P.S. == "post script"
P.P.S. == "post-post script"
...and so on...
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alright, thanks. have not heard about it before :)
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My CV has been steadily decreasing over the last few weeks. If it's due to game price decreases, sales, or games that are bundled now that weren't bundled when I did my giveaways, this is very unfair and actually punishes people for buying games to give away instead of rewarding them. Makes those doing giveaways feel ripped off.
There were a couple of major games I was going to give away that I paid over $17 each for. Part of the reason I bought them to give away was to make some people happy, the other part, for myself, was to increase my CV. Now I see those games will give next to no CV, so I will just ask Steam to refund me instead of giving them away and I'll stick to giving away bundle games since I'll get the same CV as the $17 games anyway.
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Because you have given away so many games that this point of view seemed odd. Also I think this Steam API bug is a temporary thing which I was thinking everybody would realise, especially long term members.
Sorry if I offended you, that was not my intention.
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Thanks for your reply.
While I understand there is what looks like a temporary bug in the Steam API affecting the price of games, it goes deeper than that because I've noticed an overall decline in my CV over the last few weeks (4+ weeks) despite the fact that I'm doing 9-15 giveaways per week. It looks like if a game price drops (developer adjusted, not a sale), that it effects CV which I feel is unfair. If you were doing that many giveaways per week, and you saw your CV going down each week instead of slightly up, I think you would be fed up as well. I'm just saying that it doesn't inspire me to want to buy games other than bundle games to give away if my CV will be clawed back later due to a developer reducing the game price in a year or something similar.
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That's how this site always worked, even before you joined. It has been discused so many times I'm sure you already have seen or read about it in the last year (your acc is at least 1year and one day old).
Bundled games also get price cuts and CV adjustments. And some even extra ones.
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Despite how long I've been a member here, I don't frequent these forums very often. I have been focusing instead on creating hundreds of giveaways in the almost 2 years I've been a member. I did not know this was always the way CV was calculated (and as far as I have read, that's not clearly communicated in official posts by cg). I thought bundle games were only counted as bundle games once they become bundled the first time from that date forward (same with price decreases). So what you're saying is that the way Steamgifts calculates CV is based on the current market value of a game regardless of when the games were given away. So if someone paid $50 for a game and gave it away a year ago and it just got bundled last week, that person's CV for that game will go from $50 CV down to $7.50 (15% of $50) for that game? I suppose that's why I continue to see my CV regularly decline due to the hundreds of games I've given away and some of them now being bundled when they weren't bundled when I gave them away to begin with. If all of this is true, I feel it's a very unfair and disrespectful way to calculate CV because eventually, most games will either be bundled or in some cases their price will be lowered from the publisher/developer which, in terms of CV, does not fairly reflect the money I put out to buy the games to give away in the first place!
So again, from the perspective of wanting to increase your own CV and therefore SG level, why would people want to give away full priced games (other than making the winners happy, which is a nice motivation in itself of course)? In time, your CV will steadily decline as mine has been. Consider this fair warning to those who are considering doing hundreds of giveaways like I have. In the end, your contributions won't be truly valued by Steamgifts in terms of your Contributor Value. In my opinion, it's very disrespectful and a slap in the face to those who have given so much to this community.
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Games wich appear on the bundle list (bundled or heavily discounted +95%) are counted since they got that price or is known they will be on a bundle. But SG provides 15% of steam price. That price may decrease. That's what I meant.
If you giveaway a game sold for $60 and the price is reduced one year later to $30 the CV will do the same. If the next week appears on a bundle, it will still provide $30CV as you gave away it before that date.
Note that doesn't affect at all what you paid for the game. For example in my region some pruces are higher and some are lower.
I agree with you at least in part. I also did a bunch of giveaways that got price cuts. So I understand your frustration. I'm not the admin and my role is of low value compared to those with thousands of games gifted (and purchased) here, so few I can do.
I also think it's unfair that people who has done giveaways with games that have not purchased and jumped them to top levels use those accounts to enter giveaways.
