Will Get it?
Thank you for thread and chart, BraiNKilleR and have a nice and peaceful weekend! :-)
I was missing 7 games.
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Huh, Postmen of Horizon looks and sounds quite intersting O.o Not sure if I'll grab the bundle of try to trade for it, though.
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Anime shovelware? No thanks. I'd rather have other things than what it's offered here, so I pass.
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Meh, I'm too bored to even bother with a group buy. The only thing I like about this bundle is the trailer music from "Natural - Beyond Nature". Everything else, including the game itself, looks very boring.
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https://www.steamgifts.com/giveaway/YYEEp/gochi-show-for-girls-how-to-learn-japanese-cooking-game
https://www.steamgifts.com/giveaway/ZnJ1V/sweet-fantasy
This was a mediocre bundle for CV value too. :P
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Just so everyone knows, if you had unredeemed keys for Treasure of a Blizzard left, they were all deactivated by the developer a few weeks ago. I alerted IndieGala and they tried to connect her, to no avail. Threads on the game's forum mentioning it also get deleted.
I am now trying to delete my last giveaway for it, although neither the winner or support are responding, so you might as well save the trouble for yourself by not posting them.
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This would explain the "Query account by CD key" mail I received from Steam a few days ago, I am guessing it was the developer of this game hunting active copies in order to delete the non-activated ones.
In other news, because of all those "Anime" game bundles and card idling Steam only recommends games with Nudity to me now
Β―\_(γ)_/Β―
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Did you catch this one?
http://steamcommunity.com/app/508260/discussions/0/1319961868335433073/
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Thanks for the head up.
I redeemed all the games in the bundle. Lucky.
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I know this is an old thread, for ppl who still wants valid Treasure of Blizzard key try to makes several comments regarding those invalid key in the game discussion. He will add you eventually after you annoy him enough and sending you the key.
He delete several thread that I commented but he suddenly added me this morning, and send me the key without commenting anything and goes off.
bit pain in the ass, but hope this help!
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Thanks for the info. I haven't redeemed the key for this game and indeed it is revoked, it didn't work when I tried it today. I created a post in their game discussion. Let's see what will happen. It's really annoying when devs randomly revoke legit keys from bundles and don't even try to provide new ones to the bundle sites... I will also write to IG regardless...
Do they have an email? Maybe it'd be better to contact them through email instead of writing in the steam game discussion?
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here irich5game@gmail.com
Those dev isn't replying any emails tho, mine haven't replied too.
just try to annoy him in discussion thread, he pretty active in steam deleting all those discussion regarding invalid keys as far can I see
I saw someone commenting about invalid key few hrs ago and it's already been deleted.
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Update:
It looks like they deleted my post from the game discussion. They didn't respond to my email and they didn't try to contact me through steam.
I see another guy created a post with the same issue and his previous posts were deleted as well...
This is the response I got from Indie Gala:
We apologize for the inconvenience but the developer doesnβt seem to want to reply to our emails.
Please try and contact the developer yourself too, maybe youβll have more luck than us.
This is his email address: irich5game@gmail.com
Let us know if he replies to you.
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The best way to catch the developer's attention is by mass bombing the store page with negative reviews. Right now its rating is "very positive" with 81% positive reviews (of 53 in total). Check your friends list to see who owns the game (it seems I have 91 friends who own it) and ask them if they could leave a negative review for it. It doesn't have to be terribly bad if they don't want, an "honest" review even stating that they liked the game but that they will leave a negative review because of the Indie Gala problem (explaining what happened) should be enough to sink the game's rating.
Maybe (and only maybe) the developer will react and give a real solution to the problem (or he'll just have to live with those shameful reviews and a game that once was considered "very positive" and now has a bad a reputation).
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Hey, thanks for the suggestion devotee. I have only 20 friends who own the game, I don't want to bother them for the reviews for now.
Do you think reporting the game and dev to steam from the store page with the details of the issue can be helpful?
I kinda understand they can get away with ignoring the individual customers but ignoring Indie Gala which is one of the two biggest legit bundle sites, after selling them thousands of copies and getting away with that... looks like there's a big loophole in the steam system regarding the 3rd party keys...
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Latest and most likely Last Update:
I finally got the key from the developer sent to my email!
