All of their games seem to have been removed from sale, and the cards I had listed on the market are now returned to me with the "Valve no longer has a business relationship" message.

http://store.steampowered.com/search/?developer=Silicon%20Echo
http://store.steampowered.com/search/?developer=Zonitron%20Productions

Update from Valve:

We have a full-time team monitoring reports and they identified an issue that lead to the removal of some titles from a few different Steamworks accounts. These accounts were generating a lot of reports and frustration from customers and other developers. It turns out that the bad actors were all the same person operating under different accounts.
What we found was a set of extreme actions by this person that was negatively impacting the functionality of the store and our tools. For example, this person was mass-shipping nearly-identical products on Steam that were impacting the store’s functionality and making it harder for players interested in finding fun games to play. This developer was also abusing Steam keys and misrepresenting themselves on the Steam store.
As a result, we have removed those games from the Steam Store and ended our business relationship with them.
The Steam platform is open, but we do ask developers to respect our customers and our policies. Spamming cloned games or manipulating our store tools isn’t something we will tolerate. Our priority is helping players find games they will enjoy playing.

7 years ago*

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I... actually kinda wanted the Laseronium games.

7 years ago
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Laseronium: Over The Line still available on Tremorgames.

7 years ago
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Do we lose the games?
Mine still seem to be there...
If we lose them we better get a refund....

7 years ago
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7 years ago
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Silicon has a new game in development that has been funded by over $10,000 in kickstarter backings..

Is it just me or does this look very familiar? Is it an asset flip? Anyone recognize it?

https://www.youtube.com/watch?time_continue=2&v=QwpInyNbtAE

https://www.kickstarter.com/projects/330228095/the-herbologist/posts/1980333

I'm pretty sure it won't be seeing Steam.

7 years ago
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Not sure if and how many pre-existing assets it uses, but it looks bland.

Anyway, it looks like Silicon Echo was just another of Zonitron's many aliases. Some people even suspect that the Kickstarter funds for The Herbologist haven't been used for the game itself but to pay the publishing fees for many of the stuff they've churned out over the last months.

7 years ago
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I thought they might of been connected but I wasn't 100% sure. Besides being removed from Steam at the same time is there any info that actually connects them as the same?

7 years ago
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great infos

7 years ago
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Broadplay Games is another sockpuppet account and those games under this alias is removed as well..
http://store.steampowered.com/search/?developer=Broadplay%20Games

7 years ago
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*might have been

There's a video by sid alpha pointing to the aliases and the common support emails and "leads".

7 years ago
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It looks like they're using the HE - Abandoned Garden v.1 environment scene from the Unity Asset Store.*

I have no idea how they're utilizing it. Maybe they'll make a fantastic game with it, but there are a lot of scammy shovelware games on Steam that just have you walking around these things with very little gameplay. I always have a laugh when reviews say, "Well, at least the graphics are good. I'll give it that."

*Unity is a great engine. Assets are a great way to help developers.

7 years ago
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7 years ago
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Silichon Echo is the same as Zonitron. It is one person who made a bunch of company names on Steam:

  • Zonitron Productions
  • Crimson Duck Studios
  • Silicon Echo
  • Digital Airony
  • Cubecumber Games
  • GooCubelets Games
  • Sword Bubble Games
  • Pixberry Studios
  • AntEater Games (not the same as Anteater Games)
  • Zonitron Studios
  • Digital Carrot Productions
  • Netfork Studios
  • Floop Productions
  • Broadplay Games
  • Digital Airony Studios

And I doubt he will be back on Steam.

7 years ago
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but his "brother" might, nudge nudge, wink wink :)

7 years ago
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I just did some checking, Anteater games that made Camera Obscura is indeed tied to them so it's the same Anteater Games.

http://steam.madjoki.com/app/654790/related#path341500

7 years ago
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Well steam removed the Camera Obscura game with the rest but they put it back as if it was a mistake so not sure how it is connected if they put it back up.

