is Fallout 4 fucking boring?
I never could understand how people went from 200h to 1.2k hours because of 2k textures, gameplay tweaks and some fancy lightning. :/
I mean, it does make a first or second playthrough much more enjoyable. But I never could play more than twice even with every mod available. No mod for me could justify so much time invested.
Skyrim is good, great for its time, but it just feels outdated when it comes to story and story-telling. :I
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You really haven't heard about the dozens of mods that retweaks abilities, leveling, magic, combat, sneaking, perks? Or the numeroues quest mods?
Just to name Falskaar:
"An entirely new land independent of Tamriel, roughly the size of 2-3 Skyrim holds.
20-30+ hours of gameplay.
26 quests, including a 9 quest long main story, and 17 side quests! (Along with some unmarked content)
New items including new books, recipes, weapons and armors. (A mix of brand new, and retextured)
Two new spells and a new shout.
A bard with several unique new songs.
A soundtrack containing 14 brand new tracks composed by Adamm Khuevrr just for Falskaar, adding more than 40 minutes of new music!
A fully voiced experience, featuring almost 30 semi-professional and professional voice actors and actresses."
Luckily moding doesn't stop at " make it nicer" It's also I misunderstood you, but personally I know no person who thinks that the easiest way to make Skyrim better is to make it nicer - various content mods are the best way to get extra time :)
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About the retweaks yes, its implicit in "gameplay tweaks", but I must say I haven't played the quest mods as I never trusted in its quality. Perhaps they worth these 20-30h+ of gameplay.
But I stand still about game tweaks (leveling, magic, combat, etc). I tried a lot of those for the style I play, and I mean, it was interesting to go out and test everything. Sure there were nice additions, but it more made wish that I played the first time with those already than making me think "this is awesome, let me play the whole game again with these new settings!", do you know what I mean? :/
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Yes - I can sink some time into these games, but I'm terrible at playing one character. On my pre-steam FO3 I had like 8 characters, all between level 20-30 and finished the game ONCE: FONV: 0. Skyrim: 0. Oblivion? 1. Probably if I'd try out various re-tweaks, I would similarly play for 10-12 hours with each, but very unlikely that I would finish the game.
I'm actually curious how people build up 1k+ hours.
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Yeah that makes sense. I can see where you're going with this. I only did two Skyrim playthroughs, one being good and one being bad, but at both I focused on melee. I don't like playing mages at most kinds of RPG. But at least in ARPGs like Diablo 3 I think its worthy of trying different classes, builds, because there are more variety and the combat is truly awesome (well, its the focus of the game anyway, it has to be awesome).
The builds in games like Skryim never grabbed my attention that much. I play these kind of games mostly for the lore.
That for sure limits me when it comes to replay-value.
I think people that build up 1k hours in the game have some personal connection with the universe and the lore that I cannot feel.
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I'd say the problem there isn't with the game or the mods but your own expectations.
You're clearly looking for certain elements from a game, and you're not finding them in this one.
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I completed 2 playthroughs, I guess I liked the game enough.
What I'm saying is that I can't see myself playing 1k+ hours, which is fine. But I can't understand who can.
I can't see how that relates with my expectations, especially because when I was doing my first playthrough (around the release date) I would never expect people would play that much. :P
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"I must say I haven't played the quest mods as I never trusted in its quality"
These expectations, among others. They imply that you expect a certain kind of quality.
Which is fine, I'm not saying there's anything wrong with it or anything.
But they go a long way in explaining why you have a hard time reaching quadruple digits in playtime.
You indicate that even if you change things up, you feel that you're still playing through the same game again.
Another element where your expectations prevent you from enjoying the game. Because you want the experience to be significantly different. If I were to guess, you probably have either an abundance of access to games or a limited supply of free time. And you want the time you spend on games to be "worth it" or "unique" - though thats just guesswork on my part.
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My playtime for Skyrim (going off of Steam's recorded time, which isn't 100% accurate since I did not play logged into steam all the time due to internet connectivity) sits at 599 hours. I also got 149 hours logged in Oblivion, though I played both Morrowind and Oblivion from disc before I had them on Steam.
I also have 145 hours logged in New Vegas - but here too I owned Fallout 3 and New Vegas before I had them on Steam so actual playtime isn't entirely accurate.
While I can only speak for my own expectations and experiences here.
