Flight of the Icarus could be a false positive, it seems the name/id changed : http://store.steampowered.com/app/49800/ ( or I got the online version instead : http://store.steampowered.com/app/209080/ )
I have Gun of Icarus Online activated but now it's detected as "Not activated" on SG because of that.
There were multiple versions too, that"s pretty confusing XD
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Flight of the Icarus and Guns of Icarus Online are separate games. There has been no name or AppID change.
To find out which you added to your account, you can check license activations in your Steam account here - https://store.steampowered.com/account/licenses/
If you received the wrong one two years ago, then that is what you will need to resolve. I suggest contacting the original giveaway creator first to see if it can be corrected.
If that fails, you will probably need to file a support ticket.
As another option, you can purchase the correct game yourself so that it no longer shows up when someone checks your account.
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Might have not been a mistake. If I recall correctly, Guns of Icarus Online had a big developer giveaway around that time and people regifted the game widely afterwards. Some used incorrect labeling to bypass checks and reports for CV farming.
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I can't access any "check for not-activated gibs" because the tool is telling me I am private or I did not activate all gibs Q_Q
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May I suggest an enhancement for the Real CV pages? I think it would be useful to display (possibly in tool tips) the different totals for "Full value game" vs. "Bundled game". This can be a useful measure for some groups. For example, add a criterion for getting an invite based on giving at least X Real CV of full-value games.
Thanks!
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From a total noob - thanks for the amazing features of SGTools.
I wanted to let you know that some recently bundled games are still being reported as full value in my CV report. For example, Snik, Exowar, Gravblocks, 3DRPG... SGTools lists them on its recently bundled list, but it's not effecting my total there like it is here on Steamgifts.
Thanks again!
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There is a simple reason to that, and it's out of my control. Steamgifts reports that those giveaways started (and ended) on 22th, while the bundle date for them is 23th.
If you are curious you can open a Private Mode on Chrome/firefox and look at the giveaways times that it reports you'll see that the server will tell you that they are on 22th, so in theory unbundled.
What is the server timezone? What time is reporting? Good question, if we manage to get that info we can correct the date and then calculate the bundle status. It seems that you are on the edge between the dates.
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I've got a request similar to what Yirg requested several hours earlier, something that can help for group recruitment using a check like Real CV, but allow a user to put some limits on the bundle / region locked giveaways by allowing us to calculate both of those at a reduced % value of our choice, and also check what % of giveaways are non bundled or bundled, also split into RoW and region locked. The suggested page could even have a group drop down to check those stats for what common groups want and see if a user passes the requirements.
Redoing rules for Charitable Losers, since the original rules were based on the previous site calculations, when bundles were 20% of non bundled value and region locked games weren't allowed because full region locks didn't happen. With the changes here now, its past time for the rules to be updated. Hoping I can convince you to make something that could make checks easier for both group admins and those interested in seeing if they can join.
I'm even willing to bribe you with some CSGO keys for such an update since I have trading profit from a busy weekend. :P
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I added Yirg's suggestion to todo list, so I can extend it for your suggestion too, but I need something more concrete.
Exactly which data do you want to have apart from the normal? I can get you the data you need and let you create a custom rule for each of your groups (see giveaways custom rules to get an idea how they are, Yirg is getting some good use out of it).
With that you, and every other group admin, will be able to do with a simple mathematical/logical definition to create a checker to know if a user pass your rules.
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I'm just looking for one group myself (Charitable Losers), though I imagine other group leaders might find it useful for their own depending on how they invite.
I'll be hammering out exact details with other Charitable Loser admins to see what they think, but I was hoping for a tool that would let me check the value with bundles value capped at 20% of non bundle value, and similar for region locked, maybe 30% (RL bundled games just getting the bundle limit rather than a much lower rate), so I can check value in a way similar to how it used to be. So someone with $200 real CV from non bundled RoW games could get at most another $100 on that list from bundled and locked games. I imagine other groups wanting a similar tool might want different limits on those though, so having them user adjustable could mean less work for you (as I suck at that stuff, it might actually be harder), though a drop down for some group presets would be nice.
I also want an easy check just to check how much of their giveaways are bundled / locked compared to RoW non bundles, but I'm still undecided on what percentage of non bundled RoW gives a user would need. Probably around 50%.
Also, let me know if you do want some keys for hammering away at this for us, since PP donations are out for me right now. Don't mind tossing you a few. :P
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Don't worry about keys, I don't need them really :)
Before entering to evaluate the exact numbers, shares and ratios you want to apply for a group, let's talk about the basic data that we'll need to create the filters. If I understood correctly, apart from the data we now gather on real cv calculations you need the following "sent" values:
Do you need some data on the "won" part?
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While the group has a win to gift ratio, its easy enough to check myself, so anything further isn't required.
