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So, up until this puzzle, there have been 7 codewheels and 1 differing codewheel. Assuming we dont count the newest one on this puzzle. 7 wheels 7 images. Maybe Im barking up the wrong tree because I cant find anything, but it seems rather coincidental.
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The "quests" seem to be made up. Maybe it's coded in the locations which you are supposed to visit?
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Yeah, that's what I thought. So image 5 yields this: http://i.imgur.com/SHpsoiN.png
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I don't know. The thing I got as a result of my efforts didn't look like anything useful in particular, so I scrapped the idea and decided to think on the quest images a bit more.
If you feel like trying a few others, I simply used this Skyrim map - although this one would've probably been better. None of the maps I tried allow you to draw lines on them, or even display several hotpoints - so I just grabbed a screenshot of a specific area and drew the lines in MS Paint by looking up the points on the map in the browser.
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And here's a lightning-shaped nail in the coffin. ;)
http://i.imgur.com/AxudoA2.jpg
(That's image 4.)
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So i made a lot of dots and thought I could share them with you
http://imgur.com/ytViEKM
image/dots [1]1-4 [2]5-7 [3]8-14 [4]15-19 [5]20-25 [6]26-33 [7]34-38
Marked them from bottom to top image one to seven.
PS the blue ones are possible alternative locations
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Cheers, that's one hell of an undertaking.
So now we know that connecting the immediate dots yields anything from Egyptian hieroglyphs to Younger Futhark runes to coathangers.
Maybe we're supposed to look into singling out specific ones.
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Connecting 34 to 38 looks like from Daedric alphabet or I just started imagining things... And your marked symbol looks like from Dwemer alphabet
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So I made a spreadsheet I'd like to share with you.
I took the coordinates from this map and put them all in the spreadsheet. I have diagrams made from the locations and hoped I could make out any shapes. In some cases I thought I could use the semaphore again - but I didn't get any useful letters/numbers.
So please feel free to play around with it, maybe it helps.
Unfortunately I cannot connect the dots in the diagram but have a look yourself.
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Just to clarify, Pic #1 is Miscellaneous, not Diplomatic Immunity.
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I didn't expect this one to be that difficult. Probably will post hints soon unless you get more headway
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Spent 7 hours today trying to advance and hit a dead end. Those hints would at least point us into direction cause now we are lost.
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Theo1001 is on the right track below. Most of you thought of that but dropped it after svipur posted his image of pic 4.
One person almost there but seems like everyone ignored the post
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I mean this one is on the right track
http://www.steamgifts.com/go/comment/X192oyL
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It kind of looks like a rotated "D" in the dragon alphabet if you remove the middle line?
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I don't think jatan went through all this guys. I mean think about it, he looked the locations on skyrim and drew lines to make letters, eventually even a word, and then he knew what quests have exactly these paths? I mean come on It's too much unless he has 2k hours playtime on skyrim. Unfortunately i am out of ideas and don't have something new to offer.
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Yes it can be, they marked under "group puzzle quest" but the first image don't have it and also there is all gray dots filled, while on gpq first dot always empty, wonder is it just a coincidence?
And they all separated to different image I think each of them count as one letter 7 letters it word?
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I just bought Cities Skylines because I cant even think about this anymore. I dont care to admit how many different ideas I've chased down unsuccessfully over the last 3-4 hours. I'm almost at the point of deciding the journal is a red herring and focusing on the wheels. Meh, either way I think I'm done for a while.
As a side note, I'm building a whitelist of those people who've tried to help each other instead of being greedy and keeping their ideas to themselves for a future giveaway. I think thats why I've always preferred this site to other giveaway sites was the community even though I tend to keep to myself usually.
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There is a date on every journal page (same on all of them: Morndas, 5:10 AM, 29th of Sun's Dusk, 4E 201), but according to this site, it looks invalid to me. It should be "Loredas" instead of "Morndas". Or i messed something up:)
Edit: Or it is just game bug (according to the page i linked, something may be messed when specific conditions are met).
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I modified the exact same quest every time. First time making my own mod in skyrim :P
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Wondering why the first one isn't named as the rest: it's missing "Group puzzle quest"
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first one is also the only one with all the grey diamonds filled in
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When I first saw the image I thought it was only 1 image. Maybe it's only for distracting purposes? I'm going to try to make some guessing using only the other 6 images, using only their no finished missions. I want to see if they make any recognizable shape.
EDIT: An "e" :|
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Hm, at first I felt like we are stuck on the locations without any proof, but the fact that this one is called "Journey Into the Unknown" when the first one was called "time is of the essence" seems like this might be the right direction...
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after a fun fill hour of connected the dots, and then another hour or so of looking at them some look like they could be star constellations and others just look like well i have no clue. That or I'm starting to see things that aren't there either way time for a break
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So... quest locations plotted on maps:
They do look a bit like Dwemer runes.
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I'm not sure.
http://i.imgur.com/QKlFB8D.jpg
The main problem is that the first quest only lists four locations, whilst there are 6 more quests.
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After looking at what you've drawn, I realize that the quest system in Skyrim requires some explanation - it's not evident if you haven't played before. When you complete a quest objective, the new one appears above it - the lower you go, the older the objective is. The marker that is not filled in is the current objective, while filled up ones have already been completed.
It seems like you're also not taking into account crucial parts of the quest. Think how a typical RPG quest is done.
Edit: Found a mistake in one of the quest logs. Fixed in the OP.
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Sigh, I'm getting myself confused now >.< I think the fix is correct though?
The first three should be Whiterun -> Chillfurrow Farm -> Honningbrew Meadery
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Oh crap you're right. I was going by the maps people were drawing and they went backwards in that section for some reason.
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(Reply to get all the way down)
So I've changed my spreadsheet, unfortunately I can't upload my .xlsx anywhere, where you can work with it the way it's intended but here's the result:
Yet I've got the feeling I'm missing a few things:
But it really looks like runes already :P
If you want me to change anything just throw them coordinates from this map at me and I'll recreate the graph.
Edit: If anyone's using Excel and want to have his own go I'll gladly load it up somewhere (but neither google spreadsheets nor Excel online work with this sheet)
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I think you missed Jatan's comment on the task order: "When you complete a quest objective, the new one appears above it - the lower you go, the older the objective is." I didn't know either.
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Does this mean, the order of the tasks as in the pictures from jatan should be any different?
I understood the tasks are in chronological order just the way they're in the pictures (just from bottom to top and not from top down; which wouldn't make any differences when drawing the lines)
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It does make a difference. For example, your #2 look really different depending if you go bottom up or top down.
