will you still be purchasing from humble bundle if this ir permanet?
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I'm curious to know how you did it ? I tried a few things by curiosity, but didn't managed to get the sliders back.
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The thing is, if you do that I'm not sure they do honor the changes in the back-end. I mean, maybe they butchered the slider removal in front-end but already totally ignore them in back-end. Wouldn't be the first time the front does a quick & dirty job while the back is properly locked anyway.
About clearing cookies, it's funny I tried in private mode, both while being logged out after after logging in: no sliders for me :/
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You will want to check you "hacks" because they definitely change it server side. https://www.reddit.com/r/humblebundles/comments/mqo7dj/the_slider_for_the_bundles_where_we_can_decide/guwnfdk/
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The post below it, https://www.reddit.com/r/humblebundles/comments/mqo7dj/the_slider_for_the_bundles_where_we_can_decide/gvb958u/ , seems to disagree.
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I don't think it does. That post said that they were using edge and could still see the sliders normally, meaning that it probably works if you can see them without using scripts or anything. If you don't have the sliders at all and have to manually show them or something, it doesn't work.
Or at least, that's what I picked up from it.
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The way the worded this is confusing. Deiru cannot see the sliders without the script. The script did not add the correct amount (even taking into account fees). This user states they can see sliders. I believe they are vouching for the page to be accurate, not the userscript.
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I get that some people are pissed with the Slidergate, buuuuuuut... don't forget that HB/IGN/Whatever are there to make money. They have to be profitable at some point. If they removed the sliders, maybe it's because most people would get that HB slider down to 0? Although... that defeat the point of having sliders and letting customers choose where their money is going.
Edit: Hmm not sure i understand your thread title now. I see those sliders. I could give 100% of my amount to charities. Or the publishers. Or HB.
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its been ages since ive purchased a bundle from them for the games. when i do they get some of the %. most of the time i just give 100% to charity and give the game away to friends or on here. no easy way of finding out the % of your purchase that is given to charity at the moment
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I honestly doubt that they were going broke or that they actually took zero money when people used the slider to take away their candies but it is a betrayal of the original spirit of the website they said they'd uphold when they bought.
It just doesn't look good.
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You are correct, I hadn't noticed that the site was still mentioning that people can choose where their money goes. And they still haven't addressed the issue. Some people raised their concerns over Twitter... and they were met with silence from HB.
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The problem is still their silence about it, and that the "choose where your money goes" text is still on the bundle's page.
If they would say that idk, no slider could go under 20%, it would be understandable... and at least you could decide on the remaining 40%. Now it's either broken and they don't seem to plan anything about it, or they deliberately made it so, which is incredible dishonesty regarding the text claim, and treating users equal.
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+1, that's really a scummy way to do it. Why rush it like that? Feels like they removed the sliders overnight, as if it was an emergency... We don't even know how many % go to charity at all now :s
Proper way to do it would have been an announcement, ideally somewhat in advance, plus as you say keep the sliders but with whatever constraints they want on the values.
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ign has always been scummy https://imgur.com/account/favorites/grrlw
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Yeah, as I was telling Fluffy above you, I did not notice that HB was still using that little incentive, choose where your money goes. I did check their Twitter... ya, people asked them what's going on with the sliders and no one at HB has bothered to reply. I did add my voice, but obviously, I'm not expecting anyone from their support people to get back to me on the matter. Them trying to go hush-hush is a bit disgusting.
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While I do understand your point of view, we need to also understand theirs. Running all these systems cost moneys. They are a company.
They could have left a minimum for HB, that would be a more logical approach for me. It would also saw us how much they want from the pie...
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The thing is though, they are again trying to mix things up behind costumers backs.
If they made an announcment that sliders where abused to not give them anything, so they will temporarely disable sliders as they have to run the business as well, everything would have most likely been fine.
I'd say they tried to do it quietly and massively fucked up. Most people would just grumble about that but would be content with it (same with other changes that happened over time) ... but simply hiding it for some by hope of no one noticing it - well that's just a dick move.
I didn't even use the sliders myself and I find it anti consumer. Would be siding with them if it was announced.
