Silicon has a new game in development that has been funded by over $10,000 in kickstarter backings..
Is it just me or does this look very familiar? Is it an asset flip? Anyone recognize it?
https://www.youtube.com/watch?time_continue=2&v=QwpInyNbtAE
https://www.kickstarter.com/projects/330228095/the-herbologist/posts/1980333
I'm pretty sure it won't be seeing Steam.
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Not sure if and how many pre-existing assets it uses, but it looks bland.
Anyway, it looks like Silicon Echo was just another of Zonitron's many aliases. Some people even suspect that the Kickstarter funds for The Herbologist haven't been used for the game itself but to pay the publishing fees for many of the stuff they've churned out over the last months.
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I thought they might of been connected but I wasn't 100% sure. Besides being removed from Steam at the same time is there any info that actually connects them as the same?
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Some people in the Steam group Sentinels of the Store, which I follow, did a thorough research. Here's some posts on the matter.
http://steamcommunity.com/groups/Sentinels_of_the_Store#announcements/detail/1443820031905685263
http://steamcommunity.com/groups/Sentinels_of_the_Store#announcements/detail/1444947833819296553
http://steamcommunity.com/groups/Sentinels_of_the_Store#announcements/detail/1446075097593372347
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Broadplay Games is another sockpuppet account and those games under this alias is removed as well..
http://store.steampowered.com/search/?developer=Broadplay%20Games
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It looks like they're using the HE - Abandoned Garden v.1 environment scene from the Unity Asset Store.*
I have no idea how they're utilizing it. Maybe they'll make a fantastic game with it, but there are a lot of scammy shovelware games on Steam that just have you walking around these things with very little gameplay. I always have a laugh when reviews say, "Well, at least the graphics are good. I'll give it that."
*Unity is a great engine. Assets are a great way to help developers.
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Silichon Echo is the same as Zonitron. It is one person who made a bunch of company names on Steam:
And I doubt he will be back on Steam.
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I just did some checking, Anteater games that made Camera Obscura is indeed tied to them so it's the same Anteater Games.
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Well steam removed the Camera Obscura game with the rest but they put it back as if it was a mistake so not sure how it is connected if they put it back up.
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They removed Sleengster before as well and then it went back up before it was removed today. From the info it is showing it's connected.
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I'm pretty sure that is a false positive due to the site struggling to differentiate between Anteater and AntEater. The support information for Camera Obscura is actually completely different from the Zonitron, etc stuff. Sentinels of the Store already said Camera Obscura wasn't involved and suggested people might want to support a decent dev. Also the game isn't actually trash.
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I looked at the second link DavideGendo provided and it does mention that there are two AntEater Games, the one connected to this mess spells it without a capital E which is why talgaby mentioned in his comment that it's not the same devs. That site I posted a link to very well could have it wrong as well.
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VanillaBot can help you turn those cards into badges.
1 : 1 Cross-set Trading Cards from non-Marketable Cards
I also able to trade my non-marketable cards for your non-marketable cards for free.
Non marketable cards means that cards can't be sold on market anymore (from removed games)
Alternatively you could gem them.
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I find it weird that people would be able to turn them into gems. Are you sure that it's possible?
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As far as I understand they are not removed from your account (in fact, I've got some of them from mass key giveaways and I still have them), but from your public gamecount. This made me realize the two numbers are not connected - the number you see in your library while using the Steam Client won't be necessarily reflected in the one people can see in your public profile.
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... I actually enjoyed playing some of Silicon Echo's games, I won one here. I had no idea they were just asset flips, they were kinda fun. Welp.
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There are 25k "games" worth less than 10€ on steam. Sure, there are proper games out there (like Pony Island), but most are just asset flips, games 4 cardz or gamez 4 achievements. So It's just games like the ones removed from store now. Only problem is that they aren't so "obvious", or don't come from developers that make few dozens of them in short time.
I wouldn't be surprised if Valve could easily remove 5k items from shop without loosing any quality productions. But at the same time Valve should not put this trash in their shop in the first place.
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I wish they'd also nuke this person.
http://store.steampowered.com/search/?developer=Vyacheslav%20Shilikhin
Asset flipping / reskinning everywhere.
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Looks like another Valve viscera cleanup.
While Valve can do pretty much what they want, the question can be asked why Valve didn't start this cleanup during the Greenlight period.
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That is simple. The basic premise of Greenlight was to let the community do the curation and Valve itself keeping out of the curation process nearly complete which was the correct decision as it avoids claims of favouritism or similar. Problem was the community did not do ist job but rather complained without doing anything. Because complaining and pushing away responsibility is always easier.
Now with Steam direct the responsibility is on the side of Valve again so they take a tiny bit more effort to clean up the mess.
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To be fair Valve did a shit job too not just the community. If I remember correctly there was at one point a screenshot posted somewhere from someone at valve which showed the upvotes and downvotes on greenlit games and they approved games that had as many downvotes as upvotes or sometimes even more.
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Well, there is certainly a lot of stuff that could have been done differently. If it would have produced better results is another question although. As for the "downvote" matter it was an intended design decision. You have to consider that the question asked was if you would buy the game in question. Normally People should click that on less than 5-10 % of the presented games while clicking no (or downvote as many people called it). So with a working process and a high participation most of the games should have more downvotes than upvotes. Therfore, they have not been considered because why should Valve care if someone doesn't want to buy a certain game. It is only important if there is a sufficient interested crowd. Taking downvotes into account would have meant blocking all niche games and that would have been terrible.
The problems mostly arose from People answering the posed question not truthfully: Would you buy this game if in the Steam Store. Community Answer:
All of these are problems from community side. None of them would have been apparent if Steam had a responsible and intelligent community. In a cycnical way I guess Valve's greatest error was to overestimate their user.
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I mostly agree with you but as you also said, a lot of stuff could have been done differently. Valve could have improved their system over the years to constrain some of its community stupidness but they did nothing. They didn't even care about those who abused their system out in the open, they don't care much even know. I agree that the niche games could have suffered. But addressing at least the games meant only for exploitation would have done no damage to the niche ones because there's a big difference between them, all they had to do is pay some attention, any attention. It's expected for humans to always try and exploit the system, it's in our nature but even if they somehow didn't expect it at the start, at least try to fix something along the way. When a community consist of a small group, yea you can expect more decency or reason but when a community is consisted of practically a mob of millions of people then there's not much good to expect. Valve had a lot of errors during all this greenlight thing but overestimating their community being their biggest mistake I can never believe. We could go on for days with this debate but can we at least agree that the greenlight phase was a shitshow on both ends?
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All of their games seem to have been removed from sale, and the cards I had listed on the market are now returned to me with the "Valve no longer has a business relationship" message.
http://store.steampowered.com/search/?developer=Silicon%20Echo
http://store.steampowered.com/search/?developer=Zonitron%20Productions
Update from Valve:
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