Ah, i thought that was a requirement only for large number of sales.
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I had a conversation with one of the devs. There wasn't suppose to be any free copies given out of the game, it was suppose to be on sale. I'm not sure what the mix up was cause IndyGameStand continued to get more keys and give them away for free.. which either the devs or the publisher would of had to provide.. I wonder if the Publisher messed up honestly.
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Yeah, the game is good, and the devs got hurt, they don't deserve that.
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I helped test it in closed beta, I enjoyed it. They definitely didn't deserve that. I really would like to know what exactly happened.
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shop added the game ID as free game, later they removed the game ID and added it under new ID for selling...
who takes the costs...? well i don't know the contract, but i hope the shop has too take the costs...
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Is this something you heard through the grapevipe? How exactly did you find that out?
If that's what happened I hope the site eats the bill for the mess up.
There was an issue with the site for a bit where they ran out of keys and they kept getting new ones as I mentioned.. so Indiegamestand wasn't aware they were giving the game away for free and just kept requesting new keys thinking they were selling that fast?
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i checked the site and game several times...
the old game ID is removed (error message) and now you can get it under new game ID... it's just a database thing nothing more... maybe they have extra game IDs for free games or it was easier to fix with new game ID to avoid messing up something...
EDIT: i mean the game ID on the shop site not steam...
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i can just guess in that case...
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Its all because of indiegamestands fault and some key farmers who happen to farm keys and then sell it lower on shady grey market, not that its because they claimed it for free but even if it wasnt that case, some of those grey market sellers use stolen CC and buy alot of stuff, sell them cheap on g2a and funnel money before those credit card holder realize and chargeback. What happens next? developers loses money, and value of their game. This happened with tinybuild, theres a video of tinybuild dev explaining the whole situation on youtube.
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The game just released in November, haven't seen a big price cut since, but I've seen the game is sold at very low at G2A around 2 keys.
Anyone knows why?
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