Most of that already forementioned, so I found soe gems: Zeno Clash (world is really weird and story mostly surprising, especially end) and Kane and Lynch: Dead Man and Dog Days - both got very interestic main protagonists. Blue Estate - story is short, but quite funny. Call of Juarez Gunslinger. Now, maybe some RPG, right? Arcanum, Wasteland 2 and the Bard's Tale. Something more tactical: Jagged Alliance 2. Platformer? Shank 1 & 2, Trine 1 & 2, Legacy of Cain series...
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This one is most videogamey person on Earth.
Anyway:
-Planescape Torment.
-Vampire the Masquerade Bloodlines
-Arcanum
´Pirate them all. Nobody involved is seeing a dime of their sales.
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To add some more:
My favorite game of all - Bastion. It's gorgeous at about everything, including story. You'll get an amazing soundtrack, art and lots of emotions as a bonus. All of that also applies to Transistor.
Banner Saga 1 and 2. And one day 3. Great story, beautiful world and decisions that bear consequences.
The Longest Journey - Dreamfall - Dreamfall Chapters saga. Okay, maybe the first one is a little outdated, but it still stands as a one of the greatest adventures. And excellent voiceover, beautiful backgrounds and an amazing story are certainly making it worth playing.
Honorable mentions:
Spec Ops: The Line for heavy staff and quite a lot of very emotional moments.
The Swapper for beautiful outlook and the story, that needs to be solved along with puzzles.
Remember Me for a cool futuristic setting and great cinematic experience. Some people don't like the fighting gameplay, but I actually liked it very much. So at least it worth the try.
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The Dreamfall tied heavily with the protagonist of the Longest Journey, but not much with the story. So just read some short sum up to understand a world and a background and you'll be fine. The Dreamfall Chapters however continue the story of the second game, so I don't advice to skip it. At least watch playtrough beforehand
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Some of my favorites, in order with best on top.
Portal 2 (not much story compared to other games)
Dust: An Elysian Tail
The Longest Journey
The Cat Lady
Mafia 2
The Banner Saga
The Whispered World
Still Life
To The Moon
Syberia 1 and 2
The Stanley Parable (not sure if this is what you are looking for)
Alum (It's a religious game. I'm not religious, but I enjoyed it. Most negative reviews are because of this.)
The Charnel House Trilogy (Good, but incomplete, waiting on the sequel to get the rest of the story.)
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I liked the Broken Sword series but I have only finished 1, 2 and 5. Pretty lightweight point & click with a decent story that is also pretty funny at times. 1, 2 and 5 are 2D (or "2.5D") games so not being graphically intensive is a plus for me too (I sometimes get a headache playing "3D" games when I haven't been gaming for awhile or didn't have enough rest). Played 1 & 2 on my phone during my commute so they are still at 0 hours played on Steam for me :(
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It's been mentioned before already, but seriously, you need to play Kentucky Route Zero. I know these kinds of declarations get thrown around lazily to the point where they lose any meaning, but the game is like a piece of art. No really, actual art. It is layered and layered with literary references, but that isn't necessarily the reason, and you don't even need to catch them to understand or enjoy it. The choices the game gives you help further the story not by railroading you into obvious decision paths and all that conventional "storytelling" guff. Rather, the dialogue provides you with a means to express yourself through the lens of the characters and their world. It has some of the most amazing scenes/moments I have witnessed in all of gaming and is a thing of broken, tragic beauty.
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I feel like people won't take this answer seriously, but I'd say Star Wars: The Old Republic, it's an MMO where if you want you can play about 99% single player XD
The stories in the game tho are what I like about it, you can play 8 different stories in the game + the game has 320+ hours of voice acting in it with a new story focussed expansion launching in about 3 weeks :)
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Ori and the Blind Forest
Options include Resolution (640x480 up to 1920x1080); Windowed or Full-screen; Damage Values, and VSynch on/off; language, and separate sliders for Music and Sound Effects, Vibration (if you're using a controller), Brightness, and Contrast. Controls CANNOT be re-mapped, which is a shame... I'm so used to the Donkey Kong 64 and Banjo Tooie-type of controls that some of the actions would have made more sense to me if I could have changed them. FYI, I played the game on a controller, but it can be played with mouse/keyboard.
Ori is a platformer with puzzles and RPG elements. There are three skill trees, which you expand by finding power orbs and taking out enemies. For those not familiar with the idea, basically you have sets of skills that you can upgrade as you progress through the game. Maybe you'd like your attack to be more powerful, your map skills to be expanded, or you'd like to be able to re-use your "Soul Link" (save points) without having to use up your valuable power points. You can have all of this and more, and you get to decide the basic order of the improvements. Some upgrades you cannot "buy" with your skill points, as they are triggered by in-game events. Want that uber-useful double-jump? Sorry, you'll have to wait 'til you get to the appropriate part of the story! There are many achievements to be had, places to re-explore once you have new abilities, and plenty of hidden areas to find. There are no portals for fast-travel, which is a shame, but to be fair, once you have all (or most) of your abilities, it doesn't take all that long to go from one end of the map to the other.
