Who said they would?
He stated that GFWL will be dead before release which is simply untrue based on the release date of the game and when Microsoft stated they'd discontinue the service.
Capcom has actually stated that they are removing GFWL from all their games which I just posted before.
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I got what you said but it was like dead man's hand. Dead but still living somehow.
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Wow .. is that a serious question ? Did you even think about it..
Namco would be f**kin dumb to even consider using GFWL when less than 6 months later the service is to shut down. Not one game came out using GFWL since the announcment that it would be gone this summer.
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Racoon City, what a nice name lol, approved by raccoon
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Rather than making up information like some other people have chosen to do, I'll just quote something and post a link.
"Hello,
Thanks for contacting Capcom!
As GFWL will be closing down, the client will be removed from games and you will still be able to play your games.
Unfortunately we do not have any details yet of how this will be done and when.
Regards,
Carlos G.
Capcom Technical Support"
http://www.destructoid.com/capcom-to-remove-games-for-windows-live-from-pc-titles-263817.phtml
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That's 4 months between. Maybe it wasn't decided yet? I'm pretty sure that there are different people managing different parts of Microsoft. I guess someone didn't get the memo.
However, Dark Souls 2 is not developed by Microsoft, nor do they use Microsoft as a publisher. The first Dark Souls did not use Microsoft as a publisher either, but the game was released with GFWL DRM.. In August 2011. I fail to understand what Ms. Explosion Man has to do with this. It was released on Xbox Live Arcade about 2 years prior to the PC release, with Microsoft as publisher (both times). So I can't really understand your reasoning.
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Assuming the decision to close GFWL was made before the release it was an example of a bad decision to use the DRM. Anyone who cared about the game and it's longevity would opt to use something other than GFWL, but I guess the fact Microsoft published it probably left them without a choice thinking of other games from the publisher.
I guess it was rather pointless after all.
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No new game includes support for GFWL. It's already being phased out, and summer is when it's going to be completely discontinued. That means devs have until the summer to patch it out, or have their multiplayer games stop working.
So no, I don't expect it to use GFWL.
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Nope, I asked them and they said that it will only have GFWL for you, everyone else does not have it :)
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Shit i just noticed that OP is talking about DS2. I thought this was a topic about possible removal of GFWL from first Dark Souls.
i'm an idiot omg
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I didn't know this, though, so thanks for sharing :3
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Haha of course not. It's been advertised as Steamworks since it was first announced.
http://en.wikipedia.org/wiki/List_of_Games_forWindows%E2%80%93_Live_titles
Sort by date at the top, you can see GFWL released titles trickled down to a stop at the beginning of last year.
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Pretty sure that the developers have learned from their mistakes and will purge GFWL from their memories and make sure that Dark Souls 2 is working as a PC game, not a console port. It should hopefully also run at 60 FPS (no throttling) and should use steam as the only DRM protection. I would say it is doubtful that we would ever see a patch to Dark Souls to remove GFWL, as it needs a major overhaul to fix all of the other bugs.
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So, GFWL is being shutdowned on summer, but Dark Souls 2 is coming on March 14, will steam take charge? or GFWL is going to do before shutting down?
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