Yes, but people (including me) always assumed oh whenever steam goes down they will let us atleast give a way to download the games to be used offline, and people could discuss if we owned them or not, but Valve kinda really put an whole end to the discussion this way.
As long as steam exists i don't think they would mess with removed games, that they will still let us download and play them, it's more the question what if, if steam ever does go down and what then? The same seems to get applied to anything digital, where stores might not be so open to let us still download what we bought after it got removed.
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I agree the chances might be small, but i am always open to anything can always happen.
Not withstanding the whole discussion of inheritance, if something happened to me i would want my account not go to waste with so much invested and let someone be happy with it (a child f.e if i still ever get one). But am i the one "hiring" the licenses and it can't be transfered, it doesn't really say that (one can just do it, alter the age and such) but still i don't believe it's generally accepted because they also can't distinguish a traded account from a transferred account.
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In regards to your last section, where a person only gets a license and you aren't entitled to access.
If I buy a license and they remove it for whatever reason then I'm 100% going through other means to get a copy of the game, because I already paid for it, wording be damned.
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Yeah, i am pretty "in the scene" and i got 12000 games on steam, but i think about 70% no warez group ever bothered with getting those games released (and yes a majority could be considered shovelware and not even worth it to some, but also decent games.
Unlike with Desura when that went down they always still had installers you could download (and i had 1000+ games) and i downloaded everything including screenshots (to easily see what sort of game it was).
People say everything is available on the internet, well not really, how many games even 10-15 year old (Like Simon the Sorcerer 4/5, Goblins 4 are hard to get. Or that one show from the seventies or eighties or even nineties you can't watch anymore.
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''If the content is made unavailable for whatever reason, you aren’t entitled to access in perpetuity. (As opposed to buying a digital download, in which case you’re buying permission to download and keep said files.)''
Isn't there so many DRM free games on Steam? I can download them and play without launching Steam which means I actually own the game files.
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https://www.pcgamingwiki.com/wiki/List_of_DRM-free_games_on_Steam
I believe the amount isn't very large but i could be wrong.
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There's still a technical and legal difference between ownage and possession and there might still be some form of license agreement involved when buying some of these, but in video game practice, it is basically the same as if you had bought a physical copy, yes. I don't know, if Steam shows a different text, when buying one of these.
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So, how do you buy games now? When I bought game boxes in stone store, they had cd and steam code inside, but I haven't bought any for years, last was Spelforce 3 (which solded me collectors edition of dlc which haven't got (even when THQ store promised it) base game, it was standalone, but still).. Do some developers sell these boxes without cds or it always must be in?
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It wasn't also 100% clear, i seen discussions here, like oh if steam ever goes down, they wont take away our games, let us download them before that happens, but basically this would end any discussions there with a clear statement.
In the back of our minds most people did already know, some just didn't really want to believe it yet.
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It has been in ToS forever already, Valve hasn't changed their view on it, this is just a reaction to that law.
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"In clear terms, Steam wants you to know that you're actually buying a "license."
Have you ever bought an app or game from a digital storefront, only for it to suddenly disappear and become inaccessible without warning? It’s both confusing and frustrating, which is why some governments are stepping in and hoping to make things clearer for consumers.
Gavin Newsom, governor of California, recently signed a new law (AB 2426) that involves the purchasing of digital goods and services. Under the new law, online storefronts that sell digital copies of video games, music, movies, TV shows, and ebooks must be explicit as to whether customers actually own what they’re purchasing.
Some digital services are already adapting to the new regulations, which aren’t set to be enforced until next year. Steam is one such company, having already implemented a change in the Steam storefront that explicitly notifies customers that they’re purchasing “a license for the product on Steam” and don’t actually own the game outright.
What does that mean for you? Well, a license is just permission for you to access content that’s provided by the service (i.e., the game). If the content is made unavailable for whatever reason, you aren’t entitled to access in perpetuity. (As opposed to buying a digital download, in which case you’re buying permission to download and keep said files.)
According to Engadget, this new wording in Steam is used in all countries and territories, not just the United States."
https://www.pcworld.com/article/2487761/steam-now-explicitly-states-you-dont-own-the-digital-games-youre-buying.html
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