EDIT : It's even more scummy to remove it for some without saying anything. And if it was some kind of error, they could have announced they are fixing it as well.... so it only leaves intentional removal.
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I agree with the intentional and possibly because no one used them.
So they said, well how many are going to notice that?
I still like the things I take from them so it is fine for me. If some money from what I spent goes to charity even better. If I don't like, I don't buy. That is the bottom line for me.
I will not go into details about how charities spent their money, that is for google and people who are willing to search.
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You can always say that a 10% is almost non existent. HB (IGN) will probably thought the same thing.
Of course people used it, I did too some times based on the charity. But as a said, there may have been a similar % that put 0% for HB and that pissed them off. I am not supporting it, I just stated my take on their move.
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I will not go into details about how charities spent their money,
The thing is - sliders work really well for exactly this reason. If you don't trust one charity you can choose to not give them money. Or on the other hand if you trust one, you can give them more.
HB should have just put some kind of minimal sum so people can't give nothing out of simple bias. Or at least show what are the proportions if they don't let you switch the sliders.
Humble becomes one of those shady charity companies if they don't show how much they give to charity:
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That's what I did when I did not like the charity, and I already supported a minimum for the sliders. For HB mostly but still.
Well, even 0.1 is enough for me. Yes, charity is a good thing. There are many good things happening out there, but there is a reason they exist. People give them money, if HB was their sole provider...
I don't like the idea of not knowing how much it goes to charities, but on the other hand I buy from HB for the cost/profit ratio.
Everyone does that. If there is one that says ''No, I do it for the charities'' he is a liar.
He can donate directly to the charities. Even if you give away the keys, you still got something in return.
And that, in my eyes, is not charity. It is a trade.
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They could have left a minimum for HB,
Humble never received nothing, even when their slider is set to zero they still take enough of a fee to cover their costs/fees.That's why the slider was labelled Humble Tip, it was a way to give them a little extra on top.
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They haven't removed sliders for everyone, I still get them.
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that's even more scummy than if they just removed them completely.
If they need the money, they should have set a minimum contribution to Humble and be done with it. Not have all of us guessing why it's gone for some (reportedly often for those who used to heavily favor devs or charity over Humble) while available to others
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I usually reversed the Humble and charity sliders, but didn't set any of them to zero, and they are gone for me as well.
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Thanks for the reddit link. While that's extra scummy and they should have just set a minimum Humble Tip instead, it's also weird that they're gone from me - I always left Humble money except one time, when I think (but not sure) that I might have left them zero when they made me angry with something. So seems sliders are gone for people who were only "bad" customers once (but it might be that I just did not pass some kind of acceptable treshold, I mostly gave to charity + devs and only the leftover sum to humble)
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I agree it's ridiculous, and the rather underhanded approach is not helping them any. Obviously they need to make money, so just set a reasonable minimum (i.e. not 30%).
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To be honest, i don't care whether they removed the sliders or not. I hardly use them since i figured that it isn't fair to not give hb nor the devs any money just because you don't like the games. You can't distribute your money to each developer, so reducing their money if you only like one or two games from the bundle will let them get even less money than they should. Same with giving all to charities. As for hb, they need to pay server cost and employees too, and the bundle exists because of them.
I prefer to give everyone credit for their hard work. As long as the percentage between developer and hb is still fair, I won't complain much about it. I admit that the slider is a good feature though. Maybe they can bring it back and give a minimum and maximum amount to give to each side if they are concerned much about it.
Ps: yes, it seems it has been removed in mine as well.
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Giving a min and max limit should work in that case, but i guess it's easier for them to just delete the whole sliders instead of limiting them. I'm not sure why people want to buy a game but not giving any money to the one who work for it though - it's as if they are not recognizing the dev's effort from developing the game.
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Well, look at it this way. I have often bought a bundle where I only wanted one game when I knew that I could give a percentage of that to a charity that is close to my heart. The default settings mean the charity gets a tiny amount and I change that to give them what I consider a fair amount with the rest split between humble and publishers. I know they need to make something too, so I don't do the slider down to 0 thing.
