but you can make it as a idle account and use the asf additionally.
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You can even recieve sms messages without a phone
https://www.raymond.cc/blog/top-10-sites-receive-sms-online-without-phone/
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Of course you can, through this and many other ways, but apparently some people don't only lack knowledge about such ways, they even force you to believe that they know better.
(Although I don't recommend using ANY public number for steam authenticator activation - due to VAC reasons)
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(Although I don't recommend using ANY public number for steam authenticator activation - due to VAC reasons)
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Yup, I wouldn't reccommend it. But the discussion seemed to be if you could recieve sms messages without a [smart]phone. You can...., if you should is another matter.
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So, the SMSs I received on my old Nokia 100, the SMSs my parents send me from an ancient Alcatel or one of my bosses from his Blackberry, the SMSs which I receive on my Windows Phone Lumia are some kind of illusionary magic? Because that illusion sure as hell let me enable two Steam authenticators on my phone. Pretty darn strong magic, that is.
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It might not apply in this situation as it may not accept a non-mobile number but even landlines can recieve text messages.
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Somebody somewhere on SG I think wrote that he activated the authenticator on a landline. Steam doesn't check if the region number is for a landline or a mobile provider.
But having only a landline phone for SMS is quite rare these days. Even many of the undeveloped countries rely on mobile phones now, if they own some form of telecommunication device.
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I'm aware it's not a common situation just wanted to add another option to the list that wasn't iOS/Android.
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Does it only send one SMS? it doesn't do it with every trade & market transaction?
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Ty, was bothering the hell out of me having to login with steam auth for every little thing and every day!
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You do, but it is a simple code-generating authenticator. You get one SMS, but you will have to provide the authentication code every single time you log on to Steam, you log on to the Community, and every time you buy something from the store or top up your Wallet. You also need to manually confirm every inventory trade where you send any kind of item, plus all market transactions, buy or sell. (Although the mobile app and the emulated programs can do bulk confirmations now.)
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O, then i misunderstood the purpose of the app, man i wish they had something like google in the ball park of remember this device for 30 days.
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Better codebase, less prone to errors, much better compatibility and support. SDA is a project that was made in a few days for particular purpose, WinAuth existed for a long time, and Steam authenticator support was also added carefully and very well.
It's also one of the reasons why I dropped SteamAuth library in ASF that was responsible for most of ASF 2FA (made by SDA guys), and instead wrote my own ASF 2FA module from scratch, heavily based on WinAuth code. Code-wise WinAuth wins in every case, but of course purpose of both of those programs is the same and it's up to you which one you want to use.
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Personally I find Bluestacks an invasive piece of crap. WinAuth is a much better option if the only goal is to replace Steam Authenticator.
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Well, compared to trying to write a Cell chip emulator, I guess emulating SW only is simpler. ^.^
(Saying this as being the technical writer of a project that is battling every day of writing an OS emulator that can run anything the old war horse couldβ¦)
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And (last time I checked) it installs a component which runs as a service and is not uninstalled with the main application. Rude.
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There's not much else, admittedly, but you can get some stuff done with the official Android SDK, which includes an emulator.
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How to get around steam mobile authenticator without a phone? is it possible?
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