With regards to the legalities, according to the Steam Support site: it is only against the Steam Subscriber agreement to sell or trade gifts - this site does neither, so there shouldn't be a problem.
It would be good to get an official word from Valve however. I don't think it's my place to inquire myself, so I'll leave that for CG.
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That is a worry. I think though that the default for giveaways is about a day or something. That would probably give steam time to void that before it would be traded. It also just seems like the antithesis of this community. I don't know what would prevent it, but stealing a bunch of credit cards to ruin people's day on a free site where you get nothing in return for committing fraud that's punishable by time in federal jail doesn't seem like the most lucrative way to use a stolen credit card.
I'm more worried about it on say r/gameswap because people can just recreate new accounts and flood the market making one sided deals to anyone and then disappearing. The old adage "If it sounds too good to be true, it probably is". They of course win that trade because they got something while the other person got nothing. There's no trade going on here so it's a net loss for anyone financially to do it.
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Hey community,
I have seen a lot of questions here that were answered in this thread.
I thought I would copy and paste some of the answers, if there wasn't already plans for an official sticky yet.
The winners are randomly selected. There's a cron job running every 5 minutes, checking for closed giveaways that need winners assigned. Since giveaways end by default on a 5 minute mark, the winners should be instantly selected.
I've gifted 50 or 60 games to people around the world throughout the past year, and I've never had an issue with Steam. Obviously, that's only my experience, but I don't see why Valve would have any complaints with the site. It's simply helping people find a way to share their extra copies. It's not setup to dodge country restrictions or pricing, but just a friendly community. If anything, I'd like to get game publishers or even Valve involved.
At the moment, nothing. In the future we could always introduce some features that would allow someone creating a giveaway to specify the max entries, the maximum number of giveaways a participant is allowed to have entered in the past month, their minimum contributions to the site, etc.
I was thinking in the future, giveaway creators could set the minimum amount of contributions, before someone is allowed to enter. So you could easily say, only users who have contributed $20, or $50 worth of giveaways are able to join.
I also run SteamGameSales.com and Tf2Store.com, and they both use the same login system with tens of thousands of registered members. When you login, Steam responds with...
http://steamcommunity.com/openid/id/12345678912345678
Where the number represents your 64bit Steam ID (public information). Although the site is extremely secure, if it was ever hacked, and all the database information compromised, you would still be safe, because the only information I know or save is public data. Account value is pulled from your public Steam profile, comparing your list of games, with current list prices in the Steam store.
Steam OpenID Information
http://steamcommunity.com/dev/
SteamGameSales stickied on their forum for tracking sales and price reductions.
http://forums.steampowered.com/forums/showthread.php?t=518670
If you have any other hesitations, let me know.
We require all registered users to have at least $30.00 worth of games associated with their Steam account. This is to prevent users from creating multiple Steam accounts for use on this site, which might result in cheating. Currently your account is valued at $29.96. If you believe this was an error, please contact us.
From Steam Support:
If you are sending a gift directly through Steam, users who already own this game will automatically be filtered out of the potential list of recipients. You could always just ask to make sure as well.
If you are positive that they do not have this game, you can send it to their email. Users who already have a subscription to a gift they’ve received will not be able to activate it on their existing account.
I hope this helps some people out with their questions.
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