7 years ago
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They removed Sleengster before as well and then it went back up before it was removed today. From the info it is showing it's connected.

7 years ago
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7 years ago
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7 years ago
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I'm pretty sure that is a false positive due to the site struggling to differentiate between Anteater and AntEater. The support information for Camera Obscura is actually completely different from the Zonitron, etc stuff. Sentinels of the Store already said Camera Obscura wasn't involved and suggested people might want to support a decent dev. Also the game isn't actually trash.

7 years ago
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I looked at the second link DavideGendo provided and it does mention that there are two AntEater Games, the one connected to this mess spells it without a capital E which is why talgaby mentioned in his comment that it's not the same devs. That site I posted a link to very well could have it wrong as well.

7 years ago
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And now I'm left with 185 useless cards :/

7 years ago
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there are many ppl who will gladly take your cards

7 years ago
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VanillaBot can help you turn those cards into badges.

1 : 1 Cross-set Trading Cards from non-Marketable Cards
I also able to trade my non-marketable cards for your non-marketable cards for free.
Non marketable cards means that cards can't be sold on market anymore (from removed games)

Alternatively you could gem them.

7 years ago
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I've got a way better option, yet troublesome. I know what to do with them, it's just that they are worth almost nothing compared to what I could have sold them for before hence why I consider them useless.

7 years ago
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I find it weird that people would be able to turn them into gems. Are you sure that it's possible?

7 years ago
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Yeah, it's possible.

7 years ago
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Yes. Everything that does not forces steam to pay money to the developer still works as before.

7 years ago
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nothing useless about a card that can be turned into gems or badged :)

7 years ago
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You can take a look at my response above. Plus, it's been a long time since I've stopped crafting badges (since I got to the number of showcases I intended to).

7 years ago
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give em away then - to someone who does :) - the lord Gaben giveth and he taketh away - or as we like to say in our country Valve sucks monkey balls :P

7 years ago
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Well, Valve does indeed suck but this one is not one of the reasons :D

Glad they got rid of these people, even if it has a minor effect on the users.

7 years ago
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If you look at steam trades, some people take them.
There's also a thread or two that takes unmarketable cards for marketable ones.

7 years ago
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how do you know how many games have been removed from your account ? do you make notes how many games you have ?

7 years ago
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As far as I understand they are not removed from your account (in fact, I've got some of them from mass key giveaways and I still have them), but from your public gamecount. This made me realize the two numbers are not connected - the number you see in your library while using the Steam Client won't be necessarily reflected in the one people can see in your public profile.

7 years ago
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Also you may have F2P games with DLC, Family Shared Games, shortcuts all of which count in client but not in profile.

7 years ago
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Does anyone knows if it's still possible to activate old keys?

7 years ago
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Yep, they all still work fine.

7 years ago
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... I actually enjoyed playing some of Silicon Echo's games, I won one here. I had no idea they were just asset flips, they were kinda fun. Welp.

7 years ago
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it wont be a big loss for most of those games

7 years ago
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There are 25k "games" worth less than 10€ on steam. Sure, there are proper games out there (like Pony Island), but most are just asset flips, games 4 cardz or gamez 4 achievements. So It's just games like the ones removed from store now. Only problem is that they aren't so "obvious", or don't come from developers that make few dozens of them in short time.

I wouldn't be surprised if Valve could easily remove 5k items from shop without loosing any quality productions. But at the same time Valve should not put this trash in their shop in the first place.

7 years ago
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7 years ago
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Glad they remove these "games". Steam is full of these cashgrabs and it's great Valve is finally doing something against it.

7 years ago
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-44 games for me and lost my 5k badge :(

7 years ago
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Such a good news, I really hope now to remove that ez achievement games with 5000+ cheevos, so achievement hunters can have some dignity left.

7 years ago
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Great news :)

7 years ago
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Heh

7 years ago
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Nice

7 years ago
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I do have sleengster and a lot more from zonitron but how is my total number on my profile still the same as before? I have and had 1999 (waiting for a perfect game as 2000 :p )

7 years ago
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I think you have to add a new game (or f2p license) to your account, to update it.