Something you absolutely need to remember to do is to SAVE THE GAME! I had to replay quite a few scenes early on in the game because I kept forgetting that I needed to save :p There ARE some automatic save points, but they're not spaced very closely together! You have been warned!
You've probably heard about how full of "feels" this title is, and it's completely true -- This game could make even the most stoic of players teary-eyed. The graphics are gorgeous, the imagery evocative, and the music simply breathtaking. The way the devs combine all of these elements makes for a moving and emotional experience. This is not to say that the game does not have flaws, for it certainly does, but the good outweighs its shortcomings in my opinion.
That being said, I love this game and I hate this game. It's addictive, it's frustrating, it's fabulous, and it's quasi rage-inducing. Sometimes I just couldn't stop playing, and at others, I just had to walk away. I've seen some reviews which say that it's not overly-hard, but I have to say that for me, it IS overly-hard at times. Sure, most of the gameplay is set at a very doable difficulty level, but then there are also those times where you just want to hurl your controller across the room and scream expletives at the screen.
There are two elements that cause this extreme flare-up of emotion:
The first would be the puzzles that require perfect timing and lightning reflexes. This first shows up when you learn one of those story-triggered upgrades I mentioned. It's an element I've not seen in a game before; one that allows you to hurl an enemy's projectile (or the enemy itself, in some cases) in any direction you choose, whilst simultaneously jumping in the opposite direction. Hard to explain and harder to master, and you MUST get a firm grasp of this mechanic in order to progress in the game.
Second are the running sequences... Those blasted running sequences! >_< It's certainly an interesting plot device, but hard as heck, and no save points along the way. This is one of those instances where the game auto-saves right before you start, and you're going nowhere until you complete the sequence. Period. Die and start over again from where you began running. GAH!
The game suffers both from moments of game-halting frustration and lack of important information (aka plot holes.) For instance (not a spoiler) I completely did not catch that the forest was actually dying until talking to someone about the game... I thought that the seasons were simply changing and that winter was approaching. There are little things like this scattered throughout the game that make you go "Huh?" but are not so in-your-face as to completely disrupt the immersiveness.
Overall, I have to say that Ori and the Blind Forest is an absolute must-have and a must-play, but if you're a less-experienced player, you might wait to see if the developer will update the game to add difficulty choices... Lest you end up with a hole in your wall the size of your controller ;)
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To me the difficulty of this game is a real tragedy. I want to play it so badly, but at the same time I have a very low frustration tolerance. I tried several times to make progress in this game, but it's so rage inducing to me, I have given up on it by now. I've heard they did implement difficulty settings in the new version though.
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The Swapper (Puzzle-Adventure)
You might have noticed that I did not add 'Platformer' to the genre of the game, despite having this listed as one. I just can't think of this game as a platfomer. There are no death traps, no enemies to avoid, no coins or baubles to collect... it's simply an adventure game that happens to have some platforms in it.
Let me get some of the technical stuff out of the way before I continue.
The game is configured to work with both PS and X-360 controllers, if you wish to use one. You can adjust the sensitivity of both the controller and the mouse, if you're using the keyboard, through the Options menu. There you can also adjust the screen resolution -- from 640x480 up to 1920x1080 -- the volume, Windowed or Full-screen, etc. I highly recommend making sure the subtitles are ON whilst you're there -- There is an aspect of the story that I totally would have missed if I'd not had the subtitles on. If you want to adjust the keyboard settings, it's on the bottom right of the Options screen.
So how does the gameplay work? Well, I can't elaborate on that too much without giving things away, but I will give you what I can without adding spoilers. I do want to mention that there are hidden areas with extra story (via terminals,) which I knew nothing about until I finished the game. Also, please note that you will get to the point that you realize you are going to have to have Godlike reflexes and tracking abilities to be able to progress in the game... Until you realize that there is a way to slow everything down to a crawl, which will allow you the time you need to get things done. Incredibly helpful, not to mention necessary, since I don't think anyone can react that quickly!
Back to the topic at hand, which is the gameplay. You hold a "swapping" device in your hands that has two abilities: First is the duplicate function. What this does is create exact replicas of you, and your replica(s) will mimic every move you make. You can have up to four duplicates at any given time. If they "die" you can create another to take its place, and when your duplicates touch you, they disappear, allowing you to make another. Second is the "swapping" beam. Zap any of your replicas with this beam to have your consciousness transferred to that body. The swapping beam has one more function, and I mention it only because I got completely stuck, having NO idea you could do this: If you are in freefall, you can use the beam to "push" yourself through space.
The game progresses through a series of puzzles based upon these abilities. There are obstacles in that the swapping device reacts differently around colored lights. For instance, you can create a duplicate within red light, but your swapping beam is completely blocked by the red. The opposite holds true within blue light, and so on.
There is one puzzle that requires your bodies to be in exactly the right places (only one that is fiddly that way), one puzzle requires really good timing, and just one had me completely stumped to the point I had to come back to it the next day. Solving the rest of the puzzles ranged from deceptively easy to, "YES!! that felt SO good!!"