Now, knowing that will no longer be the case, I won't be buying the bundle for that one game. I will be more choosy, because at the end of the day, that one game is almost certainly going to be cheaper on sale.
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Fair enough. I'm not against adjusting the sliders as long as both devs and humble get their portion (which is why i suggested the min max option), but it seems that humble wants to take the easy way out from this.
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Whoa, i didn't know that. Did they take it out sometime ago?
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It's still present, if there are multiple devs in a bundle, if you click on the triangle/arrow button:
https://www.steamgifts.com/go/comment/pfZq2bj
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Well, I agree that it's unfair to give no money to any of them, and that's why I've always given something to all parties involved, though not at their proposed rates, which are rather obnoxious for a company that prides itself for supporting charity... with a meager 5% cut, which they apparently cut down from an already low 10% (or was it 15% at some point?) to fatten theirs.
That said, while giving the most to charity, I've always kept the sliders for the devs and Humble to at least 15-20% or so, adjusting the devs' part according to tier presence, because why would I pay a T3-only dev while getting T2, thus not buying their game?
But they took that away at some point -even before IGN, I think- for select bundles (on specific devs/publishers' advice, I suppose).
And back to the issue at hand, the disappearing sliders aren't even the main issue, as with them, they also indirectly took away the option to choose your own charity... while still proudly advertising both.
What will they take away next, the "pay what you want"? Or maybe they'll stop doing regular bundles altogether?
They might as well do, as they aren't even that good lately (Fanatical's are often better, and also cheaper), and their popularity is already at a historical low after their new, totally-IGN-advised, schizophrenic policy about gifting.
Bottom line, guess what? Yes, no sliders for me either.
But I haven't purchased anything from them in years, so it might be due to that, i.e. something like "not enough profits in x time".
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I assumed most people tend to overuse the sliders so they changed it. It's understandable though. Although devs agree to "donate" their games for charity, they still need money to eat.
I think you still can choose the charity. Just click the "If you would like to support a different charity, select a new one from our database of thousands." text below the featured charity of the month.
I doubt they will take away pay what you want though. They might as well remove the $1 tier if that happens. And i agree with you - fanatical is doing better jobs with bundles. I still hope hb will improve though. It's nice to have a lot of quality bundle sites after all, and hb is the only alternative to fanatical as of now (don't get me started with indiegala...)
That makes sense. I might have go into that category as well. I tend to limit myself from buying too many games and hb bundle doesn't interest me lately.
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In this bundle if you chose a charity you will give them 35 cents max, and after fees, that's roughly 25 cents.
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To be honest, i never care about charity when buying things. I can just donate to charity directly if i want to do it. I understand this can be annoying to some people though. Also, idk that charity got another fee after that. Was it from humble?
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Humble takes admin fees from charity contributions, and after, paypal may take more (though it will be another month before I can say)
The biggest issue here is them sneakily changing how this has worked. No communication is not appropriate.
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Whoa, that means that they take more than that... 30%? I thought that the humble portion also includes these things. That's quite greedy on their part.
Since the change is still not happening to all users, they might still be in the process of a/b testing. This also means that they might take it out if it isn't as good as they thought. Let's hope that they will give a confirmation if they decide to let it stay.
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Yep. They get much higher then you think because they take a cut from each slider for "admin fees".
It's impossible to know what you actually gave to a charity after all these fees unless you can talk to the charity directly and have them look it up.
I do work for a chairs charity, but it takes about 3 months for money to be sent from Humble to us, so I cannot see until May. I have recorded each donation I have made, and I'll be comparing.
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That's exactly what they want. It's the same reason a lot of the offers don't let you pause without losing the offer, they don't want people on the cheaper/classic plans.
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They must also know that the people on the classic plans that cancel probably won't return. When I cancel my sub, and that will happen eventually, that will be when I have lost interest in new games.
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When I cancel my sub, and that will happen eventually, that will be when I have lost interest in new games.
In that case you were cancelling anyway. Yes they prefer customers to no customers but in this case they win out if those players come back and have to pay the increased price. The goal isn't to push customers away but to reduce the number of reduced price subscriptions.