My first playthrough of Skyrim was in the week after launch, I had taken a week off from work and I finished the entirety of it during that week doing plenty of side-content and clocking in about 150 hours.
Since then I've done several partial and complete playthoughs, initially doing a clean playthrough once the DLC came out and later on doing some modded.
I too do not like playing through a game multiple times, let alone in quick succession. But this is why Elder Scrolls and Fallout titles shine for me - they offer so much content to explore.
Even after two full playthroughs I still found encounters I had never seen before.
Add in mods like Falskaar that are easily on par contentwise with Dragonborn and Dawnguard.
Add in mods like Skyrim Redone, Perkus Maximus or Requiem to overhaul the perks and combat mechanics.
And finally add in new companions, sidequests and encounters.
It adds up quickly. While true, I haven't hit the quadruple digits yet either, and won't even if I do another two playthroughs.
I can see how someone else would get there if they do not have a ready access to other games.
For me, its harder to understand how someone can get hundreds or even thousands of hours into games like CS:GO, TF2 or LoL. Because that is literally playing on the same maps over and over again. Without even the benefit of mixing things up with fresh content. Then again, my expectations go in a different direction so eh.
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Exactly, someone made a mod for Oblivion I believe and so someone else moved her to Skyrim.. It's great because she's voiced and kind of mean. (as any good Drow should be) So she makes sensitive players cry :P (the mod creator actually had people asking why she was mean to them)
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I would say you should install a few.
SkyUI us a must - it doesn't change the game itself, but menu management will be much, much better, it's the ultimate must-have mod IMO.
Immersive camera is also fantastic if you like to play in first person - the game changes to 3rd person when you're crafting something, but with this mod it will stay in first person - similarly with getting on a horse, hammering you ingots into items, etc.
Look around the top mods - graphic enhancers, immersion mods are the ones that I could recommend even on the first gameplay, or quest mods that doesn't change on the game besides adding the new storyline / places / NPCs. I wouldn't change on game mechanics though, one need to experience the vanilla combat, the vanilla (useless) thieving pers and such to be able to decide if s/he wants to change on those features.
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I was referring more to full content overhaul mods, stacking together tons of different mods to essentially make your own full overhaul mod, or joke mods, like the ones that replace the starting dragon with [ex Thomas the steam engine or a My Little Pony].
Lighting, textures, and tweaks are definitely not the kind of modding skyrim is known for :P
There used to be a weekly youtube feed that listed the best mods for just that week, and each week they listed just a dozen or so, which ranged from batshit hilarious to oh-wow-I-want-to-try-that.
tl;dr version, skyrim has an amazing amount of compelling mods, far more than any other game I've ever seen [including games actually built for that sort of thing].
If you like sandbox modding, or build-your-own-compelling-rpg, it's definitely something that could keep you invested.
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Haha never tried any joke mod, but mostly everything about gameplay tweaks for the style I play (melee) I tried. And a lot of immersion mods, NPC/horse tweaks, things like that. I tried a bunch of stuff that I thought interestiing. I wasn't referring only to graphic mods, but somehow those still looked to me the most impressive, because actually made me want to play a bit more. The tweaks mods were more like "oh, this is nice, its but better", then I went out to do some quests, tested, and it was it. Didn't made want to play everything again. But I was more curious to see how certain dungeons and areas of the world would look with ENB, textures and such. :P
I guess I'm more like story/story-telling gamer. And not much of a build tester in this kind of game where combat is not perfect. Its not like Diablo 3 that I've tried literally almost every build for every char. I know the combat mods makes everything better, especially the movement ones, but still, its not like ARPGs.
tldr; All kind of tweaks I tried (combat/immersion/NPC or horse improvements) just made me go out and test it, and once I tested it, I was done with it. Graphic mods actually made me curious to go further and see how other areas turned out to be, but I still couldn't.
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And here I was, running through D3 being bored after my 3rd run-through because it all was the exact same shit except health and damage tweaked up. After the 3rd run I gave up. Tried out some other characters then gave up. After that I never played D3 again. It seems Blizzard has updated D3 with "new and exciting stuff", but I seriously have other "new and exciting" games to play as well.
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Hahah I know what you mean. D3 is not to be played forever. But I always come back to it.
I mean, at least in my first 1k hours I had genuine fun. Then it got repetitive, I quitted for a while, now I come back just to make a 70 season char, try some new stuff, and do some grifts with friends on my main.
