I got 'Developer' status and I started a 100 keys giveaway for my game Freebie. Will my account level the same way as other accounts? What are the rules for leveling Developer account?

8 years ago

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8 years ago
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Thanks! :)

8 years ago
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yes.
but if you are a developer here to promote your games, why do you need to win from users? ¯\_(ツ)_/¯

8 years ago
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8 years ago
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the group is almost ready, we could hit lv20 in 2 months!

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8 years ago
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I do like your attention to detail.

8 years ago
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8 years ago
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Perfect! "One leech in this group" :D

8 years ago
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You had to wait until konrad got ban for this? T.T

8 years ago
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he is more useful to the community now that he's banned :3

8 years ago
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I lol of with him more than with 9gag, sadly

8 years ago
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<3 where is mine?

8 years ago
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you just want profitz -.-

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8 years ago
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can i also join?
i want a new avatar ;)

8 years ago
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exploits galore \o/

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8 years ago
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awesome!
thank you MuIIins!

8 years ago
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Needs Moar Beard.

8 years ago
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8 years ago
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Because they also win from me :) We are in this together. Game is named Freebie. Guess why I made it :p

8 years ago
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8 years ago
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so you get media attention for the game, and at the same time get free games from "customers"... :|

ah ok, so if you aren't the dev/publisher, you are just using free keys to farm cv here. nice.

8 years ago
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Well, If someone is giving away Fallout 4 for level 10, I want to get it :)

8 years ago
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So a 100 keys of a game worth $0.59 currently on Sale ($1 full price)? Can someone calculate my exp and lvl?

8 years ago
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http://www.sgtools.info/real-cv

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8 years ago
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thanks chain xD

8 years ago
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I think this is the first time I see a developer creating giveaways in order to farm CV...

8 years ago
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Has he actually made a game to farm CV is what I want to know...

8 years ago
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He made the game he is currently giving away

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I think it's somewhat common, both developers and people bugging devs for keys for promoting their games and racking on all those free sweet CV levels.

8 years ago
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This is just...wow...

8 years ago
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You'll get like.. 4 dollars? Something like that.

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8 years ago
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Guys, maybe you should check out who the dev/publisher of the game is :p

EDIT: I don't think about me, I think about the actual name listed.

8 years ago*
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I already know about that. What is your point?

8 years ago
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Free Games Info is listed as publisher. It's my giveaway group so... Now you know why I made it.

8 years ago
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I'm not sure what you're getting at. That you developed a game to farm CV? That's what I said earlier. :P

8 years ago
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I developed the game to give it away sometimes. Will be more in the future. The point is, I'm a giveaway participant for more than few years. I don't want to stop just because I made a game. And ofc I'll use it to get some CV by also promoting it. :)

8 years ago
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Soooo you are farming CV with your game. That's nice.

8 years ago
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It's just a side effect of promoting a game here. I have no control over it. :)

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What I'm referring to is the fact that you are asking about if you'll get any CV, and even asking us to calculate the CV you'll "earn" by creating the giveaways... It's almost like you care more about boosting your CV than to actually giveaway to promote or for the heck of giving away your game.

Of course, I have no say in this, and it's really none of my business. I just wanted to know your motive, and since I now have what I want, I won't disturb you any further. Happy farming.

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8 years ago
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Well, yes. I asked it because I was curious, why not. Why not, if I'm able to get something for free as a side effect of doing something, why not grabbing it and using it to get something I want. I wasn't active on steamgifts much, and I never won anything here. But know as I researched site a bit, I found out about contributor level, so I was curious on how it work and how much I will get and If I will get anything at all (because I thought rules are different for devs.

8 years ago
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cant you decide by your own, how much money you want for the game?
why dont you take 1 million $ each copy. you will be instant level 10.

8 years ago
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I don't even know how this $ works here. Someone told me I'll get $4 for my current giveaway. I don't know what that means. I wanted to know about levels. I have 2.74 contributor level. I wanted to know how much this will increase. :/

8 years ago
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i think it will be around 7 $.
after your fifth copy, every new copy get 10% less cv then the one before. and cause the price is low, you wont get much cv^^

8 years ago
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I don't understand this $ thing. How many 'contributor level' is this. Currently I'm at 2.74.

8 years ago
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I was thinking of this situation too, If any of my games get released on steam.
I guess it's something to consider before making giveaways, as making another account for dev purposes is against the rules.

8 years ago
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Not if you get permission from staff

8 years ago
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Shoulda made the price 100$ for farming

8 years ago
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It's not for farming. It's for giving away. Not just on steamgifts, but If am able to give it here also, then why not some CV :/ I don't see anything wrong. At some point, all active users will have my game anyway, so why not getting something in return.

8 years ago
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pls no.... i dont want to get your game :(

8 years ago
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Then don't. By all active users, I mean all active users that join my giveaways.

