Surprisingly not! =O
Much appreciated (and wishlisted)! ^.^
If you have any other card game recommendations, do always feel free to share them! With it being my primary genre focus, it's rare that I overlook any card games, but with as fast as I get through games of the genre, every single offering that's out there is important for me to find out about. :D
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It's a fun game, but can be annoying as well. Took me 69h to 100%
My review: https://steamcommunity.com/id/pb_/recommended/364640
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Klondike? ;-)
e.g. free https://store.steampowered.com/app/1706340/Big_Klondike__Classic_Solitaire/
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Try the jewel match series, you can change the difficulty and Jewel Match Solitaire Winterscapes is discounted right now.
Regency Solitaire if you want a well polished game and a bit of banter between games.
Solitarica (roguelike solitaire) and Ancient enemy (RPG-like solitaire) are fun, but not exactly beginner friendly.
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If you end up liking Regency, Shadowhand and Ancient Enemy are direct sequels from the same developer. They're follow-ups not only as far as mechanics, but Shadowhand at least also directly follows the plot of Regency (I'm not sure if AE also has a narrative tie-in or not, since I can't get my copy on Epic to work).
The games are structured so that they can be played without previous knowledge (it's just light callbacks, and a shared setting), so the main consideration (as far as determining which to play first) is in the fact that the RPG mechanics develop and get further emphasis as the game series goes on. Regency and Shadowhand were previously bundled, and Ancient Enemy was free on Epic, so you may actually already have one (or perhaps still be able to get one for cheap in trade).
Solitarica is fun at first, but shallow and repetitive (yes, even for a solitaire game) later on. It's worth getting, as a diehard solitaire fan, but I wouldn't personally consider it worth going out of the way to get (ie, at a high price).
I haven't played it yet myself, but The Solitaire Conspiracy reimagines Solitaire mechanics as fitting to the narrative of a cyberpunkish spy thriller, and seems pretty well received.
Some people compare Frost, which I believe is another previously bundled game, to Solitaire due to how its card play has a similar vibe (despite having fundamentally different mechanics). I found the UI a bit clunky, but it was otherwise a decent experience.
Onirim is similarly compared to Solitaire (and even has -" Solitaire Card Game" in its full title), despite actually being rather different in practice. It also doesn't have any RPG mechanics, but its dungeon crawling esque mechanics do have somewhat similar vibes. It is also free-to-play, which gives it something of an advantage over other offerings as far as accessibility.
Runespell: Overture is a fun one, with very strong RPG emphasis. While being based in poker mechanics, the layout and play flow feels rather similar to Freecell (so, in a sense, it's like what Freecell would have been had it been based on poker not solitaire?). It's been a long time since I played that one, but from how I recall it, it's one of the most recommendable options out there.
I'm probably forgetting a few others, as well, and then there's all the further fun, similar (but not solitaire based) RPG style card games, like the poker based Hand of Fate games.
I gotta say, as someone who has card games as their primary gaming genre, and who enjoys RPG mechanics as a rule, I definitely love recent years as far as card game RPGs go, especially following the rush of games that came about after the success of Slay the Spire. Well, with the exception of CCG/TCG based card game RPGs, as the last good example of that subgenre disappeared when Hex TCG closed down, a year or two back (and it'd already been effectively dead for quite a bit longer than that) :/
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Oh, it occurs to me, have you ever played Card Hunter? That's a fun card/RPG hybrid game, and one I I loved back in the day. It did get a new developer a year or so ago, so it's been releasing new content again for a while now. It's free-to-play and, assuming the new developer is sticking to old traditions, rather reasonably priced for its paid content.
As far as Slay the Spire, it was as I recall the fifth example of its design, with examples of the design dating back years before Slay the Spire (even just on Steam, Monster Slayers released about five months before StS's Early Accees launch, or about two years prior to its live launch). Moreover, that count of five is not including extremely similar but reasonably different games like Hand of Fate (which released further back even than the early 2017 release of Monster Slayers, being released back in 2015).