I was just checking their game discussion and saw my 2nd thread (3rd post in total) was deleted. Then decided to check my email as well (without any hope). It was there...
In response to my very detailed 1 page long email with all the proofs and screenshots etc it was a one line response and key.
Key Hi, I'm sending you a new key. Thanks.
Well, I actually asked for 2 keys since I bought 2 copies of that bundle from Indiegala, got one key. I highly doubt if he/she actually bothered to read my email. I guess this is good enough considering I was expecting to get banned from their forums with my next post without getting anything in return. I will update IndieGala support with what happened and try to forget about that dev.
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Do you think reporting the game and dev to steam from the store page with the details of the issue can be helpful?
I don't think so. Valve seems to care little to nothing about users' reports. I guess a game/developer has to be massively reported until they do anything.
I'm glad you finally received at least one Steam key for the game :) I'm still waiting for her reply to my email.
EDIT: No trace of your last discussion, she takes good care erasing this problem from the Steam forums.
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my main question would be why someone would wait so long after a bundle to actually redeem their keys,, In all honesty you can't blame the developer for wanting to stop re-sellers and traders for profiting off his game.. I'm a trader of games I already own, so I understand the frustration of a dev de-activating keys on the downlow, but I never get mad or want revenge as it was my own fault for waiting so long before getting rid of the keys..
I think trying to review bomb the game or other negative stuff isn't cool, especially when waiting this long to actually redeem a key, even waiting until January when the Bundle ended in October is kinda lame, since places like G2A, Kingon and others exist with the sole intent to resell games like this one.. That's just my two cents.. Maybe someone can answer why they've waited so long, i'm super curious as to the answer..
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Normally keys NEVER expire. By normally I mean 99%+ of the time. The fact that you are asking such a question on this site (steamgifts/steamtrades) you probably already know the answer.
In addition to the regular gifting/trading, for the personal use part: If you have a backlog and you know that you won't immediately play the game, why should you instantly activate it on your account? Keeping the key gives you more flexibility and more options for gifting, trading.
Why do you need to question people about how they use the product they paid for?
With that logic, you can also say let's remove the game from their library, if someone hasn't played a game in 1 year, most likely they won't ever play it....
I think your main question should be: Why would the developer ignore IndieGala regarding this issue??
Fyi, I don't use the mentioned sites.
If as a dev you don't want to see you game traded online or sold on 3rd party sites like G2a, simply don't put your game in a cheap $1 bundle with 10 other games.... Or maybe if your game is bundled, don't revoke all the legit bundled keys 2-3 months after the bundle ends and don't disrespect people when they ask why the product they paid for doesn't work on your game forums...
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you are right normally they don't expire, but some developers don't want a bunch of keys for their game floating around, keeping the value of their game down.. Getting angry and trying to cause harm to the developer because you're mad a key you held onto for 3 - 4 months isn't cool. Maybe that's just me, but you know..
Most bundle sites only assure you of the key working for a month tops and say you should redeem your keys immediately after buying them.. As for holding onto it for Gifting, Trading,, yes, I understand that, but I also understand why the developer would de-activate those keys,,
I don't care if people keep or trade their keys, I do that to games I already own, but I don't get angry and want to cause harm or backlash because the developer deactivates keys, I understand it was my own fault for holding the key for too long..
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Getting angry and trying to cause harm to the developer because you're mad a key you held onto for 3 - 4 months (gets revoked) isn't cool.
Actually it seems completely justified to me.
Let's be honest: It's not like the game had value in the first place. Poorly made ErogΔ visual novels like that are a dime a dozen.
And just for clarity: I have no horse in this race. I did not buy this Bundle so I wasn't harmed in any way. I still find behaviour like from this "dev" highly unprofessional.
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no you are wrong here. if a developer wants to deactivate the keys after a bundle he should make that thing part of the deal and let bundle site+buyers know that the unused keys will be deactivated in a specific date. Deactivated keys just because they can is a scam,simple like that.
And to answer your question i had unactivated keys back from 10+ months long. I buy more than 20bundles per month and i was busy that period of time,so i didn't have time to activate+organize my keys. Almost no one is gonna buy these indiegala games btw on 3rd party sites.