And dang, looking like a lot of work.
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Sorry for the delay, I'm extremely busy those days.
The data needed is all gathered by now and you can see it on normal CV pages with the 3 charts and the tabbed detailed log.
So now that we have the data, how do you want the "group check" page to be?
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The current pages are looking good. Thanks for all the work you put into adding those features.
The group check page should be pretty close to what information is currently available through the tool. Ordered by usefulness.
Really, I can deal with just the first feature since the others can be checked manually, but having a group check page with the first three means people can pop in their name and check themselves without failing at maths.
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I love you. Quick fix though, because I messed up explaining it earlier. Looking for region free, not bundled number ratio rather than value ratio. Sorry about that. Other than that, rules are looking perfect. :D
I'll have to hit you with so much wishlist games.
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Yeah. Sorry I messed up with the description. That is the only rule adjustment needed, thankfully. This is a damn good tool. I only hope other groups don't flood you with requests to do their job. :P
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It should be working with the new rule (number of sent gifts instead of CV).
The chart displays the same data as the rule, aka number of sent gifts.
If you want to fine tune the rules tell me, since I see that you don't pass the first one using number of sent gifts.
PS: There has been changes on the chart javascript file, if the charts are not loading for you, force a reload on the browser (usually alt+f5)
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Yay, rebalancing again. I miss SGv1...
I'll figure out something that could work and bug you then. Thanks for the work so far.
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He was using Firefox. Guess he just had trouble loading the bits of the page.
Working now for him though, so thanks.
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Oh, and one last request, checking with SG username, so group admins can check the user as well. :P
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You should see a "manage group" link on your group page (only shows and only allows inside people that are tagged as managers for your group, right now only you).
There you can check other user's values. Editing rules it's still a todo thing, so the icon won't do anything.
About using the number of giveaways instead of value for first rule, I noted it and it's in todo list too.
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Thank you very much for adding the region locked chart!
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Just got a false positive for Mafia II: Digital Deluxe Edition
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I used the new Steam feature to remove an unwanted game - it was one I won, activated, played for several hours and now realise it's not one I will ever play again. I removed it to clean up my Steam library. But then I noticed I couldn't enter some giveaways because SGtools thinks it is an unactivated win.
Can that be fixed? I mean, it's not unactivated. I activated it, it was owned and played by me, I just decided I didn't want that game.
Also, I restored the game to my library again through Steam, but now SGTools giveaways says my account is flagged for unactivated wins. However when I use the SGTools checker, my profile is clean:
http://www.sgtools.info/nonactivated/threepw00d
Any suggestions?
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So I had something odd happen yesterday. I was planning on trying out that new train checker on a train I did last month, but before I even got to that part I noticed that the invalid entries had increased by one user. Since the train had finished weeks ago, I checked the valid entries to see what was going on and the same name was there too.
I couldn't figure out any reason for them to be added to the invalid entry list, especially since they actually were valid. I checked the invalid entry list today again and the new name was gone from there. If this had happened back when the train ended, it might have ended with me asking for a reroll in case this user had won anything.
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It was this one: http://www.sgtools.info/giveaways/8061b03c-a90f-11e5-b2c0-0663045ed9e8
Yes, I'm sure. I haven't done many sgtools giveaways. I can give you the name of that unfortunate user who got put into both valid and invalid entries too if you need it, but I suppose I should do that in private somewhere as I wouldn't want people to think they did anything wrong.
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On my won page.
"The Book of Unwritten Tales: The Critter Chronicle... (90$ Total) (Group giveaway)"
Actual should be $19.99
http://store.steampowered.com/app/221830/
Is this error on steam's side or yours?
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Steam API fault that makes Steamgifts report the points of the package and not the game, is a well know steam api bug.
Sgtools uses Steamgifts provided points, so as soon as steamgifts solves this it'll get to it's normal price.
You can check the giveaway here
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I notice that you have added stats for how much of the CV that comes from bundled and non bundled respectively when you hover over the total CV (to get the Contribution Value type breakdown). Nice, good job! I remember a few users requesting that feature.
One strange thing though, when checking wins, the Not bundled shows up as "undefined$", checked myself and a few random users, all the same. Not that it matters much, but I'm guessing there is some small error in the code.
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Does it take Steam some time after I set my profile public before it reports the status correctly to SGtools? It seems that if I try to enter an SGtools giveaway too quickly after setting it public, I still fail the check and can't enter any more for a day or two (until the SGtools cache expires). I just got caught by this again (I try to wait a few minutes to avoid this, but sometimes I'm an impatient bunny who wants to set my profile friends-only again before I forget!).
Or could this just be Steam's connectivity problems at work?
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It's a steam thing. Once you set the profile to public it needs some time for the api to start responding with data.
