I have stopped making public giveaways cuz if the winner takes too long or gives a wrong feedback, the support is non existent.

If giving away games is harder than trading them away then there is something really wrong with the system. I had to make a group and put more restrictions just to get started giving away more than 1 game at a time. At one point I even lost all my giveaway slots cuz of wrong feedback / awaiting feedback and deleted giveaway (which I took back within secs of making due to wrong title).

The current system encourages restricted giveaways with fewer participants. With that setup I was able to do 20+ giveaways within a day.

I understand that there are lots of tickets for support to handle, but then make the process less dependent on support. Like giving the option to change the winner number of times depending on # of entries (e.g 1 time per 1000 entries), without waiting for support. Thats just from top of my head.

9 years ago

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I think it's one guy handling all the support tickets

9 years ago
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Yea I had same problems , also stoped doing public

9 years ago
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Just create private giveaways on the forum. And add a high level requirement. Way less trouble that way.

9 years ago
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Restricting it to high levels makes it more like trading the game away rather than giving it away.

High levels giving games to each other is no different than trading games.

9 years ago
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Low level giveaways then? At least that way you're dealing with people who have experience with the system.

9 years ago
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Some of the wrong or very slow feedbacks were low levels. One of them even activated the game but put 'not received' status.

9 years ago
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Wow, that's something special.

9 years ago
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That's... Wow!

9 years ago
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why you need fast feedback ? sounds like you make GA for CV ..:)

9 years ago
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I needed feedback so I can make more giveaways. Before limiting my giveaways to steam group and whitelist I was constantly hitting my limit. Now I can make more than 50+ GA.

As I said, the system rewards limited giveaways.

9 years ago
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I know that there is limit ,but..
People are busy ,you cannot hope that winner will check received 10 min after GA ends :) That is't how this works :)

9 years ago
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You didn't read my post. I don't have problem with someone who can't cuz he's busy. I am giving examples where not only they were online but entering further giveaways of mine.

The only way to stop 'em was to limit my giveaways.

And people will give positive feedback within minutes if they are required to. I have started doing one hour giveaways where winners are required to update their feedback within an hour also.

I did 50+ giveaways within first day of my giveaway group with all feedback received on same day. If you are too busy to give feedback, you shouldn't be entering giveaways. Simple. Thats the least you can do when someone gives you free stuff.

9 years ago
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0_OK

9 years ago
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Still, even putting level 1 giveaway removes like 90% of the problematic people.

9 years ago
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You only have 1 GA that is marked unreceived, for Mata Hari, and that person doesn't have it in their library.

9 years ago
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There are 2 not received not 1. And I send him a link which can be tracked where its sent and when its activated. It doesn't matter where he activated it, but he had to click to uncover the key.

9 years ago
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I'm glad to see another sees it that way.

Sorry about your experiences with support and winners. Hopefully, it improves soon. I'm not very hopeful, though.

9 years ago
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It is kind of discouraging for me as a new user to read something like that. So am I lucky, that my public GAs were all correctly marked received?

9 years ago
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First time it happened to me, I stopped making another giveaway cuz I simply didn't have patience for it. Wouldn't have thought about trying again if it wasn't for the merging of Steamtrades with SG as I use the former.

9 years ago
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9 years ago*
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I'm also considering to make my giveaways at least level 1, but so far it didn't take more than a day or two for the games to get marked as received without me 'poking' the winner. Knock on wood it'll stay that way.

9 years ago
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If you resubmit your tickets as the appropriate "Request Received Feedback" instead of User Reports, they have a much greater chance of being answered quickly.

9 years ago
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Doubt that. Cuz even my ticket to "increase Giveaway Limit" wasn't answered.

As I said, if it wasn't for the merging of steamtrades, I wouldn't have bothered coming back.

9 years ago
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http://puu.sh/g2DFC/aaa77e3e4b.png

Which category do you think will be answered sooner?

9 years ago
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But hey, why would you listen to the one person who actually knows what he's talking about with this stuff, right?

9 years ago
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BECAUSE MY LOGIC AND REASON ARE GREATER, OF COURSE!!

na na boo boo ?

9 years ago
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Its funny though, that I got quicker response here from a mod than actually submitting any tickets.

Maybe I should just submit my tickets in the forum :)

9 years ago
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Heh

9 years ago
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Ok I didn't know the inner workings. Obvious now.

But my complaint is not limited to just wrong feedback but also delayed feedback. Most of cases are related to those who refused to acknowledge their gifts (intentionally or by mistake) and even refused to communicate.

Take example for one case where I finally reported the person for wrong feedback. Even if I used the wrong category, before that I had to wait for a week just to be able to submit a ticket. Even though he was regularly online throughout that week and in fact entered further giveaways of mine.

Then after a week I could finally submit 'request for a new winner' ticket. Thats time wasted where the winner received the game but didn't activate it. So its like couple of weeks before I could have even used the right option which you claim would have been answered sooner.