8 years ago
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So are you planning to give your game till you get to level 10?

8 years ago
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Well, I plan to give it outside SteamGifts. Not sure if I'll give here anymore. Or at least more than few times. :/ Looks like user don't want me to get level this way, and I want to level account.

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I was just curious because you are saying eventually every active users will have your game and that's a lot of people...
If you keep giving your game eventually you won't earned any CV from it anymore. Not sure how much times you have to give it before that happens though. I do agree though that if you plan on entering others GAs and leveling up you should give other games and not just yours, that makes it more fair for everybody, but that is just my opinion:)

8 years ago
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Well, some will get it on here, some on gleam. Eventually lot of people will have it.

8 years ago
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After 40 copies or so, the CV drops so low that it is calculated as zero. You cannot get to level 10 with one game, even if it is a 100-point game.

8 years ago
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After only 40 copies, wow I would have tought it would take a lot more copies than that to get to zero value. I guess you're not getting anymore CV for some of you're HOG GAs:)

8 years ago
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I don't get CV for the vast majority of them.
CV drop is 0.9^<number of copies combined - 5>, which means that by the tenth copy, you get 60% of the CV (this is why it is still relatively profitable to buy the ten-packs on OtakuMaker or two happy hour packs on IndieGala, as the price/CV drop usually starts at the 7th copy for those sites), by the 25th, you get 12%, by the 40th, 2.5%, by the 100th, you get 0.004%.

8 years ago*
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Wow. Literally the definition of sellout.

8 years ago
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I feel like I did something wrong :(

8 years ago
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Not really, just it seems that you made a game solely for CV farming ;_;

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Yes, you have a point, but still, as I'm not sure how this all work (I wasn't active on the website too much before the release of Freebie) I just asked. If there is a game I like and it's not cheap, I will enter the giveaway. It would maybe be better if there are rules that devs don't get CV if they give their game (not sure if Steam Api can check if the game is created by the giver) but as I can't create, by the rules, another account to give away other games and get CV there, I will, from time to time, enter with this one some giveaways I'm interested in.

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8 years ago*
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Oh, don't worry, I plan on giving away other games. I was just curious to know how this work, and do devs get CV. Are rules the same for Devs and for users. If this is true, then It looks like I will reach to level 3, but not far than this.

8 years ago
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i dont know if your logic is correct i mean yes, keys are free for him but because he worked to make a game

i am not excusing the OP in any way i was just commenting on a single thing

8 years ago
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The "I've got a few dozen keys from a dev to give away" guys are way worse tbh because they deal with different games, hence get proper CV, pushing it to level 9-10 while barely doing proper, non-"developer", non-ratiogroup giveaways. But hey, generosity!

8 years ago
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I don't like making negative comments, but wow how does something like that even get greenlit? It does seem like you only made it to farm cv/make a cheap profit tbh.

8 years ago
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Question why it have 'positive reviews', read them, and look at discussions of the game. Then you'll know why it got greenlit.

8 years ago
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I actually did read them, but you could have given away free keys for positive reviews or used boosting groups or whatever. I don't like being mean so I'll give you the benefit of the doubt.

8 years ago
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Well, you are right. I could be one of that "keys for reviews" dev easily. I didn't do it I did gave some keys, never asked for reviews, but few reviews are from those people. But not many. Most reviews are from people that bought it. I'm even surprised I got those positive feedback.

8 years ago
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It looks like s simple Pong clone. Have seen more broken shit sold on phones or even Steam, to be honest. At least this one looks simple enough to entertain someone for 20 minutes, which is more than hundreds of greenlit games could say.

8 years ago
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That's exactly what I was thinking. I don't know much about programming but it can't have taking very long to make. That's the problem though, too many people trying to make a quick cash grab. I guess everyone knows the Greenlight system is broken and Valve doesn't care as long as they ge more money out of it then they have to spend on it. But the OP seems like nice guy and maybe he did try to make a decent game ¯_(ツ)_/¯

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After I've seen all the crap that goes through steam greenlight these days (shovelware, assetflips) I am fairly confident that the game I'm working on should be greenlit easely (Because I actually put lots of work and time into it).

8 years ago
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If you're genuinely trying to bring out a good game I wish you the best of luck. What kind of game are you making?

8 years ago
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A hack 'n slash game with gameplay inspired by Hammerwatch,. But not a direct copy of Hammerwatch ofcourse, that would be bonkers. ;)

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8 years ago
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you are rich, stop entering giveaways and go buy your own games.
let us poor peasants leech in peace :3

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i didn't teach you that :O

learn it properly this time >:3 *slap*

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if i have no hands, i will raise my feet against you :3

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Personally, I don't think that people with the "Developer" tag should be allowed to enter giveaways. They got their keys that they earned CV with for free and then profited by being able to enter high level giveaways because they gave away multiple copies of a shitty game. Is this fair to the rest of us? I think not.

