extra points that you can use to improve your desired game
is this possible?

12 hours ago

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its actually a terrible idea.

look at indiegals giveaways for the "Extra odds" giveaways... all it turns into is being forced into putting 100% of your points into a single GA just to get the same chance at winning as before... and your chances just drop more and more if try to enter anything else or miss a day

12 hours ago
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Can you please explain what's terrible about the idea? I understand that this is just like "extra odds" giveaways on IndieGala, but I don't see what's so bad about it.

Yes, the scenario you described would suck, but that would only happen if literally everyone else also puts all 100% of their points into that one giveaway, which means that other giveaways would have near-zero entries and therefore bigger chance to win, if you enter those instead. So, that's a positive side of the idea.

In other words, if you want to "waste" all your points for slightly increasing your chance to win Hogwarts Legacy, but then I'll have a much better chance to win Cook Serve Delicious, that sounds like a win-win for me.

I don't have a strong preference either way, I'm just trying to understand both sides of the topic.

12 hours ago*
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Bots (Autojoiners) have more points available/can invest more of them because they never sleep, don't have appointments, are never ill etc..

And a Bot owner could maintain a wishlist of games for his bot, that he would prefer to enter/spend the points for.
Such "extra odds" GAs for like RDR, Baldurs Gate 3 etc. would have higher enntries as already.

IG have more bots as sg (and this was/is a hard task) + they don't care when you report multiaccounters to them

12 hours ago
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I mean the bot would still have to run of a server so if the server goes down so does the bot, and likely the people you accuse of botting aren't each paying for hosting for a bot to be up 24/7 + I highly doubt cg or indiegala doesn't check for that at all like you suggest. Again your own accusations are jumbled up in your own words. Are these botters all using hosting service for their bots? Are they not because as I said it's way unrealistic? What are you claiming now? Why bot here when there's much more lucrative bot farms they could be running of a hosting service? TLDR: what I'm saying is it's likely running off their main pc and they have it do random checks whenever they play games or whatever with that pc on. That seems much more likely imo. I'd be interesting if cg ever had a bot farm here, like a single one. It would be faster to run a bot farm farming mats in a mmo and selling that and buying the games you want.

As for bots having more points because of that, I mean all you gotta do is login twice a day, one time in the morning, one time at night. I don't see how they accumulate more points. There's people here who have phones, what prevents them from going to sg and using their points while they wait in the doctors office?

And again, this still wouldn't be a problem, because people can use the giveaway levels to restrict people from joining at certain given thresholds.

Also, it's more than likely that bots already have wish lists and other presets to optimize for best % to win. So they already have the odds you are claiming, and adopting this method wouldn't do much except if the big games were low level giveaways and of course they were won by people who haven't given anything. Most of GA's for games like you suggest are higher levels, invite only and private groups. I don't remember the last time I saw a level 0 one of those. So it's not like it would affect you.

11 hours ago
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Server hosting for a bot is either extremely cheap or free if you already have a VPS. I have a VPS for other things and it cost me $10 a year and I can easily host a bot script on it.

Bot doesn't need to run 24/7. You could write the bot as an AWS Lambda that runs every 10 minutes. Lambda is free.

You could just run the bot on your computer, or on your router/home server/pihole/NAS, for free.

The biggest expense is the waste of time developing it. Even if it's just a couple hours to write, there's no return on that investment. You'd get what, a bunch of garbage games tossed in the level 0 pool? And you can get banned. It's not a worthwhile effort.

11 hours ago*
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That's what I just said tho. It makes no sense to have a bot farm here. If you're going to pay for that, you're going to be botting an online game for resources and make multiples whatever you'd get from taking a few steam keys. Which assuming you'd want to continue your sg membership you'd activate on that account, rather than sell, which would eventually ban you, which would then result you in having to get another account which has to have spent what another $5 just to start botting again. Like the whole process makes no sense. Botters with servers aren't doing SG. They're doing it on their own machine and likely they're not even using a virtual machine cause that's unnecessary and pointless. Also like masafor suggests that they're on 24/7 or you suggest you could have it check every 10 minutes, all cg would have to do is track visiting times and see if it's humanly possible. If it isn't it's a bot. Like if someone is active every 10 minutes 24/7 for a whole week would you ever take the stance of maybe it's a real person? No of course not, even if they used some randomization in the 10 minute timer it's still impossible to be active 24/7. So that was a bit of a no brainer too.

That or maybe the botter just knows masafor gonna make another botter comment and they'd hurt their profits just for the fun of it. Otherwise there's no way anyone is doing this.

11 hours ago
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I suspect there are a great many bots that visit every 10 minutes 24/7 for a whole week. And they are not banned because there is not oversight or moderation of them.

That I find the prospect of spending a few hours developing a bot to be a waste does not mean others do. I consider my dev time highly valuable. Not all do. There's developers on Fiverr.

10 hours ago
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An easy way to fix this would be to cap the extra entries. "You can get up to 5 entries for this game", for example.
There's a similar issue with Gleam giveaways where some people could get hundreds of bonus entries by sharing their reflink to tons of accounts... I mean "friends". This is easily prevented by capping referral bonuses, like "get bonus entries by sharing up to 5 friends".

11 hours ago
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If you want better odds, join groups like TalePlay or Masafors or Mini Jedi Training or NVPG. Then you get exceptional odds.

https://www.steamgifts.com/discussions/group-recruitment

The other way to boost odds is to level up!

12 hours ago
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Note: With the exception of TalePlay which I also recommend, the rest are predatory groups asking you to make giveaways for them, and I'd recommend you stay away from them. It's game swapping groups, especially Jedi Training.

11 hours ago
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Predatory! That's a novel take. Everything else you said is true though. But I recommend them because I like swapping!

11 hours ago
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At least you're honest, unlike most other users in those groups.

11 hours ago
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Masafor's group isn't predatory. You simply shouldn't have a negative worse than -50. Sure, there's an introduce-yourself GA, but there's no monthly/quarterly requirement.

You are maligning with a broad brush.

11 hours ago
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It's not possible, and IMO, it would make giveaways unbalanced. Currently, every entry has the exact same odds within the scope of each giveaway. Which is both fair and ideal.

You currently have 225 wins on this site and have hosted 30 giveaways. I'd say you have already done quite well for yourself as is.

12 hours ago
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It would be doable and sounds reasonable, at the same time the current system works so I see no reason for the change.

11 hours ago
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If you want to improve your chances, leveling up helps more than a second entry.

11 hours ago
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Last game OP gave away seven years ago - 225 won vs 30 sent - RCV won $552.42 vs RCV sent 39.56 - tells me all I need to know.

11 hours ago
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Less leeching and more giving might make you more entitled to some complaining.

Level up a bit, or shut up a lot.

11 hours ago
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I hate it when other sites do that and I'm thankful that SG doesn't support that, it basically means that you have to dump all your points into a single giveaway if you want any chance at winning it, while here you just enter once and every participant is just as likely to win, balanced by sheer simplicity.
For example I just skip the giveaways that allow multiple entries at indiegala, not worth bothering with those.

11 hours ago
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If you increase your odds a little bit, then at the same time odds for another user will decrease. The chances of winning something in public giveaways are extremely low, and with this change, the chances for ordinary users would be zero. What's the point of joining giveaways for ordinary users then? To me, it sounds bad and kinda selfish.
Odds for everyone should be equal and not depend on external factors such as the user's level and his contribution or additional points in your case.

10 hours ago*
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Maybe number of maximum available points should be according to your level, the more your level is the more points you should have and vise versa

10 hours ago*
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Thank for all kind and constructive responses.

Just found many points unuse.

10 hours ago
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