I still focus on my main char after all this time instead of playing the whole seasons. ;p
The game is hard already when you're on a high paragon and all your "grinding" is getting more 3% of some random stat on some random item.
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Pff casual, jk. Anyways it's fun for us, we really "really" like those types of games thus we can sink a bunch of hours into them. Like trying different playstyles, trying rebalance mods,mods that change the game completely, quest mods ect. You can stay busy for a long time.
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Well, I had such a bad experience with the first three games [though the first go of stealth-murdering an entire town in Morrowind was a pretty novel experience for the time], and with the opening of Oblivion.
skyrim looked a lot better, but I pretty much stayed away from it until I came upon the modding scene. Those mods are fantastic, both from an actually-get-you-invested-in-the-story sense, and a "I can fight flying My Little Ponies with a portal gun in a Mario 64 landscape while all the bounce mechanics are ramped up by a factor of 1,000" sense.
(And yes, those are all actual mods,)
seriously, mods for skyrim are amazing, on both sides of the spectrum.
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Games aren't always for everyone, I played over 200 hours so far, waiting for mods to come out before playing it more.
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Fallout 3 and Fallout New Vegas are different games. New Vegas was the one done by Obsidian, and it's really good.
Even Fallout 3 is better than 4 in terms of story and player choices. My main problem with 4 is that 90% of the quests, even the ones that aren't randomly generated, are "Go to this map marker and kill all the raiders/ghouls/super mutants/synths inside, then come back here and I'll give you another identical quest."
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Sorry, but shovelling MMO's together with a SP games is a whole different type of "thing". MMO's are played by some people for the experience of playing with other people. This isn't true for all MMO players I guess, but I've played plenty of MMO's for this exact fact. And also left after it got boring because of the constant raiding or other "stuff" ie. the so-called MMO-grindfest.
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I don't know about gaming in general, but it's what Fallout has become, which is really sad since it got its start as a series all about story, choices and consequences. If you like the setting/idea of Fallout definitely give the first two games and New Vegas a look if you haven't already.
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Witcher 3 just shits on Fallout 4 with questing...
I waited so damn much for FO4 to come out so I can nolife it like rest of the games from bethesda, including FNV... but so much wasted potential, like post on reddit i've seen
arena? nope, bandits.
giant norwegian ship, something interesting? nope, more bandits.
robot race? nah, more bandits..
I ain't touching FO4 any more before GECK comes out.. no point. I'm just like u, trying to justify the purchase, even worse, preorder.
And loading screens are pain in the butt, I bet like i've spent at least 2-3 hours in loading screens out of my 80 hrs of gameplay, if not more.
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Betheseda has a reputation for favoring large, expansive worlds with lots of empty space and generic quests. According to players that favor the games over others, the real thrill is in being able to explore freely and find those rare unique events/locations that are hidden away.
Obsidian, on the other hand, caters very specifically to story-driven old-school RP mentality- offering more focused and plot-driven content.
It's not necessarily that one is better or worse than the other, it's just that Betheseda games can often be a bit harder to get immersed in, due to their structure.
Basically, there's a reason New Vegas is a full 15% higher on average steam review rating- but Betheseda games aren't bad, just less involving.
That open structure honestly likely helped a lot to make skyrim such a fun modding sandbox.
But, I'd heard Fallout 4 was more focused and story-driven and rich in content than previous Betheseda games, it's a pity to hear a contradicting assessment. :/
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Not really. The main plot is a carbon copy of FO3 (done by the same guy, probably Bethesda will buy him another Best Story award for FO4) with the only twist that instead of being forced to work for a specific faction, you can choose among four. They still ask you to do the exact same thing though (essentially, to kill the other three) and still lead to the exact same ending, but you can have four sets of dialogues instead of one.
Some of the main quests are interesting enough on their own, in their special Bethesda kind of way, at least based on the streams I watched. Still, even though I never experienced it, but almost everybody complains about the sheer amount of unrefusable fetch quests and go-there-kill-everyone missions that make up the majority of the quest log.
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Seen people even finish it on stream, didn't feel desire to buy it for one single moment. Feel free to correct me if there is something I would have a better understanding of if I played instead of watching on stream, but at least from that perspective, it looks like a remastered version of some 2010's game. I mean, I was hoping for, more than better RPG elements, better story, story-telling and NPCs, and that is where Fallout 4 falls short compared to almost anything else from this AAA generation. Same ok story, same ok story-telling, same bad NPCs.
