Got to feel sorry for others though. Going to rent that and can't use it :P
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What in the hell....how does that happen? Wha....O_O
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Depends on history, but they can ask you for a photo of the cd with key visible and your name/mail written on a paper on it. They will probably look at other things as well as recent change in mail/password.
But it is very possible as I did it once after that big 'hack' 2 years ago or something.
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If you remain silent and the next person to check the game out speaks up, they would know it is you or someone just before you. I assume that you are the first person to check the game out, so I would mention something to the library. Tell them that Steam won't remove the key from your account, and you didn't know they couldn't do that. You were only following instructions, after all.
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They would need a cd key, a proof of purchases, and the username of his account.
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Technically, the whole community did since I doubt they somehow isolated her taxes and used only her taxes to pay for the game.
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I think you should tell the library that it isn't possible to lend a game like that. As Incog said, people could even steal your steam account using that key now that you've activated it. It would be in your interest I guess to remove the key from the box before returning it to the library.
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To be fair you should inform the library staff about how games with steamworks work. They might not be aware and buy more of them for you ant other to grab for free, instead of getting some other works that more people could have use of.
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if you don't go back and tell the library how steam keys work what do you think the library's reaction will be when the next borrower finds they can't use it and they trace it back to the only other one being you who took it out and permanently bound it to your account? sure you return the disk but no good to them that way without the code.
edit- (I'd bet left alone they treat it the same as returning just the dustjacket of a book and bill you. tell them now they'd be understanding, keep quiet hoping no one notices you got it and not so much. only worse if you go back looking to do it again like that last sentence implies.
even if they don't you should still warn them how it works before they waste more $ on pc games they can't actually share)
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I'm fairly sure whoever borrows the game, can still install it without steam, it just happened that he could activate the game on steam, but for others it still is playable outside it. Assuming it was a boxed copy.
You can't just borrow a Steam code, and then deactivate it anyway, so that the next borrower can activate it. This just can't happen.
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well on the physical boxed copies it does say "Steam account required for activation and installation". Most of the time when they do this they let you install most of the files from the DVD, but you have to activate it on Steam to install the final bits to play it. I bet someone at the library didn't know this and ordered a copy thinking it could be played on any computer repeatedly.
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I don't own this game, but if my checking on the internet is correct it's a steamworks game. So the very first person who uses that serial number will get the game in their steam account, and everyone else gets nothing at all. No install, no offline play, just a useless disc.
If it's true, someone buying games for the library screwed up, and they should stop before they waste any more money on this...
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I'm sure everyone who pays taxes in your town will be delighted to hear about this... :)
Assuming it's not just a cool story bro, please try to explain to these library people how steam works, before they waste any more money buying games for your sole use... :)
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I know you're not going to do it, but I feel that I should say it anyways. You should pay them back for the game. They didn't know what they were doing, but you obviously did with the intention of getting a free game and also of "watching the library system" so you can take advantage of their system even further in the future. Now say what you want but that's just wrong.
And scratching the code off of the box? Way to be a dick, ruining the game box. Either way, they have no use for the CD anyways, so might as well keep the entire thing.
Just pay for it. You're married, both you and your husband probably have jobs. $60 isn't going to kill you.
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I'd think they'd rather want the money considering what are they going to do now since they still can't put the game back on the shelf and the key could easily be a fake key(at least to their knowledge)
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Library copies of anything usually cost more than regular retail price. Defacing the item makes it pretty difficult to claim ignorance. Considering that someone at the library probably made a mistake in putting the game in circulation, I would not be surprised if they catch it before anyone else has a chance to check the item out. It's a pretty popular game, and someone who wants to play it will probably question the staff about it. I know I would ask a librarian if it showed up in my library system.
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I was at my local library to borrow a few videos and albums. When I went to check out, I saw that they now have video games. Checking their selection, among the PS3, 360, and Wii games, one PC game, BIOSHOCK INFINITE, stuck out. With the curiosity getting to me, I had to borrow the game. When I entered the serial number, Steam registered the game to our family's account. A $60 game for the cost of the a library card (A.K.A. nothing). My family will be watching the library system a lot more closely for now on.
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