Hello,

as many of you know there's a program to farm Steam cards. Some, may find difficult to use ASF because it's a console application, so I made an user interface for make it simpler.

Requirements

  1. Java 8
  2. Set SteamOwnerID to your Steam64 ID +info.

How to contribute

If you have a GitHub account, you can fork it, use it, break it, fix it, trash it, change it, mail - upgrade it. and submit an issue or a pull request. If you don't just post a message.

Download

Here: https://github.com/alvr/ASFui/releases
Latest build: https://hive.am/ASFui

The beta version is compiled after each commit.

Changelog

Here: https://github.com/alvr/ASFui/wiki/Changelog

Screenshots

Open the attachments or.

View attached image.
View attached image.
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View attached image.
8 years ago*

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Can u please add support of czech letters, please?

7 years ago
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what do you mean?
Translate the GUI itself or send commands in that language or what?

Translation will not be happening and every utf-8 supported stuff should work already.

7 years ago
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ASFv3 comes with a migration from WCF to http-based IPC. What does that mean for ASFui?

7 years ago
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It means it won't work until someone fixes it ;->

Haven't yet been able to compile ASF 3 myself (but haven't put to much time into it), so I am sticking with ASF 2.X anyways.

When I find time to get it working, I will try to fix ASFui as well.

But since the new system allows to send command via browser a simple html page would be sufficient with most people.

7 years ago
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That would be nice, also! Is there any project already started going this way? Or do you know if someone is still working of some interface for ASF (as ASFui seems to be/will be abandoned with the changes made for ASF3)?

7 years ago
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Nope. (I will if I find time, but probably not gonna happpen. Someone else sent a pullrequest as well, maybe hes updating it).
But with ASF3 you should be able to use your brwoser as GUI.
i.e. have some links on a html page, each for one command.

You would need to start ASF as Server as before and you would have the console open, but control could be over the browser.

That would be an easy workaround.

7 years ago
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is there anywhere I could find an example on how this HTML should be?
I never programmed WCF, but I'm experienced on sockets and HTTP on C++... but it seems easier done on a simple HTML, so I could do something with an example of one command being sent to ASF server through HTTP get (or post?)

7 years ago
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From what archi posted so far the Link should be:
http://127.0.0.1:1242/IPC?command=COMMAND

So the html tag (save in a Textfile with htm or html ending) would be:
<a href="http://127.0.0.1:1242/IPC?command=COMMAND">COMMAND</a>

The only "difficult" part would the commands where you enter stuff. See html forms for that.

PS: would probably be better to open that in a new page and close it again or so, but that detail.

7 years ago
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This is a get command.
For the other parts it would be a simple form to submit on post?
So I only have to create a simple static page and OK? WOW!

7 years ago
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Jep.

At least if you are fine with a new page opening, where you would see the reply.

If you want to have no Page opening and seeing the reply inplace (and maybe automatically generate a list of avaliable bots or so) you would need to fidle a bit with javascript.

7 years ago
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Oh, no wait. The form should be submitting as get as well.

7 years ago
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After the updates to ASF, are there currently any ways to get ASFui working? Even by switching back one or both programs to older iterations?

Everything about ASF has always been so damn far outside my wheelhouse, so even all the stuff about using browser commands above causes my eyes to glaze over.

The normal farming stuff is great, but my fundamental use for ASF (thanks to ASFui making things more accessible) has been quickly redeeming keys on my accounts, though also crazy-helpful for adding gameID stuff, checking owned games, and quick loot commands.

Before I found ASFui and never looked back--I remember getting the ASF chatroom stuff to work(ish), and sometimes getting commands right(ish), but even at that point of maximum understanding it was all still so far outside my areas of expertise as to generate negative efficiency. Bring back my floaties / training-wheels / lane-bumpers / whatever :-(

7 years ago
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hm? Just keep using v2.3.2.0

7 years ago
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Okay that worked perfectly. Crisis averted!

