Steam is all messed up on its pricing for this game. I did a search and came up with http://store.steampowered.com/search/?snr=1_7_7_ut2_12&term=deponia
It says it was $49.99 but it's on sale @75% off for $12.99. Then you go to the game's page http://store.steampowered.com/app/214340/ and it says that the game is $19.99 and nothing about a sale other than its inclusion in the bundles. It does appear to be incorrectly using the price for the Daedalic Adventure Bundle.
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because it would take alot of effort from admin to manually change it every time a collection is cheaper than the games it has in it. it's easier and more practical to wait for it to fix itself, which happens a bit after the sale ends.
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Looks like every individual game in the Daedalic Adventure Bundle suddenly shot up to 50P each--Deponia, Edna and Harvey, Whispering World, etc.
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Possibly at first but it should revert back since I believe the site readjusts for price drops when it comes to cv value. The value between the two isn't that great to be a real concern (3.3 vs. 7.5) so it shouldn't really cause a problem overall if it was a permanent thing.
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This site uses the Steam api in order to determined the P value of each game. Since the damn thing is a mess, the site becomes a victim to it. You will just have to wait it out I'm afraid.
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if I had a dime for every time a thread like this one was created...
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http://www.steamgifts.com/giveaway/P07Dh/kings-bounty-the-legend
40 points, but steam price 249 rub (~ $7 or lower).... = Deadpool 40 points and cost $40 and (1400 rub)
lol
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It happens every time a pack containing a game goes on sale for a lower price than that game itself. It's caused by the Steam API so there's nothing we can do to fix this problem.
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I have just noticed a bug, currently on the game Deponia it is priced at 50p for an entry, not the 20p it usually is. This is do to the Daedalic Adventure Bundle which includes Deponia, currently being on sale for $12.49, lower then the price of Deponia on its own, and is normally priced at $49.99. It would be cool if this bug was fixed.
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