While I wouldn't say its bad, I think: 1) it don't justified the hype; 2) it don't justify the price.
And as I never could understand how many people played so much Skyrim because of mods (believe me, I tried everything, nothing made me desire to do more than 2 playthroughs), I don't think that even mods will save Fallout 4 either. Mods does makes the game looks better, of course, and can totally make the experience of a first or second playthrough more enjoyable than it would be, but unless they release a mod with a good story and revamped cut-scenes and dialogues, I don't see how this game will every justify the hype and the price.
But of course, once its somewhere near 70% off, I will buy it and have some fun. I simply cannot pay what they are asking for now, because they simply didn't delivered a game worth of that price.
EDIT: I forgot all the crating all building stuff. I dunno what modders can make from there, but if there is something that can make Fallout 4 better, is if they use that mechanic for something amazing!
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i loved Skyrim, i know hate me, but i did and i loved Oblivion (in my top 10 of all time, played through 3 times, which is a first for me), Fallout 3 and New Vegas but for some reason i cant love Fallout 4? for me it hasnt moved on enough to be anything other than more of the same, with a little badly thought out and annoying crafting shit threw in as, what it seems, as an afterthought given how badly implemented as it is. i will probly finish it but it will be a case of masochistic copmletionintismn (is that a word?) rather than enjoyment.
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This coming from a person who has sunk over 1500 into CS-GO which i do not get,even worse over 300 hours into H1Z1,i would not gift that to my worse enemy,well that and Dayz.All of them are mindless shooters with a toxic community of trash talking over growing kids.
You have not played it,yet judge it for a game not being worth the price,there is no way you can judge a game you have not played say it is not worth the price imo,I mean you can i just think it is a bit silly,its like saying that car sucks it is slow and drives like shit by just looking at it,yet you never got behind the wheel.
Fallout 4 is what it is,and i admit i can not get into it as much as i would like,and i hated Skyrim boring story and big open world that was empty and void of space,i felt like i was a Dragon slayer,not some RPG hero or i had any real purpose other then killing unlimited spawning dragons.I also think some of these feelings steam from open world being used and abused and does not have the same feel and appeal it once did since so many are doing it now.
I use to look forward to playing these games to explore and see what i could dig up and so on,but now that so many due big open worlds,unless the game play or story really stands out,sadly they feel like most other open world games,just with different assets.
Fallout 4 is a good game in itself,is it a good fallout game of the past,i think it fails on that aspect,but if i was to pass judgement for what the game is now,i would say it is a very solid games and a very solid shooter with some RPG elements but it is no true RPG.I am also bored as fuck of the 50's-60's humor and setting,it is time to make progress and show how the world has changed and gotten passed being stuck in a time warp 50's-60's.
That is the reason i do not have interest in H1Z1,Dayz and all the other survival clones,all there is glorified shooters with building aspects tacked on.CS-GO=COD with stickers,though these are just my opinions on them.
Also i am just trying to share my thoughts on things and about your post,so i hope this did not come across like i was trying to invalidate your opinion,you have every right to think and judge for yourself. :)
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tldr in advance; Sorry for the massive block of text. But you triggered me a bit by how you've approached CS:GO and H1Z1. So I won't feel bad if you don't read. If its too big, just skip.
I think you're taking too much conclusions about these games without knowing why I play them. I know the community is toxic (which online game doesn't have a toxic community these days, anyway?), but I play CS since I was 12 years old (27 now), and I do not play it because its the best game in the world or because I love the community. I play it because I love competitive gaming and from all competitive games, this is the game with the hardest skill curve, and tbh, I'm quite good at it. I play CS:GO not because I love games, I play because I like to be good at it, I like to win, I like that its a game with a tactical approach, I like that its a mind game. I dunno if you don't have enough experience with the game, but at the higher ranks the game is more mental than skill-based. I see playing CS like playing football (or any other sport) with friends. I don't count as gaming time, but playing an e-sport time. And no, its not like CoD at all. It is completely different. Shooting/movement mechanics are completely different, the pacing is way slower, so for an FPS, that is enough to be a completely different game.