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Yes, I would be cancelling anyway as would be the case with anyone who would cancel of their own free will. :P Maybe the moment I realise I have enough decent games in my backlog and I should work through playing those. Hahaha! But, I wouldn't come back and pay the higher price when I run out of things to play.
They do know that. That's why they invented the classic sub for current subscribers. I feel that they are trying to keep us subbed rather than hope we cancel and start paying more. They know a lot of people won't. Especially long term customers who probably have a huge library by now. :)
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Heh Pretty sure I'm not giving them the idea. They've probably been sitting in meetings for months trying to figure out how to make people stop pausing without actually cancelling the pause button.
I don't know if the 6 bucks for 6 months helped.
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Yeah, I can definitely see they trying their hardest to come up with ideas against the pausing in their meetings lol the 6 buck per month did seem like it helped a little bit tho... I didn't get it myself because I wasn't so sure how it worked, but seeing a lot of ppl on here not being able to skip made me change my mind
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I think that worked out the same for me as the people on the 6 dollar one. I also chose not to get it. I have paused a couple of bundles (last month, and this month), paid 12 for the other 2, so averaged out at 6 each. It's nice to have the choice to decide. lol.
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At least it helped me to pause every month (without even looking at what the games are), since I've been excluded from that promo.
For the record, I bought the games I really wanted from resellers, costed me way less than 6$ / month :)
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I agree with your point. I also blame HB... If people were not forbidden to giveaway their leftovers at first place, we wouldn't be there.
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I wish people who defend this shit would disappear. The world will never change until the literal apocalypse and it's because of these people.
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How dare they have a different opinion? Kill 'em all!
Seriously, noone defended Humble's bad communication and false advertising. Or - if it's intended - the sneaky way to change it. The "defending" postings rather tried to look at it from Humble's point of view and brought up possible reasons for such a change itself.
It's not like others bundle sites would include charity.
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on store purchases they offer a slider* worth 20% of the cost. you can either get a 20% discount, or give it to charity. i think most people just take the discount, or maybe split it.
only for subscribers*
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A game is a game, an asshole dev is an asshole dev. If there are sliders to set money received as 0, then doing that is fair play. It is that simple. Pirating doesn't give any money anyone, that is just taking a product, only helping yourself.
I'm not sure if this "pay the devs" thing goes anywhere, really. I will pick up any EA game that looks fun, while actively cheering for that abysmal corporation driving head-first into the ground. It's usually not the games that make people give 0 to dev, but dev/publisher actions.
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Also, devs get karma points for offering their games in a charity bundle. I don't find it shocking that some people choose to give all to charity, if devs don't want that they can go to normal bundles that don't give charity karma.
As an individual, it still costs you much more than giving directly to charity, as in most countries you'd get a hefty tax deduction (in mine, I think it's around 66%).
Edit: that thing about tax deduction just made me realize, choosing charity over discount in HB rewards makes no sense 🤔 If you buy something at 10€ and give 2€ to charity via HB, it costs you more than if you buy at 8€ and give 2€ to charity directly, or as much as if you buy at 8€ and give 6€ to charity (with a 4€ tax deduction)
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As an individual, it still costs you much more than giving directly to charity, as in most countries you'd get a hefty tax deduction (in mine, I think it's around 66%).
FIrst time I ever checked after that, even my country has a 30% tax-deduction kind of thing. Judging from your edit, seems like we both learned something new :)
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Yup :)
Also, 30% sounds a lot more reasonable. Our 66% (there are even a few special ones at 70%) is crazy, it's like taking money from the state to give here or there, and when you see how some "charities" are more like giving money / buying stuff to friends or whatever... :x
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True. Bundles are about games.
To be honest, I always slightly adjusted the slider because it felt fair to me to give more to the devs and to charity than to HB.
Never set it to the minimum for them though. I just kinda liked knowing how much was going where.
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Oh no I have definitely set the slider to 0 a few times before 👀 mostly giving all to charity, so I'm not really sure what is the formula HB is doing to take off the sliders for certain users either
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Huh, so now the default charity cut is only 5%, like with monthly/choice bundles?
