Can you give me link? Im pretty sure im in the right place but I dont see a download link or anything like that under the games (daggerfall for example)
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i'm guessing it keeps taking you to the elder scrolls online website?
Here are the direct download links:
Click here to start the download for Arena
Click here to start the download for Daggerfall
And these are the website links:
Arena
Daggerfall
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1994 The Elder Scrolls: Arena
1996 The Elder Scrolls II: Daggerfall
1997 An Elder Scrolls Legend: Battlespire
1998 The Elder Scrolls Adventures: Redguard
2002 The Elder Scrolls III: Morrowind
2002 The Elder Scrolls III: Tribunal
2003 The Elder Scrolls III: Bloodmoon
2003 The Elder Scrolls Travels: Stormhold
2004 The Elder Scrolls Travels: Dawnstar
2004 The Elder Scrolls Travels: Shadowkey
2006 The Elder Scrolls IV: Oblivion
2006 The Elder Scrolls Travels: Oblivion
2006 The Elder Scrolls IV: Knights of the Nine
2007 The Elder Scrolls IV: Shivering Isles
2011 The Elder Scrolls V: Skyrim
2012 The Elder Scrolls V: Dawnguard
2012 The Elder Scrolls V: Hearthfire
2012 The Elder Scrolls V: Dragonborn
2013 The Elder Scrolls Online
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hm how long does it take to finish everything? couple of years?^^
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Per game, maybe... I've only played Oblivion and Skyrim yet and I have spent a few months on each. (Of course if you're gaming 24/7 you can shorten that by quite a bit)
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Arena->Daggerfall->Morrowind->Oblivion->Skyrim .... duh
Also Arena and Daggerdall are for free.
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I started with Arena, and only played Morrowind afterwards. I have yet to finish both, but I don't think an order in which you play it counts at all. Daggerfall looks quite like a chore to me, I might skip on that.
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If you don't mind the graphics (and the bugs), Daggerfall is definitely worth it. It has an amazingly huge world, and that does add a lot -- wandering into a tiny village you've never heard of before (and probably will never see again) in the middle of a snowstorm and making your way to the inn to meet someone as part of a mission? That's just cool. The randomly generated towns were great.
The randomly generated dungeons, not so much. But you can ignore them to an extent, or even use cheats to bypass them when they get frustrating (which I recommend -- the overworld is mostly much cooler than the dungeons.)
Daggerfall is clearly very dated, but it can still be a lot of fun.
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fwiw, I don't think the order matters story-wise (I've played a lot of Morrowind, but never got much into the story since I was always just wandering around, and quite a bit of Oblivion, finishing the story)
Unless I knew for sure the person would definitely play them all fairly thoroughly, for most people, I'd just say start with the latest.
If they like it, they'll venture backwards, and probably be a little more tolerant of the graphics and mechanics degrading due to appreciating the world already (also, as someone already mentioned -- mods can enhance the visuals a lot).
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-1. OP wants to play Elder Scrolls, don't go and tell him to play NV. Fallout and TES are both good game franchises, no need to discourage people from playing one or the other.
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Play them from oldest to newest otherwise the graphics when going backwards are going to annoy you too much. And forget that you have Oblivion or that you ever wanted to play it.
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In my opinion, if you were forgetting you had one of the TES games, I'd forget Skyrim. That comes from playing only Oblivion and Skyrim.
It could be the rose tinted glasses making Oblivion seem that much better but Skyrim didn't seem to have the depth of Oblivion, the world was (or at least seemed) smaller, and on general the game was a bit too easy...
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Skyrim is superior in every way. The tutorial dungeon is more interesting than half of Oblivion. Skyrim is a bigger, better more stable and better optimized game than Oblivion. Oblivion is just endless copy pasting of the same dungeons and a collection of all sorts of bugs and glitches. Skyrim shows so much intricate detail and careful design that Oblivion is utterly soulless compared to it. Every single thing in Oblivion that one might complain about has clearly been improved, often quite drastically so.
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Opinions.
I've had more fun in Oblivion and less crashes in Oblivion than Skyrim, in my mind Oblivion is just better.
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No seriously so much of Skyrim was looking at complaints people had about Oblivion and improving those things in this game. And also taking various of the most popular and mods that added things that should have always been there and including their functions in this game. Essentially Skyrim is Oblivion 2.0 with a new story. Bigger and better is not just an opinion and neither is the much greater stability and performance.
Story you might be right on, I don't know since Oblivion ran too poorly and crashed too much and was too boring to finish, but all else in Oblivion is worse and that's not an opinion.
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I also did what Cha0sStorm has done, as I played Oblivion then Skyrim.
I think that Oblivion is a much better game, not because of the graphics, but because of the style. The combat is not easy and takes strategy and/or time, while in Skyrim you just need a bigger and badder sword.
In Skyrim you are a super-important demigod. In Oblivion you are a Cyrodiilic prisoner.
Now, the only thing that I like in Skyrim is the graphics. That's the only thing!
Oblivion has quite complicated menus and crafting, and that makes it feel original, not super-simplified and done over a million times like Skyrim's.
This is all opinion, as there is no "true scale" on how good or bad a game is.