8 years ago
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I think that people with Developer tag should not get CV with their own game or at least be able to have another, non dev account to give away other games. But banning people from entering giveaways just because they also want to use this site to promote their games is wrong. We, devs are not rich as you guys think. We have rights to participate in public giveaways.

8 years ago
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That sounds a bit unfair. I'd go for a better approach - developers shouldn't get CV from their large giveaways.

8 years ago
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yes, it sounds unfair, but as he get much less cv for giving away so many copys, he wont get much cv^^

8 years ago
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Yes, It's that rule is for.

8 years ago
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or my game at all (for example, if I give 5 copies of my game, it's not large giveaway, but it is my game that I have unlimited keys for)

8 years ago
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That way would work too. Either that or allow Developers to have a second account for entering and restrict the Developer account to giveaways only.
I do wonder what happened here though - https://www.steamgifts.com/user/AstralProjection Why is this person only level 3 after giving away 25,000 copies of what back then was a $5 game?

8 years ago
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I would accept having a 2nd account and my promotional giveaways moved to there.

Any mod up to the task?

8 years ago
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Doesn't it drop down to 15% after the 5th giveaway for the same game? Even with that much of a drop one would think (I haven't actually done the math) that he should be higher than level 3 with 23,794 winners. 15% would be about 75 cents per copy. There must be more cuts at higher giveaway quantities that I don't know about because sgtools says the account's real CV is $70 and I have no idea how it came up with that number.

8 years ago
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Eventually after the hundreth copies it doesn't give any CV anymore, I think it goes does every several copies you gives. I would assume the only way to get to level 10 from massive GAs is to give differents games every time otherwise you end up making no CV eventually...

8 years ago
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I guess I won't be making a 250 copy giveaway for CS:GO then. Not that I was planning on doing so but I surely won't now if I'm not going to get ANY credit for the majority of them.

8 years ago
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I'm don't know how many copies you would have to give to get no CV at all, but I think it probably would have to be a couples hundred for sure.

8 years ago
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Also if you don't keep giving, I'm pretty sure your level will go down and is 25 000 keys GA was 3 years ago...

8 years ago
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No, that's not it. There are people who used to do a lot of giveaways here that aren't around anymore and their levels haven't dropped due to inactivity.

8 years ago
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I was sure you dropped down a little over time, well good to know I was wrong.

8 years ago
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You only drop due store retail price dropping. A developer would have full control to prevent that from happening.

8 years ago
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you're limited to 14x a game's CV if you give out too many copies. the 5 first copies give out full CV but copies afterwards give out 0.9^(copies given-5)x CV

8 years ago*
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Gira, many are mistaking your cause with my case for example. Reviewer that asks codes for review, and often receive more. And once in a while request more to giveaway to the group. And even at some point we are contacted with giveaway opportunities without we even asking.

So we get a lot of "free" CV for having provided some kind of service to developers, either a review (never reviewed positively for keys, but I do not review negative for a sum of reasons), and the promotion (I always let them know they could easily do themselves).. And they think we (not you) shouldn't enter other giveaways because we could easily get any game we want.

But they don't understand that publishers and devs don't hand out copies like that after the launch of the game. They only do in special occasions, like launch, pre-bundle, promote other upcoming game, etc.

That is why there is so many groups focused on newly released games.

The fact that it boosts and it allows us to enter giveaways we were "not supposed to" is indeed a problem and I can't see how it can be fixed. The problem in my view is not groups that offers services, its those people that claim anything and approach devs since the game appears in upcoming games.

8 years ago
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Gira clarifies above that they are the actual developer/publisher of the game, which leaves your post without any relevancy to the matter. :)

8 years ago
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Pretty sure that after 5 copies of the game, each subsequent giveaway will get you less and less CV.

8 years ago
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So, we actually have some restrictions. Looks like all those hating comments "You made a game to get CV" are actually from uninformed users.

8 years ago
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Hardly. You'd still have made a game and exploited the fact that it's cost-free for you to give away.
Imagine if a novelist gave 1000 digital copies away, but expected everyone to send a book back in exchange- it's a bit unusual.

That's the real point of concern; though certainly the reaction here was overly hostile, especially given that you were still feeling your way around- but as soon as you start shutting out the user base with comments like the one above, you're only going to vindicate that mindset.

If your game is good, and people legitimately want it, I don't think too many people would complain over you getting CV for it- in that sense, it's roundabout payment for you making the game. There's a balance to it. some may disagree, but they can blacklist you, so there's no reason for concern.

Flip side, if the game isn't firmly good, and you're getting both the profits from trading cards and CV? Then yeah, like it or not, you're an exploiter [of both steam and sg, getting profits for giving near-literally nothing on both sites], and perhaps worse.

