That would make it pretty much impossible to enter the big 150 points collections.
The total is fine, the problem comes from the indie bundle games since the system can't adjust point generation dynamically. We'd need someone to lower it to 2% during Humble Bundle, 3% during Indie Gala, then back to 5% when it's over...
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It is unfair because if the game I really want is only 5 points, and the game you really want is 60 points, then I have hundreds of unusable points every day, unless I am in a bunch of giveaway groups or a contributor.
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No no no. Points already limit entries well enough as is. Considering that at any time there are 15k users and an EXTREMELY popular game gets about 5k id consider that a dramatic reduction. There are also plenty of settings and options a contributor can use to limit entries. Groups, private, contributor totals are all additional options to limit entries. After a year, I think the site has reached a good balance of entries.
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God no.
As you can see on my profile I rarely enter giveaways, but there are times such as certain game sales and seasonal sales that I use up half of my points, and in some cases all of it. I don't enter for every game that I see and with this idea your punishing the people like me who only enter for games they want.
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Points hardly limit anything anymore. The only real way to limit giveaways at the moment is contributor value, aka pay to win, or group giveaways which often require that members create a daily/weekly/monthly giveaway.
What I'm suggesting is a fair limitation alternative, I'm probably not explaining it right.
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But why would people choose to set it as a limited entry giveaway over a contributor or public giveaway?
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Do you mean giveaways with a limit of, say, 700 entries (or insert custom number of entries)? I wouldn't mind those, actually.
It'd be like :
(choose duration of giveaway)
(Choose # of entries allowed/Open giveaway)
(Option to end giveaway immediately if # of entries is met[as in, if # of entries = 700, end giveaway, else continue. Or something like that.])
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Well that'll never happen.
Mostly for the fact that A) It'll just piss off a good number of people just from the sheer number of missed opportunities.
And
B) Its a more extreme version of the points system. What is already in place does serve to limit the number of entries people can have.
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No reason to be more pissed off than usual, it's as much based on luck as now. Maybe one day you miss Skyrim, maybe the next day you're one of the select few who didn't miss it. There's not a limitation on giveaway duration anyway... You're only missing your shot if it lasts less than 24 hours and you're out of entries.
It is a more extreme version of the point system, but keep in mind it would only apply to a fraction of the giveaways so it's not like you're losing your points either way. Instead of having 40 public giveaways for Rome for instance, maybe you would have 30 public giveaways + 10 limited entry (of which you can enter up to 5). Even if you miss one limited entry giveaway you wanted, you can still use your points to enter other public/group/contributor giveaways instead.
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I would be interesting only if Giveaways had to be at least 24h long, since we have a lot of 1h giveaways, that would be really a mess.
Like there is a virus named tom right now that ends in an hour, I want that game, but it is already my 5th entry of the day, but maybe someone will create a skyrim giveaway after that one ends, and I cant enter anymore even if I have the points.
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Yeah, I enter only for the games I want and I'm at 300 points pretty much all the time. Most days I will enter between 0 and 3 giveaways. But there are times when I can enter 6-7 giveaways in the same day because there just happens to be more games I'm interested in. I would be left out of the games I want because they happened to be posted on the same day? No thanks!
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Keep in mind it wouldn't affect all giveaways, just the flagged ones. Instead of entering 7 giveaways with 2000 entries, maybe you would enter 5 with 100 entries (on top of the public/group/contributor ones). Maybe better odds since other people might choose to enter different games. If there's only 5 entries people will choose the ones they like best.
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What's the point? there is a limit already set, it's points, and you managing them is what you base your decision on whether or not you want to enter a giveaway or not...
That, and the fact that it reminds me of PlayBlink (no offense to that site though) are not appealing options for me. It just doesn't seem to fit the style of SG.
(not bashing your idea or you, sorry if i gave you that idea, i just don't see the point in doing so, as everyone else already has the same opportunity to enter giveaways)
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Playblink is based on skills (mini games) / contribution. What I'm suggesting is based on luck just like every other giveaway here. It adds an element of strategy, are you going to enter this giveaway or save your last entry and wait to see if a better one comes up, or with better odds, etc. The point system is supposed to serve that purpose but it doesn't work as intended anymore since the bundles make the point generation fluctuate too much.
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I've contributed to playblink and I've done pretty decent at the mini games and I haven't won a single thing from there and I've been a member pretty much the same amount of time as I have on Steamgifts. I've won 8 giveaways here (only 7 paid out though...), I've actually won more on gameminer than I have on Playblink... >_<
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I understand what you say with the point system, as of lately it's rather hard not to be near the 300P all the day, but i don't think changing the system might just serve that purpose, perhaps a simple change in regards to the point system first instead of going full out on a new idea.
I like the idea of managing your chances of entering giveaways though, it's something that could be discussed or looked at by support, maybe you could post this idea there if no support member stumbles upon it here.
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Someone here just wants higher chances to win, lol.
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I get where you're coming from, but I really don't think it needs changing. As it is, there is more than I can enter and I do only enter for games I'm interested in. My SG Addon filter is pretty big between what I've got and what I don't want. Whatever is left is games I want, or games I'm somewhat interested in. And if the games I want spike for some reason, the games I'm less interested in don't get entered.
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NO! This will only be better for leechers. People who buy games rather than just waiting to win them, would be treated unfairly. Imagine if you owned rome total war, I bought it cause it was really cheap and because i do that i'm going to receive no points from that? and i can tell you I earned a lot of points with rome total war giveaways.
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That goes totally against the spirit of this site.
So... restrictions... not really no!
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Here's my opinion
let's say 5 entry per day, let's pick an expensive game, so 5 x 60$ (or 60point) = 300 point. I already only able to enter 5 time a 60 $ giveaway, not per day, but until my point is going back to 60.
Isn't point already the best way to do that? then if you want to post to less people, creating a group and inviting them is the best way.
Anyway like I said it's my opinion, take it or leave it ;p
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I like this idea because it would encourage people to enter games they want to play, but sadly I think it would be quite the monumental change that it would create lots of flak for support staff and it could very well stand that most people would not favor it. If it was a new category as you suggested that would be more feasible, especially considering the owner of this site would rather have a non-limiting system to generate more hits per day. If you limited public giveaways to x amount of entries a day that would keep a lot of people from constantly coming to the site and seeing ads, etc.
So yeah, limiting public entries, probably not feasible. Making a new category is feasible, and I personally would not mind it.
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I suggested this in a random topic and more and more people keep sending feedback so let's just discuss this in here where everyone can give some input.
What would you guys think about limiting the number of daily entries per user for public giveaways or for a specific category of giveaways? Or at least giving the option to the gifters.
In other words: each user can only enter 5 public (or new category) giveaways per day.
This way everyone would have a better chance to win and people might only enter for games they actually want this time.
We could start off with a 5 entry limit, see how much of an impact it makes and reduce it further if it's not enough.
I've seen the issue of the time zone brought up before but it wouldn't be a factor here since everyone would get the same number of entries per 24h (use server time maybe?).
Thoughts?
EDIT FOR CLARIFICATION:
This limit would only be applied to a specific type of giveaways. Public for instance, or a new category that doesn't currently exist. Group giveaways or other categories would NOT be affected.
It would not be unfair since everyone gets the same limit for this specific pool of giveaways, and everyone gets 24 hours to pick what they want.
Example:
Public giveaway: restricted only by points
Group giveaway: restricted to members of a group and by points
etc.
Limited entry giveaway: restricted by points, each user can only enter 5 of these per day
tl;dr You would still be able to enter all the giveaways you want + up to 5/3/1 of a new category daily
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