I just resetted your cache, next time try to wait some minutes or check it yourself here, you'll need to substitute the xxxxx part of the key for your steam developer key.
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About that- waiting for it to reset, but doesn't look like it'll be in time for the gib I'm eyeing.
Is there any reason you can't add a manual sync-account (max 1/day) option?
If it does an overall pass, rather than individual, it should be able to avoid attempts to bypass one or another transgression, no?
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I was rule-checking people on my WL, then I found out something strange.
Someone had a record of non-activated win - Race Injection Includes 6 items: RACE 07, STCC The Game 2, Formula RaceRoom, GT Power Expansion, Retro Pack, WTCC 2010 Pack.
Shocked, I checked his/her library manually. He/She has exactly same items of mine. I bought Race Injection from Groupees' Clash of the World Scandinavia Bundle.
Maybe Steam DB/API issue? I don't know. But, I'm afraid he/she would be misunderstood in this state.
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At first, I assumed his/her win was from the same bundle as mine because of the date of GA(May 31, 2014, 4:44pm). I activated the pack March 5, 2014.
After more careful searching, GT Power Expansion, Retro Pack were missing in his/her library.
So I searched more... https://steamdb.info/sub/12339/history/ looks confusing... @.@
I can only guess the creator gave him/her very old key of Race Injection... What a mess. (facepalm)
I haven't experimented activating the same name pack, yet. But I can say something...
When you have Morrowind GOTY, Oblivion GOTY, Skyrim Legendary Edition, you still can activate The Elderscrolls Anthology lisence. ;)
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It keeps saying I have non activated gifts or my account is private but neither is true. Maybe it's a problem with the Steam API. Can anyone help?
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http://www.sgtools.info/sent/ashesfacebook3
look at Warhammer Quest Deluxe
(2 copies) is green
this game marked as bundled a week ago, but date of bundle is older
http://www.steamgifts.com/bundle-games/search?q=Warhammer+Quest+Delu
and SG gives 15% for all giveaways
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Hello knsys,
is there already a filter for region restricted CV Value or "x" numbers of restricted GA's ? I would like to check users who exceeding a certain cv value for region restricted GA's.If this is already possible with the custom rule,can someone provide me a example formula ,please ? Thanks in advance !
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Thanks for adding this to your "Todo-List",knsys :)
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[SUGGESTION] Filter by Owned App
(I couldn't find your suggestion inbox so I'll leave this here.)
The ability to limit access to only those who have a particular game (or those who don't) could be a handy addition.
A couple people recently have had problems with Quake DLC giveaways. Because of how the games are configured in the Steam database, Steam Gifts allows entry to anyone even though the Apps require the base game be owned to be added to the library themselves.
A rule that tested for prior ownership of AppID 2310 (or 2320 in the case of Quake 2) could have been used to restrict access to only those who could activate the gifts.
The same type of test could be used to prohibit access to GOTY giveaways for people who already own the base game.
While not all apps are listed in Valve's API, most are. AppIDs are not known to the general public and there are, in some publisher's catalogs, multiple distinct apps for the same game and users unfamiliar with how to distinguish the difference might have difficulty. (I find information gathered on SteamDB.info to be most helpful.)
Not a perfect solution, surely, but a working stopgap measure for tough situations.
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New filters for custom rules :)
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I've been seeing some interesting use of these filters and it's piqued my interest :)
If not already on the todo list, could these filters be added?
real_won_public
real_won_private
real_won_group
These could complement their "sent" counterparts to calculate and or compare public/private/group ratios.
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Hi knsys,
just to clarify: My Account was flagged for one none activated game (the latest Hitman game).I guess I have to wait until the game is officially on Steam available (my timezone: in about 5 hours) and everything works normal as before ?
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Hello , not sure if I'm asking at the right place, or if this has already been asked before, but I would LOVE a filter that would be something like:
[DATE] last giveaway created
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While knsys is still maintaining the app and the ban list, no new features are being added unfortunately: https://www.steamgifts.com/go/comment/EEmXske
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awww shucks, i missed that one!
Thanks for the reply RePlayBe , we'll live without then !
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Noticed a bug, the charts fail to load on all browsers. JS error shown:
Uncaught TypeError: Cannot read property 'split' of undefined
in sgtools.js:6
getCVbyPosition(t){var a=$("#data"),e=a.attr("title").split("#");
seems class="hoverTooltip" is missing a id="data"
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The game NOBUNAGA'S AMBITION: Souzou (Traditional Chinese version) does not show in winner's library when they activate and look it up. Please whitelist this game as now it appears as a non-activated win.
This request is for someone else who attempted to enter my giveaway.
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SteamGifts Tools is a tool in a form of a website that lets you do some interesting checks to steamgifts mechanics:
Link www.sgtools.info
Themes
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