So they announced Aliens: Isolation, what do you guys think of it?

Source: Meow

10 years ago*

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I must admit, I'm excited about it. Infiltration, survival ? Count me in.

10 years ago
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After preordering Aliens: Colonial Marines, I'm weary of buying anything Alien from Sega. Also, I wouldn't trust any of their demos or gameplay trailers until someone trust worthy plays the finished product.

10 years ago
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This ^^

10 years ago
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Yeah, ill definitly will keep a close eye on the game but i will certainly not pre-order it. But at least they stated they wont give us a gun to kill horde after horde ;)

10 years ago
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I think the sales numbers will suck, that's what I think.

Honestly, it might be a good game, as an apology for the last one. I'm not getting it though at least till it's reviewed (and rated 7/10 or above) or till it goes down to 75% off.

10 years ago
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Lol

10 years ago
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Amnesia with Alien. Nice.

10 years ago
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I hope they achieve to even get the outlast feeling

10 years ago
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I'm more hyped about an other game that just got announced (not from SEGA): Evolve

10 years ago
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Wary due to colonial marines.

Will wait for further details before getting excited or entirely dismissing the idea.

10 years ago
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Sega has lost some trust for me. I realize it isn't the same Studio as Colonial Marines, but that and the youtube controversies, and the overall quality of Sega games in recent years... They don't seem to have the best Quality Control or respect for their users.

I'll wait until launch to make decisions. I admit, that if this is remotely decent, then it's far more exciting than the majority of Alien games created.

10 years ago
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I think it's not gonna be bad compared to aliens cm, but I'll wait for a 50% sale for that.

Sega is such a wildcard publisher. Sega is a 50-50 love or hate situation atm

10 years ago
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"In Alien: Isolation, we have taken the series back to the roots of Ridley Scott’s 1979 movie, the original survival horror,”

Oh, that's a relief. I was worried it was going to be about, you know, puppies.

10 years ago
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There is a huge difference between the first Alien movie, and every one that came after it. Which is why that distinction holds actual weight. I can't think of an Alien game that wasn't really boiled down to a shooter.

10 years ago
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+1

Also, the whole point of the distinction is to distinguish this game and its' atmosphere and gameplay from the previous Alien game, which completely ruined and besmirched the entire franchise and its' name with how buggy, lame, boring and unimpressive it was in general, alongside it's complete ruining of the atmosphere you'd expect from an Alien game by way of its' gameplay mechanics and feel. That game was purely run and gun style bullcrap, the Aliens' animations were done crappily, and their AI was worse. And the game threw them at you like Smarties. They weren't scary, or intimidating, whatsoever.

This new Alien game is obviously trying to fix all that and restore the Alien to the deadly, intimidating, frightening hunter you'd expect him to be, along with doing so in a true survival horror setting and with accordant gameplay style. No more 100's of Aliens pouring out of some vent with some crappy animations, you gunning them down like pidgeons with huge guns, never really worried about anything or feeling scared. Just you, and the Alien. No weapons. Only your smarts. I really like the look of this.

10 years ago
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Well, Aliens was the most successful movie (US Box Office and Ratings-wise) of the franchise - you know, the movie where you saw hundreds of Aliens pouring out of the vents all around. Coincidentally, that movie also could hardly be considered horror, at least not until most of the marines died off by the end. Most of the games tend to base themselves off of that movie and FPS seems to do better than any other genre in terms of sales. It seemed like a good match, no?

10 years ago
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Really good match. Since 8 bit era. Action and action and shooting and shooting. after 30 years of Alien gaming, it will be nice see it go back to the original Alien roots. With a playstyle/genre it has never been given, that almost more than any other game, is more appropriate for Alien. Survival Horror.

10 years ago
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Exactly. And also, nowadays we're at a graphical level in games that exploring a new Alien game through a survival-horror lens is becoming truly appealing.

10 years ago
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Action oriented intent or not, there's a good way to achieve that thrill and a bad way to do it. In the movies, the enemies were still menacing, mysterious, frightening entities with foreign, alien physique; terrifyingly efficient and merciless, ruthless hunters, that had a sense of character and individuality to them. They were fleshed out very well in the movies (even the more action oriented second movie and those after that), which is what kept the movies special in a way, more so than typical action movie fare. Even when they poured out en masse, the sense you got wasn't "oh shit, well look at that, they'll really have to knuckle down and shoot all these things!" but a sense of the people you identified with being entirely overwhelmed by an unstoppable foe, impending doom, due to this characterisation and fleshing out of the enemy.

The game, however, had a non-canon, badly executed storyline, forgettable characters you felt no connection to, and the aliens were presented as truly nothing more than mindless cannon fodder. There was no sense of impending doom, no fear of the enemy. And a large part of that was down to there being no perceived risk. You never really felt scared, or worried about your safety, or indeed that of those around you. You had enough big (and by the way terribly generic feeling) guns, and the enemies weren't creepy aliens that scuttled along the walls at you like a sentient being with a sense of self-preservation and cunning, they just came running at you like a brainless flock of run-of-the-mill shooter game enemies, with animations that made them look more "derp" than "death".

Even if the game was going for an action-oriented feel, the fact that it was set in the Aliens universe meant that people were entirely reasonable in their expectation of something a little more profound and emotionally rousing / creepy than another Serious Sam - a mindless shooter. They could have delivered a tense, thrilling, scary experience, where you really felt engaged and at risk, and still had a mainly action-oriented FPS thing going, but they failed at that, miserably, due to shoddy code, a rushed game, and generally bad design choices and overall quality. Which is to many fans of the Aliens movies something entirely unacceptable - to me too.

10 years ago
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I haven't played Aliens CM, since it crashes on startup due to my computer unicode settings, so I will trust your judgement.

10 years ago
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What kind of unicode settings?

10 years ago
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Not my type of game =x

10 years ago
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10 years ago
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I love the idea but 8-12 hours is a bit much, but we will see. Too bad they didn't go for 2. . . is all I'll say.

10 years ago
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Looks like slender with quick time cutscenes...

10 years ago
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Difficult to say since most of Creative Assembly's games are a completely different genre. So basically -- I'll wait and see. Couldn't tell what (if anything?) was actual gameplay from the teaser.

10 years ago
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It's my most anticipated game of 2014 ^^

10 years ago
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Closed 10 years ago by DarthFoot.