H1Z1 was my first survival game. Never played other survival before and was quite unfamiliar with the genre. I've heard about DayZ, but back then didn't had much idea about what it was. For some reason, I've paid attention to H1Z1 unlike DayZ. I think it was just some random factor. Bought it before release, and I rarely do that with a game I simply don't know if I will like. And my first experience in a survival game was amazing. It was night time at the server when I first joined. I didn't had a clue about what to do. There was no information back then. No map inside the game. The only maps were on roadsides, but you had to find the road first. And then follow one to find it. Bumped into a lot of strangers, had amazing experiences talking to them, "Do you know where the city is?", "I've heard there is one if we follow this road, a guy I've met told me there was a lot of houses back there". Then we find a person with a bow, we try to hide, he finds us, ask us if we know how to craft a bow, and then teaches us. From there, I was in love with that game and my first survival experience, til nothing more was new and I got kinda of bored of the game's flaws and the lack of new stuff released, til I basically quit. Once the excitement was gone, I started to realize the game's flaws better. But I can easily say that this experience represents around 300h of my time playing the game and for the most part of it was awesome. All the suspense, excitement of the unknown, all was really pleasing.
Then there was the Battle-Royale boom. I had touched it some times, but I liked the survival experience more and tbh I've never found myself being good at shooting at this game. But after seeing many CS:GO pro players playing it and having fun, I decided to give it another try.
And there you go. Another competitive experience, even similar to CS in some aspects! With mind games, strategy, skill, and a even greater luck factor, that makes things a lot interesting! What is even more exciting, its the game's pace. In Battle-Royale, just as survival, you can walk for half an hour without bumping into anyone. So just as suddenly you're shot by the back and you're dead. Excitement! Suspense! That is what I love about H1Z1 and Battle-Royale. This game brings me suspense as no other game can. Because you're facing real people, with their own strategies. Not a ghost with stupid AI in some crappy horror game (there are great horror games, by the way!). And in Battle-Royale, unlike the survival mode, you can actually win! And there is my competitive-half happy again. I really don't care if H1Z1 is the better or worse to give that experience, as I haven't bumped across many types of games like this and its not my favorite genre so I don't go out there looking. What I care is that the experience I've had with the survival mode was genuine, new and exciting.
With that said, my favorite game genre is and always been RPG. Since my first one, an action rpg, Diablo II, I played almost every RPG you can imagine. Baldur's Gate II (even tho it was a bit too much for my brain at the time), ME trilogy, Oblivion, Skyrim (2 playthroughts, off steam a couple of years ago), the Dragon Ages, Dark Souls for XBOX 360, most famous MMORPGs and some more obscure (my favorite was Helbreath), I still have a Diablo 3 char with some hundreds of paragon levels that I go back to it sometimes, I even played a couple of JRPGs for console back then at PS2 days, but to be honest JRPGs were never my thing. I also probably have 100h+ of Mount & Blade from years ago, heavily modded, off Steam. And a lot of other ones that I will not remember because it were not remarkable by the time. By today, I'm playing Pillars Of Eternity and loving every bit of it. Planning to buy Divinity: Original Sin when it have a bigger sale and if you see my wishlist, there are tons of RPGs on it. When I finish Pillars and Divinity, I plan to revisit the classic CRPGs that I didn't understand that well when I played first, and play some I've never played (like Planet Escape Tournament). And Witcher 3 is my favorite game of all time. I'm on my second playthrough yet, but I'm playing my NG+ slow-paced so I can already have Blood & Wine when I'm done with the Hearts Of Stone.
So no. This is not an FPS player saying RPGs are boring. I'm not saying I'm an RPG expert, but I am an RPG lover and I know a lot about it and I have a good experience. And I know what I like in RPGs. I'm not much of a fan of Bethesda's RPGs because I don't like their story-telling that much. My favorite Fallout was New Vegas and I've never finished Fallout 3. But I know what a Fallout game is. And Fallout 4 was pretty disappointing. Yes, I haven't played yet because I wanted to see first on Twitch if the game was that good and it is quite expensive, so I wanted to know if I should have bought by release or wait (for comparison, Witcher 3 is half of the price of Fallout 4 in Brazil). And some of my favorite games of all time I bought because I saw someone playing on Twitch. A Twitch stream can give you a very good overview of a game. Its not that different from playing. Its not the same thing, but I'm pretty sure I'm not wrong about the flaws I point out in Fallout 4. Are the same flaws everyone points out and I realized even before people started talking about it, but you still call me out for it, and not who played and think the same thing as I do. I didn't played, but I've watched the same game they played. I watched everything. From start to finish.
