It does matter how it's handled. Anything which can't be exploited on SG won't count for free list addition, including Steam store freebies.
The date of the list addition does match to the Steam store promotion, and I'm not seeing any other promotions in that period.
Does seem to be a mis-add, at surface glance.
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Games typically receive no value or reduced value when they're featured in bundles, heavily discounted, or available for free in online promotions.
The rules indicate that any online promotion counts currently although cg may change this in the future.
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Would it? It was reduced value before the giveaway.
I looked at games for other recent, similar promotions and they didn't switch to 0 CV value.
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Nope, that's accurate.
Further:
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We already know that the cause is that it's marked as being on the free list on SG despite it not having clear reason to be.
And the game doesn't appear to be mispriced anywhere, even just looking at backend aspects, so that'd need a bit more clarification.
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Okay, quick side-note, but pricing errors [by strict interpretation of that phrase, and thereby not including related listing misconfigurations] don't exist for the Steam Store or, at least, shouldn't: I recall that they blocked out purchase of -100% pricing a few years back, and then anything higher than -90% later on [to curb trashware discounting]. Thus, the only way to configure a game as free should be to actually configure its listing type as such.
But, regardless of the premise for it, since gift storing is no longer a thing, Steam store promotions can't be exploited. Well, no, I suppose if staff has stopped blocking out / deleting giveaway listings during the free promotion, then it's possible, but that seemed a silly enough change [to my perspectives] that I hadn't seriously considered it till this moment. It could however be that they have it set as free as a stop-gap until they have time to update the listings, though, so that's another possibility.
But anyway, the justification for it being free-listed aside, I'm not sure whether what you're discussing is related. The timing means the list addition was based on the developer's intentional free promotion. As I noted above, there shouldn't be any pricing error elements involved and, regardless, it still shouldn't relate to the present issue even if there were.
Even if something did somehow manage to set the game temporarily to 0P [say, by the game being temporarily delisted, or by the promotion somehow being configured similar to a Free Weekend], that's not really relevant to the long-term CV aspect, which is tied to the game being on the free list. As far as that aspect goes, there really shouldn't be any difference as to whether the underlying basis was a price error or an intentional promotion.
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So PAC-MAN 2 went free a few weeks ago by adding it to your account on Steam. It also went 0 CV in the same time period.
My question is, why did the game turn to 0 CV if no keys were given out for free? You got the game by adding it to your account in this time period. The way the promotion worked means that you can't exploit it for free CV, so if people give away this game, it's going to be from (paid) bundles and not free keys.
I'm only asking because I'm probably missing something here. Does it not matter how a promotion was handled?
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