Thanks! Like aye says, I don't got no clues what-the-fuck 'bout all that jazz, so when it brokedown I kept trying to switch back to any of the working setups I had archived but it still just spit at me . And I know (or at least thought I knew) that I had let ASF update many times (probably twice last month alone) without impacting the UI. Basically everything ha worked fine until around maybe a week ago when the UI wouldn't progress past the logon (for main or bots), even though ASF still worked fine by itself. So I manually updated with (to no change) before trying to go the other direction--but maybe didn't go back far enough? After reading something about the latest changes I guess I translated that the problem was--i dunno--the tubes linking everything being busted so I'd be SOL until an update. But fuck if I know--maybe was just the equivalent of leaving it unplugged--but oh well... working now!

7 years ago*
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Wanted to got to sleep like an hour ago... But, meh fuck it.

See this ONLY as first quickfix until we have something stable and new and better.

Edit: Seems the mainbuild is beeing maintained again. But not downwards compatible (So works only with ASF3+)

7 years ago*
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So is it already safe to get the new master branch from "ASFUIv2" and migrate to ASFv3?
As it seems, For the ones still wanting to stay compatible with ASF2, there is the "legacy" branch, Alvar commited yesterday one change for the "all" options that I clicked on "approved" and I was notified of it, so it seems we'll be able to keep using ASFUI+ASF! :D


Edit: well, went for the downloads and there's still the 0.5.2 as latest release, so it seems Alvr is migrating ASFui to Kotlin and making it compatible with ASFv3, but it wasn't released yet!

7 years ago*
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I am not really sure, which pullrequests are merged into the legacy branch.
But if it is what I think, the legacy branch is ONLY compatible with ASF V3.

I do not know if the current master (the java version) is already in production, since alvr has not jet published a release.

So if you want to stay on ASF V2 stay with the version you have, if you want to change to ASF V3 switch to the legacy branch (or take the release I published on my fork).
I would wait with ASFui 2.0 until a proper release is published.

7 years ago
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Is the legacy version compatible with ASFv3??
I'm using the 0.5.2 on ASFv2. I wanted to migrate to ASFv3 but didn't find an ASFui compatible with it...
Tried the legacy branch last release as you said, and it pointed me for the latest 0.5.2 version, the same I'm using, working with ASFv2, so it seems there's no ASFv3 compatible version of ASFui (yet) (or should I try it with ASFv3? And it would mean it works with both versions?).


Edit again!
Your fork? I only found 2 branches, the Master and the Legacy! Where's your ASFv3 compatible fork? I'll be glad to get it!

7 years ago*
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Jeha, I talked about commits (if you compile yourself).
But I have not checked the legacy branch.

Just noticed I removed the link after I noticed alvr is still working on it ;->

Thats the version I am currently using with ASF V3 and that works with ASF V2 as well.
https://github.com/KlappPc/ASFui/releases/tag/0.6

But with V3 some buttons might not work (redeem& was removed, redeem^ has a new syntax) and a lot of commands, that do not have a button.

7 years ago
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Nice! Got it and working on v3! Didn't see your version!
Question: how to force redeeming and not forwarding (redeem&) on v3?
Suggestion: maybe a button "Run command" that uses the "input" or another edit text should be usefull on cases in which the new ASF version has new commands and the current ASFui still doesn't have the propper buttons, as described.

7 years ago
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redeem& BOT KEY
should be
redeem^ BOT FD,SI KEY

you can send commands by opening:

http://127.0.0.1:1242/IPC/?command=redeem^ BOT FD,SI KEY

Spaces are not working here ;-<

But there will be no addition to the current ASFui, as alvr is doing a complete reboot with version 2 and I will most likely switch to javascript or something.

7 years ago
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Thanks, KlappPc!
Looking forward for your works :)

7 years ago
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and I will most likely switch to javascript or something.

https://github.com/JustArchi/ArchiSteamFarm/issues/610 :3

7 years ago
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Ok, either I am getting old, or github is fucking with me^^.

I was pretty sure that I checked the issues before I made the last pullrequest.

Referenced my (ugly) minimal example, if some Designer wants to build a nice thing but doesn't know how to javascript.