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Sorry, apparently I don't get it. It doesn't make any difference when drawing a line between two (or more) points, when you start from the one or the other side.
Quest 2 is a bad example cause I'm missing all the book locations there.
I think I'll give it a rest and try later again. Thank you for trying to help me there, but I guess I just can't think at the moment.
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Oh I was referring to picture 2, so I guess quest one? Sorry for the confusion. Also for quest two I think all of the book locations in the imgur are correct.
Like for quest one:
Aduri Sarethi is looking for her missing sister -> Find her remains in Treva's Watch -> (Optional) Follow her trail to the dwemer ruins -> Search the cave to the West
Is different from
Aduri Sarethi is looking for her missing sister -> Search the cave to the West ->(Optional) Follow her trail to the dwemer ruins-> Find her remains in Treva's Watch
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I thought I found correct letters but it's seems I've made a mistake somewhere
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Well let me try to reexplain Svipur said.
You convert the dots and dashes to clock times. Use semaphore code to convert the times to numbers, one of which is a space(rest). Convert the numbers to letters on a straight scale, ie a=1 z=26. The answer appears.
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So I got to the semaphore thingy, but almost none of my numbers match up with the semaphore signs! I mean some of them could be interpreted as the same sign. Is that right? I have some nonsense letters that can't be made into a word. What am I missing? I decoded all the numbers right, that is 100% sure. I did the deciphering three times now, and always get the same numbers.
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Anyone got any idea what this http://i.imgur.com/NBiTCLK.png (the 9 letter wheels, so far, that I found) might be ? May a compass have anything to do with it ?
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To steal: Tips, hints and questions regarding ''The Stage is Set'' as replies to this comment to keep it nice and clean please.
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yamato man - drill man - pharaoh man - gemini man- snake man - Dr. Cossack - shadow man
shade man - star man - spring man - dive man - gravity man - Dr. Wily - wind man
centaur man - slash man - ring man - turbo man - crystal man - toad man - stone man
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and they are from series
6-4-4-3-3-Cossack is probably 4 or 5 - 3
7-5-7-4-5-Dr. Wily who knows, it looks newer than the rest so maybe 7 - 6
6-7-4-7-5-4-4-5
I hope I didn't make mistake here XD
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Not sure 100% correct (but I wanted to make a table :D)
1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|
Impenetrable Fortress | Ore Mines | Egyptian Excavation | Mirror Cavern | Snake Tower | Dr. Cossack's Citadel/Cossack Castle | Sewer System |
Horror Fortress | Space Station | Bounce Labs | Sea Base | Anti-Gravity Research Facility | Wily Castle | Mechanical Tower |
Ancient City | Mecha Dino Research Area | Space Simulator | Giant Trailers | Crystal Mines | Rainy Sewers | The Highlands |
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My first instinct is that the bosses are arranged in a 3x3 grid that might correspond to a numpad, except for MM7. No idea about that. But it looks like that would end up with
1 2 4 1 8 5 3
7? 2 6? 8 8 5 8
3 5? 7 8? 9 7 1
if 1 is at the bottom left, where ?'s are the order in MM7 the boss appears.
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The last two (7 and 1) should be swapped. Also, using this MM7 stage select screenie, I'm getting the following table:
1 2 4 1 8 5 3
3 2 7 8 8 5 8
3 9 7 1 9 1 7
Alternatively, counting from the top left:
7 8 4 7 2 5 9
9 8 1 2 2 5 2
9 3 1 7 3 7 1
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Tried combining these numbers with the table of Mega Man games these characters are from. Got four tables of two-digit numbers. Converting from ASCII codes into text yielded nothing.
I'll leave the tables here.
16 24 44 13 83 54 33
37 25 77 84 85 57 86
36 97 74 17 95 14 75
61 42 44 31 38 45 33
73 52 77 48 58 75 68
63 79 47 71 59 41 57
67 48 44 37 32 45 39
79 58 71 42 52 75 62
69 73 41 77 53 47 51
76 84 44 73 23 54 93
97 85 17 24 25 57 26
96 37 14 77 35 74 15
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Some random thoughts and observations:
There's no way for there to be a zero in this setup, so if this is on the right track it's probably not a straight translation from numbers to something else.
Thought about translating the numbers into letters using a phone keypad, but 1 doesn't translate into anything, and it didn't seem to come up with any words anyway.
My guess would be that the games they come from is irrelevant. If I were making the puzzle, I would pick something with a big enough pool of possibilities (like Mega Man games) so that I could represent the same symbol in different ways, preventing symbols from repeating which would just make it into a substitution cipher.
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The game does matter. There is also a reason I used those images for Dr. Cossack and Wily and it has nothing to do with separation.
Someone below already has the correct method if my interpretation of their comment is correct.
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I can't seem to think of a way to turn three-digit numbers into something useful.
I tried drawing symbols using these three-digit numbers as cardinal directions (1 for SW, 8 for N, etc.) - but I'm not entirely sure this gives us anything either:
http://i.imgur.com/V37ye2a.jpg
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I first thought about the apperance in the series too, but then I read this:
Most Robot Masters possess a unique identification code, consisting of a two-letter "series code" followed by one of N, No, or #, then a three-digit "serial number".
So I put them serial codes here in this table Maybe someone's got an idea what to do with it.
Robot Masters | - | - | - | - | - | - |
---|---|---|---|---|---|---|
yamato man | drill man | pharaoh man | gemini man | snake man | Dr. Cossack | shadow man |
DWN-048 | DWN-027 | DWN-028 | DWN-019 | DWN-022 | - | DWN-024 |
shade man | star man | spring man | dive man | gravity man | Dr. Wily | wind man |
DWN-055 | DWN-037 | DWN-053 | DWN-031 | DWN-033 | - | DWN-047 |
centaur man | slash man | ring man | turbo man | crystal man | toad man | stone man |
DWN-042 | DWN-054 | DWN-029 | DWN-056 | DWN-040 | DWN-026 | DWN-035 |
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X,Y Coordinates? eg, 4,8 2,7 2,8 (Or alternatively perhaps it has something to do with the position of the bosses on the level select grids ie, west,southeast,north)
Order of use in puzzle? eg, 019,022,024,026
I think there may be something to this, but with the clue about Stages in puzzle title, so perhaps the order we use the stages based on the id number of the boss?