I don't spend that much time even in trading games. I still have yet to make a single ticket with regards to my 5 years of trading on Steam or a year or so on steamtrades. Thats including all modes of trading, different types currencies and so much risk.
Where as I have like 5 tickets for giveaways already within 2 months.

So you can see the irony when someone is having more trouble giving away games for free than trading them for profit.

9 years ago*
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Your life would probably be a lot easier if you learned how to deal effectively with people. There are ways of getting what you want from others with a minimum of time, effort, and offense, but you are doing the exact opposite. I suggest you find yourself a mentor.

9 years ago
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I am giving away stuff here not getting them. I have over 3000 steam trades so I know how to get stuff I want.

Don't poke your nose where its not wanted and let adults do the talking.

9 years ago
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Psssh.

9 years ago
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The secret is out! Prepare to be flooded!

9 years ago
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well closing my user report, not that important anyway

9 years ago
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No, reports like that are the ones I want to stay open! Anything to do with giveaways that violate site rules need to be taken care of.

9 years ago
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My bad i thought it would just get lost in there with 36k+ reports, maybe we need more categories or are user reports prioritized by reason ?

9 years ago
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mod, can you show me how much "other" reports? just for i see how much will I have to wait

9 years ago
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Ι hope that a solution will be found concerning this matter. In the meantime thank you for your generocity towards the community.

9 years ago
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sad, but your choice :)

9 years ago
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Do you still intend to participate in ENTERING public give aways?

9 years ago
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I have yet to enter any sort of giveaway...public or private.

9 years ago
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really? I apologize for my snarkiness then.

9 years ago
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You're right.

9 years ago
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that's really good suggestion..

9 years ago
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I do think that SG might benefit from some sort of message-system that only works between the giveaway creator and the winner (to reduce scamming.) It could even just be a private thread or ticket-like thing only visible to the two of them, with alerts when a new reply is posted.

9 years ago
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Private messaging is absolute necessity. Specially when people with private steam profile can enter your giveaways. There is no way of communicating with them.

Currently whitelisting and Steam group limitation is the only solution.

9 years ago
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9 years ago
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Voted.

9 years ago
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"There is no way of communicating with them."

You can add them on Steam and - if they accept your friend request - you can message them.

If they don't accept your FR, you also get their mail, so you could write them a mail.

that's exactly what I'm doing - I try to contact the winner before handing over any key or gift. and if I can't get in touch with them within 7 days, I request a new winner (with added screenshots to the ticket, so support can see I actually tried).

ofc this requires some more effort than simply mailing the key or sending the gift and then hope for the best.

just a suggestion =)

9 years ago
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I have tried all that.

I added one of them and he accepted but his profile was private so I couldn't communicate with him still.

About trying to contact the winner before sending the gift, that is exactly what I used to do before but that delayed it even further. They took more time than just sending the gift right away. Which is why I started sending the gifts to decrease feed back time at the risk of no feedback at all/ wrong feedback.

9 years ago
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need sg v3 :p
your suggests are nice.

9 years ago
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Deleted

This comment was deleted 4 years ago.

9 years ago
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You need a private channel to communicate? How about the winner's email address that you get after the giveaway ends? Email is two-directional, pricate, and can be recorded easily. It's quite useful.

9 years ago
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You expect someone to reply to an email from stranger who can't even acknowledge the free gift that was sent to same email?

9 years ago
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that's why you could message them before you send the gift, see my reply to your other post here

9 years ago
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Had the same problem as you.I first started doing lvl1+ giveaways and since I'm still waiting for a feedback right now, I'm thinking of creating my own group for giveaways.

9 years ago
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Agree with you even if i am not even a medium contributor. Disqualify below a certain level is problematic because if there is a standard of donation, it excludes very poor players who can't make giveaways. So indirectly... those you speak about (those who make problem to feedback) mainly penalize the poorest players. Because induce to strengthen the criteria mainly penalize the poorest players.

9 years ago
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Exactly. I infact started a thread about this issue.

When high levels are giving away games to each other then its basically another form of trading. Someone who can giveaway $1000 worth of games can easily afford the games he wants.

I am trying to build a criteria where I can give equal chance to the people who can't afford much but at the same time avoid smurf accounts.

9 years ago
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Um... No, not everyone who gave away 1000$+ can afford the games they want. One can easily have that much by giving away cheap and/or heavily discounted games over a large period of time.

Personally I guess I could afford a single expensive new game but I'm not sure if there is cheap enough food to sustain me in the immediate future. And I'd probably rather buy several copies of cheaper games that I wanna share with others than buy one big one for myself. :D

9 years ago
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Finally !!!
I have a reason from you :)
Thanks :)

9 years ago
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Ok this is quite sad for poor players like me but it's your choice though so anyways thanks for sharing some giveaways :'( :> :> :>

9 years ago
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The group I made has no restrictions on joining other than having a genuine steam account that you use to play games from.

9 years ago
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