7 years ago
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PS: And this one might be the working "official" for ASF V3, but haven't tested that.
https://ci.appveyor.com/project/alvr/asfui/build/1.0.114/artifacts

Or this one might be newer.
https://ci.appveyor.com/project/alvr/asfui/build/1.0.117/artifacts

7 years ago
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Hello, alvr!
I just used your current Kotlin version of ASFui (don't know the version, as it doesn't show it anywhere), and it worked fine with minor adjustments...
I had to create a folder named "null", so the "\asf\null\config" folder could be found. The string "NULL" is being concatenated to the actual ASF bin folder, so we HAVE to create that folder, or it shows an error that "null" folder couldn't be found (in truth is another error, implying missing json files, but I interpreted this way and it worked)

2 suggestions:

  • This version is missing the "Accept trades" function! And I would suggest to put an option to send text commands to the bots (so if some button is missing we can still send a command to the bot). I like the new organization!
  • It would be great if we can do something as select the bots we want to do some command on... ex.: I have 5 bots and only want the command to be executed by bots 1, 2, 3 and 4, but not the 5th! If instead of the combo box we have a list box (you could create a button for a new panel as you did, to make multiple bots selection), and keep the combo just for the "only 1 bot" commands... so we could use something like: run on 1 bot, run on selected bots, run on all bots...
    ___editing
  • today's version, got a random error with infinite windows of error (had to close task);
  • also, noticed there is no 2faok and other escrow commands on the Kotlin version
7 years ago*
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Thanks, I fixed the config null error. The config wasn't reloaded once the settings were saved.

I need to add a lot of commands yet. I hope to finish between tomorrow and the next day after.

Did it popup a exception error or just a lot of blank windows?

7 years ago
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Hi alvr, thanks for answering, will delete the null folder and test again!
No exception or text was displayed, only a lot of blank windows. Occurred randomly, I clicked "redeem" and got the sea of windows, and in other attempt it went ok. Tried another command (sorry, don't remember which button) and again the army of windows came to freeze the application... had to kill the main java task, as it seemed impossible to click through all of them...

7 years ago
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Another news,
the program is more stable!
Tested the 2FA features and worked partially:

  • Generated new token, accepted trades, etc as it should! But...
  • Doesn't select a new bot when we generate for another bot. Ex.: BOT4 redeemed a game. BOT5 asked 2FA key, generated for BOT4. Changed the combobox of the actual selected bot, and keep generating for BOT4, no matter which bot is selected. Selected Bot5 and redeemed anything (for error), generated 2FA and it generated for BOT5.
    As it seems, the 2FA key is generated for the "last selected bot that ran some command", not the "actual selected one".
    And I'm starting to feel what you want to achieve on the new ASFui! It's getting amazing! Thanks!
7 years ago
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I forgot to reassign the new select bot on 2FA section. Fixed.

7 years ago
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Deleted

This comment was deleted 6 years ago.

7 years ago
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v1 crashes on "start xy bot", v2 on "play" & "farm" (Input: 1900)...

7 years ago
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Hi alvr, I have to select each bot then click "add licence" . is there a way to automatically add licence (free games) to all the bots like asf?

7 years ago
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If you are using v2, click "Add All" inside the "License" control.
If you are using v1, download the latest beta from here.

7 years ago
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I can's start Asfui v2 with Asf , there is always an error and then crash (a problem of Newtonsoft.json), it seems it can't open Asf properly, I have no problem with Asfui v1 with Asf, any idea to fix it?

7 years ago*
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Have you updated to ASF V3 already?

7 years ago
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Hi, I can run ASF V2, V3 and ASFui v1 without problem, but I can't start it with ASFui v2, I tried several ASF version from 2.0 to the newest.

7 years ago
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ASFui V2 should only work with ASF V3.

ASFui V1 should only work with ASF V2. (unless you use the latest betas, then it works with V3 as well).

Is there any error or anything when using Asfui V2?

7 years ago
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I still cant use Asfui v1 beta but finally get Asfui v2 started, thanks for the help😀

7 years ago
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pretty interesting stuff, but is it possible to display information about cards/games still idled like idlemaster do?
like 23/11 cadrs/games
i think it will be usefull thing
or if already have this option - where i can turn it on?

7 years ago
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Status + Status All

7 years ago
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Request for update for compatibility with ASF v3.0
I love this, and I would be so happy to be able to continue to use it!

7 years ago
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Ähm...
There is a beta version for ASFui V1 and ASFui V2 that both work with ASF V3...

7 years ago
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It works for some things, but several buttons are unresponsive and some other things.

7 years ago
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Well I don't know about ASfui V2 (which should work with all buttons I guess).