I dunno just tossing out my thoughts
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yamato man - drill man - pharaoh man - gemini man- snake man - Dr. Cossack - shadow man
shade man - star man - spring man - dive man - gravity man - Dr. Wily - wind man
centaur man - slash man - ring man - turbo man - crystal man - toad man - stone man
BL - BC - ML - BL- TC - MC - BR
BR - BC - TL - TC - TC - MC - TC
BR - TR - TL - BL - TR - BL - TL
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Lol, got stuck at 6th cause for some odd reason I thought wind man was at the last position of the 3rd row, not the 2nd.
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I still don't know how to solve this ... i'm puzzled
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Me too. But after my yesterday's desperate spell of connecting dots in 3D (5 3x3 grids stacked on top of each other, one for each MM game), I'm still none the wiser as to how exactly I'm supposed to be reading the tables. So far, the best thing I've come up with is connecting the dots in individual 3x3 matrices, reading the 7x3 tables horizontally - but even then I've no idea what to do with the resulting patterns. I feel like there's just too many ways to do the reading, and I'm becoming dumber and dumber every time I try a different approach. ;(
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My killer would have been the fact that the 7x3 table has 2 repeating boss positions in each column (barring the last one). Like, the first column has one bottom-left boss and two bottom-right ones. It just looks too neat to be a coincidence.
If you replace each tile with the first letter of the corresponding stage name, and then only use the non-doubled ones, you get the following sequence of letters: I M E S C R. Which is an anagram for 'crimes'.
When it didn't work, I almost gave up - my mind boggling at all the different ways to approach the decoding that I'd have to try.
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I stared at them for now 40 solid minutes. I don't see it.
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If there is one thing this whole puzzle series made me realize about myself, is that I am a lot dumber than I thought :D
We get 5 letters right? With elimination 2 symbols we get make on sense as letters. We can flip them around and make some but still i don't get a legitimate word.
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I see a bunch of Final Fantasy characters, and based on the title the direction they're facing is probably important?
I'm pretty sleepy right now and I off the top of my head I mostly only recognize the FFVI characters, so I'll leave game-matching for someone else for now, or do it when I wake up if no one else has by then I guess.
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WHAT? DDR? Disarmament, Demobilization and Reintegration
It's the secret code to world peace.
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Found this site for sprites: http://www.videogamesprites.net/
Filling in the grid now
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Okay I've checked the first 5 games and this is what I have so far:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|
Firion | Geomancer | Mystic Knight | Maria | Warrior | ? | ? | Thief |
Gordon | ? | ? | guy | ? | ? | ? | ? |
? | ? | Rydia | Kain | ? | Cecil (Dark knight) | ? | Black Wizard |
Viking | Lenna | ? | Geomancer | Monk | ? | Krile | ? |
Leila | ? | ? | Leon | ? | Edge | ? | ? |
Josef | ? | ? | Minwu | ? | ? | ? | White Wizard |
Devout | Krile | Porom | Yang | Black Mage | ? | ? | Knight |
From game:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|
2 | 5 | 5 | 2 | 1 | ? | ? | 1 |
2 | ? | ? | 2 | ? | ? | ? | ? |
? | ? | 4 | 4 | ? | 4 | ? | 1 |
3 | 5 | ? | 3 | 1 | ? | 5 | ? |
2 | ? | ? | 2 | ? | 4 | ? | ? |
2 | ? | ? | 2 | ? | ? | ? | 1 |
3 | 5 | 4 | 4 | 1 | ? | ? | 1 |
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My 2c:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|
Firion | Bartz(Geomancer) | Mystic Knight | Maria | Warrior | Faris(Dancer) | Lenna(Ranger) | Thief |
Gordon | Edgar | ? | guy | Sabin | Rude | Shadow | Cyan |
? | Locke | Rydia | Kain | ? | Cecil (Dark knight) | Rinoa? | Black Wizard |
Viking | Lenna | ? | Geomancer | Monk | Cloud? | Krile | White Mage |
Leila | Terra | Rosa | Leon | Celes | Edge | Selphie? | Strago |
Josef | ? | Vincent? | Minwu | ? | Aeris | Squall? | White Wizard |
Devout | Krile | Porom | Yang | Black Mage | Edward | Krile(Beastmaster) | Knight |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|
2 | 5 | 5 | 2 | 1 | 5 | 5 | 1 |
2 | 6 | ? | 2 | 6 | 7 | 6 | 6 |
? | 6 | 4 | 4 | ? | 4 | 8? | 1 |
3 | 5 | ? | 3 | 1 | 7? | 5 | 1 |
2 | 6 | 4 | 2 | 6 | 4 | 8? | 6 |
2 | ? | 7? | 2 | ? | 7 | 8? | 1 |
3 | 5 | 4 | 4 | 1 | 4 | 4 | 1 |
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Added some more. You don't actually need to know the names btw ;)
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|
Firion | Geomancer | Mystic Knight | Maria | Warrior | Faris (Dancer) | Lenna (Ranger) | Thief |
Gordon | Edgar | Reno? | Guy | Sabin | ? | Shadow | Cyan |
Onion Knight | Locke | Rydia | Kain | ? | Cecil (Dark knight) | Rinoa ? | Black Wizard |
Viking | Lenna | ? | Geomancer | Monk | Cloud? | Krile | White Mage |
Leila | Terra | ? | Leon | Celes | Edge | Selphie? | Strago |
Josef | Galuf | Vincent? | Minwu | ? | ? | Squall? | White Wizard |
Devout | Krile | Porom | Yang | Black Mage | Edward | Krile (Beast Master) | Knight |
From game:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|
2 | 5 | 5 | 2 | 1 | 5 | 5 | 1 |
2 | 6 | 7? | 2 | 6 | ? | 6 | 6 |
3 | 6 | 4 | 4 | ? | 4 | 8? | 1 |
3 | 5 | ? | 3 | 1 | 7? | 5 | ? |
2 | 6 | ? | 2 | 6 | 4 | 8? | 6 |
2 | 5 | 7? | 2 | ? | ? | 8? | 1 |
3 | 5 | 4 | 4 | 1 | 4 | 5 | 1 |
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I can see some of the answer, but some parts are still indecipherable >.<
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I am dumb and cannot follow directions >_> Thank you!
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The one where forward meant up and back meant down made more sense to me,but both that one and this one don't work for me,I am either blind or stupid but I just don't see any letters/words there...
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Treat each game separatly. Try maybe the 5th and the 7th first, probably those are the easiest. If you are told to go left, go left, if up go up, etc... :P
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I meant the game number. Misunderstood. The start point doesn't really matter. Can you see the dots?