You might think by reading the above that this is just a puzzle game, but no -- this is a true adventure at heart, and so deeply environmental that it really feels as if you're problem-solving like you would any day in real life. The devs have achieved this immersion through various ways, which I will describe below.
The music sets the tone so beautifully, so perfectly, that you don't really notice it at first. Never distracting, I was more than once surprised to realize that not only was it was there, that it was lovely to listen to, as well. "Lovely?" you ask, "In an atmospheric psychological horror?" To that I say, "Absolutely!" Just go with it, you'll see what I mean when you play. The voices are done incredibly well, never feeling stilted or out-of-place.
And that brings me to the story, that which binds the whole game together in this richly-woven tapestry. The story progresses in multiple ways. You will occasionally hear voices ( :O ... No, not that kind of "hearing voices"!) as you progress through the game, and, as mentioned, they are very well done. Next up are the terminals, which give you snippets of conversations and orders from the command of this place you're in. Lastly you have the thoughts of... something(s), which I will not give away.
When I first saw the graphics, I thought they looked blurry... fuzzy, even. It's amazing how differently you perceive things when you're actually playing the game yourself, and not just looking at screenshots or a video. Suffice to say that the graphics contribute to the overall feeling of the game. Somehow, The Swapper reminds me of John Carpenter's The Thing. No, there's no parasitic life form trying to assimilate and/or mutilate you, but those feelings... Cold. Alone. Uneasy. It is all of these and more.
This is truly a must-play game for anyone who enjoys a deeply environmental game with a powerful tale to tell... a tale whose full implications I have yet to digest. Better yet, this is a game that can be enjoyed even more upon subsequent play-throughs... And that is something I will be even more happy to do now that I know I missed some of the content my first time through.
Highly recommended!
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Thank you so much for the long reviews and recommendations! I enjoyed reading them and honestly the swapper especially sounds like just my kinda thing. I love the puzzle concept,I adore psychological horror and The Thing was one of my favorite things ever. Definitely will be keeping an eye out for this one!
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There was also kind of a sequel to The Thing in form of a third person shooter way back in 2002 - game itself kinda needed getting used to if I remember correctly, but if you like the movie like I do there's a high probability you'll enjoy it. Unfortunately no Steam or digital release AFAIK, but you can pick up a copy over at Amazon for ~5 bucks (+shipping).
And +1 for The Swapper, very nice atmosphere and unique gameplay.
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Alright so I got two more Telltale games and also the Vanishing of Ethan Carter, as they were available cheap at humble and also there's a certain charity I really wanted to donate to anyway.
Help yourselves! (Except to the Vanishing since I don't have a GA for that sorry)
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Hey again :)
i finished "The Magic Circle" today and this game could be a good one for you too...
http://store.steampowered.com/app/323380/
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Sanitarium (but buy it on GOG instead of Steam if you're running XP). Slowly revealed story with great atmosphere.
Emerald City Confidential - Wizard of Oz-themed point & click, clearly made with lots of love for the original books.
Planescape Torment - still the greatest story-driven RPG. It generally feels like the game responds to your roleplaying and choices, rather than ignoring them or making you feel like you have to pick the one right option.
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I also like games with a good story and sadly the best game for me will be The last of us but it's not for PC :(
Mass effect trilogy and BioShock infinite were amazing! I also like Siberia 1 and 2, spec ops the line and valiant heart.
On PC i haven't play a lot of good narrative games but here are really good suggestionI also wishlist some and will keep an eye on the thread for more suggestions :)
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So many great recommendations here already. I think RimWorld is worth a mention but the story is randomized by 3 different types of AI which you can select. Only watched some twitch streamers play it and the stories varies from drama, action, comedy and tragedy.
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I haven't played any proper story-driven game since Life Is Strange, and that was great but it was in September! I miss the thrill, the excitement, the plot twists! Gameplay is great and all and I have some great gameplay-wise games in my account but I feel like discovering a new story, any suggestions?
And in case it helps you, here are some narrative games I've really liked in the past:
Dragon Age: Origins and 2(although 2 far less. Couldn't play Inquisition as it runs at like 10 fps even on the lowest settings).
Mass Effect 1, 2 and 3 but especially 2.
Bioshock: Infinite
Gone Home, which is my second favorite game overall
Life Is Strange, which is my single favorite game overall
TellTale's Walking Dead, seasons 1 and 2
TellTale's The Wolf Among Us (only watched someone play it on youtube, didn't actually play it myself)
So anything in the vein of those should be good ^^ Just so long as it isn't too graphically intensive. I think the most demanding game I could run would be Bioshock Infinite or maybe Company Of Heroes 2. See above about Inquisition just refusing to work.
No giveaways at this time, but when I do buy this hopefully great narrative game I might just get an extra copy to giveaway here~
Edit: Oh god, what have I done? So many great suggestions - My gaming waitlist is rapidly catching up to my book to-read list and series to-watch list and revision to-do list. I'm not sure if that's a good or a bad thing, but I'm going to bed now. Will read the rest tomorrow
Edit edit: As I got, so do you:
Telltale's Game of Thrones
Telltale's Michonne-based mini-series game-thing
I also got The Vanishing of Ethan Carter but only had money for one copy of that so, sorry
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