But the fixed version of ASFui V1 works fine (at least all buttons that still exsit as commands in ASF V3.

7 years ago
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Hm, i guess I will check that out later. Thanks.

7 years ago
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can u share the link to the ASFui that works with ASF v3.0? thanks.

!redeem doesn't work on a few that i've tried.

7 years ago
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https://www.steamgifts.com/discussion/eT97I/asfui-archisteamfarm-user-interface-asf-gui/search?page=4#D0RIVRT

Either it starts (and starts ASF), then all buttons where the command still exists do work, or it doesn't start at all.

7 years ago
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+1 request. I have become very dependent on this UI as it makes redeeming very easy. I may go back to V2 until its ready =[

7 years ago
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Hi, does anybody know why I get errors as soon as I try some of the buttons:
https://imgur.com/a/wPZmS

java8 and .net 4.7 are installed.

System.ServiceModel.CommunicationObjectFaultedException: Das Kommunikationsobjekt "System.ServiceModel.Channels.ServiceChannel" kann nicht zur Kommunikation verwendet werden, weil es sich im Faulted-Status befindet.

Server stack trace:
bei System.ServiceModel.Channels.CommunicationObject.Close(TimeSpan timeout)

Exception rethrown at [0]:
bei System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
bei System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
bei System.ServiceModel.ICommunicationObject.Close(TimeSpan timeout)
bei System.ServiceModel.ClientBase1.System.ServiceModel.ICommunicationObject.Close(TimeSpan timeout) bei System.ServiceModel.ClientBase1.Close()
bei System.ServiceModel.ClientBase`1.System.IDisposable.Dispose()
bei ASFui.Util.SendCommand(String command)
bei ASFui.ASFui.sendCommand(String str)
bei ASFui.ASFui.btnASFUpdate_Click(Object sender, EventArgs e)
bei System.Windows.Forms.Control.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ButtonBase.WndProc(Message& m)
bei System.Windows.Forms.Button.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

.....

7 years ago
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java doesn't matter if you still use the old ASFui., since nothing uses java.
Is that the fixed version for ASF3? Or are you still using ASF2?

Does the Listener get put up correctly (under the first lines from ASF something like

Start() IPC server ready!

should be there).

7 years ago
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2017-09-20 14:45:58|ArchiSteamFarm-9108|INFO|ASF|InitASF() ASF V3.0.1.9 (48216b32-2b22-45e1-9c8b-d31fe802d218)
2017-09-20 14:46:00|ArchiSteamFarm-9108|ERROR|ASF|DisableQuickEditMode() Failed!
2017-09-20 14:46:00|ArchiSteamFarm-9108|INFO|ASF|Start() Starting IPC server on http://127.0.0.1:1242/IPC/...
2017-09-20 14:46:00|ArchiSteamFarm-9108|ERROR|ASF|Start() System.Net.HttpListenerException (0x80004005): Zugriff verweigert
at System.Net.HttpListener.AddPrefixCore(String registeredPrefix)
at System.Net.HttpListener.AddAllPrefixes()
at System.Net.HttpListener.Start()
at ArchiSteamFarm.IPC.Start() in C:\projects\archisteamfarm\ArchiSteamFarm\IPC.cs:line 68

7 years ago
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2017-09-20 14:46:00|ArchiSteamFarm-9108|ERROR|ASF|Start() System.Net.HttpListenerException (0x80004005): Zugriff verweigert

Da liegt das Problem.
Starte mal neu und schau ob das immer noch passiert.
ASF muss als Admin gestartet werden und ip/port darf noch nicht in benutzung sein.

Alternativ kannst du auch einfach mal die ip oder den Port (in ASF.json) ändern.

7 years ago
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ok, danke. fehler ist jetzt weg nach neustart, aber problem besteht noch immer. disablequickmode failed?