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It's not an anagram. If you figure out all the rest you can guess the 3rd even if you have trouble recognising it.
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Hello,new here,I am still stuck on this one,I don't understand how should I connect them,I tried connecting them using just directions but I only got 3 letters from that,am I missing something?
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I have to be missing something,no matter how I connect or what picture I use,I am just not getting any words,I can post a image of what I did and what looked like it made sense but I am afraid that if I post the picture I'll show too much...I'll try a few other ways,if it doesn't work I'll just focus on the next puzzle...
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I was trying to do the same watching http://www.ffcompendium.com. but got bored really fast :/
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Stage 5: I Dream of Keys
Edited in fenixdown's list
Zombie Shooter
inMomentum
Hacker Evolution Duality
Saira
Your Doodles are Bugged! Easter Pre-purchase Edition
Zombie Shooter 2
Hacker Evolution: Untold Comp
Section 8
The First Templar
Legendary
Dream Pinball 3D
Disciples III: Resurrection
Insecticide
Tropico Trilogy
Imperium Romanum Gold
SpaceChem
Dino D-Day
Patrician IV Retail
Slam Bolt Scrappers
Fairy Bloom Freesia
Paranautical Activity
RADical ROACH Deluxe Edition
Karateka
Patrician IV: Rise of a Dynasty
Eleusis
Primordia
Beat Hazard
Sol Survivor
Madballs
The Baconing
Plain Sight
Scratches
King's Bounty: The Legend
NEO Scavenger
X-Blades
Kung Fu Strike
Making History:The Calm & the Storm
Razor 2: Hidden Skies
Beat Hazard
The Ironclads Collection
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I'll need to check when I get home, but if you are getting multiple keys in a row being for the same game, it's most likely that Steam bug that reports the same key if it's a duplicate.
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To get it right, you need to close activation window in step 3 and open it again.
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You can do whatever you want to :P. I post all of the puzzles when people reach them so if you really can't finish a puzzle you're not stuck forever there.
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http://store.steampowered.com/app/33130/ | Zombie Shooter
http://store.steampowered.com/app/110400/ | inMomentum
http://store.steampowered.com/app/70120/ | Hacker Evolution Duality
http://store.steampowered.com/app/48900/ | Saira
http://forums.steampowered.com/forums/forumdisplay.php?f=1123 | Your Doodles are Bugged! Easter Pre-purchase Edition
http://store.steampowered.com/app/33180/ | Zombie Shooter 2
http://store.steampowered.com/app/70110/ | Hacker Evolution: Untold Comp
http://store.steampowered.com/app/97100/ | Section 8
http://store.steampowered.com/app/57680/ | The First Templar
http://store.steampowered.com/app/16730/ | Legendary
http://store.steampowered.com/app/215790/ | Dream Pinball 3D
http://store.steampowered.com/app/200670/ | Disciples III: Resurrection
http://store.steampowered.com/app/16710/ | Insecticide
http://store.steampowered.com/sub/12169/ | Tropico Trilogy
http://store.steampowered.com/app/23400/ | Imperium Romanum Gold
http://store.steampowered.com/app/92800/ | SpaceChem
http://store.steampowered.com/app/70000/ | Dino D-Day
http://store.steampowered.com/app/57620/ | Patrician IV Retail
http://store.steampowered.com/app/96900/ | Slam Bolt Scrappers
http://store.steampowered.com/app/214590/ | Fairy Bloom Freesia
http://store.steampowered.com/app/250580/ | Paranautical Activity
http://store.steampowered.com/app/301750/ | RADical ROACH Deluxe Edition
http://store.steampowered.com/app/217270/ | Karateka
569AI-9PVG7-EXCQC | DLC for some game, requires base game
http://store.steampowered.com/app/251310/ | Eleusis
http://store.steampowered.com/app/227000/ | Primordia
http://store.steampowered.com/app/49600/ | Beat Hazard
http://store.steampowered.com/app/45000/ | Sol Survivor
http://store.steampowered.com/app/25700/ | Madballs
http://store.steampowered.com/app/18070/ | The Baconing
http://store.steampowered.com/app/49900/ | Plain Sight
http://forums.steampowered.com/forums/forumdisplay.php?f=1116 | Scratches
http://store.steampowered.com/app/25900/ | King's Bounty: The Legend
http://store.steampowered.com/app/248860/ | NEO Scavenger
http://store.steampowered.com/app/7510/ | X-Blades
http://store.steampowered.com/app/212030/ | Kung Fu Strike
http://store.steampowered.com/app/6250/ | Making History:The Calm & the Storm
http://store.steampowered.com/app/34920/ | Razor2: Hidden Skies
http://store.steampowered.com/app/49600/ | Beat Hazard
http://store.steampowered.com/sub/8211/ | The Ironclads Collection
That was fun o_o Time to go do other stuff now that I spent like an hour looking at keys
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Did you manage to redeem any of them? A good number of them weren't used yet.
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I got Fairy Bloom Freesia and SpaceChem. I was actually thinking FBF looked kind of fun, although I think I actually had SpaceChem from somewhere already, so I don't know what the deal is with that. Also curse whoever got neo scavenger ;-;
Edit: Thank you for the free stuff <3
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569AI-9PVG7-EXCQC is some DLC for Patrician IV: Rise of a Dynasty
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Then it is the only one available, http://store.steampowered.com/app/57730/
EDIT: Coming back to the puzzle
If jatan had all those keys it has to be something not too specific :/ Are all the games from bundles? I'm checking this right now
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All the games from group 4 are from Be mine 2 bundle. Checking the rest
EDIT:
1-indiegala 1
2-Bundle Stars 8 - atomic indie
3-groupees - be mine 8
4-groupees - be mine 2
5-groupees - be mine 5
6-indiegala 5
188255 ??
aapje should resolve this easliy
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Bundle | number of keys | number of the bundle | total games in the bundle |
---|---|---|---|
Indie Gala 1 | 7 | 1 | 8 |
Bundle 8: Atomic Indie | 10 | 8 | 10 |
Be Mine 8 | 9 | 8 | 14 |
Be Mine 2 | 6 | 2 | 7 |
Be Mine 5 | 4 | 5 | 9 |
Indie Gala 5 | 4 | 5 | 12 |
Can't get anything out of this.
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After you get the letters, those need to be anagrammed.
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That would be too easy. Read perrolijo's comment (the one with the list) again. There is the list you need to solve this and a hint.
