Hey everyone!

We need a bit of playtesting help with the first few levels of our stealth game. All you have to do, is play three levels and then answer short survey. Of course I wouldn't ask this without some kind of reward, so there will be a link at the end of the survey to an SG train with the games below.

About the game: The demo is focused on 3D, top-down stealth gameplay, there is not really a narrative element present at the moment, but long story short, the game is set during WW2 Hungary and you control a Crown Guard. Your task is usually to sneak by undetected and alert no-one. The demo has three, mostly complete levels, if you enjoy playing those, you can also try out three, work-in-progress levels, which do not have finalized art assets, but place some twist on the gameplay.
You can check the itch.io page here for some screenshots:
Follow the Crown demo itch page

The demo takes somewhere between 15 and 45 minutes to complete, depending on how good you are with stealth games, the survey should take less than 5 minutes. Please let me know if there are any technical issues. Restarting the level usually fixes all issues that come up.

Here is the link to the demo.
Demo Download link
Alternate Download link
The survey link is in the game.

The games you can win if you play the game and complete the survey:
(These GAs are now over)

Alien Isolation
RIME
Sherlock Holmes: The Devil's Daughter
Resident Evil HD REMASTER
Resident Evil Revelations
Resident Evil Revelations 2 - Episode 1: Penal Colony
EARTH'S DAWN
Dex
Beat Cop
Outcast - Second Contact
Lifeless Planet
Grey Dawn
Niffelheim
Yooka-Laylee and the Impossible Lair
Tropico 4: Collectors Bundle
Jalopy
Aarklash: Legacy
2Dark
Whispering Willows
Antigraviator
Fractured Lands
...will add more depending on how many participate.

...and here is a GA, in case this doesn't interest you:
Trailblazers

Thank you very much in advance!
If you feel like the survey wasn't thorough enough, please message me on Steam or add a comment here. We would love to know how you played and what you think.

2 years ago*

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I'll try it when I get home if i remember

2 years ago
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Don't forget (bump)

2 years ago
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I would like to try but can't right now. How much time will the GA be open for?

2 years ago
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looking at OPs profile looks like theyre open for 4 weeks

2 years ago
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Totally forgot about that, I checked the trailblazer one and was 4 weeks. It seems all are. Thanks for the reminder.

2 years ago
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Hey. I would like to participate. I usually like stealth games. But I'm not at home right now. How long do I have?

2 years ago
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looking at OPs profile looks like the giveaways are open for 4 weeks

2 years ago
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Hey. I would like to participate

2 years ago
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Great, looking forward to what you think of the game:)

2 years ago
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Realy enjoyed the game, finished the 3 first lvls in 13 minutes

2 years ago
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Wow, that's maybe the fastest we've seen.:) What was your strategy?

2 years ago
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Not to get caught 😜,
I have a lot of experience with stealth games.
Only yesterday i finished 'Thief' (2014) on a master diffuclty with no kills or knockout - just like your game.
Assassin Creed, Dues Ex, Shawden and etc..
Search me on twitch if youre interested to see ❤️

2 years ago
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2 years ago
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Hey thanks for playing. Could you clarify, what do you mean when you say jump? There is no jumping in the game. What do you mean under platforms? Not sure I understand the stealth part either. What does a stealth game look like in your opinion? There is no shooting in the game, did you finish the first level at all?

2 years ago
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I'm interested in participating

2 years ago
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Could've been better. The game being third-person only really annoyed me, but you did mention it was a top-down style game, but coming from a first person enjoyer, it's something I'd like to see implemented to some extent. The maps didn't have much explaining on where you should go, making me extremely confused in level 1, giving me little desire to try and play through the future levels. The go to main menu button doesn't function on the death screen (at least for me). There is no way to run away from the guards, it's essentially game over when you even see one going towards your general position which is also super annoying comparing it to other games. The main menu would've been nice if it had smaller buttons, with a different texture, plain white just doesn't really fit in. Yes, I'm aware it's a demo, just doesn't meet my expectations for the moment, I'll wait for a future, more finished build. I'm writing the issues that I've had (which can sort of be considered biased) as I don't feel like I can participate in the survey because I haven't fully played through the levels.

