Gift makers, let me tell you something. You're wasting a lot of money for...nothing.

"But Mun, I just want to give a game I love to a community I love!" you argue in a nasally tone.

Immaterial! You neither want to give this game nor love this community! Heck, you might not even like the game yourself!


Everybody contributes to this site for different reasons. Those reasons include boosting contributor value, fulfilling a quota to join a group, satisfying their own sense of generosity, or even - incredibly - sharing a game they liked. Every one of these reasons carries dangers to the community.

Here's why:

  • Your savings suffer a terrible blow from the many unnecessary purchases you make
  • Contributor value boosting ultimately lead to a veritable trade for games you win
  • Group exclusives are not for everyone and often demand more from its members than it rewards
  • A sense of impotence as you behold the mighty flow of giveaways
  • Gain is single-sided

Why then, do we keep on gifting?!

Because gifts.

12 years ago*

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Deleted

This comment was deleted 3 years ago.

12 years ago
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because that giveaway was closed 7 months ago, this puzzle is too hard.
I give to my group that are basically on my friends list, i won a good amount from them and gave a good amount myself.
but i dont think i have made a public giveaway yet

12 years ago
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"Give and you shall receive" I believe that pretty much sums it up.

12 years ago
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This.

12 years ago
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who says i purchase what i give away

12 years ago
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:c

</3

12 years ago
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This thread gets all the Skyrims.

12 years ago
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:P

12 years ago
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I usually just give away extra games or things I get for free (Happy Hour IndieGalas, etc).

I'd rather see someone else enjoy them than to let them go to waste.

12 years ago
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Can't tell if trolling or not. If not, then OP is just another bean counter who can't value anything that can't be quantified. i.e. A part of one of the major problems currently facing western society.

Gifters gain non-quantifiable pride/satisfaction/fulfilment of moral duty. Giftees gain games/DLC for next to nothing. Just because one half of the consideration traded isn't quantifiable or convertible to hard assets doesn't mean that the system isn't economically sound. The site would have died off ages ago if it wasn't.

TL:DR - OP's argument is complete bollocks.

12 years ago
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ok

12 years ago
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12 years ago
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12 years ago
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Haha! I never get tired of that picture :D

12 years ago
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It's so beautiful.

12 years ago
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Hmm. I don't get your point.

12 years ago
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tl;dr

12 years ago
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Closed 12 years ago by Munmen.