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It's not a substitution cipher. You'll need this table to solve it, just the string isn't enough:
bundler | bundle number |
---|---|
indiegala | 1 |
Bundle Stars | 8 |
groupees | 8 |
groupees | 2 |
groupees | 5 |
indiegala | 5 |
For the hint check perrolijo's comment with the list.
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we should translate it like a=1 and make one word? Because I'm getting something weird.
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Hint added for Stage 5 so you don't go off on the wrong track.
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Stage 6 then. It Boggles My Mind.
Word search? Stack them on top of one another?
Does the fact that this 'room' has six walls have anything to do with the fact that each of the circle thingies with letters in them is split into 6 segments?
Wall A - Might and Magic. 6
Wall B - Wizardry. 6
Wall C - Quest for Glory. 3
Wall D - Leisure Suit Larry. 1
Wall E - Broken Sword. 2
Wall F - Sherlock Holmes. 3
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I think I'm on to something here.
http://i.imgur.com/ZlK9GoX.png
Heart of the maelstrom. The knight of diamonds... It's all got something to do with Wizardry.
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On wall E I'm finding Broken Sword series titles: The Shadow of the Templars, The Sleeping Dragon, The Angel of Death.
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Crap you guys finished the last two too fast. Uh, wait like 9 hours for it? I have to fix something, but I'm about to fly out.
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Next stage is up. I was going to change it a bit, but didn't have time :(
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qoochf
lmrbhf
bdrw
nldfphf
uonwhy
sjzbbhf
Xzbnl
_co___
ari
ixwsa
arkkxi
qarwvl
pvaos
dvlbsf
qvw
lo___
gwimaw
zwuce
gidoidpz
fcac
oiwibmrw
auqimf
rwiycfguifrymfi
r__i______
hozpjrhuozn
somnphozpcmb
bamjwi
mfbmnazw
brnazw
czyoaghi
jmmw
_n____g___________
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The last one of the 3rd is tchernobog or there is another one?
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Yeah, I guess that's the one. Can't find anything else that fits.
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qoochf were just placeholder letters. Look at "f" it is a common ending to 4 words, what letters is that common for. The double o, what letters are more common (double m here) to have double letters (double t here)? Each image has its own cipher.
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It's just a simple substitution cipher. The first two were easy because they consist of a lot of actual words, so there are tools that could autocheck them. The other two presumably (definitely in the case of the 3rd) have a bunch of proper names, so automatic decoding isn't an option.
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http://store.steampowered.com/app/221100 DayZ (http://store.steampowered.com/app/224580 Arma II: DayZ Mod)
http://store.steampowered.com/app/33520 Tropico Reloaded
http://store.steampowered.com/app/72850 The Elder Scrolls V: Skyrim
http://store.steampowered.com/app/38600 Faerie Solitaire
http://store.steampowered.com/app/45400 Fortix
http://store.steampowered.com/app/43110 Metro 2033
http://store.steampowered.com/app/45100 Secret of the Magic Crystals
http://store.steampowered.com/app/34900 Bad Rats: the Rats' Revenge
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Either I'm dumb or the lack of sleep is showing, cause I still have no idea what that means O.o
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you mean 36 and im guessing they make 6 different wheels
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There's a problem with that... I mean, there are 6 wheel sizes (in pixels);
60x60, 105x105, 159x159, 215x215, 262x262, 316x316
(each category has slight size variations of a few pixels in some of it's members);
60s have 1 letter on 1 one lane,
105/215/262s have 2 letters on 2 lanes,
316s have 2 letters on 2 lanes and a circle in between them (filled or not);
the 60s (with the arrows) share letter space with the top row of the 105s,
the 105s share letter space with both the 60s (top) and the 159s (bottom),
the 159s share letter space with both the 105s (top) and the 215s (bottom),
the 215s share letter space with both the 159s (top) and the 262s (bottom),
the 262s share letter space with both the 215s (top) and the 316s (bottom),
the 316s (with the circles) share letter space with the 262s (top);
This might mean that some of the wheels are not just decoys, but padding as well.
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I copied and paste the wheels, so I'm not sure why they have size differences
Edit: I mean the small pixel differences among the ones that should be the same size
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That's strange.. it has an open circle on my end. Something must have happened when I uploaded it.
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If it's the one MjrPITA brought up above, it should have an open circle above the O. I'm a little too busy right now to reupload it.
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I am 100% positive I know how to solve this, but I suck with image editing, and i dont have a printer lol. SOooo Im going to share with the class, and hope that someone puts the images together in a way that I can use them to also get the solution.
I believe if we combine all the different size wheels, that each arrow wheel will have its letters line up properly with one of the other 5 sets, indicating, at which position that wheel should be aligned. So what needs to be done, is each wheel set excluding the arrows needs to be made transparent, combined, and then add a background back in. Then do this with them(image defaults to bottom, do that)...
Once you have the codewheel assembled, align each wheel by the corresponding arrow wheel (again assuming once assembled they match 1:1 per set, and what shows in the box should spell the answer. Ive done all the brain work, someone do the editing printing now.
Author's Note: If im wrong, pretend i wasnt so full of myself just now. lol
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Also I dont think they are related, although I did try Zubat as an answer, every code wheel minus the arrows, shares M E N K O P, in a circle, assuming the circle is another o, you get pokemon when you rearrange them. I doubt it, but wouldnt be the biggest curveball Ive seen in a puzzle.
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The only pointed-out letter from the arrow set that can be found in the second-smallest set is L (that's including both the inner and the outer circles on the second-smallest wheels). Unless I'm misunderstanding your theory, they cannot be aligned this way.
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Im not sure you follow me, by what you said. Say ARROW WHEEL #1 contains letters A B C D E F with D arrowed, one of the wheel sets, should contain all those letters in the same pattern, just bigger. and you would align the wheel so that D is in the position pointed at by the arrow.
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And regardless of if my theory is right about the arrow wheels, there is no doubt in my mind that this is a decoder wheel. I used to get the things in cereal boxes as a kid. Its no coincidence the codex wheel is the same size as the largest set, and that the 'cut me out' window just encompasses all 5 of the wheels.
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Well, yes. And the inner circles are only there to help with the alignment of the wheels (if anything at all). But the question remains - how do we align them?
The only matching patterns within the inner circles I've found so far are between the second-largest wheels and the largest ones (mpekno and mopenk, using the anti-clockwise naming method suggested by Fenixdown). So far, this hasn't got me anywhere.
