Steam Direct launched on June 13, some believed in an increase on the overall quality.
Or at least the reduction of multiple asset flipper trash that flooded the steam store.
To that i present, Crimson Duck All these games are asset flips.
This is the new, non curated system, where developers can't even rely on steam trading cards to own a profit. And yet they seem no less decided to continue dropping multiple titles.
More interesting is that, their previous titles were removed from steam for some inexplicable reason, but that doesn't stop anyone from buying the 3rd entry in Sleengster, a series of games that no longer exist.
Im personally still waiting for temper tantrum 3

7 years ago*

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So they can all get back selling more crap, so nothing has changed.

7 years ago
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what confuses me, is that this continues to happen, where no profit can be made.
Atleast these guys didnt have to pay for assets, but 100$ for each game with no clue whether the cards will drop or not, just seems like a huge waste of money

7 years ago
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didnt have to pay for assets

not?

7 years ago
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One of the "Customize your own game" kits he used (Mr. Moustache Jump'n'Run Framework --> Torch Cave) has been depreciated from the Unity Asset storefront because it's no longer supported by the original dev but even if he did pay for them:

El Ninja "from" DeductionTV has proved that "Customize your own game"-kits can be bought as cheap as $5,99.

7 years ago*
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$5,99

woot? BRB making a game.. *wooooosh*

7 years ago
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I recommend calling it "Tristar's Triple Tremendous Totally awesome game" or something like that ;) Sorry, I ran out of adjectives starting with T.

People like alliterations :D It seem to be hardwired into our brain.

7 years ago
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Dayum, now I have to pay you to use that name. I give you 5 cards.

7 years ago
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View attached image.
7 years ago
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Oh in this case I'll send a can of dog food ^^

7 years ago
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Tristar's Triple Tremendous Totally Terrific Tomfoolery?

7 years ago
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Nicely done :D When T^6 hits the shelves you can have 3 of my 5 card remuneration ;) The ending seems to be the harder part after the beginning was already set :D

7 years ago
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Sweet. Looking forward to the badge design.

This actually reminded me of a story that might interest you (or maybe not, but it's here regardless - you pay the same, as an Italian Great Aunt was fond of saying while force-feeding me more of her delicious cooking than would fit inside me): A mate of mine from uni (a couple of years ahead of me in mechanical engineering) was introduced to me as Triple T - his name was Tim but his middle name was John and his last name started with S. There was a project where we had to program a Computer Numerically Controlled (CNC) mill to machine our initials into a metal plate. Curves were much harder to program than straight lines because you had to do some fancy mathematics to convert from Polar to Cartesian Co-ordinates, and the story goes that TJS became TTT for the purpose of this project. I thought it was funny, and the name has stuck for more than 20 years.

7 years ago
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:D That's what I call pragmatic ^^ That story reminded me of an episode of The Wire I watched the other day where they need the help of the FBI to get a wiretap on somebody but the Bureau can't help them at first because they are only allowed to do what is needed when it's related to terrorism. And when they finally get the tap running this exchange happens:

Policeman: How did you do that ?
FBI Agent: What is Stringer Bell's given name ?
Policeman: Russel. Why ?
FBI Agent: Right now, his name is Abdul.

7 years ago*
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Hahaha!

7 years ago
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This time they didn't...they are not making new IPs, they are releasing sequels to games they already had bought assets

7 years ago
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efficient investment usage, lol

7 years ago
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I made a thread about most of the CrimsonDuck games being removed the other day but since there have been more coming since then I have no idea what's going on.
I assume neither do the people at Valve.

7 years ago
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Simple. That studio bought its way back on the Steam store, and since they gave Valve money, they were now okay with that.

I am looking forward for the next wave of mislabelled mass giveaways of Slenngster and Torch Cave keys.

7 years ago
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It's not like I'm surprised Valve is bribable I'm just a little surprised they can be bought so cheap.

7 years ago
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We are talking about a company that can drag its feet for fifty cents. I am not kidding when I say that they are the absolute greediest company in video game history. 1980s Atari, early 2000s EA, late 2000s Capcom or Blizzard have nothing on post-2012 Valve.