2 years ago
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Hey, thanks for the feedback, I totally understand your frustrations with the demo. Just to clarify your comment about the game being over once enemies walk towards the player, was the part about crouching in bushes making the player invisible to enemies not communicated well? Were you able to get past some enemies or did you feel like you were lost from the start?

2 years ago
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I don't feel like it was communicated wrong, I personally found myself being game overed before I could get into cover after popping up. I got confused about half way into level 1.

2 years ago
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Hey hi, I just played your game, look, I'm not the biggest fan of indie games, only liked a few ones, but there's potential, maybe some other players will love the game just as it is, but I also know how hard it is to make a game, when I was younger I put my heart and effort into a whole world I made in RPG Maker, it's not even close to what you did, creating everything from scratch, so all I can say is congratulations Op, you did an amazing job and I hope you keep up with the great work, achieving more and more every day!

2 years ago
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Thanks for the kind words!:)

2 years ago
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Done

2 years ago
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Thank you!

2 years ago
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Just started playing - will report back soon!

2 years ago
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15 minutes total gameplay, just submitted the form.

Reiterating here my feedback on the form: instead of adding more stuff or leaning heavily on the story side, I'd like to see camera and AI polished, and possibly a better integration of sound mechanics, which felt very secondary if present at all. Once these things are smooth, I'd consider new enemies, locations, gadgets and etc

Great work so far

2 years ago
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Oh I also just realized I did not get the link to the train at the end of the survey (or didn't pay attention to it) - I can blaze through it again unless you can send me it some other way, OP? You can easily find my survey entry because I left my SG handle there

2 years ago
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Hey thanks for playing. I sent you a friend request on Steam and will send you the link that way, if that works for you.

2 years ago
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I got the request - will check the link now. Thank you!

2 years ago
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no Linux version, i guess?

2 years ago
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No, sorry, we are aiming for what most people use at the moment. We'll likely have a Linux version further down the line, but introducing another platform to testing can really mess with the data, so for now we had to avoid it.

2 years ago
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you have no idea how many times i've seen this "We'll likely have a Linux version further down the line" line :D

2 years ago
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which engine are you using?

2 years ago
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UE4. Exporting a Linux version seems to be possible and relatively easy, but we don't really have way to test it.

2 years ago
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and what is wrong with testing like this same way you do now? there are a lot of Linux people here

2 years ago
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About 2% of Steam users use Linux. Roughly 30 people completed the survey so far, that means that statistically, even if we had a Linux version we would only have one Linux user. Now what if that user says the game ran poorly on his system, while most Win users report that the game ran fine? Since we only have one user, we would have to exclude his experience, because we don't know whether that was caused by an OS issue or something else, whether it was a one off issue or a system wide problem and we can't recreate the bug to solve the issue.

2 years ago
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2 years ago*
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I hope that the project can go well with the right assistance, hoping that my comments will be of support.

2 years ago
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Thanks for your feedback:)

2 years ago
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Will try it out soon

2 years ago
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Bump!

2 years ago
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Bump!
Downloading it now. I really like stealth games, so happy to try your game out!

2 years ago
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Interesting project you've got here! Is there a way to offer some contribution?
I mean, I am an amateur digital artist with a drawing tablet and ambitions to make my own game one day. My skills are a little rusty as beside work I've barely had the chance to practice for quite some years now. And it does not look like I will have an ocean of free time in the future either. But if a few little digital drawings would help, I would gladly try myself at it.
Also, is there a plan for adding voice acting later on? No experience with that, but it would be fun, trying that out too. :,D

2 years ago
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Szia, thanks for showing interest, I sent you a friend request on Steam.

2 years ago
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Bump

2 years ago
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Bump

2 years ago
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Is it over, or is it possible to still participate?

2 years ago
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The GAs are still running, the survey should be open, so you can still give feedback:)

2 years ago
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Dear Szabe, that was a really nice little game. I hope it will find a full release in the future.
Thank you for sharing this with us =)

2 years ago
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Thanks for playing!:) We'll likely release the game on Steam in late October if all goes well.

2 years ago
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Bump and meow. I found that too hard, but I'm not that experienced at stealth games. I would add a skill setting with in-level hints for the easier skill setting.

2 years ago
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2 years ago
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Would love to try it, but can't since I'm on mac.

So, I'll give you a Bump instead. =)

2 years ago
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