According to this Ars Technica post, many games that are released on Steam as Early Access aren't making it to final release. I suppose that means it's a good thing that I generally avoid buying them, but OTOH it's kind of bad that they aren't getting completed even after raising money by selling what's basically beta versions of the games. This must be why Steam has all the explanations and warnings about Early Access games; just about anything could happen, and finishing games could take a long time, if they get finished at all. I generally avoid buying Early Access games specifically because they might not get finished, and knowing that many remain unfinished for a long time, I'm glad I do. (I have some, but I'm pretty sure they're all from bundles that had finished games I wanted.) What are other people's opinions about this post and/or Early Access in general?

Edit: Here's a follow-up Ars Technica post titled, "Valve lays out new rules and guidelines for Early Access developers". The byline is, "Game makers must communicate unfinished status clearly, not make promises for future" so I'm guessing those are probably the most important changes. It looks like most of the details are actually in the Giant Bomb article that Ars Technica links to, but I only took a quick skim of that. I'm not all that familiar with Early Access, but it looks like Valve is doing something to improve the situation. What are your thoughts about these changes?

10 years ago*

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I have bought quite a few early access games and am still currently waiting for a couple to even be released such as "Battle Cry of Freedom"

I am starting to feel like it is a bad idea especially for myself as I play the game for a while, and then become disinterested. For my own enjoyment I would probably be better off waiting until the full version came out.

That being said I am going to be getting killing floor 2 early access, and bannerlord early access (if there is one)) haha.

Edit: In regards to the article specifically I would probably say only purchase early access that you trust ie sequels from successful games.

10 years ago
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I don't really mind Early Access. It's just that the system needs to be refined, much like steam greenlight. It's not a bad idea in theory. But currently as it stands, it needs to be refined. Not to mention, they need to add some games that were released as "full games" but are actually still beta games.

10 years ago
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I've picked up a few Early Access games - Endless Legend, Dungeon of the Endless, Invisible Inc., The Long Dark, and Don't Starve: Reign of Giant - and they've all been games that I knew would be released, and with active/transparent developers. Three of those have been released from Early Access since, and the two Endless games are currently two of my favorite games.

I suppose as long as the developer is trustworthy and transparent about what they're doing and their progress - Amplitude Studios and Klei both maintained regular progress updates and responded to community feedback - it's not a huge issue.

(Admittedly, these developers are the exception rather than the rule...)

10 years ago
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I only have a few early access games, and that is because some of them seem to be generally interesting games on their own.

10 years ago
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I think I'd be more upset about AAA games released as complete but full of so many bugs that it's laughable. I'm looking at you, AC: Unity. Don't even get me started on DLC.

As for Early Access, Project Zomboid is an example of a good one. It's playable as it is and each update expands it in logical ways.

10 years ago
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7 Days to Die is another example of an excellent Early Access game. Frequent updates (except the current release, which has taken a while since it's apparently quite expansive), one of the devs has a blog he updates regularly with what he's been working on, and lots of fun even in its current state.

10 years ago
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I still like playing Prison Architect, it still gets monthly updates and will probably be in alpha for some time. Feels like it has been in alpha forever though, lol.

10 years ago
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Early Access is a terrible idea, one that should be shut down right away. Look at Rust, the game isn't even finished and they're working on the sequel, with no actual plans on finishing the game. I think it's an easy way for companies to make money with no real commitment to finishing the product and no intention to finish it.

Ultimately, it's up to the community to decide what they want.

10 years ago
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The thing with Early Access as I see it is you need to be aware of the game current state, where is it going like most games. But where it differs to other games is that you have to pay attention to the state of the company making the game. What other games have they released? Are they trustworthy? Are their plans feasible? If so, how long will it take? etc

I usually don't buy EA games, but some Early Access I bought have been released ("Contagion", "Contraption Maker", "Sir, you are being hunted". But some are still in that perpetual EA phase but updated regularly ("Prison Architect", "Pool Nation", fking "DayZ")

So is Early Access a bad thing? No, if done right. But it requires buyers to be more aware of what they're getting. But with most Steam users being impulsive buyers (myself included) it's fairly easy for some game development teams to take advantage of this system. I think like someone said above, Steam, getting a cut from EA games as well, should not just give them a platform to sell their games but should have the responsability to see the game being completed.

10 years ago
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Honestly certain types of EaAc games are more trouble prone (see RUST, and similar games) than others.

I've seen some games make it to a release state (Mercenary Kings for one)

Though in general I'm a tad cautious about them in terms of spending (If i manage to trade a spare or win them it's another story)

10 years ago
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