I like your idea. I agree that some reform is necessary, because certain more expensive games shouldn't be reduced simply to a bundle game when you still had to pay a lot to get it. But perhaps only if that BTA game was the only game in the BTA level. Like Brutal Legend or Dustforce, but not CKII or Magicka (though Magicka was bundled anyway from the Indie Gala).
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Why on earth would you increase CV for items lots of people (going by the averages) pay as little as possible for? It's just going to encourage more spamming of bundlegames. Personally, I'd love to see some more variety in the games - if I turn off the addon I get 3 pages before I can find something interesting. Higher CV from bundles would just make this 10x worse.
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OP is just talking about BTA games. Regular bundle games would stay the same.
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Quick idea for splitting the Bundle List into 2 categories, one for Low Value and one for High Value bundle games.
To clarify; High Value would be any Bundle Games that the member would have had to spend around $5 or more in order to obtain the Bundle. This would include BTA Games, Indie Royale games, etc. Low Value would be the games that could be obtained for $1, 95% off, free, etc.
The idea is the Low Value games would be calculated exactly the same as they are now, no change to the vast majority of the current list. However, High Value would instead give 20% of it's value as CV right away (ie: Crusader Kings 2 is worth $40, user would get $8 CV).
There is very little worry about abuse as well, since 20% of a game's value would still be less gain than any 75% Steam Sale. Even taking the CK2 example above, beating the average (about $6) would only net $8 CV.
This would reward users a little more for beating the average (thus helping devs and charities as well). Thoughts?
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