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It's not a scam, could the developer have been more forth coming about deactivating the keys sure,, Did they have any obligation no they certainly don't..
you're assured of the keys working for 60 days after the bundle ends as per Indiegala's TOS agreement..
IMPORTANT NOTE: Every customer that purchases a digital product on our store which requires activation on a third party platform (e.g. Steam activation keys), is required to activate the purchased activation codes within 60 days from the purchase. If 60 days have passed since the purchase of the activation codes and the customer has difficulties in activating the codes, we cannot guarantee replacement of the codes or any other solution.
So after 60 days you're SOL when it comes to keys. I'm only trying to say, maybe don't wait months to redeem your keys, especially when this isn't the first time, nor will it be the last time developers deactivate keys.. It's happened like 20+ times if not more since bundle sites have come into existence..
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well i understand what you are saying but i think you misunderstood me. i am not blaming indiegala here at all. it's a small bundle site anyway. When you receive an email from IG it says
"PLEASE ACTIVATE YOUR KEYS AS SOON AS POSSIBLE.
Your keys and your account will NEVER expire. You can activate your keys
even after a year has passed.
Most of the unsold keys are sent back to the vendor 60 days after the
bundle ends, so replacing keys after this period may be difficult."
.
That's why there is that thing on their TOS,because they don't have replacement keys most of the times. The developers have contract with IG.they have obligations of not revoking keys. It's part of what we buy and what IG pays the developers.But IG is a small business and we are talking here about some revoked keys that not even worth 100$. They are not gonna sue somebody or w/e if he is retarted. If a developer who sold at humblebundle 500k keys and after 2 months deactivated all unused keys and ignore them on emails propably they would sue his ass. There is a reason that thing happened only on small bundle sites,they know they will not have legal issues.
For the record i think it's the only developer all these years that deactivated unused keys and refused to send replacements to IG/buyers. In every other case i managed to get a replacement key,this time developer just ignore everybody. Obviously after this frustration, these days i activate evey key i have almost imediately.There is one more reason too and the name is DMCA.
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many developers have deactivated keys, including keys which were already redeemed by people for their own personal accounts..
the developer of Axyos is one I can think of right off the top of my head,, namely because I lost 4 keys when he did that.. I know quite a few others have had the same thing happen, although which games I can't remember..
Days under custody was another one..
I'm sure if I dug around I could find more..
Another shady tactic devs employed was fishing for greenlight votes with promises of keys to be delivered, quite a few of those promises were broken as well..
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" Did they have any obligation no they certainly don't.."
I responded here because what I've got to say is important enough to not be nuzzled up as a reply and because it isn't really fitting the typical (comment - > response -> comment -> response) format of the community, and mostly uses your comment as a springboard for more of an effort post essay
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Did you actually get a working key for Treasure of a blizzard?
I'm asking because the keys sent me from developer in chat don't work (all duplicate).
He said all the other people didn't have problems, so.... maybe you didn't activate it yet?
Let me know please, thanks.
EDIT: nevermind, the 4th key he sent me worked.
But the first three were duplicate, so... check your keys.
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The developer does not respond to emails. All questions on the discussion page (steamcommunity) of the game are erased.
I found some information about the developer "Treasure of a blizzard":
https://lemmasoft.renai.us/forums/memberlist.php?mode=viewprofile&u=30253
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She does seem to reply, but selectively. She replied to Shindo (my guess is that he was very persistent), but she might not reply to you. Who knows.
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If you're curious, back in December I asked the developer why he (she?) did that...
Basically he accused IG of selling keys to other sites.
I don't know, it may be possible; but the strange fact is that the first 3 replacement keys he gave me, were already used.
And they should have been new, clean keys.
So maybe his account got hacked or something like that, because something was definitely wrong.
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That doesn't make any sense tbh... Why would IG even try to sell those keys which would make only a few cents profit for each copy? Would they still be in business if they did such shady business with the keys developers provided them for the bundles?
Let's say this is the truth. Then why is she/he hiding this from the people? She can easily make a sticky thread explaining the situation and offer a possible solution for the issue in the steam game discussion.
Ignoring IG, ignoring people who bought his game via IG bundle and deleting all the discussions, refusing to respond emails or forum threads, doesn't seem like the logical thing to do in such a situation...
