Bump! Hands down the best puzzle i've seen here so far and awesome rewards.
Comment has been collapsed.
This is not just a puzzle but a work of art, props!
In a certain area (or rather, both of them) the clickable areas of everything are about 50 pixels further down than they should be. That makes some stuff more difficult (like understanding that something is a label for something, or exiting something). But as far as I know it still works. (I'm using the latest version of Firefox on Windows 10).
Comment has been collapsed.
I did test on Firefox and it was fine for me, but it's very possible that there might be some bugs. (I did find out today that resizing the browser window after loading the page can cause some issues with the areas.) I'll go through it again after the weekend. You're the first one mentioning this though, so it might still be something on your end like some extension or just some general weirdness. At least it still somewhat worked for you.
Comment has been collapsed.
I truly am, as the title suggests, puzzled. And so many people have solved it too! A meager 2/5 :( ah well. This was super cool though.
Comment has been collapsed.
This puzzle town reminds me of the GeoCity level in Broken Reality, maybe a little bit of Virtuaverse as well. Thanks for the giveaways!
PS: I am on a verge of solving my third GA in this puzzle 'fetching' a file on one of the computers, but I am not sure where to find the text of this file. If you can offer an explanation, then you can chat with me privately via SteamChat.
Comment has been collapsed.
As someone already said before, the clickable areas are sometimes further down.
I think it happens when you have a screen zoom higher than '100%'. I had to click way lower than where the images actually were and I realised it was because I had a screen zoom of '110%' in Chrome. When I changed it to '100%' it worked just fine. Wasn't much of deal except in those with small areas like the posit in the wall, which you may not realise it is clickable.
I believe this can be fixed just by making the CSS responsive.
Anyways really cool puzzle
Comment has been collapsed.
Sorry in advance for going full gamedev/playtester/review mode on feedback >->
Reminds me of the Escape Room games (the old Flash ones), but with the type of puzzles I enjoy far more. I know they take much more effort (even without the graphics, there's all the coding), but I love puzzles like these. The graphics are nice and give it a more polished feel. Loved both the variety in types of puzzles and the varying difficulty. I look forward to trying out your older puzzles! (Assuming they're all still accessible/solvable ofc ^^")
Bugs
All bugs can be easily fixed by user (#1 being fixed just by increasing vertical size of browser window), and none are game-breaking, so just small things.
#1: Like others have said, resizing shifts the hitboxes. If the browser window is vertically too small, the image changes dynamically (vertically only), but the hitboxes themselves are consistent, causing a mismatch. For example, the very top button in the PC is the same width from the top of the container no matter what. The fix would be to either have the container and image stay a consistent height (probably the easier way), or to have the container, image, and hitboxes/buttons resize together.
#2: You can open multiple "pop-up windows." For example, open the ramen stand, and then click on something else without closing the ramen stand window. Fix would be to either close current window upon opening another, or prevent another from being opened if one is already open. Even something like a transparent layer to come up underneath the window would stop the mouse from interacting with other buttons on the screen.
#3: Highlighting sticks. On the PC, if you hover over the third button, then quickly hover over "Leave" (or vice versa), both stay highlighted. If you click the one you're currently hovering on, the other highlight remains and won't go away until you go back into that screen to unhighlight it.
Comment has been collapsed.
Originally I thought I couldn't solve it, but after trying a few times, I found a way and solved it.
Looking forward to the next puzzle.
Comment has been collapsed.
1 Comments - Last post 7 minutes ago by InSpec
1 Comments - Last post 19 minutes ago by pb1
0 Comments - Created 25 minutes ago by Chris76de
941 Comments - Last post 33 minutes ago by InSpec
1,170 Comments - Last post 55 minutes ago by Formidolosus
293 Comments - Last post 1 hour ago by Creative1989
16,854 Comments - Last post 2 hours ago by wigglenose
27 Comments - Last post 56 seconds ago by Ignition365
1,978 Comments - Last post 1 minute ago by MeguminShiro
115 Comments - Last post 1 minute ago by PunishedStig
32 Comments - Last post 2 minutes ago by PunishedStig
407 Comments - Last post 16 minutes ago by MarvashMagalli
17 Comments - Last post 30 minutes ago by JMM72
135 Comments - Last post 37 minutes ago by CatzZz
Jump to the solution
What's this?
I have to say I'm completely Puzzled...
Access Code: SGPuzzle2024!
======================================================
Let me know if you encounter any bugs, but no spoilers for others please.
You can add me on Steam if you can't explain the bug without spoilers.
Just post a comment here or on my Steam profile if you add me for that.
Click on the "?" button for some more information.
Some of my previous puzzles with solutions
Welcome to cyberspace, citizen!
Now what is this exactly???
Ten
I will add a solution for this one as well, once it has ended.
Comment has been collapsed.