I can say its a bit of Witcher 3's fault. That game have simply set the bar high for me regarding RPGs. Amazing story-telling, amazing quests, amazing writting, amazing NPCs, amazing dialogues.
And again. No. I haven't played Fallout 4. But I've watched a Fallout lover on Twitch finish it. And when he was not playing I watched other streamers. You're not playing it, but you're seeing all elements the game has to offer. You're simply not controlling the character. And basically all of them, in the end, came with the same conclusion I already had before they said it: The game was disappointing. Bethesda was lazy. Witcher 3 made us spoiled.
I'm pretty sure I'll like to play it and have the freedom a stream can't give you. As I said, I know I will enjoy Fallout, a bit. But I'm pretty sure I know what to expect and for ALL experiences I've had of buying a game after watching someone playing it on stream, I know that I won't change my mind. Everything I loved watching someone play, I loved playing. Everything I thought it was ok on stream and I already had the game and decided to give another try, I've found it ok. And when a game is bad and you watch someone playing, you can tell its bad.
Its not the same experience, of course. But there is hardly something that, by playing, it will change my mind that much.
With that said ², no game is for everyone. I totally respect your opinion if you liked it more than I did (or than I will, for accuracy). I just don't liked how you approached your argument.
And to conclude, its not because I like some bang-bang games that I can't enjoy good writing, good stories, intelligent games. The same inverse logic can apply to music. It is not because I like classical music that I can't enjoy post-punk, metal, hardcore, or whatever.
Tastes are not like a magnet with opposite poles. There could be way more into it. :D
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You cannot really compare a competitive-only shooter and an MMO style open world survival game that relies strictly on player-to-player interactions to a single-player only shooter dungeon crawler, where the content is what the creators put in and nothing more. A boring MP game can be made exciting with enough people on it (see… almost any MOBA ever, or your DayZ and H1Z1 examples), but a boring SP game can only hope that maybe somebody mods it to be interesting (see Oblivion and Skyrim, and more than likely Fallout 4 too).
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CS-GO competitive-only ?it may have the option to play that way,but i am not sure what world you live in,but not all people have it for that reason,second a game on its own can not be competitive-only,it takes 2 people wanting to show how big there e-penis.I could care less if your the best at a game,it means shit to me,everyone is better then someone at something.
Anyhow my point was your wondering how anyone can log so many hours playing Skyrim,because it is boring so so on and the you go on about how you can not compare them when i was never trying to compare the games,but merely the hours logged into a game.
My point was you logged in counlesst hours into CS-GO and H1Z1,yet question how anyone can play Skyrim even with mods,well i wonder how anyone can play those two games,i found them very boring and very run of the mill,just because someone takes it serious does not make it competitive-only lol
.In fact i hate playing with people that take games serious,i have better things to do with my life then worry about my e-penis being bigger then some other random internet person.It also make the game crap because you have to listen to people cry about losing or talking shit and all that crap like i am in high school all over again.I play games to have fun and enjoy,life has to be taken serious enough why would i want some virtual world to a part of that lol.
Anyhow point was simple you just got butt hurt because i questioned games you like playing,i was just wondering how it is okay for you to can wonder how anyone can even log that many hours into Skyrim,but yet i can not ask the same of those 2 games,and you say it is not fair because CS-GO is competitive-only.lol. All i was talking about was hours played,never tried comparing game play lol.I think you need to find some new hobbies you take gaming way to serious.
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Your point still makes no sense, since you are comparing two MP-only games against an SP-only game. Playing with other people will always have a greatly different experience in gameplay compared to SP. Just look at how GTA V is played in SP or MP. Like two completely separate games (which was the original idea by Rockstar anyway).
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Whatever i guess,if you want to lean on that just to prove a point lol.
How is a MP Only suppose to some how be different then SP in hours played,i have logged in 100's of hours into Sim City 4 back in the day and it was SP only.I still do not get what it matters if it is SP or MP determines how many hours someone can log into a game since when do you get to decide that any set hours over SP is not the same is same hours in MP lol
I was only comparing the hours invested in each game to start with,your the one that keeps trying to shift it to actually comparing the games to each other lol.
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You compared hours invested as to prove your point that they have no legitimacy claiming Fallout 4 is boring. We tried to point out trying to compare played hours on multiplayer games s a basis on why one finds a singleplayer-only game boring is comparing apples to cabbages. Your point is as valid as saying you cannot find solitaire boring if you play poker a lot. After all, both are card games.