Forgive me if I'm being unfair, but I trust IG more than some random developer's random private conversation especially after I experienced and saw how he treats people.
On the other hand I didn't have any bad experience with IG before, their support seems to be helpful and they always tried to solve the problems whenever I emailed them... Not to mention, they've been one of the top 3 bundle sites for years.
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Yes, they do. Reasonably, legally, contractually, morally, Yes they fucking do.
You're citing something that's specifically about Indiegala trying to protect themselves against the very scumbag devs who want to have it both ways by being paid for bundles and receiving exposure but still demand to control the market at the same time. Its stupid, it's hypocritical, and almost certainly fucking illegal if a court were ever tasked with ruling on one of these situations that's (at the very least) an obvious analogue to unjust enrichment with proceedings backed by centuries of common law.
Each email also states that keys will still work over a year later and do not expire. That TOS term is literally just them saying they cannot ensure a replacement if something happens. And EVEN IF that TOS part did say what you think it does, you should also realize that TOS clauses are fucking bullshit flung on a wall to see what sticks, not legal standards. They're such unilateral one-sided contractual agreements that its a fucking crapshoot as to what a court will or will not enforce as reasonable and binding.
Receiving payment by seemingly fulfilling the contract, only to render the products invalid after six months is IN NO WAY something reasonable or worth defending. And it TOTALLY renders the consideration element from their side of the contract as non-existent to anyone with a key that was ruled invalid. It's not contractual, it's pretty damn likely not even legal.. It's obvious abuse, and no one in the world would accept that from a chair manufacturer or any other traditional good. It's not their right to break it, whether you use the chair or not.
These developers are abusing protocols for genuine cases of theft in order to assert market control. They exploit the technological controls that exist here because it benefits them and simply because they can. You don't get to be the good guy after being paid to open up a market to arbitrage and then whining that market.is somehow not an absolute monopoly anymore. Its ridiculous, and it's not even without compensation. The total exposure is itself limited to what you have already received payment for.
Its just fucking arbitrage. They can fuck off with their absurd after the fact justifications about grey market and 3rd party sellers. The chair manufacturer deals with that too alongside literally every traditional good, there's nothing special about game developers to give them this absurd power other than the technological ability to exercise this power. The right of resale is itself a protected legal right in many countries meaning even any TOS terms which prohibits resale is itself invalid and likely to be found in violation of the law. And LAW > TOS any day of the week, it's just prohibitive and expensive to ever enforce on this scale so scammer "oh poor me" indie devs get away with fucking over the even smaller and weaker consumer.
It's not tolerated in any other industry and only exists because of unreasonable technological controls placed on the products long after the point of original sale to the detriment of the consumer. Instead of being beholden to the same common law, legal statues, and uniform commercial code that applies to everyone equally and which stands in defense of both buyers and sellers alike.... you'd end up having to sign one of those 50 page contractual agreements every time you want to buy a hotdog from a vendor too if it were as feasible.. If this sort of thing were acceptable the same sort of justification exists for a DVD breaking itself six months after being sold if you've not yet watched it. Hell, Apple already tried something along these lines with cellphones recently rendering them less functional in an attempt to coerce users to upgrade.
Don't just lie down and eat shit with a big stupid grin on your face. You paid for something. It's not taken by any cause of right or law, only because they can while you can do nothing. Don't try to rationalize that sort of abuse.
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as I said they don't have an obligation to provide new keys, in any way shape or form.. Legally you're wrong, the developer/publisher can revoke any keys they want, they can revoke keys you've already bought and paid for, because you don't own the games, you're buying a license which can be revoked at any time, for any reason..
PC games have already been through the courts and it's been ruled upon, in the US anyway,, if you live in a place with better consumer protections you'd had a much better chance..
Whether or not what the developer did was scummy, you can't argue the law, when the law rules in their favor. If you want to try, knock yourself out,, but ultimately the cost to try and fight for a .30 cent key isn't really worth it in the grand scheme of things..
Maybe i'm tired but ultimately you can sum up your whole post with it's already been ruled on in regards to video games and the developers/publishers have the right to revoke your key for any reason, at any time, no matter how you acquired the key because you don't own the game, it's a license that you own for a service....
