I've been kicking around a game in my head for a few years now. How suited to an on-rails space shooter is the free version of Unity? Would visible add-on parts to the ship make much of a difference?

12 years ago*

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Not sure what you mean by visible add-on parts... are you talking performance hits?
If so, I seriously doubt that'd have much impact unless they all have crazy lighting on them.

I'm an amateur in Unity still, but can give some advice.

If "on-rails space shooter" is what it sounds like... it definitely sounds like something Unity could do. I'm also assuming 3D. I'm sure it's capable of doing the same in 2D, but I haven't tested anything 2D in it yet, and I don't think it's always the best tool for 2D.

12 years ago
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I've pretty much worked exclusively on 2D games in Unity, so it is quite feasible.

Also yes, Unity would probably be pretty well suited to this type of game.

12 years ago
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So I shouldn't be wasting my time then. Thanks.

12 years ago
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On-rails space shooter is just what it sounds like, Starfox for SNES.

12 years ago
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Closed 12 years ago by ZeDingo.