The only times I have a problem with microtransactions in games, is when the items in question turn the game into a "pay to win" sort of game. That, and when the price is too high for what you get. 10-20 USD for 1-4 maps is WAY too much.
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I ask this because I see people complaining all the time about it and I can't seem to see the problem when it is done right.
Sure I understand the hate if a system is used to exploit the gamers, content that is OP or locked without access, especially in multiplayer games.
However why would you complain about it in a single player game? A recent example is Plants V.S. Zombies 2.
PvZ2 released for FREE on Android and ios, right? And yet people complained about the micro transactions in game.
PvZ released for $20 when it released and yet people were fine with that price. but when PvZ2 releases with a total of $25.90 in microtrasactions, if you bought EVERY SINGLE ONE, and that is frowned upon, why?
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