There were similar posts in another big russian forum where several people claimed to have proof that this is NOT the case (don't understand that much of it but these seemed to be more accurate). I'm not sure if it's allowed to link the topic, a direct link should be ok: click
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Yep, I don't want to defend such bs like Denuvo but it seems like the game itself (Lords of the Fallen) is causing this data-issue (if it's existing at all). It's impressive how quick people are willing to jump on the shitstorm-train without any further or confirmed informations.
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"Resource monitors for RAM and CPU consumption numbers, memory viewer for trying to figure out what makes it tick and track address issues, SSD analysis tools for those delicious dead blocks and data tracking
Wanna know average number of times parts of LotF exe code are fucked around between RAM and HDD in the span of one hour? 150000 copy/write iterations. That's about 10000 times more than usual. DRM constantly decrypts the game code into the memory and encrypts it back. This is the most bullshit usage of encryption software I've ever stumbled upon. And even though code chunks are quite small(couple of kilobytes per go at worst), they are all stored in one memory block. And playing the game for 4-8 hours(depends on SSD quality) means that you can say goodbye to that block."
From a russian forum:
"The game's readwrite operations per 40 minutes resulted in 30 GB of data processed. The number of operations done is insane.
SSD's wear level hasn't changed though, however, the load is EXTREMELY high, so after, say, 100 hours of gameplay memory blocks will definitely start to wear down."
Screenshot before/after:
Link
Source
Russian Source
TLDR; The DRM kills your storage, specifically SSD.
It causes excessive wear and tear of your storage causing it's life span to decrease due to excessive read and write operations.
UPDATE: Their website does not tell you much, however this seems like as a red flag, remember the sony rootkit?
UPDATE: Link to Russian site added; may cause performance issues.
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