Love is a reductive platforming game with a retro aesthetic and a focus on a challenging difficulty. It has an custom respawn system, 16 levels, 12 track soundtrack, competitive scoring, and a simple-to-use level creation feature.
The challenging levels are balanced with the inclusion of a simple yet unique respawn system wherein the player can leave a checkpoint at any location at any point, as long as they are on solid ground. Players have a number of gameplay modes to choose from, whether they want it easy, normal, or they want to try their hand at a mode designed specifically for Speed Running.
Beyond the visual aesthetic, the challenging level design, and the abundance of features, there is the fantastic soundtrack composed by James Bennett, which brings the simple 3-color atmospheres to life.
Features
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I really liked this game, it's pretty tough :)
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Why is it under the "fight" path? :P
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I didn't want to end on Hatred, so I sort of wedged in an Absolution that leads into LOVE.
Like I said at the beginning of the trip, "The detours lead to titles that I tried to thematically link in a simple and somewhat crude fashion..." Consider this to be a bit of the 'simple and crude' part of that warning.
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I see... I actually didn't pay attention to the linked names, just the names individually. As I'm going to bed, and sleepy now, I'll check them again tomorrow at some point to extract more meaning. :) Thanks!
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I got your key.
Thank you. :D
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