What's the difference between people gifting lots of low priced games from cheap bundles and people buying slightly old AAA titles 80% off and then getting full credit for those? Both are giving away free games to the community right? Both are getting more contributor credit than they actually spent, right?
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Old AAA (AA, A, AB, BA or BB) titles are usually permanently reduced in their price. Buying bundles with few cents, and selling them piece by piece for worth of dozens of dollars is bound to break something in the giveaway economy.
Contributor requirement is meant to be a tool to focus your giveaway to people that spent a lot of resources for this site and its users. If people start to bypass it just by dumping tons of indie bundles in, it loses its meaning.
This abusive behavior would result in more giveaways, at least for awhile, and some people would be happy with that. But there are pretty good reasons to prevent it.
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Here's an idea. Add a tickbox on the giveaway creation page asking "Is this a key?". If ticked, it marks the price of the giveaway as the same as the bundle. If not and a user sends the winner a key, the winner can then shoot a support ticket and get it marked as key.
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The problem with that is I don't think most people will care if it's a key or not.
People will "forget" to hit the box. And even if it isn't clicked people will still enter and when they win and receive the key they will just be happy they won and they won't report it.
I think for indie keys or just on the page itself there should be big red letters saying DO NOT SUBMIT KEYS FROM INDIE BUNDLES.
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To then counter this, you could do what PlayDerp does and have a steam account that you trade the game to, have a script automating the transaction/verification that it's said game and approval of giveaway. No-one will be able to abuse the system then, of course it'll take some work to implement said system but everyone's happy in the end.
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Problem about this is I believe CG wants this site as user friendly as possible. Plus someone would have to manage the steam account as well? Putting more hassle on the mods when they already have so much stuff to do.
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So with all the new bundles there's hundreds of new bundle-key giveaways which are not allowed. Mods remove these giveaways when they're still on but once it ends, nothing apparently happens anymore as the person who made giveaway gets his "feedback" and amount of $$$ in created giveaways.
I just saw a profile of a guy who made clearly only bundle keys giveaways and now has over 100$ credit for contributors giveaways and there's nothing to do with it.
I understand that mods have sh*tloads of work in here and they do it for free but is there any way this can be maybe prevented? Otherwise - this great "contributors giveaway" idea would become completely pointless.
Any ideas?
Btw. sorry for whining about it, I just wanted to say what's on my mind right now ☺
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