You can get angry about it on the forums as much as you want, but it's been done in the past and will continue to happen in the future. gamers won't do anything. If you want to try, i'll certainly be one of the first to sign my name on the dotted line about getting shafted out of keys.. Although I doubt you'll find any lawyer worth his salt to take on the case, and even then you'll need lots of cash to fight it.. At the end,, even if you win, you'll get awarded back your .33 cent key.. whoo hoo..
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And here is a counter-example how a non-scumbag developer handles a situation like this without tarnishing their reputation for all eternity.
Interestingly enough the reason for the revoke seems to be the same.
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I haven't seen a reason listed for why the game being talked about in this topic was revoked, I was assuming it was because the developer wanted to limited selling on greyware sites.. I also got that idea because someone else said when they contacted the developer and showed proof of having 2 revoked keys the dev only sent 1 key back..
it's one thing to not buy future games from that dev, and it's another to actually go review bomb the game..
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I haven't seen a reason listed for why the game being talked about in this topic was revoked.
She claims that IndieGala sold keys on grey market sites. Which to be frank seems entirely possible with IndieGala considering what several people (Sooth being the most vocal of them) have told me about IndieGala but as Gianan pointed out there are also things that suggest she just got hacked and the keys compromised.
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A developer maybe have a right to revoke a key for any reason he wants, but he has a contract with the site that bought his keys. You are saying that a developer can sell 500k keys on humblestore and then whenever he wants can revoke these keys and it's legal. Sorry but this isn't true. There are contracts between the stores and the developers for their own protection.
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I couldn't care less in all honesty, all I gave was my opinion about people trying to review bomb the game over some extra keys they wanted to trade or sell.. I just said that was wrong.
Also nobody knows what is in the contract between the dev and Indie gala.. It's almost never an issue anyway as most developers don't sweat over the keys winding up on G2A and what nots..
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Jesus dude. My argument clearly detailed that this bullshit only goes unchallenged specifically because it's prohibitive and expensive to do so, yet you've erroneously applied the same as part of some rationalization how stamping "FOR ANY REASON" on anything and everything must be totally legit. You're explicitly utilizing the methods which makes the abuse feasible as the same rationale for what makes it justifiable. It's not even the pretense of righteousness or fair anymore. Your argument is just "well they can!" now.
Sill---that's progress. At least we're not playing in fantasy land about how this is morally justifiable for the developers anymore rather than just a power-play to regain control of a marketshare they opened up themselves. And, of course, everyone in the real world doesn't even have a choice about opening up themselves to self competition from arbitrage.. But hey, that's sort of a major theme here anyway: attempting to get around fundamental fair business practices by exploiting technology and terminology to cast otherwise ordinary arrangements as something super special and unique from the years of applicable law,meant to guide these matters with respect to the best interest of society as a whole.
I've explicitly made it clear that what TOS agreements assert as their right to do is actually very, very, very different from what actually is reasonably, morally, or legally right or true. You say "PC games have already been though the courts" (???), but I don' t think you've got any idea what you're talking about. As far as I can tell, you're casting some blanket argument that seemingly presumes whatever other cases exist involving gaming must have some bearing on this practice instead of revolving around any of the million other complex matters of dispute which exist.
I'd love for you to cite a case covering this sort of post-contract random product invalidation that you say has been ruled on before. I'm super fascinated to see how the judge would rationalize the random destruction of the one thing transferred (and never activated) as still somehow fulfilling the necessary legal elements of a contract. I mean, because without the valid code for the redemption of a valid product, it seemingly fails the fundamental feature of a contractual arrangement: consideration. And that sure isn't something a TOS agreement can overrule. Contracts (even REAL contracts, not TOS agreements) have been struck down time and time again whenever the terms violate existing legal standards. It's hard to imagine any ruling thats cool going "ah you know what? fuck that consideration part, it's not a biggie after all"
Hell, I'd even love to see a case bearing on the invalidation of a code to ACTIVATE a license, which at least to me clearly seems distinguishable from a licence and would obviously be the asset purchased/transferred in this case rather than the licence itself. It seems fairly likely that some case law has to exist covering this by now (or at least had to address it in resolving another matter), though I don't know of any. Probably a lot more hopeful place to start looking. Personally, it starts being hard to imagine a string of letters as the licenced element itself, and I'm not sure how well this nonsense about invalidating a licence at any point is going to work for a licence that hasn't been entered into yet in the first place.
