I can't speak for the other games, but the first Godfather game is ok. You are a new member of the crime family and work your way up. That means that characters from the movie give you missions, some of which are related to the movie. for example, there's a stealth mission where you go with Tom Hagan to California, you need to sneak into the mansion, kill the horse, sever its head, and put it in the movie producer's bed
It's a fun game. Just don't overpay for it.
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Depends on how much you wanna play a gangsta game.
I played The Godfather way back. It was kind of repetitive at the end.
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not bad. as giftasaurus said, whether that's reasonable depends on you. According to howlongtobeat, it takes 14 hours to beat the main story, 27 if you're a completionist. I went for the main story and extras. As giftasaurus said, it gets repetitive toward the end, so I'd value it on par with a 10 hour game (20 hour complete)
Note: I only played the Wii version. don't know if the PC version is different
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That's a good amount of playtime. That makes the price seem more worth it versus a really quick or dull from the beginning experience. I realize "dull" and "fun" are all relative terms, but it seems like it offers a good amount of content for that price. :)
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Yeah, a studio called Headgate Studios. It was a great studio, and I really enjoyed working with my co-workers. I always joked that I'd quit if they sold to EA instead of just contracting for them, and the very next month after I quit they were acquired by EA and renamed to EA Utah. They thought I'd somehow figured out that they were being acquired before it happened, and called me after the acquisition to let me know that it "wasn't that bad" and to see if I was interested in coming back.
I had a really hard time getting excited working on Godfather because it felt like EA's attempt to make an M rated game by just throwing stuff in there, whether it fit with the period or not. Eventually I started dreading going into work on it every day. I decided it wasn't worth it, and quit.
And I seriously did check the credits later on to make sure my name wasn't in there. Not that I was expecting it to, since they required us to sign something if we wanted our name in the credits for the previous games I'd worked on.
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That's really neat! It's amazing the things you learn about other users here. :) Did you work on any of the PGA or Tiger Woods games? And are there any of "your parts" left in The Godfather? Maybe you never bothered to play it, but I'd be curious if you could look at it and think, "yeah, I made this part." :)
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I did a lot of the controls. It was before the Xbox 360 controller came out, but we had a prototype controller with prototype drivers, and I implemented the prototype xbox 360 controller into the game. I also did a lot of the "black hand" mouse implementation. I don't know how it ended up, so I don't even know if the mouse controls made it into the final game. I know I did some other stuff, too, but I can't recall (it was clear back in 2005). I remember particularly wrestling with how to get the whole black hand experience translated to the mouse. I really liked the 360 controller implementation (I can't take credit for the console implementation, and I copied the controller implementation for PC), because when you strangled someone you could feel their pulse getting weaker, and you rocked the thumbsticks like you were throttling someone. Migrating that to a mouse... yeah, that's quite a dilemma.
I worked on a couple of the Tiger Woods golf games. For the 2002 version, I did a lot of work on getting the facial animations sync'd up with the main animations. I also tried to rescue the event scripts after the employee responsible for that completely scrambled all of the events and then quit. I also worked on the one that released (or went gold) right about the time I quit in 2005. I enjoyed working on the Tiger games.
When it came down to it, working on games I realized that programming is programming, and the game was just the user interface. I had come from a business programming background, and while I really enjoyed working in games, I enjoyed making business applications and systems just as much, and salaries were much higher. So ultimately I decided that for me it made more sense to go back to programming business stuff and leave game programming to the people that really only want to do that. (My brother-in-law, for instance, only wants to work in games. He works for the studio that makes the Infinity Blade mobile games, and loves it. But prior to that he spent almost 20 years working in studios where he was getting laid off after each game was finished.)
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not sure on best gangster game but i love this game despite being an old game gangsters_organized_crime
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Mafia 1 is a great gangster story that tries to be as close to Coppola as you can with an action game that also tries to be a lightweight GTA-esque title (but still maintaining individuality in that aspect, unlike the sequel which is just a reskinned GTA IV).
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By older gangster games do you mean games that were made a while ago or a noire style setting gangster games?
