I have a better idea. They can make a bot, problem solved. ;)
Comment has been collapsed.
its a great idea, but it has a bad side.
rerolling a giveaway would be impossible since the gift is sent instantly... only that makes me say no
Comment has been collapsed.
Why staff required? Either it sends a key like dev giveaways or it sends the redeem gift url for a gift. No staff needed.
Comment has been collapsed.
He said required to handle all the gifting. Not someone to recode.
MY ARGUMENT STILL STAAANDDSS
YEAAAAAAAAAAAHHHHHHHHH
Comment has been collapsed.
This would be easier with gifts as you don't want a key jumping through multiple people. That just leaves more people to accuse when and if an issue arises.
Even if it was automated, there would obviously be human interaction as someone had to create and setup the bot and as such, could always lead to abuse.
Comment has been collapsed.
Not sure if this was a joke or your way of saying you can't think of anyway that this could go wrong.
Think of how many people jumped on my GalaGiveaways is evil bandwagon. Whether SteamGifts did anything wrong, I can imagine there would be a post saying they did a group of people blindly following.
Better safe than sorry!
Comment has been collapsed.
iirc cg said he doesn't want to store keys/gifts in SG
Comment has been collapsed.
It sounds like an impractical approach to an issue that can be frustrating. Steam Gifts has set up a great program here for people who want to share some great games. I've been fortunate in my experiences when I get a key though, I make sure it works and get the game installed into my library asap. When I see that it works, I mark it as received. Back to SG though...they're busy enough The person doing the giveaway & the receiver should be worked out between those two people. If there's a problem after the 7 days, then get support involved. The system you propose isn't practical and way more complicated that it should be. All ideas need to start from somewhere keep on trying =)
Comment has been collapsed.
I see no need for this, the site rules state a 7-day period in which to send the gift and that's fine.
Comment has been collapsed.
I like personally adding the winner and handing over the game myself. Makes it feel more personal.
I wouldn't want to just feed games to a bot and let it give them out, I would likely stop gifting if this was the case.
Comment has been collapsed.
16 Comments - Last post 4 minutes ago by HustlaOG
178 Comments - Last post 6 minutes ago by dadel
1 Comments - Last post 19 minutes ago by Vasharal
1 Comments - Last post 33 minutes ago by combatbeard
3 Comments - Last post 1 hour ago by Sh4dowKill
1,039 Comments - Last post 1 hour ago by sensualshakti
16,404 Comments - Last post 1 hour ago by KASS
13 Comments - Last post 31 seconds ago by atti
410 Comments - Last post 5 minutes ago by FallenKal
3,426 Comments - Last post 9 minutes ago by KPopPoyehavshiy
45 Comments - Last post 12 minutes ago by LeLecherousLeech
13 Comments - Last post 22 minutes ago by somethingcool
28,469 Comments - Last post 23 minutes ago by WaxWorm
385 Comments - Last post 25 minutes ago by NB264
It seems that many people complain about how either it takes a long time to deliver a gift or to get receive feedback. In order to fix this problem, I was thinking that instead of giving the game to the winner afterwards, it was given to Steam Gifts beforehand instead. When the time is up, the site instantly delivers it to the winner. This ensures that the game is delivered and received quickly. Of course, if the game is a key, the winner still needs to check if it is valid. This would mean changing the system to valid and invalid, but both sides can benefit much faster.
Comment has been collapsed.