You have my support. As a fellow Asperger Autist i can relate. Thank your for raising awareness. Bumped.
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As a brother of the most intelligent brother that also has Aspergers, I hereby bump your mighty fist & download the app.
Great job, awareness about autism should spread even more. Also here, second bump.
Now you got a fan. Fan of your work. A fan who loves the reason why you made the game. Also a fan of you.
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I am not a 100% sure but I think it has been a few years that Google changed it so the prices are not constant with what the developer adds, but rather converts the currency depending on country and rates.
Nevertheless, thank you so much your support is deeply appreciated <3 <3 <3!
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Thank you very much for the lovely bump <3!
Unfortunately I have no control over on where the application will be installed, but depending on your device and the software on it (has to be Android Marshmallow and above), you could set it up to directly use the SD card as the main storage.
https://www.quora.com/Can-I-set-the-Google-Play-store-to-download-applications-directly-to-the-external-SD-card
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No worries :)
My phone's set to automatically use the SD card as main storage, but unfortunately your app tries to install to internal storage no matter what. Probably an unfortunate quirk of the compiler you're using (the only time I made Android apps the compiler didn't give me control of destination either) :/
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I used to use RFO BASIC (I used to program alot in BASIC, so it was an easy way in to making Android apps for me) ><
I just had a quick look through the Unity Android Player manual, and it looks like it should give you an option for preferred install location on this screen -
https://docs.unity3d.com/uploads/Main/PlayerSetAndroidOther.png
Hopefully if you set external as the preferred installation location it should make it easier for more people to play your game (and raise more ad venue)! ;D
(I've never made anything with Unity though, so take all of the above with a pinch of salt) >.>
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Looks like it is set to Prefer External, I found that maybe the google play copyright protection option I chose when putting the app up, might be interfering with the installation location.
I'll try to find where the setting is to disable it and hope for the best :)!
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Boy I've missed this for a month?? Downloaded and will play asap!! Bumps and thanks for being a good caring person :)
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The reason I made this game is to help my best friend's mother to raise awareness about autism in my country. My friend's family has a child that suffers from autism and their mother has been trying her best to raise awareness in my country and raise money to build an institution for kids that suffer from it.
Since my friend has always been there for me in all the hard times of my life helping me without ever asking anything in return, I decided to try and help his family in my own way.
I never like being given something without doing anything to deserve it, so I made this simple game for you guys to enjoy even though I'm not a great programmer, I tried to make something fun ^^. The game is completely free, no popping ads or anything,
I only made a donation menu where you can either watch an ad to help raise money or you can donate through in-app purchases. Unfortunately I didn't know how to reward players for their in-app purchases or watching ads, so I at least made achievements for you to gain experience :).
The reason I didn't make a donation campaign page is mostly to take advantage of the ads, where one can give without losing, but for the ads to pay we need to reach 5,000 views on them first, I'm counting on you lovely people :).
https://play.google.com/store/apps/details?id=com.Devsmic.BlocksDodger
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