Both Hand of Fate and Monster Slayers are ones I had a lot of fun with, and Monster Slayers was different enough to be worth playing in addition to StS, despite in many ways being more simplistic than StS. For one thing, Monster Slayers focused more on a traditional single player unlocking flow (versus focusing more on fun customizations and personalizations like StS), which gave it a fairly compelling "gotta keep playing until everything is unlocked" vibe, since you were more regularly unlocking new classes or class improvements.
Similarly, Hand of Fate was a more obviously different-but-similar offering to Slay the Spire that I had loads of fun with (what with the real time combat being a lot less annoying and lot more compelling than I thought it would be, the freedom of movement in its map nodes being rather compelling in an RPG dungeon exploration sense, and the game having an even more compelling unlocking design than Monster Slayers).
Since StS released with such praise and affection, there've been countless clones, as well. I think I'm up to eight clones of it that I've played, now?
Royal Booty Quest isn't recommendable, especially as it seems to have been abandoned, but is still notable for launching into EA immediately back in 2018, a full year before StS even finished its own Early Access (it was also free to claim, initially, making it a lot more reasonable a game to try back then, than now with a StS equitable $20 price tag hanging over its decidedly less equitable content). Well, it's not as bad or explicit as its name suggests, what with the game having originally been a partial asset theft of Slay the Spire. and even now still benefiting from that underlying infrastructure. There's nevertheless still good reason for its store page being overwhelmed with negative reviews, as it currently is.
Neoverse is a much more recommendable StS derivative and, following certain early updates, changed itself to feel a lot less like a clone, then becoming legtiimately interesting in its own right. In fact, when I last played it (in June 2020, or thereabouts, with the store page's news feed showing continued updates up through December of that same year)- and while it was still far less polished and far more frustrating than StS, and lacking the QoL mods (or robust modding support in general) of StS- it was at the same time actually far more fun in some design aspects.
Of all the StS styled games I've played since, I think Neoverse'd probably be the one that best gives a StS vibe, while still being distinct and appealing enough in its own right. Though, to be clear, two years is a long time for my fuzzy memory to call back to, so maybe give it a proper look yourself, and see if it's what you're expecting.
Well, at the very least, I can be confident in asserting that it's a better option for you to pursue than Royal Booty Quest. 🙄
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looks like a crap english. it don't have get then a sense. skip
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Wait, what? I played this game, do not remember any timer effects at all... but again, it was a while ago, I probably just do not remember it... More likely, I just never experienced these attacks often enough to remember them. :D
I do remember it was very long to complete (HLTB tells me I took 54h), with some very hard levels near the end -- but there were powerups which really helped.
Cheers!
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I won this game here and it's among my top 10 most played games on Steam haha, with a whopping 72 hours :P.
I'm personally a big FreeCell player in general so I was really happy to discover this game, and I don't recall being thrown off by anything, I really liked the concept, and even though some levels were really tough, they allow the use of powerups to compensate the difficulty.
Strong recommend from me if you're really into solitaire-style card games :)
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Freecell Quest is 80% off on Steam ($10.00 USD -> $2.00 USD) through Dec 12.
While it has reached that low once previously, back in 2019 (Feb 4 -11) and did go to $2.50 regularly prior to that date, it doesn't seem to have ever gone below $5 since then.
Similarly, it hasn't been in a bundle since Yogscast Jingle Jam 2017 (which is the only time it was bundled).
It's a discount I've been waiting for myself, so I thought I'd post it in case anyone else was similarly inclined.
If I missed any relevant data that wasn't available on ITAD, do please let me know. ^.^
Those unfamiliar with the game should be aware that the game has a timer system during your moves, where taking too long to make your moves leads to you being attacked, with enough attacks taken leading to you failing the run. There's also apparently not a lot of depth to the game's RPG mechanics, and the game apparently stagnates after the mid-game. It's definitely a game for those especially keen towards a new Solitaire/Freecell game, and all others should take the time to consider the negative reviews before purchasing.
Again, it's still a game I'm interested in myself, but I'm also extremely into Solitaire (and card games in general), so do please give this game proper consideration relative to your own preferences before choosing to purchase it.
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