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'"boring" "BORING"
That's your opinion. Now you maybe right that some aspects of Skyrim are better... Graphics, easier to mod, easier to use crafting, the people don't look like they are trying to kill you with their eyes whilst talking to you (but that's just graphics again).
But in my mind, the combat is so much easier (and more boring) than Oblivion's. Just run up and hit something with an overpowered sword if it worked, great. If not, go and get a bigger more powerful sword. Okay, I could nerf myself by not using awesome weapons but I shouldn't have to.
In oblivion the bad guys weren't easy to kill with all weapons, unlike Skyrim's bad guys. In oblivion, enchanting weapons was considerably more difficult than Skyrim meaning you couldn't go and get loads of enchantment effects etc to kill the bad guys with.
In oblivion you got spell creation. Nothing of the sort in Skyrim, which I'd say is both a step backwards in the engine sense and the lore of the series... Essentially 'un inventing' spell creation?
In terms of stability, I've played about as much Oblivion as I have played Skyrim... Had more crashes in Skyrim from just getting stuck in the enchanting table than in total in oblivion. Bugs? Seen more bugs in Skyrim than Oblivion, im not saying oblivion was bug free, just that I've seen less bugs in it than Skyrim.
In the end, what makes a game good or bad for a particular person? Opinions. Clearly broken games that don't work at all are 'bad' but oblivion works, and for me, its a better game than Skyrim.
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You're simplifying it too much by saying graphics because obviously the graphics would be better but I meant the detail and design within the world. You can see developer touch-ups everywhere in Skyrim whereas with Oblivion once you'd seen one cave and Oblivion gate you'd pretty much seen all of them aside from 1 or 2 bigger ones further along the story...and all they had at the end was just rusty nails and an apple or two. There is more detail and intricate design apparent in one of Skyrim's starter mines than I remember being in most or even all dungeons in Oblivion.
As such everywhere I go in Skyrim feels new and exciting and Skyrim tries to reeward you with cool gear and lore and all sorts of stuff for exploring whereas all of Oblivion was just repetition, the more you explored the more you'd mindlessly repeat things for some rusty nails and if you were extremely lucky a rusty iron sword.
Now when it comes to combat that is an opinion but I also disagree there. Yes combat is easier and you can outpower things...but that's how a game is meant to be, you're meant to have a sense of progression and that you've become stronger. Not like Oblivion where everything just gets endlessly long health bars as you level so that it still takes forever till you can take it down. Also Dragon Encounters are 100s of time more interesting a random encounter than anything in Oblivion.
The reason why Skyrim has so many enchantments on everything and why it's easy to enchant things is because going through the entire game with your trusty fine steel sword is boring. Again it's a normal RPG thing to be able to improve your gear and mix it up by enchanting it differently and finding all sorts of other more special gear.
Oblivion's spell creation is so limited I don't see why it would be a plus. It's not like you could create something radically different, it was just manually creating something that had a slightly different damage and usage figure than the stuff that was already there. Perhaps if we were talking Magicka (I mean the game, not the different way of saying magic) levels of "spell creation" you'd have a point but I don't feel Skyrim has lost anything by no longer having this.
In terms of stability I've had 100s of times the bugs and crashes in Oblivion than I've had in all other games I've ever played combined. And it's not just me, you'll find far more stability complaints about Oblivion all over the web than Skyrim. What Bethesda did with GameBryo in Oblivion and Fallout3 reached legendary levels of buggyness and stability and performance issues. Save corruption, 100s of collision issues, broken quests, that citadel door bug, nVidia Black Screens, the 200 hour animation glitch and then all the those crashes to desktop are what Oblivion had to deal with...Skyrim crashes with some mod combinations and has one or two quests that can be broken but that's pretty much it.
Boring yes, that was just my opinion, but that's not what I was trying to say there. I was only saying that some of the later quest lines and the main quest might be better in Oblivion, I have no idea since the game frustrated me too much for me to finish it. I was essentially give you a point that might be pro Oblivion.
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I would go on either daggerfall or morrowind first. Possibly morrowind. Then skyrim. Oblivion is awesome but most of the characters are... Quite unpleasant to look at
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Arena > Daggerfall > Morrowind > Oblivion > then skyrim ( Isn't this obvious.)
If you didn't hear above it is true you can get arena and daggerfall for free on the official TES site.
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Elder Scrolls Online...
No need for the other games :D
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Oregon Trail 5 is a remake of Oregon Trail II and it works on modern PCs
Elder Scrolls Online Beta first which will be the best Elder Scrolls game
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I agree, Gothic + Risen. I haven't played Skyrim yet though, but if it's similar enough to the previous ones...
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The Elder Scrolls II: Daggerfall
The Elder Scrolls III: Morrowind
Barbie Horse Adventures: Blue Ribbon Race
Barbie Horse Adventures: Mystery Ride
Barbie Horse Adventures: Wild Horse Rescue
The Elder Scrolls IV: Oblivion
Barbie Horse Adventures: Riding Camp
The Elder Scrolls V: Skyrim
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I have Morrowind, Oblivion, and Skyrim. I've played Skyrim on Xbox360 briefly and it was fantastic but Ive never played any of the others. What is the best order for me to play these in to fully enjoy my experience?
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