It's back up.
Viscera Cleanup Detail: Santa's Rampage ?Z5Y8-FD9KC-I6T!0
? is Q, ! is H
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It's up again.
IH8!I-TNRBX-2ZWY?
? is E
! is W
Gunman Clive
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It's open but it's miserable to play. Very slow to load and almost always ends in an error message. I got my first key on my third win and then won 4 more times but always got an error message.
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How do you manage to win after the first win, I usually have about 5 second malus but it becomes impossible since the clock runs faster.
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With practice all seven are winnable with 5s malus if you have positive feedback from a successful giveaway. If you play with 7s malus then the sapling challenge might be impossible and the woodcutting, sickling and the mining challenges are very hard, barely doable. Watering, archers and hoeing are winnable with 7s. You can even win a 3rd key (or even a 4th if you have 5s malus / win) with hoeing as that one can be won with 14-15s malus if Feudalife runs smoothly on your computer.
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It's very hard to win 6 keys with 3s malus per key. Watering with 6s malus is just barely winnable, one mistake and you can't finish it. Archers at 9s requires luck, too. If you fail either then you need three rounds to do it. (Winning hoeing at 9, 12 and 15s.) With how buggy the challenges have been for the last month it's very risk. You get an error message on hoeing and then a whole round goes to waste. But yeah, if the challenges run without errors it can be done.
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After a few keys it gets even harder, but I win: Hoeing - 15 sec (it depends on the successful arena, because lately I have not been trying to take the 6th key), Picking - 3 sec :), Fighting - 9-12 sec, Watering - 9 sec (you can not rush and move only diagonally becoming immediately between two holes), Mining - 3 sec :), Sickling - 6 sec, Chopping - 6 sec
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I know the usual technique but watering at 9s still seems unbelievable to me. I have played that challenge at 10s malus countless times and I'm not 1s short from finishing, not even close. I'd love to see how you do that one.
My win rate with archers at 10s is also rather low. It can definitely be won, but I think not reliably. A bad gate sequence can always screw that up.
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I have executed archers for 15 seconds several times, but it is always luck (only two outputs can be controlled) ... I'll shoot a video tomorrow if the site works properly again...Just now I couldn't cope with hoeing (at normal playback speed, you can tap faster than you walk in a straight line...but today challenges we slowed down, and I failed to take the key with a penalty of 14 sec, although it is easier than with a penalty of 12 sec)
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idk what happened but i got no data found as steam key xD
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Play quick mini games, complete challenges and win STEAM games and store credits.
>>> Gameplay Giveaway <<<
Rules:
Default time for each challenge is 60 seconds, every key won gives 10 malus (-10 seconds penalty), which can reduced:
Starting malus multiplier = 10 malus (seconds)
also it is possible to lower malus by paying 50 silver coins for per second.
Challenge types and Targets:
Chopping: You need to chope 8 trees in time to beat it.
Sickling: You need to cut 60 grass with your sickle to beat it.
Mining: Mine 14 rocks with your pickaxe to beat it.
Watering: Water 16 plans to win.
Fighting: Kill 9 archers to win.
Picking: Pick 40 saplings to win. ( watch out for the spiky ones that slow you down )
Hoeing: hoe 60 clods to win.
Prizes
Each time, you complete a challenge, you'll get random steam key (from indie to AAA)
If you fail to complete a challenge, you still have a chance to get store credit instead ($0,01-$0,04)
Possible games
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