I would say Dead by Daylight doesn't really benefit much in-game from an SSD, especially now with cross-play you will usually have at least one console player in the match who you will have to wait on before the match fully loads.
However, DBD does have frequent big updates that take much longer to install on an HDD. The developers do say they will eventually streamline and improve that system so that patching isn't as time-consuming.
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Pillars of Eternity is getting nearly unplayable in its later stages without being installed on an SSD. The loading times between areas become unbearable, I had secretly named it "staring at loading screen simulator". At one point I dropped it until I had an SSD.
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It really depends on how the game handles mods. I've not played Rimworld, but I know for example, Conan Exiles, all mods are loaded at initial launch, which on HDD can really make loading insanely long. While something like Skyrim doesn't need to load all assets at launch, and will only suffer longer load times transitioning from different locations. Either way they'll both suffer a 1% low impact on FPS due to the additional overhead, so one way or another, the SSD is useful to prevent random, huge fps dips.
Though Rimworld shouldn't suffer the 1% low impact on HDD, it is still possible load times for launch, or transitioning could be slowed down depending on the extent of the mods and how the game handles them.
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Yeah, thanks, that's good info. In the case of Rimworld, startup times are heavily impacted by how many mods you are running because the game must load the mods before you even make it to the main menu. I've seen load times of 20+ minutes for people who are really passionate about mods. So it would really benefit from an SSD.
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In that case, SSD would definitely be worth using then yah. Was the same experience I had with Conan Exiles on HDD, the load time was insane. Personally, I don't mind 1 or 2 minutes for loading, SSD's aren't something I adopted because of that, it was more for 1% lows in open world games, but... Those cases where mods can impact load times to that degree have become an exception that will have me install even the lowest spec games on an SSD.
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i don't recall much what it was like with hdd, but i can definitely say so with a heavily modded xcom2, skyrim, fallout 4, cities skylines, and rimworld on a ssd they load fast....
one thing i recall when i was playing on a laptop with i7 cpu, gtx 880m gpu, and hdd, the game freezes for A LONG TIME(several minutes) whenever a huge trader/raiders/passingby appears in my colony map... at that time i thought the game froze, but simply it was maybe my old hardware... when i upgraded to a desktop with 6700k cpu, 980ti gpu, and game installed on mx500 ssd, that game froze whenever a large group enters my colony map stopped happening...
so idk if it was my ssd or simply overall better pc specs....
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At this point, as long as I have space, I'll install stuff on SSD, but for the sake of saving space, sometimes I'll just go HDD. Games like Dead By Daylight where my loading time is dependant on others, and I gain no impact on 1% lows from the SSD, I'll just install on HDD. Less intense games like Stardew Valley, Grim Dawn, fighting games, etc... Go onto my HDD.
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https://store.steampowered.com/app/1262540/Need_for_Speed/ - need for speed
Without an SSD (or at least with slow HDD) it has some game braking "bugs" if you can call it that.
The game can't load roads fast enough.. I would understand the game struggling to load textures, but NFS can't keep up with loading the road itself. There are some specific loading places where if you go fast enough the game struggles to load the road and you fall through a map.
I mean yeah - I get that having an SSD these days is a must. But this is a 6 year old game.. I do actually think that is bad game design that something like that can happen. I did not know this - my current potato only has HDD. Got the game and realized I can't finish the most of the game because bunch of races go over these "loading" sections where my HDD is too slow to load the game. Once I respawn or if I wait long enough I've already lost the race
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I was wondering about it having problems on my side as well, but in the forum there where other people who said they had the same problem as well and it was fixed when going to SSD...
Perhaps some optimization issues, but at least for some running it on HDD created this problem
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I played this game both on HDD and SSD, with no issue (but I have to mention, not steam version, the one bought from Origin).
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Quake Champions loads maps and assets from multiple file positions of several multi-gigabyte files in parallel, which is dreadful with HDD, pretty okay with SATA SSD, and the best with NVMe.
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i have to agree with you about all of these points..
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It's been a good while since I played, but I remember reinstalling Subnautica onto an SSD instead of an HDD helped a lot with pop-in and stutter issues.
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is it likely subnautica is not optimized? it does not have hard spec requirements, so i'm wondering why the stutters...
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The stutter wasn't too much of an issue using an HDD, but IIRC it happened when traveling across the ocean floor at high speeds. Though tbh, I don't have the faintest clue how optimization works.
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I had Destiny 2 installed on a slow HDD and when accessing an strike sometimes it ended before my PC is able to load it, as the other players with lower loading times started before. I think they somewhat patched it but it was funny. Also some places in the map with a slow drive makes you hang in the air while it loads
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On the opposite side, I'm installing most games on a network share drive (on a NAS, 1000mbit ethernet) and most games play just fine. Load times are longer for big games like GTA5, but for most smaller games it really makes no noticeable difference. Those big 10GB+ games probably should be on SSD instead.
Also might depend how much RAM you have, more RAM means more cache so less loading from HDD during the game.
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Maybe the thread should ask the other way around: Which games don´t suffer from being installed on HDD?
As my SSD´s are rather full all of the time, i have a few high profile & footprint contenders:
Sea of Thieves
Project Cars 2
Assetto Corsa
Resident Evil 1,2,3 remakes
Elite Dangerous
Pillars of Eternity
Sponge Bob Dehydrated
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well it can be both... as i've replied to some people as well regarding my experiences on a game that is on hdd as well....
so i got elite dangerous and its interesting that it is fine on hdd.... does this game have alot of loadign screens?? if so, how long?? and none or only a few ingame stutters on a hdd???
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well since it is a mmo, it should be recommended to be on a ssd... even an old game like WOW people are saying they have massive performance boost when moving it from hdd to ssd.... worth a try and let us know your experience if you did move it to a ssd..
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so technically, all games benefit from being installed in a ssd(whether sata or m.2)... but not all games do actually benefit from it, as these games aren't "complex" enough, not an open world game, and or a simple fps game to fully utilize the usage of ssd...
so what games normally should be on a ssd, well its the usualy suspects: open world games, mmo, fps(class-based) games, your most played games
hopefully everyone comments here and share their experiences with a particular game being installed in a ssd, so that others who are undecided on where to install will have an idea if its worth it or not...
so here are my experiences on these games being installed in a ssd:
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