Anyway, ultimately your whole argument here of "but the TOS says!" isn't self-justifying like you think, and it's insanity to think "oh computer games must be in some law stuff, ergo: if they say so, it be fact-o!". Aside from being morally dubious and unreasonable, it's also bullshit to pretend that this sort of behavior is legally or contractually acceptable either when it seems far more likely to be the opposite. You're imaging some blanket precedent must exist here when the very idea I've presented you is that these horseshit unilateral "just cuz" arrangements are themselves only viewed as acceptable solely because they are not cost effective or reasonable to be pursued by the affected parties for a legitimate legal ruling in the first place. The existence of other cases involving gaming doesn't inherently even imply any sort of automatically validation of every other existing arrangement, particularly some situation like this here that flies in the face of countless traditional common law decisions based on fairness and reason with regard to the long-term public interest as a whole.
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you're caring too much about this issue, I couldn't care less.
I simply gave my opinion mixed with the little bit of information when I took my law classes as part of my business management degree, combined with a little real world knowledge I picked up from buying bundles the last 5 years.
Ultimately nothing will be done either way so it's a moot point getting all heated and cursing about something that I honestly don't care about..
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Ultimately nothing will be done either way
They'll most likely not sue or get the games they legitimately purchased but at least they're gonna reviewbomb the shit out of her games and hopefully negatively impact her future livelihood.
Somebody fucks with me. I fucks with them.
Unknown Hip-Hop artist
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The Treasure of a Blizzard scammer's new game released and I managed to write the first review ---which has been LULtastic and already way more effective than I ever expected---though to be honest, he/she did a damn good job of censoring the traces of their bundle scamming, so it seems evidence might actually not be so easily available as I thought or it was awhile back. Obviously everything on Steam got purged by them (and has been for some time) , though it looks like any other places mentioning it got buried pretty far in google by lack of interest. I also remembered there being a SIdAlpha video too, though I can't seem to find that either (maybe it was from another anime game bundle scammer).
It doesn't matter if you read the thing or like it, but would those of you who were robbed of your keys please respond just confirm that it did indeed happen so the people who are on the fence (the actual ones, not the private low level bots that's mostly just Flaming Firefly again)..
Thanks!
Aside from that, I'd love to be a fly on the wall at their place right now. I'm sure they thought the whole thing would never come up again. It is fucking hilarious to me.
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I'm sympathetic to your struggles with this company, but you really could have edited down the first 2/3 of the review quite a bit. You took far too long to get around to actually telling readers what Flaming Firefly did that was deserving of hate.
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For sure. Just had to get thing out there and soon for maximium effect. Its usually easier for me to lean stream of consciousness and spit out everything I need to say and every point to drive home. So, I definitely tend to ramble on a lot, and always have to edit stuff down later.
Mostly though, there is a lot of struggle involved with starting it too since I'm on Valve's playing field and I know the dev will be flagging the review in hope that Valve will delete it or use their "enhanced review blah blah" to basically shadowban it or whatever the thing does. I was really concerned that if I didn't fully justify how all the other information applied to the relevant game then they'd just axe the thing, so I didn't want to give any excuses.
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Thanks for writing that review. I left a comment there with a bit of more info, confirming everything you said.
PS: Next stop, our good ol' friend Vadim Starygin ( Ν‘Β° ΝΚ Ν‘Β°)
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Hey, could you please make a note that the unused keys for Treasure of a Blizzard have been revoked by the dev?
SG comment about this: https://www.steamgifts.com/go/comment/DvV1oY0
Thanks!
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π The Anime Treasure Bundle π
2 tiers, 11 Games
29 September to 20 October 2017 π
*Update 4/19 unused keys for Treasure of a Blizzard have been revoked by the dev more info here
Tier 1 $1.00
Tier 2 $4.99 before price increases in about 27hrs β³
Retail:
CV:
Chart created with Lex's SG Chart Maker
Are you interested in knowing other ongoing bundles? Feel free to check out the new master thread!
Wondering what games you already own from this bundle? There's an extension/UserScript for that! It's called the RaChartβ’ Enhancer!
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