Should first person video game characters be voiced or silent?
As everyone said: it depends on the game.
I'm not sure how there could be a universalized answer. It's a stylistic choice. I don't think it has a right answer that applies in all cases any more than does what sort of background music your game should have or what kind of control scheme it should use. Design elements like these needs to be fitted to the specifics of a particular game.
For a good example, contrast the first and third BioShock games. I think they made a good call in each case, but in one game the protagonist speaks and in the other he is entirely silent.
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Good points, I agree with the BioShock, but I'm sure I would still love it if the protagonist was voiced.
But it doesn't have to have a universalized answer. Maybe if the earliest FPS games featured voiced characters, then I doubt silent protagonists would be this common. One could never know.
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I enjoyed hearing Jennifer Hale speak as my char in the Mass Effect series: I always play Fem Shep. I heard the dude speak and I was like, ewww, no thank you. I also like hearing Doug Cockle speak as Geralt of Rivia in The Witcher 3. But, I fucking hated hearing the voice acting for the playable female char in Fallout 4. It was offputting and made me wish for Fallout 1,2 (3) or New Vegas style silence.
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I AM SO TRAGICALLY EXCITED ABOUT THIS IT'S NOT EVEN FUNNY
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Silent protagonists are more relatable than voiced ones, which sometimes break the inmmersion fantasy.
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I enjoy a voiced character but with some variety in his / her phrases. Fallout 4 really stumbles here, Ive crack over 100 safes.... Really tired of "Got it" each time...lol
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Technically no 1st person game is without voices, you at the very least get grunts from getting hit or falling, and even that conveys personality, Id say a 1st person game character must not have a voice, when I played Fallout New Vegas I found myself downloading a different voice pack because I didn't like the males grunts, and it made him sound like someone I was not portraying. So yeah, that's my stance on it.
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Depends on the game.
My pick for the best mute character would be the Doom Guy from DOOM (2016) - a man who just wants to kill stuff and smashes everything, because he is impatient.
As for voiced, however, idk. Have to dig deeper to find my pick.
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Depends on the type of game. For RPG's it sometimes is better if the character isn't voiced. That way you can totally fill in yourself how he/she says it. In shooters though, it doesn't really matter, since there usually isn't much choice or character customization anyway.
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Agreed. I really disliked it in Fallout 4, but I didn't mind it in Mass Effect series.
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I would personally consider Mass Effect to be an RPG, but it worked pretty well. I'm currently playing through Dragon Age Inquisition, but the voices in that are pretty generic. I liked it better in Origins, where the character is silent. It just adds a bit more imagination to it, which is something I love in RPG's (making your own story / character).
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silent if possible :3
i like the idea of assigning a voice to a character in my head based on the experiences and bio of a character, it makes me feel the character is more... mine, and i relate to it better
but hey, thats just my opinion!
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After many years I can finally live with mute Freeman - he's a robot sent by GLaDOS to kill everyone in Black Mesa. He doesn't speak because he knows everyone would recognize his synthetic voice.
He's very annoyed when he beats someone with crowbar for 2 minutes because said person have VERY IMPORTANT MONOLOGUE and just won't die until they ends it.
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What the title says.
I enjoy voiced characters a lot more than silent ones. Just play Thief or Deus Ex if you haven’t already and see what I mean. Garrett is one of the coolest characters in gaming industry (in my opinion, best ever character in gaming history), and when he comments cynically about stuff going on around him or about people, it’s just awesome to hear, especially when voiced by a super cool voice actor (kudos to Stephen Russell!). When a protagonist doesn’t say a single word but only produces mutterings of pain, I mostly feel isolated in some games that are not supposed to make you feel so. I am simply against the idea of “hey, the character is you.” Okay, in some video games like The Elder Scrolls this could be accepted, but otherwise, nah. One exception could be Corvo Attano of Dishonored, due to his nature of being an assassin, it might be good idea to make him a man of few words (Daud is much cooler than Corvo though, not only because he is voiced, but also his character development is far superior).
Gordon Freeman is the best character ever? Bah. Well, I do love Half-Life series but when I see Freeman voted as one of the best characters ever it doesn't make any sense. Plain boring.
So, what is your opinion guys?
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