I clearly remember it being at least 10% (and the outrage when monthlies cut it down to 5%), possibly even 15%, in the past.
And guess whose cut got fatter as a result? Hint: it's not the devs'.
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If they wanted to enforce minimums in various spots (like 15% minimum for each category) I'd be totally fine with that. If they made an announcement regarding costs, upset publishers, not enough to charity, or whatever, I'd be fine. It's the fact that they just removed it. I personally did my splits like:
0-25% to HB
50-75% to charity
0-50% to publishers
It mostly depended on the games/tiers of the bundle and who the publishers/charities suggested are.
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Yeah. Or if they took it away and said 40% to charity, 30% each to HB and publishers would even be kinda fine. It's just not knowing how much is going to charity and this feels like they are just trying to get a bigger cut.
If your company is about giving to charity, transparency is key unless you are hiding something.
Hell, if they made a statement that said that their cut wasn't big enough to continue operations without receiving a higher percentage or they'd need to stop, just say that. It just feels like a greedy CEO wants the line to go up
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if it's visable for you, it should locate right under the box in which you choose how much to pay. Click on the arrow next to the "Choose where your money goes" and you should see those sliders :) hope it helped
illustrated
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i´m pretty glad, the sliders are removed. if you want the games, give the devs (and the retailer) the money they deserve! they want to live as well.
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If you are comparing with the steam store:
https://www.humblebundle.com/developer
[quote]Humble Store
From early access to new releases, the Humble Store features new games and discounts on a daily basis. We give developers 75% of the revenue. If you'd like to be featured in the store, the widget is the best place to start! [/quote]
so it seems, they take 25% and not 30%. To be honest, i dont know how much profit they are making. but i wonder where you get the 15%?
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The default Humble Tip cut, for whoever still has the sliders is 30%. And Humble Bundle just distributes keys, Steam does much more than that, including generating said keys for free, that result in usage of Steam features that cost money for them.
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IGN is not starving. Devs deserve the money. Charity was always the point of Humble before IGN bought it.
They make money off the store. Charity doesn't see one red cent off the monthly, which at this point happens almost as often as the charity bundles so it's still a betrayal of the spirit of the site, which they said they would uphold.
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My group made a few tests and all Sliders are gone for the ones that gave a feedback.
Incognito mode in FF and Chrome brought no difference.
EDIT: After more tests it is clear that the browser and addblock scripts/software have no influence because a part were able to get the sliders after open and close the browser and tabs multiple times, without to change something.
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https://techraptor.net/gaming/news/humble-bundle-price-sliders-are-broken-customers-say
from what i was reading The issue is related to a bit of code in the page source that's plainly visible. A variable called "hide_sliders" can be set to either "true" or "false." If it's set to "true," the sliders disappear entirely from your page.
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So, now that it's been so long with all the negative feedback about lack of sliders, I don't think we will actively get them back. If they do, they will have enforced minimums for some things and maybe maximums or just locked in percentages. If they give them back to us with no restriction, I can only assume that anyone who was tipping before and noticed this will revoke any percentage to them after this fiasco.
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This does greatly discourage me from buying from them but I literally can't remember the last time I bought a bundle (Non monthly) from them anyways. When they do have good games in the bundle, it's way over priced or it's in the last tier and I have to buy a bunch of stuff I've had to buy in other bundles five times already to get the good stuff which makes it feel like less of a value. Run on sentence much?
Anyways, I don't buy from them as is, so I can't say I'll buy less now.
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I'll be blunt. If I want a bundle, it's because I want the games in the bundle, either for myself or for giveaways.
I'll keep buying them, sliders or no sliders. The sliders are nice for virtual pats on the back, but if I'm going to cry "charity", I can do it without the sliders and donate directly to whatever charity I like.
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They are enticing people to donate to charity through their means. I don't understand what's the horrible thing about the fact that people are offered something in return for donating ? A lot of donations work like that - buy something and the seller donates part of that money.