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No i was talking about Skyrim
And as I never could understand how many people played so much Skyrim because of mods (believe me, I tried everything, nothing made me desire to do more than 2 playthroughs)
And i replied with this ..
This coming from a person who has sunk over 1500 into CS-GO which i do not get,even worse over 300 hours into H1Z1,i would not gift that to my worse enemy,well that and Dayz.All of them are mindless shooters with a toxic community of trash talking over growing kids.
Then i also shared shared my thoughts on Fallout 4
You some how twisted that all into Fallout 4.I guess i was not direct enough and you where grasping to some how invalidate my opinion or whatever.
In the end lol it was still about hours played,it should not matter if a game is SP,or MP only as to how many hours someone can log in.My point was you could not see how anyone can play Skyrim with mods for that many hours and yet i questioned you playing so many hours into CS-GO and such,because i do not see how anyone could put that many hours into such a game.
It was to prove we all have reasons why we play games,and i question why people put so many hours into some games,the same way they do me,you just try to twist that into comparing the games and other stuff lol.
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That could have been your intent, but as the replies show, your post came off as you are mocking one for logging 3 and 4-digit hours in two MP games and questioning their legitimacy on claiming to find another game boring. Your current post is more of a "everybody likes what they like" kind of one which can be agreed upon.
(Even if I agree on that Skyrim is boring as hell on vanilla. It is enjoyable for exploration for one play through, maybe two after you know where everything are and just breaking the game to all hell with the knowledge, but that is about 250 hours tops.)
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Best gameplay, worst everything else.
I really , really hate Minuteman.
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I never even joined them. Why would I want to become a tiny man when I am already so huge?
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i dislike you can not kill everything like you could in passed games,well minus people that where tied to main story,but a mod fixed that also.I guess they have to dumb it down and simplify it so they can sell more to console gamers,you know because "we just want to come home and play,not think and learn how to play a game,that is like to much work and stuff"
I like the idea of base building,but they did not even come close to spending enough time on it,to make it better and fun,but at least they made it optional,well minus the first part.I was hoping it would have more depth and such,and be more connected within the game.
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How dare you think a game i like is boring, i shall burn you alive for this!
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They made me build my settlement. I just want to kill stuff and questing. It was a big turn off.
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Bring the pitchforks guys, because he just started a war! :O
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I think their best work is not on TES. Games like Dishonored and uhhhhhhhhhhhhhhhhh..... Dishonored ..... 2... hmm (checks, oops, not released yet). Ok, nothing to see here. So I guess it's Dishonored. Might like a bit of Oblivion because Patrick Stewart voices that king .... oops spoilers... anyway. That's about it..... Or it wasn't but I can't remember.
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Dishonored is not a Bethesda game. Or about as much of a Bethesda game as Quake is. People really seriously tend to confuse Bethesda Softworks, the publisher, and Bethesda Game Studios, the game developer. The latter made three Elder Scrolls and three Fallout games, plus two drag racing games so far in this millennium, nothing more.
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I finished it a month ago and somewhat enjoyed it but the game is indeed lacking in many areas. The fact that the game is heavily moddable allows Bethesda to be lazy to some degree even though that shouldnt be the case at all. Nevertheless they had to do one thing well and it was the storylines and quests. They fucked that up. Even though there are countless tales they could craft using the wasteland as a backdrop, they used the "family" card again. In FO3 you had to find your father and now in FO4 you have to find your son. Are you fucking kidding me? I'm terrified at the thought of FO5.
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In Fallout 5, you will play as a time traveller who ended up in the year 2297 after a freak accident, where the nuke dropped on him at the Great War ripped him through space, and now his life goal is to find his missing brother, who was right next to him at the explosion, but he was dragged away by a bunch of orkssuper mutants when they arrived.
After he escapes the prison he ends up during the intro, naturally. Can't have a game without a starting dungeon to escape from.
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i have more fun when you let it just wash over you dont think of bethesda games as something to beat, you're role playing a character just throw on some headphones and wander around getting into some wasteland shenanigans. it's not for everyone, and that's alright.
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I have like 140 hours, after 30 hours i stopped having fun, and the fun came from the settling building, which is pointless, the game is repetitive and uninspired.
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If you're playing F4 for the story... Oh boy, you dun goofed, go play Witcher 3 instead.