2017-09-20 16:51:09|ArchiSteamFarm-10180|INFO|ASF|InitASF() ASF V3.0.1.9 (48216b32-2b22-45e1-9c8b-d31fe802d218)
2017-09-20 16:51:10|ArchiSteamFarm-10180|ERROR|ASF|DisableQuickEditMode() Failed!
2017-09-20 16:51:10|ArchiSteamFarm-10180|INFO|ASF|Start() Starting IPC server on http://127.0.0.1:1242/IPC/...
2017-09-20 16:51:10|ArchiSteamFarm-10180|INFO|ASF|Start() IPC server ready!
2017-09-20 16:51:10|ArchiSteamFarm-10180|INFO|ASF|CheckForUpdate() ASF will automatically check for new versions every 1 day.
2017-09-20 16:51:10|ArchiSteamFarm-10180|INFO|ASF|CheckForUpdate() Checking for new version...
2017-09-20 16:51:11|ArchiSteamFarm-10180|INFO|ASF|CheckForUpdate() Local version: 3.0.1.9 | Remote version: 3.0.1.9

EDIT: mit der .jar ASFui 2.0 beta funktionierts soweit.

7 years ago*
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Disable Quickmode failed immer ;->
Du meinst das Problem mit dem Absturz?
Welche Version von ASFui verwendest du denn? Die letzt "Main" 0.52 oder eine davon?
https://www.steamgifts.com/discussion/eT97I/asfui-archisteamfarm-user-interface-asf-gui/search?page=4#D0RIVRT

Ansonsten (wenn Du eh java installiert hast) kannst du auch zu ASFui V2 wechseln (das jar, welches oben als "Latest build" verlinkt ist)

Es ist ziemlich schlecht gekennzeichnet, dass unter newest releases eben nur die alte version zu finden ist, welche mit ASF V3 nicht funktioniert.

7 years ago
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haha, ok. ja asf v3.019 mit der asfui 0.52. ja die beta hab ich jetzt gefunden, mit der läufts auch :)
Danke soweit

7 years ago
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Kein Problem.

7 years ago
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Hi, alvr,
I don't know exactly why, but using ASFuiV2, when it tries to update the ASFv3, it deletes the old version but doesn't put the new version. I thought it was some isolated problem with me, but it kept happening again and again on new versions, so I have to download it manually.
Also there are a lot of exceptions when I loose connection and some other random stuff... sometimes the "infinite windows" happens, which I solve closing java completely.

7 years ago
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None of the commands are working with V3 Anymore.

7 years ago
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Can you either remove the link to the release tab, (only leave latest)
or release the latest ASFui V1 Build
or release the latest ASFui V2 Build

People get confused all the time and I am sick of writing the same stuff again and again...

For others:

Use the "...hive..." link unter latest to get ASFui V2 or search the latest comments for the buildartifacts from ASFui V1. Both work with ASF3.

7 years ago
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Updated ASFui V1 for newest version.
Read the notes!

https://github.com/KlappPc/ASFui/releases/tag/0.61

6 years ago
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https://i.imgur.com/ETiCwDg.png

Nothing change when I resize/maximize the window.

https://i.imgur.com/dHEm6vF.png

6 years ago
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Hm... it should look like this:

https://imgur.com/a/5x0d5

Did the old ASFui versions worked properly?

6 years ago
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Yes, it works fine.

6 years ago
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Hm... then I honestly have no clue why this one doesn't

6 years ago
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I cleaned up the resultmessage anyways, so probably try this one. Maybe down or upload failed.

https://github.com/KlappPc/ASFui/releases/tag/0.62

6 years ago
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Unfortunately, nothing changed for me.

6 years ago
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Hm... thats really wierd.

You can try to compile from source (branch "alt") but I have no clue. Nothin about the bottom line changed. ;-<

6 years ago
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I made this:

but I have not finished it completely yet.

View attached image.
6 years ago
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Would it be possible to get a zip of this by chance? looks real nice :D

6 years ago
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Yes! when I finish it because for now you can not manage the instances (bots), only commands.

6 years ago
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Oh, I myself don't really care/need to manage other/multiple instances/bots as I only have one instance/account that I run.

6 years ago
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is it possible to have an option to make the status messages always scroll to the latest message?

6 years ago
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Could someone point me to a working version of asfui and archiesteamfarm please.

I had a working version but the darn thing updated while i wasn't looking and now it's screwed.

I had a couple of versions ,one was the old one and one was the most recent and i've got in a bit of a mess trying different releases including that Jar version and now none will work with the gui.

I CAN RUN THE LATEST STEAMFARM BUT I REALLY MISS THE GUI.

(sorry caps)

6 years ago
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ANything for linux?

