winning. And the second one was on a weekend where I would guess normally more entries are expected. Both at roughly the same time of day.
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The Stardock bundle was released exactly 4 days ago.
It's likely the first was before people knew it was bundled and just bought it there, the later one definitely everyone aware of it's bundled status. Or were around for bundle release just to enter GA's made after it's launch.
Not definite that's the case, but based on the unknows I can't say for sure the increase is primarily due to the new system.
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Well, in the unlikely case your odds didn't improve they at least improved slightly for everyone else able to enter the giveaways you weren't able to enter. I can understand if you don't like the change from this viewpoint :P
If you follow that link and check your own games you can see if it has made a meaningful difference to you.
Not really. I have far too few entries since the change and any difference is more likely to be caused by factors like duration, level and giveaway type.
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Completely indifferent about it sums it up pretty well. A day I join more than 4-5 giveaways is a good(and rare) day and most of them aren't bundled or first time high tier bundled stuff which retain the rate of entries they had before so it doesn't affect me in the least. As a creator I gave up hope long ago when I'm not being selective about where I host it.
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I think it's a bit too early to judge. I ran out of points very quickly but since half of the current Humble Monthly is on my wishlist that's to be expected. I'll wait and see how it evolves, but honestly I don't really care about how many points I have as long as I can still enter GAs now and then.
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I'm not for or against it tbh. Typically I just have tons of points sitting around never being used, so this really doesn't have a negative effect on me. In all honesty, I could care less if they kept it like this, or went back to the old style. But who knows, opinions may change at some point in time.
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I say it again CG should have added a poll in the first place on his topic, i am suprised so many voting no, since everyone was throwing their +1 without really thinking it through.
If those people could have voted no in a poll there, maybe it shouldn't have been implemented or in another way atleast.
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With the new system one needs to be more selective in spending his or her points. For me it doesn't change how I enter giveaways as I was mostly on 300 points except when there's an influx of giveaways like for example when a Humble Monthly Bundle or invite only train releases. In such case one has to really make allowance for how you spend your points or they will get depleted fast.
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Exactly. A lot of people at the moment are still adapting to the fact their points are worth a lot more now so they need to spend them more selectively than before. Some will take longer to do this than others.
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I liked the old system because I was already used to it for three years but changing something you're used to is not necessarily a bad thing. It's just adapting to the new system. I understand that CG implemented this system to counter the auto-joiners but I do think this will not be enough without using his scan results to suspend those auto-joiners. A lot of users will logically go for the higher chance giveaways and that could leave the door open for bots winning some of the lower chance ones.
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Bundled games\spares have always been in higher numbers on SG than AAA+ games and I don't think that this will change anytime soon.
After all participation is dropping much in Groupees/IG/etc. bottom barrel content
And this will give the bots higher chance of winning those giveaways.
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Banking points is something that will be done for sure and the old system also had that possibility but you're right about the odds.
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But I never got the feeling it was really needed. If a Humble was good enough, bought it. If not, it's generally just one title I wanted and the extra points covered that. Now you'll likely need to save up for every Humble Bundle release in advance. Not something I'm used to, I often get surprised by it's releases.
More so for the Monthly. I have little hope for this month (or I wouldn't have paused) but have to prepare for the inevitable option that Humble really hates me and throws a whole bunch of lovely stuff under the Bethesda craptrain. Although to be fair, I never tried trading or buying with groupstuff. So that's maybe something to look into (but only bad experiences with steamtrades so far, so not really looking forward to that).
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Thank you again for dropping your disguise and showing of your toxicity as already pointed out by SG support, not that long ago! :3
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Feel very free to report me to SG support if you think that I've broken any SG rules or guidelines, but it would be wise and smart of you to not talk about your ulterior motives and thoughts concerning me, as they are a bannable offense on SG. ^^
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Is that why, the last time you trolled me, SG support pointed out to you that you were full of it?
In any case it's nice to see people who are filled with envy, jealously, superiority and the same ulterior motives and thoughts concerning me, helping each other out... ;-)
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Thank you very much for showing of your rude and crude manners, your foul language and your 10 cent education, again and again.
I don't know who you are but I do know what you are. ;-)
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So far, I dislike the change.
Not enough points to enter all the Furi and Season After Fall giveaways, which is a bummer because I'm really interested in those. It will no doubt get better during the times when there's no intresting bundle, but we'll see...
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I like it, even though not-entered GA on my wish-list tab has increased more, I am seeing less entries on GAs, which obviously means better chance for me or any other user that entered.