Of course people are egoistic and only "donate" because they get games. And a lot of people don't care about donating, just buy bundles for games. But the money still gets donated. I don't understand where the distaste for this comes. Seriously - how can you find something to dislike even with charity ? And even if this is "laziest" form of donating, having choice how much and where the donation goes has been a normal feature humble has offered. Why wouldn't people be disappointed about that ?
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So, I work for a charity. A small charity. Here is the flip side. First, paypal wasn't made aware that anything was changing on Humbles Side. They already thought it was a bit excessive for humble to hold on to finds for 2 months before disbursing them to the fund.
Humble did this without announcing anything. I could budget roughly 1000 dollars a year from humble because some people did give us 100% (which was way less to be clear after their fees)
Now, we see 25 cents on a tier 3 bundle. I'll be lucky to see 20 dollars from humble.
So they just took away money that was budgeted and expected with no notice and are still falsely claiming that users can choose where the money goes.
If you weren't aware, smaller charities are not picked for the monthly bundle and will not be picked for weeklies. So we have to engage with users to get anything.
1000 dollars was enough money to provide a short summer internship to a highschool student. So Humble cut that from us.
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I'm not sure why you've typed all of that out to me, unless my lack of outrage has surprised you, but let me put it another way.
I buy the bundles for the games - I'm not going to sit here and pretend I do it for the charities (though there have been a few) -- and I do my donating directly. I typically donate to children/animal charities annually. That way I can choose exactly the charities I prefer, and know that they're getting more of the money than they otherwise would.
Even when humble did have the sliders, I only rarely moved them - and only when animal/children charities were involved - because I do believe Humble and the developers should get a cut. Am I happy the sliders are gone? No, of course not. I always prefer people have a choice, but it is what it is, and I'll continue to buy the bundles that interest me.
Just being honest. YMMV.
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This isn't just aimed at you, so I apologize you are the one who I typed it out to, but it's something I keep seeing over and over. I don't use reddit, so I won't be posting there.
The real problem to me is that Humble didn't communicate. If they want to remove it, fine, we will deal. But doing so in a secretive manner (and also taking what I consider an outrageous cut) means they get no money from me.
So by all means, everyone can still buy from them, everyone can still donate on their own. But also keep in mind what kind of company operates like this. To me, it's pretty gross and shows no respect for the consumer.
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They already thought it was a bit excessive for humble to hold on to finds for 2 months before disbursing them to the fund.
So you'll have to "charity yourself" an exotically precise sum as bundle purchase, and see several months later whether the userscript sliders ended up working or not.
(Are they paid out monthly? Is there any way to see expected revenues and such, an internal tool?)
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You can check that right now. Check your total charity donation before you donate. Then 24 hours later you are able to recalculate. The userscript available wasn't giving anywhere near the correct amount.
Also, humble takes two months to send to Paypal. If before the 15th, Paypal gives to charity on 25th. If after the 15th, it takes a mother month.
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The script doesn't work, been tested a few times now.
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Humble Bundle “will continue to operate independently in the wake of the acquisition” with “some degree of support from IGN [...] in terms of accelerating growth and raising more money for charity.”
sauce https://www.polygon.com/2017/10/13/16473542/ign-buys-humble-bundle
https://www.youtube.com/watch?v=N4vIBijzg4w
right now i have Premium Choice and don't get the 20% off store purchase
thought i would check out the store page and i get this shit when adding to cart
Original amount $24.99 Discounted amount $23.12
->Not eligible for Humble Rewards or charity contribution<-
Total:
Original amount $24.99 Discounted amount $23.12
Donated to Charity
$0.58
Total Discount
$1.87
its my understanding that the humble bundles were not only donations by the purchaser but also by the game devs and where humble bundle makes its money is mostly from the store page. what bugs me the most is how hard it is to find the % that goes to the charity and game devs. i think i may buy the last 6$ bundle choice and just be done with humble bundle. if i like the games % to the devs, if its a good bundle % to humble bundle, if its something i dont want and im just here to give some money to a charity 100% to charity and give the games away
worth a read https://techraptor.net/gaming/news/humble-bundle-price-sliders-are-broken-customers-say
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