6 years ago
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KlappPc, can you please fix ASFui? I tried your latest GitHub release (0.62), managed to make that setHTTP.bat work (and return successfully) but I get this error: No connection could be made because the target machine actively refused it 127.0.0.1:1242 (all firewalls are off btw)
It changes based on what Remote is set to, but nothing works. I can run ASF (3.0.5.9).
I should mention that before trying your release, I used to get System.ServiceModel.Channels.ServiceChannel, cannot be used for communication because it is in the Faulted state.

6 years ago
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Well as mentioned somewhere I never fixed the remote mode (dunno what exactly broke it, but it is like that for a while). Might be working now again^^ dunno, I check when I have the time.

I can try to look into it, but not sure when I have the time.

All my fixes were basically changing the minimal required stuff to make it work for me, and since I don't use the remote mode ^^.

But with the upcoming javascript GUI officially integrated in ASF ASFui gets obsolete anyways.

PS: Can you reach ASF manual (by issuing a command from a browser)? If you use ASF local, remote does not matter, and if you use it on a different server you should use the public IP of the server and not the local one.

6 years ago*
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Finally managed to get the gui working for card farming and adding licenses ok
.
I have the asf.exe in a separate folder and it seems to work for some reason i don't understand.

6 years ago
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almost every hr have some problems like that
is it ok?

View attached image.
6 years ago
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great, fucking shit
u play some heavy hgame and oops - report bug and game crush
u rendering something and oops - report and all facking 3 rh render down
evry u fucking doing gose to trash can coz this useless soft
eat shit and die

6 years ago
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My gui (Asfui v.0.5.2.0) has crashing errors now after ASF just updated to 3.1.1.9.
It usually happens when i click to stop a bot or redeem a key.

405 - method not allowed

Luckily i kept the last working setup so i'll just have to stop it updating once i've got my working version copied back.

6 years ago*
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Instead of using obsolete software you should use proper replacement.

6 years ago
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Ahh , i'm so dumb sometimes ,i have seen that IPC mentioned before , i thought it was something to do with command type operations.
Didn't realise it was an actual GUI for command dummies like me :)

Thanks for the info ,i'll check it out and see how it goes.

edit:

Oh ,it's some browser thing that obviously requires some learning ,i have no idea how that is replacing an easy to boot up GUI.EXE .
I liked the ASFUI because it was so simple with easy to use buttons if you needed to check status or redeem a key or other things.
And it ran from a simple to start exe file.

Maybe i'm too tired atmo ,might take a look tomorrow when i'm more awake.
Thanks again !

edit:
went back to old version that i managed to get working again. "obsolete" :P

6 years ago*
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Man, I was struggling too, before I went on Reddit and a guy put a guide on how to set un ASF to complete the current Steam Event with ASF.
Turns out it's as easy as 123.
Click this for a simple guide on Imgur
Basically you just have to add "--server" on the "target" field of the ASF shortcut and then open http://127.0.0.1:1242/ on your browser of choice.
ASF wiki does explain it, but in different parts and then you have to connect all the dots by yourself. I did not connect the dots, as you may guess.

Unfortunately, you now have to download some 3rd party software to put ASF in the system tray as the ASF software will need to stay open the whole time and it's not incorporated in the GUI as ASFui did.

6 years ago*
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6 years ago
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Yeh ,i've seen that ,doesn't always want to open in my browser ,probably because i have my hosts file locked down and also the various addons i use to block the bad stuff while browsing.

Can't see the point of having to open a browser when it could be done via a "simple" gui.

6 years ago*
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--server is actually deprecated, one has to now set "IPC": true in the ASF:json :3

6 years ago
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And it's been deprecated like the day before yesterday.
Thank you for it, tho!

6 years ago
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https://github.com/Luckz/ASFui/tree/alt still works for me on the current version, though remote mode doesn't work at all, IPC Host / Port if nonstandard need to also be configured using old json entries, and as of the latest release(s) "IPC" needs to be set to true; for redeeming keys it still does its job.

Nobody wrote code to support cool recent features like the idle blacklist or idle priority queue.

6 years ago
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While i can agree justarchi is amazing for creating this very useful program ,i just wish he would lose his aversion to having a desktop "gui" exe.

6 years ago*
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