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I see what you mean about bundle games and how they are counted in terms of CV. I was thinking that bundle games are considered bundle games from the date they are first bundled (and not before). As you said they "...are counted since they got that price or is known they will be on a bundle.". That's what I was thinking originally, but thought you were saying otherwise, but you were just saying that if a bundle game's price (on the Steam store) goes down (excluding sales), so will the 15% CV of that game. We're on the same page now. :)
Do you know why the staff here decided that if a game's price is reduced a year later (for example) that it also affects a users CV? I am left scratching my head about the logic behind that. It is quite unfair. I think, at the very least, it should be stated by the staff here in the FAQ that "Your CV is subject to being devalued if a game's price on the Steam store decreases in the future" so that everyone would know that from the start. Because without that statement, we're simply not receiving proper credit for our contributions to Steamgifts and that in turn doesn't make me want to do more giveaways, it doesn't encourage me, it discourages me. I thought the whole purpose of CV and levels is not only to tally the contributions of each member accurately, but also to encourage people to do more giveaways, Giveaways of higher value than bundle games especially.
Yes, there are other ways the system is unfair, as you have mentioned. I suppose it's impossible to make it totally fair for everyone. I understand that there are various things in place to try to "adjust CV" to reduce abuse, such as lowering the CV value of a game once it's been given away more than 5 times (10% compound decrease in CV for each game after the 5th giveaway of that game). It's not perfect, but then I guess nothing is.
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Hello, Tig77.
Here's what cg said about price drops a while back: http://www.steamgifts.com/discussion/eod99/a-note-regarding-cv-and-price-drops
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Thanks SleepyCat for the link to that discussion from cg about CV and price drops. It explains why things are how they are.
A couple points I'd like to make about this:
A) That topic should still be stickied and perhaps moved over from the "uncategorized" section so that it can be more easily found.
B) I stand by my suggestion that the FAQ should say "Your CV is subject to being devalued if a game's price on the Steam store decreases in the future." or something similar. It's only fair to give this disclosure that CV is based on current market value rather than a sum of the prices of games at the time giveaways are created (which is what I think most people assume).
C) This thread by cg was written over 2 years ago. I don't know whether it was considered when it was written that over time (years) when a member does hundreds of giveaways, and with all the price decreases over time, it results in high contributing members noticing a fairly steady decline in their CV (despite doing 10+ giveaways per week) such as what I'm experiencing.
That post does confirm what I mentioned - that CV is considered the "current value" (market value) of the games you gave away, not what their prices were when you gave them away. Many don't feel this is fair. Another possibility that could be considered (as far as having a static value list rather than the "current market value" model) is that when a giveaway is created, that the Steam API is used in that moment to retrieve the current price of the game on Steam and use that as the CV for that game and that CV doesn't change once the giveaway is marked received. But, this doesn't completely solve point 2 mentioned in cg's post, and I suppose going from the current CV system to the more "static" system would also upset some people because I'm guessing SG doesn't have records as to when prices have dropped for games to be able to go back and change them to the value they had when previous giveaways were created (not to mention the amount of work it would be to do that).
So it looks like, failing some better ideas on how to fix this situation, all members (high contributing members especially) will continue to have an ongoing "CV leak" where their CV and SG levels will continue to decline over time as many game prices decrease over time. +sigh+
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This issue continues. Week after week, I do 10 giveaways per week, and my contributor level goes from 8.90 to 8.95 or so, then a few days later it goes back to 8.90 again. This has been going on week after week. There's something seriously wrong here.
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You are not even close for level 2 (proof) and you couldnt be 3 level.
Anyway this topic about other issue.
Learn more about contributor levels here: List of all CV Levels and their corresponding Real CV
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Many games are buggy and report 0P, like STALKER SoC(20P). Also some games with very negative feedback on steam are droping their prices, so is not strange to lose several points of CV due to one of this games, like this one Deadly Profits, that start at 20, later drop to 10 and today is only 2 (well is fair since the game sucks)
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I had just reached level 5, now I'm sitting at 4.98. Many tears were shed.
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"If you have this issue - dont worry, it temporary (~1 day)"
I have a trouble like this since almost a year ago and still like that.
They told me it would be fixed in a few weeks... but nope.
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State of Decay before it passed to the new version.
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so what happens to those of us that entered that higher tier giveaway?
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Until today I was level 6. Now my contributor level is 5. How is it possible?
P.S.
this bug was fixed (as I see), sonow im fine :DP.P.S. it happen when some games which you had giveaway is going down to 0 points
If you have this issue - dont worry, it temporary (~1 day)
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