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There are 9 rings with matching permutations, not all of the same kind.
mkpone ttrpui
mkpone yeullu
mopenk NAsEPe
mopenk aeohyg
mpekno AXAMTV
mpekno keypip
mpekno meiukr
mpknoe OrXrtp
mpknoe reusha
2 of the MPEKNO rings are the outermost set
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That would be me.
Trying all of these: http://www.sporcle.com/games/GeneralSecura/5-letter-pokmon
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For now i came up with this:
Wheel 1 | Wheel 2 | Wheel 3 | Wheel 4 | Wheel 5 | Wheel 6 |
---|---|---|---|---|---|
? | mA | nP | mT | eO | eoP |
? | oR | kG | kI | mM | mxN |
? | eA | kG | oE | oP | oxY |
? | oO | nO | kR | mA | ooP |
? | nO | nR | oY | mS | eoT |
? | mY | mL | mR | kO | mxT |
Wheel 1 | Wheel 2 | Wheel 3 | Wheel 4 | Wheel 5 | Wheel 6 |
---|---|---|---|---|---|
? | kG | oU | eI | nL | ooT |
? | nK | eP | nE | oP | koE |
? | oH | nT | eR | nR | nxT |
? | kE | kS | mA | nE | noI |
? | eI | oD | nD | eT | koT |
? | eU | oA | kD | oI | koN |
Wheel 1 | Wheel 2 | Wheel 3 | Wheel 4 | Wheel 5 | Wheel 6 |
---|---|---|---|---|---|
? | nY | mM | nU | oB | noR |
? | kU | oO | oG | nK | nxP |
? | nS | oP | kK | eO | kxM |
? | nI | eB | nL | kC | koP |
? | oO | eA | mA | nN | noO |
? | nL | eD | eL | mI | nxA |
Wheel 1 | Wheel 2 | Wheel 3 | Wheel 4 | Wheel 5 | Wheel 6 |
---|---|---|---|---|---|
? | eH | kN | oP | kU | kxX |
? | eI | nR | eL | kI | oxE |
? | kU | mC | mH | mE | exA |
? | eI | mT | eL | oA | eoY |
? | mO | mN | kA | kO | oxA |
? | oL | kL | nF | eA | OoI |
Wheel 1 | Wheel 2 | Wheel 3 | Wheel 4 | Wheel 5 | Wheel 6 |
---|---|---|---|---|---|
? | pO | pP | pR | pA | poR |
? | pE | pD | pS | pI | poS |
? | pE | pE | pR | pO | pxX |
? | pI | pL | pP | pL | poE |
? | pA | pA | pD | pI | poW |
? | pU | pN | pR | pI | poO |
Wheel 1 | Wheel 2 | Wheel 3 | Wheel 4 | Wheel 5 | Wheel 6 |
---|---|---|---|---|---|
? | oE | eA | kT | mG | mxO |
? | mM | mO | mT | eG | oxA |
? | mR | eX | nU | kU | mxA |
? | mA | oG | oB | eU | moK |
? | kY | kD | eO | oM | moK |
? | kE | nE | oN | nR | eoF |
Explanation: Notice that every smaller wheel fits into a larger one, but only in one position the letters seem to fit and align. Considering this, I took a letter from every wheel grouping them by position.
First wheel is too small to check how it fits, so there's a question mark for now.
First letters (lowercase) are the ones that are covered by smaller wheel.
EDIT: Notice table number 5... Any ideas? This would mean, that all wheels are aligned when all P's are in a line.
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No no. It means that i noticed, that depending odn the position of wheels (smaller to larger) you can get letters to make a perfect line or a not-so-perfect line.
And if you want to align all wheels so the letters fit perfectly in a line, you will also get all P's aligned. This can't be a coincidence.
EDIT: For example compare these to images.
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I guess I should have spent more time trying to align everything up >.<
Please ignore small alignment mismatches.
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You can assume that the "mkpone" letters should be overlapping with the other letters when stacked even if they do not look like it. Any of the 6 bottom layer circles should fit perfectly aligned on the bottom of any of the 2nd from the bottom layer circles, if I had made these perfectly. Once again, alignment issues are due to my inexperience at graphical design.
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I am also not experienced in graphic design and trying to fit them in MS Paint :( it is hard to do and I can't get, if it is size matter you made they not fit perfectly, or I just combine them wrong ;( arrr maybe try to print them, but don't have access to printer right now
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Posting this again for visibility, rings in text form. (Inner 6 letters followed by outer 6 letters in matching positions, going counterclockwise, aligned by the m in each ring. Caps = arrow or black dot)
Tgttmp
Lecadw
Dphllb
Wsbdyg
Lafkce
Jvsrpp
moenkp ooioya
mopenk aeohyg
mpenko aiiieo
mpekno meiukr
mpknoe reusha
mkpone yeullu
meonkp nadrda
mpnoek odropg
monkep cptgxe
mnpkeo lenlda
monepk mupapn
meknop tbsogl
mopnek rnrfld
mkpone ttrpui
mkopen arbpll
mkeonp hkreur
mpeonk tslgei
mnoepk adyoda
mepokn aulace
mpkone gaublo
mepkno mgiikp
mopkne smiont
menokp eorpuo
moknpe iioria
meponk TfoiAn
mpknoe OrXrtp
mponke kwAott
mpekno keypip
mopenk NAsEPe
mpekno AXAMTY
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Outer ring letters grouped by their associated (EKMNOP) keys
1 | 2 | 3 | 4 | 5 | 6
******|EKMNOP|EKMNOP|EKMNOP|EKMNOP|EKMNOP
-----------------------------------------
Tgttmp|iyoooa|adnrda|ldrfnr|ucaeal|fnTAio
Lecadw|hgayeo|pgorod|ittupr|ouglba|pXOrtr
Dphllb|ieaioi|xgctpe|lralbp|gimkpi|ttkoAw
Wsbdyg|iumkre|dllean|rkhuer|tosnmi|ypkipe
Lafkce|aurshe|anmpup|litegs|ouerpo|EeNPAs
Jvsrpp|ueyllu|bstogl|oaadyd|aoirii|AMATYX
So reading column 3 in every group will give you the possibilities if you line everything up on the M, except for group 1 obviously
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So... I'm having a bit of a hard time aligning them all (some don't seem to match anything at all). Can you tell? ;þ
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The way i understood that comment was that you should ignore any small misalignments. They are not part of the puzzle just an error when making the images.
So for all intents and purposes we should assume that the letters are perfectly aligned in your image above. They'd also be perfectly aligned in any other combination too.
