Isn't Canada's price just got to do with the fluctuation of the currency as compared to the US? As in sometimes, we actual get the same deal, but when our currency improves its a shitty deal?
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Our currency isn't fluctuating that much. Every other publisher's games, and the old lego games as well, are all priced roughly equally to the usd price. WB are just being jerks, charging us 60% more than in the US. Fortunately, that only seems to be on Steam. Last I saw, it was the right price on GMG, and then a discount on top of that. I'll still be waiting for a price drop and sale, so they don't get much of my money.
Also, you can see on https://steamdb.info/app/647830/ that the US price was originally higher, but they dropped the price months ago, just not in all regions, and despite several threads about in on the forum, they never bothered fixing it.
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That's what I thought. Didn't know that bit about WB though. Thanks for clarifying.
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No you can't, if the price difference exceeds a certain thresshold you can't gift games across regions/countries.
As Argentina is the highest price I doubt you can get the game for cheaper from anyone else (no more than ~10%)
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Oh yeah. Checking my records I bought LEGO SW Force Awakens for less than $3.90 and MARVEL Avengers $2.60. And the Season Pass for each was $2.
And long before those games had sales on Steam and off Steam at reasonable prices. So, avoid being shafted by WB and other publishers on Steam just because it's on Steam store.
And I never buy those games at launch at all. Heck, I hardly buy any game at launch :P
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Sí, y no solo el PUBG. Hay muy buenos juegos a menos precio que en USD, pero es que algunos se les va a la mierda con el precio y lo ponen el doble.
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Not Valve. It's up to the publisher to fix it.
Some define prices in a case by case basis, others follow Steam recommended regional prices.
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Warner Bros hates (or love to steal money from) South America, get used to it, this also happens in Brazilian currency and other countries.
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I think some this is due to the volatile financial situation in those countries where they face double digits inflation and devaluation of their currencies due to economic and governmental factors (a quick search shows Argentina has inflation of 20% 2017 and 40%!! 2016 I wonder how people can afford games when they experience this high of inflation each year...)) . Since they won’t convert those currencies immediately after sale and keeping them thus will lose value when they convert it to usd since it’s the global standard currency. Of course companies can buy future currency contacts as insurance but it’s adds to their operating expenses.
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Yeah, you're probably 100% right, since almost any other AAA company (Activision, Ubisoft, Bethesda) located on those countries also have expensive game prices.
Take Bethesda for example, in Brazilian currency, with Wolfenstein II price i can afford to buy 2x Witcher 3 at full price and still have some "leftover" to buy a indie game like Cuphead. It's pretty insane.
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Not just Argentina, according to SteamDB looks like the price is screwed up on several regions, while being 68% cheaper in others (compared to USD)
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It's due to price match to console version for those countries, so it's very likely something demanded by distribution agreements.
Rather uncommon to have PC version with half MSRP in EU/US compared to console version, so that's why price gap is so big in this game.
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Most likely, yes. Those moronic console players buy games at absurd prices, PC is screwed over.
And it's also the company being smart and saying: 'look, our prices are all the same we ""like"" you all the same way'
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http://store.steampowered.com/app/647830/LEGO_Marvel_Super_Heroes_2/
1599 AR$ = 91 U$D ... Seems legit.
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