I don't think there will be any way to do that automatically. You could pretty easily replace them with silence, or static, or repeating some part of the music using an audio editor like Audacity, if you might find that kind of noise less annoying than the game sound effects.
Maybe, maybe, if the music and sound effects fall in really obviously different frequency ranges you can use EQ to lessen or completely hide the sound effects, but you'll need to operate on each noise on a case-by-case basis. In the case of a game recording I'd be really surprised if this would work. It's more likely to work for separating human speech from music/environmental noises because the human voice falls into a pretty narrow range.
Perhaps someone who is really skilled with audio effects can edit it well to hide those sounds, but it'll probably be a big job and be more like artistry than a technical feat, in my opinion. :)
Good luck!
Comment has been collapsed.
1,036 Comments - Last post 12 minutes ago by yush88
2,274 Comments - Last post 1 hour ago by Channel28
40 Comments - Last post 1 hour ago by MeguminShiro
0 Comments - Created 3 hours ago by Lugum
444 Comments - Last post 4 hours ago by LastPigStanding
16,569 Comments - Last post 6 hours ago by Carenard
35 Comments - Last post 7 hours ago by Kayos
213 Comments - Last post 8 seconds ago by BlackbeardXIII
118 Comments - Last post 3 minutes ago by CommissarCiaphasCain
1 Comments - Last post 5 minutes ago by Asulf
1,585 Comments - Last post 11 minutes ago by brsichetti
17,297 Comments - Last post 38 minutes ago by Agaster
81 Comments - Last post 42 minutes ago by Jarlaxe
59 Comments - Last post 50 minutes ago by cami666
Hello everyone,
I have recently found a cool soundtrack (not a part of any osts, albums and so on) but the problem is that this soundtrack is not "clean". It covered with extra noises and soundeffects such as explosions/firing guns and some other.
Is there any programms to be used in order to "clean" this soundtrack?
P.S. I hope I am making this tread in the right topic :D
Comment has been collapsed.