7 years ago
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Ah, thank you. That explains it.
Mine didn't change until I bought a game yesterday.

7 years ago
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I wish they'd also nuke this person.
http://store.steampowered.com/search/?developer=Vyacheslav%20Shilikhin

Asset flipping / reskinning everywhere.

7 years ago
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awesome -0

7 years ago
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damn it and i just reached 500 games.
back to 479 :\\

7 years ago
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Looks like another Valve viscera cleanup.

While Valve can do pretty much what they want, the question can be asked why Valve didn't start this cleanup during the Greenlight period.

7 years ago
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That is simple. The basic premise of Greenlight was to let the community do the curation and Valve itself keeping out of the curation process nearly complete which was the correct decision as it avoids claims of favouritism or similar. Problem was the community did not do ist job but rather complained without doing anything. Because complaining and pushing away responsibility is always easier.

Now with Steam direct the responsibility is on the side of Valve again so they take a tiny bit more effort to clean up the mess.

7 years ago
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To be fair Valve did a shit job too not just the community. If I remember correctly there was at one point a screenshot posted somewhere from someone at valve which showed the upvotes and downvotes on greenlit games and they approved games that had as many downvotes as upvotes or sometimes even more.

7 years ago
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Well, there is certainly a lot of stuff that could have been done differently. If it would have produced better results is another question although. As for the "downvote" matter it was an intended design decision. You have to consider that the question asked was if you would buy the game in question. Normally People should click that on less than 5-10 % of the presented games while clicking no (or downvote as many people called it). So with a working process and a high participation most of the games should have more downvotes than upvotes. Therfore, they have not been considered because why should Valve care if someone doesn't want to buy a certain game. It is only important if there is a sufficient interested crowd. Taking downvotes into account would have meant blocking all niche games and that would have been terrible.

The problems mostly arose from People answering the posed question not truthfully: Would you buy this game if in the Steam Store. Community Answer:

  • No, but I have a bundle key/free key anyway so yes.
  • No, but I think it is well done, so yes.
  • No, but I am part of a voting process manipulation syndicate, so yes,
  • No, but I want to troll/Show Valve how broken the System is

All of these are problems from community side. None of them would have been apparent if Steam had a responsible and intelligent community. In a cycnical way I guess Valve's greatest error was to overestimate their user.

7 years ago
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I mostly agree with you but as you also said, a lot of stuff could have been done differently. Valve could have improved their system over the years to constrain some of its community stupidness but they did nothing. They didn't even care about those who abused their system out in the open, they don't care much even know. I agree that the niche games could have suffered. But addressing at least the games meant only for exploitation would have done no damage to the niche ones because there's a big difference between them, all they had to do is pay some attention, any attention. It's expected for humans to always try and exploit the system, it's in our nature but even if they somehow didn't expect it at the start, at least try to fix something along the way. When a community consist of a small group, yea you can expect more decency or reason but when a community is consisted of practically a mob of millions of people then there's not much good to expect. Valve had a lot of errors during all this greenlight thing but overestimating their community being their biggest mistake I can never believe. We could go on for days with this debate but can we at least agree that the greenlight phase was a shitshow on both ends?

7 years ago
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Seems like all the games I had before the nuke now show up on SG as giveaways I can take part of. Is there an easy way of excluding those games or will I have to manually look and hide everything myself?

7 years ago
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You'll have to manually look and hide them yourself.
It's best to use the archive for this.

7 years ago
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That's interesting, didn't know about the giveaway archive. I had combed through the currently active giveaways and removed a handful, that link is going to be really helpful to track the rest down. Thank you very much!

7 years ago
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I'd honestly be glad if valve would purge all shit games off steam, from my library included, I actually wouldn't mind even if I'd lose half my games, totally worth it.

7 years ago*
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-98 games, perfect developers (!)

7 years ago
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