I don't know why people are complaining that they can't enter more GAs like before, while they are getting better chances even though the entered GA are less then before. It's same for everyone. If I can't enter particular GA means I don't want that game so badly, If I wanted it I could just micromanage my points. Remove entry from other GA and enter it. And another thing If I can't/won't enter GA then it is good for other users - better chances, and same thing will happen to me if other user doesn't enter.
This change also serves the better purpose for the community, i.e. entering for games you like that you value and not taking the GIFTS for GRANTED from others. Yeah this change is biased for user who enter everything without giving any value to the game, without letting the game serve its purpose i.e. To be Played . Maybe because they want to boast about X games on their steam profile or for just idling for mere $0.2. But the new change was supposed to be that. Look I am not against collectors or idlers but I am against those collectors or idlers who wont play their wins. I think the main purpose of this community is sharing and the receiver valuing the received item, enjoying them. Main priority should be that. And I think the changes has tried to set the path to that direction. With the upcoming changes targeted against Auto-joiners I would be more happy.
I see winner with 580+ win and 5/347(1.44%) >25% Achievement with 68.3 playtime. Surely the idler. I would have been happy if the win went for the one who really wanted it or valued it. Now I think there will be better chances for this kind of users.
TL;DR : I am happy with the changes
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Eh, 100% achievements and "completion" are not the same.
For example; Pillars of Eternity. Got 100 hours, no way in hell am I going to do the game in the mode where it deletes savegames on death. On the other hand the Arcana's give all their achievs on startup and Sweat Shop got a keycombo ingame to unlock all achievs. Both I idled since about 20 minutes of play showed they are true crap. So get the cards and uninstall.
What addon is that though, I'm kinda curious what my own ratio would be. Probably not that great with a recent kid and several wins for HOGs to play with the GF we don't got time to play since time together is rare now.
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Kelnage's Do you even play bro?
Your stats:
Games with any Playtime 21.1% (44/209)
Games with Playtime... ≥5 hours: 1.44% (3/209), ≥10 hours: 0.478% (1/209)
Games with ≥1 Achievement 17.5% (21/120)
Achievement Rates ≥25% complete: 12.5% (15/120), completed: 4.17% (5/120)
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Thanks. I need to step up my game. Gotta find that time for Tales I've been waiting to play for ages (but each time another big-bad RPG comes along like PoE or D:OS2 to take the spot).
And pretty much all "completed" are just crap that's 100% within 10m, making it fairly pointless as statistic.
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I know that, I am not talking about 100% achievements thing... I am talking about winner playing their games. Achievement is just a good measuring tool to know whether the user played a game or not. Playtime is bad measuring tool for comparing it because of idling so the previous sounds better. We can agree that Most games give more than 40-50% achievement for completing their main story line. So I am taking account for atleast 25%, which says at least the winner has given the won game a try.
Yeah there are those achievement tools that give achievement without even playing the game, which is a downside for this tool, but still better than other measure.
Both I idled since about 20 minutes of play showed they are true crap. So get the cards and uninstall.
That was for the game that you purchased, no harm in idling and deleting game that you purchased. But as for the wins, you cant just take a Gift from other and throw it in a trash. You can idle it, no harm in that, but at least give it a chance.. play it. I also do idle games, I am not against it, if there is sales going and I have card drops left. But at end of the day, when I am free I play it. But winning games just for idling purpose is like spitting at the Gifter's face for me.
I know you'll play them when there is free time. The script is Do You Even Play, Bro? by kelnage.
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Indifferent for now - need more time to judge xD
Monthly just came out and there were 2 games from my wishlist there - so I'm left with no points and list of wishlisted games that I can't enter.
In a couple of days I will probably sit on 300 or more points and have nothing to spend them xD
Although I think that I should wait a little bit longer to form any opinion :D
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one thing i recognize is low level gib low entry while no different with higher level gib
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Same, I don't have enough to enter all the Tomb Raider and Tropico 5...
Also, this https://www.steamgifts.com/discussion/bMNRY/suggestion-return-points-of-deleted-giveaways (when someone deletes one of those Tomb Raider GAs, as it happened twice today, that's quite a point sink)
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Under the old system, some people were upset that they would lose points if they idled at the cap and didn't log in all the time. Under the new system, I have to deliberately idle at the cap and log in all the time to bank points if I want to have any chance when a whishlisted game gets bundled. Terrible idea.
A change that has less than 50% approval is not a good change, it is just something different. Rethinking the reasons for the change and finding an alternative solution would be a better idea.
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most of those that agree with the new system are people who didnt enter many giveaways anyways, the worst thing is that they are trying to pass off something they did by choice before as the right thing for all the community.... makes no sense.
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Personally not a huge fan of it. Cant enter most of stuff from my wishlist page and that thing is only 2 pages long...
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