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There are still two ways to take that comment:
a. That the original orientation of the wheels is correct, and we should align the wheels based on how closely their inner circles of letters match the outer circles of the next layer, ignoring small discrepancies. That's what I did. The problem is, some of the wheels in my resulting image are used several times (because they were the best fit), and some aren't used at all. And even the 'best fit' often doesn't look all that good.
If that's still the right way, we should look into trying to match the unused wheels, replacing the poorer matches of the repeated ones.
b. That the original orientation of the wheels doesn't matter, and we should rotate the wheels first - and then align them based on the relative spacing of the letters in the inner circles. Meaning, the right match is not the wheel with the same orientation, but rather the wheel whose inner circle of letters is most closely overlapped by the next layer.
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going with the pokemon theory I had following idea:
Problem with this is J should be the easiest (only one 6 letter pokemon with J) but there are still 36 72 possibilities to put the wheels together and even more possibilities to align them.
All in all I couldn't find any proper word with this method.
Edit: missed one wheel, So it's actually 72 possibilities to choose the wheels to form the word JOLTIK in one line.
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Trying to manipulate the wheels electronically was getting too cumbersome. I finally gave in and printed out all 36 circles; now for some cutting and hopefully a breakthrough!
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I dont know if people actually make it to page two, so re hints for blind leading blind. Only 2 6 letter words that end with J exist. swaraj and svaraj. So I think its safe to assume the arrows are position indicators and not indicators of which is the final letter for each word. (And for those of you working the pokemon theory I couldnt find any pokemon who's names end with J.
But all that being said, I'm not sure how to decided what position to put the arrow in. Anyone got any thoughts?
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Read things from inner circle to outer circle, not the other way around. There shouldn't be any Js on the outer circles.
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I dont know if im right, and I have way too much to do this morning. But, if we are starting from smallest rings, with arrow signifying the first letter. only 1 6 letter pokemon with J, Joltik, And only 3 that start with W, weedle wooper and wynaut(I suspect its Wynaut for reasons I'm not ready to share yet). All of which can be spelt with the wheels. It should eliminate enough wheels to easily see if there are a D T and 2 L pokemon that fit the remaining wheels.
I'll look further into this in a few hours when I'm back at my pc, but if you make any headway with it, let me know.
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Here are the possibilities to choose the wheels according to the pokemon names:
So unless there are more criteria to choose the wheels, there's no way to try all possibilities and therefore determine the correct sequence of the wheels.
Of course with a little effort one could write a suitable program to solve this (IF this is the right approach at all...)
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I just message this to you, but in the spirit of sharing with everyone. I dont think it needs to be that complicated. First we need a list of all the Pokemon that are 6 letters long, and start with J,L,L,T,D,W.
Then letter instance count per wheel size set. Say outermost wheels for instance, only 2 have K in them. So we can narrow Joltik down to those 2 outer wheels, repeat process finding the lowest occurance of matching letters per wheel set. If we got lucky some would only occur once per pokemon name in the proper position. (edit)Just a quick look shows only 2 y's in the second position for Wynaut. I think this could work.(edit2)only 2 n's in the third position.
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Someone may want to check my work, since I missed a W one earlier, But this is what I got. (I'll work on letter occurrence per wheel next and add to list via edit)
-D-
Deoxys(eliminated)
Dewott(eliminated)
Dialga
Dodrio
Durant
Dustox
-J-
Joltik
-L-
Lairon(eliminated)
Lapras
Latias
Latios
Ledian
Ledyba
Lileep
Litleo
Lombre
Luxray
-T-
Tauros
Togepi
Tynamo
Tyrunt
-W-
Weedle
Woobat
Wooper
Wynaut
Ok, using this post and the # representing the wheel counted from top 1-6
Joltik:
J-5
O-1|2|3
L-4|6
T-2|5
I-3|4|5
K-3|4
Wynaut: (no guarantee thats correct its just a thought process im following)
W-4
Y-6 (would eliminate set 2, wheel 6)
N-1|4|5
A-3|6
U-1|2|5
T-1|2|3|6
(added eliminated to the list of pokemon for ones who do not have a corresponding letter on the appropriate wheel ex deoxys there is no x on wheel 4)
List of options where only 1 letter fits for a specific wheelset, Lombre, Luxray, Tauros, Dustox, Wynaut, Woobat.. dunno if it will help, probably not as the two L's clash with Dustox or Tauros. But just something else I noticed.
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That's exactly what I did, there are
This yields 72 possibilities to put the word JOLTIK together. According to which possibility you choose, you will reduce the possibilities on the consecutive whhel sets. But you won't find out if you were right until you arrange the last set of wheels.
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Here's the list of Pokemon names I tried:
W: Weedle Wooper Wynaut Woobat
T: Tauros Togepi Tynamo Tyrunt
D: Deoxys Dewott Dialga Dodrio
Durant Dustox
L: Lairon Lapras Latias Latios
Ledian Ledyba Lileep Litleo
Lombre Luxray
My theory was this: the letters on the inner wheels (POKEMN) of a completed pokemon name must be all the same. By eliminating wheels unique to each starting letter, we might be able to spell out just one exact name for each starting letter (two for L).
Thus, Joltik can be spelt out using the respective letters along the letter M of the inner circle (e.g. like this). This way, we eliminate 3 unique wheels.
The only two possible names starting with W using this approach are Weedle and Woobat. They share one unique wheel (a second-largest one, MEPOKN). We eliminate this wheel.
Moving on, I got three possible names starting with T and three possible names starting with D.
Unfortunately (and somewhat ironically), when it comes to pokemon names starting with L, I couldn't spell out a single one. So, apparently, my approach is wrong.
Which potentially means the following: the names must be spelt by aligning the inner wheels in such a way that all of the innermost letters in a fully spelt pokemon name are different.
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Perhaps we can narrow it down further by which pokedex they are in, or what egg types, etc. I eliminated a few just because they dont fit the code wheels for a particular letter position.
edit Well theres no appropriate bug type pokemon for D so there goes that. theory... As odd as this may sound, I've NEVER played pokemon in my life, so maybe theres other common denominators between them that someone else sees?
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I'm not even sure that the actual answer is a pokemon name.
A pokemon name(s) may be a way to the solution but whatever the combined 6 words say mught be completely unrelated.
p.s. why are you stuck on 6 lettered names ? The repeating pattern "EKMNOP" (1 letter short of pokemon) and the small circle on the biggest wheels can suggest a 7 letter word. (this doesn't interfere with jatan11t's 2nd hint, as you construct 6 6-lettered "things" - not words)
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Posting this here for those that don't look at the second page.
