And how does this site tell if the games you gave away was bought in a bundle or from the store?
Sure it could look in your inventory but the issues with that, is that each item in the inventory doesn't have any unique identifier that steamgifts could use to make sure the one you are giving away is not the same one you bought 6 months ago.
For example, I buy 100 bundles with Serious Sam 3. But I also buy it on steam when its 90% off. So I get it for say 5 bucks. I make a giveaway for Serious Sam 3, telling steam gifts I bought it from the store, but when the person wins I give them a key from the bundle. So instead of getting the bundle CV, I get the full CV as if I bought it from the store. Then I do it again, and again, and again... do you see the issue with that? With no way to tell that I have actually sent the one in the inventory instead of a bundle key I can game the system.
I could even send it to a second account to make steam gifts think I sent the actual item from my inventory. Then send it back after SG has checked and do the same thing over and over just to game the system.
There is only so much the site can do, and putting in all the kinds of checks it would take to check for stuff like that would not only slow the site down more then it already does, but would also be totally useless and could be easily tricked.
The system we have while not the best is far better then not having it. Just look at other giveaway sites, they are even more flooded with bundle games that SG is.
And yes I have had this happen to me. I bought some things when they were 90% off and gave them away, only to have them be retroactively put on the bundle list because they were exploited on a Russian site before I had even bought them. I bought them on the US/Canadian steam store. I found it annoying but not that big of a deal.
So here is a little hint, if you are buying stuff just to get your CV up, make sure it doesn't have a * beside it on steamgifts first and make sure it has not been exploited on some other site too. If you are buying stuff just to give it away, then what does it matter.
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Not sure SG really cares where you actually bought the game (steam store / online game shop / bundle /whatever). The value of a game which has been on a bundle is considered next to nothing from the moment it has been bundled (means the value can be reduced retroactively). The value has nothing to do with what you have actually paid for it.
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I don't complain about my CV value. But would this raise a question if some guy (probably me someday) gaveaway 200 bundled games...should his CV value stay at $30.00? My argument point is that he would have to spend more than 30 dollars buying all the bundles to give away that many bundled games.
If you allow bundled games to increase their CV value (not fully CV value, just a minimal increase), this would also increases "real" contributors' CV too...average contributor requirement to enter giveaways will also increase...This is why I am just little confused why so restrictive keeping at $30.00.
Doesn't stop me from giving away more bundled games tho. :D
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jatjr1991, yes CV would stay at $30.00.
But this contribution would not be completely lost. As soon as you give away something unbundled you'll get 20% bonus to the CV.
So to say you are at 30 CV. You give away something bundled 10 CV worse. You have 30CV and 10 ignored CV.
Then you give away something unbundled 40 CV worse. And at this point 20% of this 40 CV (40*0.20=8 CV) became not ignored, so you have 30+40+8=78 CV and 2 bundled CV are still ignored.
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It is partly due to 4-pack having the price of 4 going for 3 yes especially made worse for the ones that give extra copies beyond that like takedown did. But is also because the discount of 90% also goes for places where the base price is already reduced.
Takedown for example you could get a copy for $0.5(I think less actually but let's assume high) each which compared to the usual price of $15 is a discount of 97%.
Also bundle list is and always was any game that you could buy for 95%+ discount or more.
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So people who just think, people buying bundles and doing giveaways alot should just go on Steam forum or ebay, to trade the game or sell it, instead of giving it away if your CV is maxed on 30 anyway? That's not a very good system is it, instead of having more giveaways on SG you basicly send people to other sites for a much better deal. Just my 2 cents.
I still have Deponia, Edna & Harvey: The Breakout, Swords of the Stars: The Pit, Hack Slash & Loot, Spelunky, Don't Starve, PixelJunk: Monsters Ultimate and Joe Danger to giveaway in a long time, but I haven't because someone on this forum told me not to do it, I kept them until the system might change but it seems you're sticking to it. The games I just called are actually very good games that cost a pretty chunk of money on Steam.
Waiting for a confirmation before trading/selling them.
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Noooo, omg that's so lame omg omg omg I'm gonna quit sarcasm off
Well played steamgifts. I kinda like these new (little) rules :)
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You mean the game that you could buy for < $1 recently? The one that, if it were given full CV would get you a 15X return on your 'investment' and make the CV system meaningless?
You mean that game?
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It was sorta understood - games that go on sale so far below their 'official' value have historically been put on the Bundled list.
So how much money did you spend, hoping to game the system and inflate your CV for dirt cheap?
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Emmm.. Guys. I just sent 3 SteamGifts to winner and get 0$ to my CP... Then I found this topic. These games were with "*" sign. But they were SteamGift, not Bundle link.
Can you explain what the heck is happened, because I understood nothing from OP's post
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What a shitty solution ) Creators of bundles wants to "sell" as many games as they can, so as many people as can will play it, and maybe will buy to give their friends, etc... and SG just blocks them ? Awesome.
SG reputation drops to 20/100 into my eyes...
But thanks for info. Giveaway some shitty game I bought in Stean somehow...
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I have a question. I have a CV of 30$. If I give away a non-bundled game, then lets' say 5 bundled games, and reach 75$ CV, will my CV be reduced back to 30$ if that one game gets eventually bundled?
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if you give a non-bundled game before it gets bundled it will increase your CV above 30
but for the bundled games AFAIK its limit is 30 CV
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but I'm asking if the CV goes back to 30$ when all games I gave get bundled eventually
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Yes. The "bundling" of games is retroactive.
And also, the bundled max is not $30. It can go up, if you give away non-bundle games. The cap is $30 if you ONLY gave away bundle games.
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You are wrong. If you give away a game that is later bundled, the CV is not retroactively removed.
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No, games gived before being bundled have their CVs considered normally
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No, if you give a game before it's included in a bundle your CV will be kept even if the game is bundled later on. The only time people see a retroactive adjustment is if they gave a game after it's in a bundle (or exploit) and before SG staff had the chance to put it on the list. Changes are retroactive to the day the bundle started and no further than that.
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unless the contents of a bundle are leaked in advance, then the game will have the day of the leak as the "start date", because users try to "cheat" the system.
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my CV stays at $30 even if I give away non bundle games. any idea why?
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ORION: Dino Horde, not a bundle game from what I can see
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ah I see it is under Exploitable Pricing, thanks, I did not see this list
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We rolled out a few important updates to the site today.
The first major change is the way contributor values are calculated. In short, the update limits giveaways that might have originated from a bundle to 20% of your total value (Note: Giveaways created prior to a bundle always receive full value). Please review the threads from earlier in the week for the full details. Keep in mind, we'll continue to improve this system as time goes on.
There's no longer a restriction on what games can be given away, assuming they're not guest passes or beta keys. Anything found in the drop down menu when creating a giveaway is allowed. If you're gifting a game from a bundle, please review that bundle's terms of service to ensure you have permission to do so. If you believe a giveaway needs to be removed, please use the report button. There's no reason to post accusations in the comments, and users doing so may be suspended for inappropriate behavior. We'll review reported giveaways, and remove them if necessary. The new system will ensure contributor values are not overly inflated by bundle games.
Thanks to everyone in the community for all the feedback the past week, and I believe we created a system that's fair for everyone. It still leaves room for improvement, and there are a number of great suggestions in the previous thread we'll be exploring in the coming weeks.
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