While I don't defend the rush toward hostility, you are still the one obligated to affirm you're offering a quality product with above-board considerations. That's not even so much a part of sg's community, as it is every developer's need to present their product- and themselves- in a positive manner.

You can of course choose not to do so, but.. well, taking losses for the sake of good will is part of the game. If you willingly antagonize your customer base, then regardless of who is in the wrong, that's an outcome you'll have to deal with.

so no- you're not restricted from posting gibs for CV. But if you want that to be viewed in a positive manner, you do need to make effort to encourage that viewpoint.

8 years ago
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It is subjective if my game is good or not. I started this discussion because I wanted to know if I will get anything form this. It's not my first time using SG or creating giveaways here. It's just first time doing 50+ giveaway with the tag of developer. As I want to continue using SG for personal use, not just to promote my game, I wanted to know if there is any rules about Developer tag. I'm just pissed of that people made all those hate comments, without pointing out about those restrictions. I wasn't aware about them also, as I didn't gave away much copies of games before (look on my profile) but If they are not aware too, they shouldn't post all this "You made a game to get CV" comments. I didn't made a game for this. I made the game to promote one of my groups, and as you can see, I don't promote that group with the giveaway here. I promote the game itself. As I was also curious how it will turn out into levels and would I get some levels anyway. Just wanted to be informed. If they answered "NO" then my next question would be if I will get some CV by making giveaways for other games. If the answer is "NO" again, I would probably contact support to remove Developer tag, because I want to get CV form other giveaways.

8 years ago
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Hardly. You'd still have made a game and exploited the fact that it's cost-free for you to give away.

I would argue that someone who created a game has spent a lot more on that than anyone who posts others' games, regardless of how much was paid for them (which tends to be little). So to me this argument is a fallacy. If someone is willing to contribute a game they spent their time on, they deserve at least as much CV as someone who farmed cards to buy a game.

8 years ago
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It was that hard to make it past the first line of what I wrote, huh? :/

8 years ago
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I think I dropped off after that silly novelist comparison. :)

Now that I've read some more, I think that the real problem is the one that plagues SG in general: the feeling that CV is of worth, the obsession about how much people give and receive.

CV rewards people in a small way for posting giveaways, as a way to encourage giving. That's a problematic concept, but that's what it is. To start arguing that people who post giveaways shouldn't get CV due to this or that is pointless. How does the worthiness of the game matter, or how well it sold? Should a gifter with a lot of money be prevented from getting CV? If so, then just make level 10's unable to enter giveaways. (And, BTW, I'm certainly for that.)

8 years ago*
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I am not really a developer they just added that to my account so that I could giveaway more than 100 games per day. Which I do all the time and I am just a regular person!!

8 years ago
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I didn't know regular users had a daily limit, is there a daily limit for dev too or it's unlimited?

8 years ago
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It's 300 per 24 hrs, according to cg's changelog. It used to be 100/24 hr. Devs don't have this restriction.

8 years ago
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Everyone has that restriction, devs just have unlimited giveaway slots

8 years ago
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November 26, 2015
•Updated the daily giveaway limit from 100 to 300 individual giveaways per user.

Oh so number of copies and number of unique giveaways are different? I didn't realize there was that distinction.

8 years ago
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Yes, everyone can make up to 300 giveaways within 24h, regardless of number of copies. But a dev could make 300 giveaways of 100.000 copies each for example, I doubt any regular users has enough slots to do this.

8 years ago
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That will be quite many Fortixes.

8 years ago
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If there is a will, there is a way.
Now I just need to either rob a bank, become a drug dealer, or sell my butt :/

8 years ago
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Guys, calm down. He said that he will also give his game on Gleam. If that happen, the game can no longer be given away here. So obviously he can't level up any further.

8 years ago
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Yes, it will disappear from here. There would be no point in promoting it here anymore anyway :/ I think few 100 keys giveaways are enough for people that are interested in game, to see it.

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8 years ago
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I'll wait for current giveaway to end and then post how much CV I got. Then this thread will be closed. I got more answers than I wanted :v

8 years ago
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For anyone still asking, $13.86. actually closer to $13.859763337936(ignoring floating point errors), but that's a technicality.
Lua code performing calculation(if you want you can run it here):

sum=0
for n=1,100 do sum=sum+(0.9^n) end --105 copies, not 100
print((5+sum)*0.99)

You could do this by integrating as well but i'm too lazy for that.

EDIT: it's still possible to milk out about.... 0.0236 cents out of this by giving away an absurd number of copies.

8 years ago*
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Okay, I was 2.74 contributor level, now I'm 3.06. That's it. Not too much.

8 years ago
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Closed 8 years ago by Gira.