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It's just that all your games seem to be olden style mafia games so I wasn't sure if you ment that or old games because I can deliver on age but not genre.
I was gonna suggest saints row 2, but it did have an annoying sytem where you had to do bonus content to unlock the next mission, and the pc port was abysmal, My fond memories of it could really only happen on console.
Anyway, good luck picking a game, hope you find a great deal.
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I never knew The Darkness had a theme in this area. I've never seen either the first or second game. That makes me interested in checking it out. :)
And I remember Kingpin! My cousin had that when it launched but I never got to play it. That one brings back some serious nostalgia. :D
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Hmm i think there was a old game called mob rule or something it was fun.
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Well i don't want be that guy.But if you can get in any store there is always the other "option".
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Never played any but Scarface.I had fun with it. It's definitely worth checking out if it's not too expensive for you.
Edit: Just saw gameplay of GF1. I played that too and really enjoyed the story missions in it.
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Actually I can't remember. The tutorial was in Cuba, so a lot of The Godfather part II was missing from the game. Suddenly you have no money and your Godfather, good ol' Michael start asking you and your men to gain money. Thats when the sandbox mode starts and you need to "conquer" factorys and such. But the gameplay, the script... I don't know, godfather 1 was better.
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Now I want it on Steam. Don't know where my old copy is. Your fault :P
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Yeah, I'd like to replay them too. Hope I get the games eventually.
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No... The Godfather is a GTA clone, through and through. In fact, it's basically GTA set in the prohibition era.
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Well, you have the main story to play through, apart from which you can acquire the families' businesses and warehouses. The game has a nice story and the combat is simple but fun. You can easily put about 20+ hrs into it.
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I loved mafia 2. So I'd go with part one. I played godfather on PS3 and it was it bit wonky, but it was ps2 port.
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Sleeping Dogs. Because it's the only gangster game in which you can sprint towards an enemy and high-kick him in the face or throw him in a garbage bin as a finishing move. Grand Theft Auto may have jet packs, but nothing beats kung-fu!!!!!
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Oh God no. This game was pretty bad, mediocre at best. It's a poor GTA clone (think GTA: San Andreas but a lot less fun). The main missions where okish, but pretty repetitive, boring. The real problem is the side stuff which is just terrible and completely unbalanced for some of the side mini-games.
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Not to mention that the PC port is absolutely broken, especially the driving...
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For me Saints Row 2 was a good game. If you compare it to GTA San Andreas or GTA IV, the game excels in many ways. The side missions are for the most part fun, sure, some of them are not thoughtful, but almost all of them are fun to play if you get bored. The main missions can be replayed which is a plus, the story and cutscenes had great writing making characters like yourself and Gat feel like badasses and the game had a robust character appearance customization, so you can create either as yourself or some action hero you wanted to be. Also, your A.I. companions can follow you in a vehicle while you drive in a one.
For me, Saints Row 2's gameplay is better than the GTA games I mentioned. The only downside is the PC port. But you can get the mod called "Gentlemen of the Row" which fixes various problems the game had and even makes the performance a bit better.
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I really like Grand Theft Auto IV, so this has caught my attention. Thank you for the detailed description. I honestly don't know anything about the games and just saw the jet packs and crazy super abilities from the later installments and wasn't sure if it'd be my type of game or not. But this makes me think it's definitely worth a try. :)
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Mafia III looks like it has potential, for now i would stick with Godfather 2 and Mafia 2(for "gangsterish" style), i also played Scarface but for these days looks a bit "old" but gold. If you like hand to hand combat also consider Sleeping Dogs it is good.
PS: I have asked the same question my self some time ago and this where the best games i found(for my self) because tastes are tastes...
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I have followed this >VIDEO< tutorial, it worked with some visual bugs here and there, it was the best option i found. The problem is that the game has issues running in multi-core processors, if you use the program called "3D Ripper DX" it should work, i was using Windows 7 at the time.
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I've been looking at getting older gangster games and am wondering what the forum users here recommend? Some of these are quite expensive as they've been removed from Steam so it really only makes sense to buy a physical copy. Even then they carry a hefty price...
I'm considering:
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