So that means we are looking at 36 "six-lettered things". 6 sets of 6 "6-lettered things"
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I wrote a script to try the list of Pokemon names against all possible combinations with the inner letters of each wheel aligned. Here's what I came up with.
First letter in UPPERCASE = Arrowed
Last letter in UPPERCASE = Black dot
EDIT #1: Combinations that are only possible when ignoring the arrow on the smallest wheel are listed in italics.
EDIT #2: Agreed-upon list of 6 Pokemons per group, per discussion below; added index numbers.
Weedle 13
fearow 22
vulpiX 37
Dodrio 85
pinsir 127
Lapras 131
LedybA 165
crobat 169
Togepi 175
hoppip 187
slugmA 218
phanpY 231
mudkip 258
DustoX 269
aggron 306
Wynaut 360
belduM 374
regice 378
piplup 393
bidoof 399
Luxray 405
chatot 441 *Best guess based on possible error in puzzle; unconfirmed
gabitE 444
DialgA 483
patraT 504
yamask 562
archeN 566
emolgA 587 *Best guess based on possible error in puzzle; unconfirmed
Joltik 595
TynamO 602
Litleo 667
espurr 677
skrelP 690
TyrunT 696
goodrA 706
klefki 707
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E group only has 5, as noted:
Bidoof
Dialga
Gabite
Luxray
Piplup
There are two possibilities I see. The unused letters are HALOT.
A mistake was made and Chatot goes in this group.
There are supposed to be 5 here and the extraneous letters are a clue of some sort.
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Might have accidentally switched the L and T from group E and M.
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Shouldn't there be 6 unused letters? Please feel free to add me to chat if that's easier.
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Edited as requested.
NOTE: The list now contains exactly 36 unique Pokemon names!
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The arrows must mean something so I'm thinking we might only need to focus on the arrowed wheel in each set.
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When listing your groups, please keep my case from above (using UPPERCASE variants whenever possible). I think it will be important for the next step.
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Edited parent post again based on further findings/discussion.
There are 6 names in each group. I am thinking there might be a tie to Braille patterns, which are each made up of 6 dots.
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Ive gotta take a break, maybe something will come to me, right now I'm at a standstill. I like the braille idea, because of the hint if for nothing else, but also because of Jatans fondness for patterns. But I just cant figure out how to apply it.
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How can you be so sure it's N? I think I know why you say that, but if you arrange the completed wheels in a different order, it could also be any of the following: GPRTVXZ.
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I have this aligned in GIMP for hours already (with some layers having duplicates though), I'm just not sure what' it is I'm supposed to be seeing here.
Apart from making the pokemon names, do the inner letters even matter ? Can we just ignore them all and look at the smallest+largest for the solution ?
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Thanks:)
FREE STEAM GAMES https://www.youtube.com/watch?v=Y5UClix-_L8
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I read your second hint and got confused by the first sentence. It reads for me
For each set [...] you can construct six six-letter things concurrently [...].
This would mean there were 36 "six-letter things". This contradicts with the other part of that hint.
[..] you can construct six six-letter things concurrently (one per set of six circles). The other 5 positions on the circles will still be gibberish.
I think the first sentence should be:
For each set, out of the 36 lettered circles, you can construct one six-letter thing (six for all sets concurrently)
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Hmm, I think my grammar is correct. Let me reword it then. There are six sets. Each set is made up of six things with six letters each that can be constructed concurrently. You can only construct one set at a time.
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Thanks for clarifying. I think I understand now. Still not 100 % certain %)
For me a set were six lettered circles - but now I think all 36 lettered circles in the right arrangement is one set.
In this case you use the word set twice in one sentence but with different meanings - that got me confused.
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Yes, that's correct. Use all 36 circles in specific arrangement to create one set.
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If I understand the 3rd hint correctly then this is what comes out:
(each line is one wheel)
smallest wheels are unaffected (arrow point to uppercase letters):
J p p r s v
W g y d b s
D b l l h p
L w d a c e
L e c k f a
T p m t t g
later wheels are sorted to match this pattern:
p o k e m n
105s
i o e i a i
e r u i m k
a o y i o o
e h u a r s
o e g h a y
u l e u y l
159s
d o g p o r
p u n a m p
e p g x c t
l g s b t o
n a l d l e
a d d a n r
215s
p b r l a l
r p t i t u
s g i l t e
r n d l r f
r e k r h u
d y a o a d
262s
l a c u a e
i p i g m k
a b u o g l
i m o t s n
o p u o e r
i i o a i r
316s (filled small circles = uppercase letter)
r t X p O r
w A t t k o
e p p y k i
X Y M A A T
s A e E N P
o i n f T A
Hope I didn't make any mistakes... ;) --- Pokedex
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Quickstart:
Stage 1: Time is of the Essence
Stage 2: Journey Into the Unknown
Stage 3: The Stage is Set
Stage 4: Face Your Fears
Stage 5: I Dream of Keys
Stage 6: It Boggles My Mind
Stage 7: Seriously, I couldn't think of a good title
Stage 8: It is so Meta -> The Blind Leading the Blind
Rules:
It's been months since your mysterious benefactor last contacted you. Finally, today, the walkie-talkie springs to life once again: "I've found those thieves! I'll be sending you the coordinates, so get there ASAP!" A couple of minutes later, a letter twirls down from the sky and lands right in front of you. With the coordinates in tow, you head out to find the way back into The Temple of Steamgifts.
Corrections/Hints:
Journey Into The Unknown
--Correction: In picture #6, "Deliver the Message to Wilmuth" should be above "Deliver the Message to Eimar"--
NOT A FIX! IT'S NOT CORRECT
Hint 1: Clicky
Hint 2: Clicky
The Stage is Set
Hint 1: Clicky
I Dream of Keys
Hint 1: The characters that make up the keys don't matter. You can't construct the answer from the names of the games either.
The Blind Leading the Blind
Hint 1: There are six sets of six
Hint 2: For each set, out of the 36 lettered circles, you can construct six six-letter things concurrently (one per set of six circles). The other 5 positions on the circles will still be gibberish. Make sure to orient them in a such a manner that it falls under the mask - the mask is actually there only for orientation purposes, to make you put the circles so the word is pointing out towards 9PM. This puzzle has nothing to do with clock face or time
Hint 3: Each of the POKEMN upper letters indicates the lower letter is part of a particular set. All "P" letters belong in one set, etc.
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