9 Comments - Last post 6 minutes ago by Mayanaise
4 Comments - Last post 31 minutes ago by NeoRonin
5 Comments - Last post 2 hours ago by pb1
415 Comments - Last post 2 hours ago by Kagrayz
15 Comments - Last post 3 hours ago by Formidolosus
2,652 Comments - Last post 5 hours ago by drbeckett
298 Comments - Last post 6 hours ago by tungmapu
465 Comments - Last post 5 minutes ago by Csiki
134 Comments - Last post 28 minutes ago by Abominati0n
39 Comments - Last post 33 minutes ago by WaxWorm
16 Comments - Last post 42 minutes ago by moemustaine
208 Comments - Last post 43 minutes ago by TheMuzo
148 Comments - Last post 1 hour ago by LordSpyMaybe
802 Comments - Last post 1 hour ago by alexfirehouse
I have been making a Dagger, I modelled it, 350 Triangles, as it asked, 1 material, I need some help now:
How to rig correctly to the body (Rikimaru);
How to make the textures (I have the UV, I want to know HOW to put in _Normal, _Color, _Mask1 and _Mask2, all of them .TGA;
And how to export as SMD, because it gives me an error, I tried fixing, no success, I used to export as FBX, the Dagger gets invisible in-game.
Thanks for the attention.
Comment has been collapsed.