I have 154 hours currently in F4, and you know at what point of main story I am? I shouldn't even use spoiler for that, but... Go to the diamond city, yes, you read it right.
F4 is not about main storyline, and completing it ASAP. That's not how it works. F4 is supposed to give you giant open world, which YOU should have an urge to explore, without being forced to do so by following one quest or another. During that 154 hours I nearly explored the whole map, got ton of trash in my workshop, found strongest allies, best weapons, awesome side quests, and I didn't even start main quest for good yet.
I never liked bethesda games, I'm not bethesda fanboy, in fact, I hate bethesda, I hate them so much for what they're doing in their engine as a programmer, that I could write whole master thesis about what went wrong since Morrowind. However, that doesn't change the fact that F4 is a great game, if you're into exploring post-apocalyptic world. This game is supposed to be "real", do you really expect from people in crisis, living in pathetic conditions to give you some awesome quests like go find the Graal? They just want to live in peace, it's no doubt that the major problem is in fact raiders, supermutants, synths, and sometimes ghouls, and not the fact that people are bored that they waste time on some higher-meaning things.
Witcher 3 is still the best RPG I've ever played, and I doubt that it will change anytime soon. Fallout 4 is average, it focuses on totally other factor of RPG games, in my opinion - worse one, because RPG should be about history, consequences of decisions and quests, not exploring the world, going to X, killing Y, and bringing back Z, but that doesn't change the fact that I enjoy playing F4, even if I don't like it that much. It's good game in my opinion, many things could be done better, history is totally linear, you barely have choice what to do with particular thing, and very usually you're forced to kill somebody, instead of e.g. using your charisma to persuade them, even if it would be super hard.
Bethesda is just lazy.
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I hate them so much for what they're doing in their engine as a programmer, that I could write whole master thesis about what went wrong since Morrowind.
Everything Wrong with the Scripting Engine Made by Bethesda Game Studios, volume I (of XII), by Creator of Our Ruler and Master ArchiBot, Archi.
But seriously. Skyrim had the same one-line bugs in the scripting engine as Morrowind. That was so pathetic that even the community just started to laugh at it eventually.
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That's the problem right there. Bethesda can get away with it. If they didn't have so many fanboys who just waved away all the negative things, I'm sure they would spent more time actually making a good game. I hope they realize soon that games that need mods to be enjoyable are not good games (they probably won't though).
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fallout 4 was almost perfect for me. spent 400 hours doing quest, exploring, sneaking, defending, assaulting and dying. :3
way more gameplay than any other fallout till now.
some simplified stuff, but there are too many good changes to say the game is bad. it's better than f3 and nv.
i bet with mods and dlc i will reach 700 hours minimum.
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i was expecting to see you here.
i played a bit of fallout 4 and didnt liked it that much, i mean is fun and it is a good game but it just didnt catch my attention the way fallout 3 did or even fallout 1, 2 or new vegas but anyways, tastes are tastes
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Of course I have season pass and I have enjoyed all dlcs from Bethesda so far. With the exception of horse armour. So I have high hopes for F4 ones.
F3 only, because I am too lazy to write about NV:
Operation Anchorage - ran through it, but kinda enjoyed doing so.
The Pitt - liked story and the ambivalence of it.
Broken Steel - must have to continue exploring CW. Story was meh, but it felt integral part of the main story which is nice
Point Lookout - didnt finish it, lost the save halfway through, but liked the setting though. And the enemies, the swamp people were very fitting and just felt right.
Mothership Zeta - I remember firing the gun at Earth and wondering if it will have effect on the game. Wanton destruction without repercussions at its finest :)
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Bethesda are highly overrated and make badly broken mediocre games with puppetry animation. Couldn't get into F3, won't probably attempt F4 either. Might try New Vegas though since people seem to agree it's better than both (probably because Obsidian made it).
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Technically, it is a train wreck, but if you know that studio since the Black Isle days, you are more than likely used to it by now.
From game design and writing standpoint, vastly superior. The map is incredibly weak compared to Bethesda GS games though. (Which is normal, since Bethesda makes the best open world maps.)
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The old school Fallouts are excellent if you're not turned off by old games
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well?
i wanted to like this and ive tried, believe me, but ive came to the conclusion that im just playing through it to justify buying it. its not without its merits but i just cant connect with it in any way. right now im flying through it in the hope of completing it before complete and utter apathy sets in but im fighting a losing battle.
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