7 years ago
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but the greenlight/steam direct fee goes 100% to charity, if i'm not mistaken. so no direct bribary involved here.

7 years ago
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greenlight fee did go to charity. Steam Direct fee is deposit returned after $1000 in sales, does not go to charity.

7 years ago
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ah ok, thanks

7 years ago
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Nah, seems like they voluntarily removed games.

Also SteamDirect has 30 days wait for tax information/fraud check until game can be released (and store page must be posted at least two weeks before).

7 years ago
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I wonder if he ever returns to SG to GA these games, i am mildly curious on why exactly those games got removed.

7 years ago
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I'm afraid even if he does he won't be answering questions. Afterall that user only has 20 comments and has ignored most of the reroll reqests and people asking why they got the wrong game from his gibs.

7 years ago
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How would he know which game is which? he didn't made them :I

7 years ago*
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Indeed. I'd probably be laughing about it if it wasn't so sad.

7 years ago
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He was even told explicely how to change his giveaway game (by support) but, well, deaf ears.

7 years ago
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I am not so sure about that second sentence.

7 years ago
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Regarding my denial on developers involvement, on programming/developing his own game?

7 years ago
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That the user who mass-drops the keys for these games and only for these games, is not actually part of the developer studio.

7 years ago
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woot, who is that then and how he got k's of keys

7 years ago
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Direct games cannot have cards? :O

7 years ago
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They can, there is a threshold but valve doesn't share numbers.

7 years ago
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Any idea what the treshold is? Time, money you have to pay Valve or popularity of the game?

7 years ago
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The confidence metric is built from a variety of pieces of data, all aimed at separating legitimate games and players from fake games and bots.

View attached image.
7 years ago
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Steam being mysterious :D Well, there is a saying in my country: "If you don't know what this is all about, this is all about the money" :P

View attached image.
7 years ago
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Pretty sure it's store sales.

7 years ago
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Actually that's very likely :)

7 years ago
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Store sales are probably a very big part of it, but it's likely also a matter of measuring use from specific accounts that are recognized as "real". So to that end, there's probably weight given to long time accounts with many store purchases that have been algorithmically identified as a real consumer and not a bot. Otherwise, they could simply buy up enough copies of their piece of shit game themselves, get most of that money back from the actual purchase of the game, and then be able to continue on with their card racket uneffected.

7 years ago
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Likely popularity releated, but as card farming bots do exist en masse, likely not playtime, nor achivements because valve knows about SAM. So not many ideas here

7 years ago
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Looking at the amount of recently released shit games with trading cards; the treshold is probably non-existant anyway.

7 years ago
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Is there any way where we can see which games has been released through Steam Direct?

7 years ago
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I don't think crap games will ever stop, but Direct prevents most of the crap from going on to the store page at the review phase and any flip assest games that do make on the store page will be sought out easily.

7 years ago
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What is Steam Direct? :O

7 years ago
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Imagine a system like Greenlight, but you do not have to get community votes, you just pay 100 USD/game and you can release it.

7 years ago
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Greenlight. Same-same, but different!

7 years ago
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Greenlight with entrance fee of 100 USD per game from the people who want to put their game on the steam store

7 years ago
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And minus the vote boosting / vote bribing etc.
Because now your game gets onto the store without any voting process in between.

7 years ago
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If the game is very bad and they can't monetize with steam-cards, they'll give up ¯\_(ツ)_/¯

7 years ago
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If the game is very bad and they can't monetize with steam-cards, they'll add gazillon achievements so achievement hunters play game and then add cards :D

7 years ago
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Heck achievements hunter play bad games for a counter ?! :-/

7 years ago
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Yes. It's the new fad of scammers and asset-flippers.
Sadly; it seems to work great.

7 years ago
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Has* changed.

7 years ago
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In the meantime in Bellevue, WA... ;>

View attached image.
7 years ago
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I just removed you from my WL to add you again.

7 years ago
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They could have taken 500 of those $, buy high quality assets and make a game that is actually good.

7 years ago
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Wait so they're releasing a sequel to a game 5 days after the first games comes out...
And they both look identical...

7 years ago
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valve, worse than g2a™ 👌

7 years ago
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